Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.08 @ 19:52:11 Player: Pitt Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1368) 1368 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4408 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Sensor Drone Bay (14/20) Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Energy Filter Sensor Drone Bay > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Light Ion Engine Wheel Wheel Shotgun Rocket Launcher Mining Laser [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 76 | 10 5 3 17 1 17 23 Power 7 | 1 . . 1 . 1 4 Engine 5 | 1 . . . . 1 3 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 20 | 5 1 3 3 . 6 2 Treads 2 | . . . 2 . . . Leg 2 | 2 . . . . . . Wheel 6 | 3 1 . . . 2 . Hover 5 | . . . . . 4 1 Flight 5 | . . 3 1 . . 1 Utility 15 | 2 . . 2 1 6 4 Device 11 | 1 . . 2 1 4 3 Storage 2 | 1 . . . . 1 . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 34 | 2 4 . 11 . 4 13 Energy Gun 6 | . . . 1 . 2 3 Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 3 . 9 . 2 1 Ballistic Cannon 4 | . . . . . . 4 Launcher 7 | . 1 . 1 . . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . 3 Parts Lost 26 | . . 1 2 . 7 16 Power 5 | . . 1 1 . . 3 Propulsion 9 | . . . 1 . 3 5 Utility 6 | . . . . . 2 4 Weapon 6 | . . . . . 2 4 Highest Loss Streak 15 | . . 1 2 . 7 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 100 71 69 77 75 79 Engine 4 | . 14 7 . . 3 11 Core 1 | . . . 4 . . . Treads 2 | . . . 2 11 1 . Wheel 4 | . 28 14 . . 7 . Hover 6 | . . . . . 9 22 Flight 13 | . . 14 29 22 4 . Device 10 | . 14 7 5 11 15 9 Storage 10 | . 14 14 11 11 12 5 Processor 3 | . . . . . 2 12 Energy Gun 4 | . . . 2 11 6 5 Ballistic Gun 10 | . 27 14 13 11 11 . Ballistic Cannon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 39 | 11 15 15 17 25 32 39 Greatest Support 42 | 20 20 20 20 20 36 42 Greatest Overweight (x) 8 | 1 . . 3 1 8 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 5 | . 6 7 5 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 7 8 8 3 Class Distribution -------------------- 49% | Scavenger-Mutant 44% | Mutant 5% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Matter Collected 1497 | 312 47 . 178 . 731 229 Remotely . | . . . . . . . Salvage Created 1313 | 130 133 31 271 . 571 177 Parts 87 | 12 21 2 14 . 25 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 . . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 33 | . 7 1 7 . 9 9 Guns 23 | . 5 1 5 . 9 3 Cannons 2 | . . . . . . 2 AOE 8 | . 2 . 2 . . 4 Classes Destroyed 12 | 2 4 . 2 . 1 3 Worker 1 | . . . . . 1 . Builder 3 | . 1 . 1 . 1 . Tunneler 4 | 4 . . . . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . . 1 Watcher 5 | . 1 . . . 3 1 Swarmer 10 | . 6 . . . . 4 Cutter 3 | . . . . . . 3 Grunt 14 | . 1 1 5 . 7 . Brawler 2 | . . . 1 . 1 . Sentry 3 | . . . 1 . 1 1 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | 2 5 1 4 . 4 5 Combat Bots Only 4 | . 4 1 3 . 3 4 Max Kills in Single Turn 2 | 1 2 1 2 . 1 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 . 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Damage Taken 3392 | . 127 184 301 . 1037 1743 Core 1287 | . 62 109 104 . 306 706 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 31 . 74 44 . Volleys Fired 147 | 23 10 3 22 . 52 37 Largest 2 | 2 2 2 2 . 2 2 Hottest 110 | 40 46 46 56 . 110 96 Shots Fired 234 | 46 18 6 28 . 90 46 Gun 194 | 46 16 6 26 . 90 10 Cannon 33 | . . . . . . 33 Launcher 7 | . 2 . 2 . . 3 Special . | . . . . . . . Kinetic 184 | 46 16 6 25 . 55 36 Thermal 12 | . . . 1 . 11 . Explosive 7 | . 2 . 2 . . 3 Electromagnetic 31 | . . . . . 24 7 Robot Hit Streak 15 | 7 8 3 8 . 13 15 Robot Miss Streak 8 | 3 5 1 2 . 8 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 160 | 27 10 6 25 . 67 25 Core Hits 97 | 12 11 3 16 . 36 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3333 | 229 454 76 477 . 1049 1048 Guns 1942 | 229 134 76 328 . 1049 126 Cannons 517 | . . . . . . 517 Explosions 862 | . 320 . 143 . . 399 Melee . | . . . . . . . Ramming 12 | . . . 6 . . 6 Kinetic 2005 | 229 134 76 328 . 681 557 Thermal 338 | . . . . . 145 193 Explosive 669 | . 320 . 143 . . 206 Electromagnetic 309 | . . . . . 223 86 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 149 | . 102 . . . . 47 Projectiles . | . . . . . . . Explosions 149 | . 102 . . . . 47 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact 1 | . . . . . . 1 Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 171 | . 38 . . . . 133 Shots 3 | . 1 . . . . 2 Rammed 3 | . . . 2 . . 1 Targets Rammed 3 | . . . 2 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 586 | . . 5 19 . 586 230 Average Temperature 141 | . . 3 4 . 228 77 Received Heat Transfer 891 | . . 42 117 . 549 183 Effects 16 | . . . . . 16 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Matter Decay 4 | . . . . . 4 . Damage (minor) 1 | . . . . . 1 . Damage (major) 6 | . . . . . 6 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . 6 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 520 | . . . . . 370 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Peak Influence 389 | 25 389 176 257 25 306 301 Initial 151 | . 16 151 68 25 9 47 Average 95 | 10 232 165 102 25 104 128 Maximum Alert Level 1 | . 1 . 1 . 1 1 Low Security (%) 84 | 100 33 100 85 100 91 73 Level 1 15 | . 66 . 14 . 8 26 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 3 . . 2 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 12 15 11 . 14 14 Peak Tracking Total 13 | . 5 13 4 . 4 5 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Machines Disabled 11 | . 6 . . . 1 4 Max in Single Turn 4 | . 3 . . . 1 4 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Machines Accessed 10 | . 1 . 3 1 3 2 Terminals 7 | . 1 . 3 . 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 3 . 8 1 6 2 Successful 11 | . 1 . 3 1 5 1 Failed 9 | . 2 . 5 . 1 1 Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 6 | . 3 . 3 . . . Terminals 16 | . 3 . 8 . 4 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 3 1 4 1 Open Door 1 | . . . . 1 . . Alert Level 4 | . . . 2 . 2 . Locate Traps 1 | . . . . . 1 . Disarm Traps 1 | . . . . . 1 . Surveillance Status 1 | . . . . . . 1 Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 3 . 1 2 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 6 | . . . . 2 1 3 ROAM 4 | . . . . 1 1 2 FOLLOW 1 | . . . . . . 1 RETURN 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 16 | . . . . 5 6 5 Drone Recoveries 10 | . . . . 5 5 . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Turns Passed 2070 | 304 151 39 549 240 416 371 Spaces Moved 1317 | 203 111 57 320 109 206 311 Core 20 | 3 . . 2 . 3 12 Treads 199 | . . . 74 109 16 . Legs 151 | 151 . . . . . . Wheels 273 | 49 111 6 . . 107 . Hover 369 | . . . . . 80 289 Flight 305 | . . 51 244 . . 10 Fastest Speed 34 | 50 80 37 34 160 48 35 Average Speed 84 | 109 80 41 74 186 92 48 Slowest Speed 450 | 120 80 80 200 240 450 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . 9 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 8 33 16 28 56 31 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 176 | . 69 . 22 . . 85 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 172 | . 69 . 22 . . 81 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Total 2032 | 244 157 57 602 147 340 485 Wait 435 | . 17 . 231 37 55 95 Move 1297 | 202 110 42 319 108 205 311 Hop 5 | . . 5 . . . . Pick Up 21 | 4 6 . 3 . 2 6 Fast Attach 39 | 10 3 . 7 1 12 6 Attach 22 | . . . 8 . 5 9 Detach 24 | 3 3 1 6 1 6 4 Swap 15 | . 2 3 2 . . 8 Drop 24 | 2 6 3 2 . 3 8 Fire 147 | 23 10 3 22 . 52 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 305 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Scavenger-Mutant 437 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Entered Mines 457 | -10/Mines | Assembled infested the area 462 | -10/Mines | Assisted by a Guerilla fighting off Assembled 478 | -10/Mines | Core integrity fell below 50% 491 | -10/Mines | Discovered new exit (range 5) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Evolved 2 slots: Propulsion x2 974 | -9/Materials | Discovered new exit (range 12) 1044 | -9/Materials | Entered Mines 1080 | -9/Mines | Met a Derelict bent on vengeance 1151 | -9/Mines | Found the Drone Emporium 1162 | -9/Mines | Found Prototype Device 1162 | -9/Mines | Identified Sensor Drone Bay 1183 | -9/Mines | Discovered new exit (range 30) 1284 | -9/Mines | Entered Materials 1284 | -8/Materials | Evolved 2 slots: Utility x2 1434 | -8/Materials | Lost 7 parts (3n2u2w) 1662 | -8/Materials | Discovered new exit (range 15) 1690 | -8/Materials | Build established: Mutant 1690 | -8/Materials | Core integrity fell below 50% 1699 | -8/Materials | Identified exit to Factory 1700 | -8/Materials | Entered Factory 1700 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1701 | -7/Factory | Identified exit to Storage 2005 | -7/Factory | Core integrity fell below 50% 2026 | -7/Factory | Core integrity fell below 20% 2071 | -7/Factory | Core destroyed Last Messages --------------- 02051_ Lgt. Nuclear Core destroyed. 02054_ K-01 Serf collects debris. 02055_ U-05 Engineer builds a Wall. 02055_ Critical hit (Burn: +37). 02056_ R-06 Scavenger collects Rocket Launcher. 02056_ H-61 Shepherd destroyed. 02057_ The unstable cave ceiling collapses. 02057_ Surge Thruster destroyed. 02057_ K-01 Serf collects debris. 02059_ R-06 Scavenger collects Surge Thruster. 02059_ U-05 Engineer lays Concrete. 02060_ U-05 Engineer builds a Wall. 02060_ G-47 Trooper knocked back. 02062_ R-06 Scavenger collects Blade Saw. 02062_ K-01 Serf collects debris. 02065_ U-05 Engineer builds a Wall. 02065_ K-01 Serf collects debris. 02071_ Slammed into U-05 Engineer. 02071_ U-05 Engineer knocked back. 02071_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????################## | | ???????????????????????????????# # | | ???????????????????????????????# # " | | ???????????????????????????????# * # " | | ???????????????????????????????# # " | | ???????????????????????????????# """ """ # | | ???????????????????????????????# """ """ # | | ???????????????????????????????#] """ """ # | | ??????????????????#######??????# # | | ????????????????### ###????# """ """ # | | ????????????????#;;;;;""" #????# """ """ # | | ???????????????## " #????# """ """ # | | ???????????????#; " #????# # | | ???????????????#; " #????#+##+#######+##### | | ??????????????##; ######## ##### | | ??????????????# ; @ u ^ k | | ??????????????## ############" | | ??????????????##; ##????????## ##### | | ??????????????# #?????????# #???? | | ??????????????# #?????? #???? | | ??????????????## % ##???? ??? | | ?????????????## % #???? ###?? | | ?????????????# %|= #??? ######+##???? | | ?????????????# [% #?? ????????????? | | ?????????????# # * % #??## ###?????????????? | | ?????????????## = #???#?????????????????? | | ????????????### k #????????????????????? | | ??? ! ! ggg ##?????##?????????????? | | ??# # ## % % #?????????????? | | ??? !! = %%% #?????????????? | | ??? =! # [% % #?????????????? | | ??? """ =r #?????????????? | | ?????"" % k #?????????????? | | ?????"" # #?????????????? | | ????? # % #?????????????? | | ????""" """ !# #?????????????? | | ?????"" """ ####### ## #?????????????? | | ??????"?""" ???????# #?#" ###?????????????? | | ???????? ???????? #??# #???????????????? | | ????????#####?????????+#??? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionCompactRouter Manual? 0 Play Time 00:35:15 Cumulative 153.3 hours Start 2023.06.08 @ 19:13:16 End 2023.06.08 @ 19:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c37f0641-b838-45ff-b81f-933ea4e350b0