Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.08 @ 22:50:22 Player: supraman Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (5418) 5418 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (458) 458 TOTAL SCORE: 13626 Bonus ------- High Alert Combat Kills 158 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 169/170 System Corruption 23% Temperature Cool (0) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Light Particle Reactor Xenon Bombardment Thruster Advanced Cryofiber Web Advanced Force Field Railgun Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Advanced Targeting Computer Advanced Target Analyzer Experimental Core Shielding Experimental EM Disruption Field Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Arc Projector Gatling Laser Makeshift Laser Disruptor Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Thunder Leg Biometal Leg Improved Thunder Leg Linear Gravjet Advanced Cryofiber Web Improved Targeting Computer ECM Suite Advanced Force Field Gamma Rifle Nova Cannon Railgun Linear Accelerator Fusion Bomb Launcher [Rating: 136] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Electron Diverter Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . 4 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 . 1 . . 1 1 . . . . 1 Utility 6 | . . 1 2 1 . . 1 1 . . . . . Weapon 2 | . . . . . . . 1 . . . . . 1 Parts Attached 156 | 6 7 14 7 21 11 1 5 23 7 2 9 4 39 Power 19 | 1 . 3 . 2 3 . 1 4 . . 1 1 3 Engine 9 | 1 . 3 . 1 1 . 1 1 . . . 1 . Core 3 | . . . . 1 2 . . . . . . . . Reactor 7 | . . . . . . . . 3 . . 1 . 3 Propulsion 55 | 2 2 4 3 5 3 . 1 8 2 . 4 . 21 Treads 2 | . . . . . . . . . . . . . 2 Leg 33 | 2 1 4 3 5 3 . 1 8 2 . . . 4 Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 4 . 5 Flight 11 | . 1 . . . . . . . . . . . 10 Utility 47 | 1 4 3 3 8 4 1 2 6 1 1 3 1 9 Device 18 | . . 2 1 4 1 1 1 2 . 1 1 1 3 Storage 7 | 1 2 . . 1 . . . 1 . . 1 . 1 Processor 11 | . 1 1 . 3 3 . . . 1 . . . 2 Hackware 5 | . . . 2 . . . . . . . . . 3 Protection 6 | . 1 . . . . . 1 3 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 1 4 1 6 1 . 1 5 4 1 1 2 6 Energy Gun 16 | 2 1 2 1 2 . . 1 1 1 1 1 1 2 Energy Cannon 5 | . . . . 1 . . . 1 1 . . 1 1 Ballistic Gun 6 | . . . . 2 . . . 3 1 . . . . Ballistic Cannon 5 | . . 1 . 1 1 . . . 1 . . . 1 Launcher 2 | . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 3 1 4 . . . 1 . . 7 . 6 Parts Lost 82 | . . . 4 12 1 . . 10 19 . . 1 35 Power 8 | . . . 1 1 . . . 1 3 . . . 2 Propulsion 37 | . . . . 4 . . . 5 7 . . . 21 Utility 23 | . . . 1 5 1 . . 3 5 . . 1 7 Weapon 14 | . . . 2 2 . . . 1 4 . . . 5 Highest Loss Streak 20 | . . . 1 12 1 . . 5 17 . . 1 20 To Critical Strikes 3 | . . . . 2 . . . . 1 . . . . Average Backups 12 | 1 6 12 14 13 14 14 13 14 10 8 8 10 11 Power 1 | . 1 2 1 . 1 1 2 . . . . . 1 Propulsion 2 | . 2 3 5 2 1 2 1 3 1 . . 1 1 Utility 3 | . 1 1 3 4 5 5 5 3 2 3 3 3 3 Weapon 4 | . 1 4 4 5 5 4 4 6 5 5 4 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . . 5 1 . 1 . 1 2 . . . . 11 Power 6 | . . 3 . . . . 1 . . . . . 2 Propulsion 5 | . . 1 . . . . . . . . . . 4 Utility 6 | . . . 1 . . . . 1 . . . . 4 Weapon 2 | . . . . . 1 . . . . . . . 1 Tool/Special 2 | . . 1 . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 96 98 96 90 98 100 92 95 84 23 43 66 66 Engine 3 | . 13 10 8 1 . . . 5 . . . . . Core 2 | . . . . 5 7 7 5 1 . . . . . Reactor 2 | . . . . . . . . 3 8 . 2 5 3 Leg 23 | . 27 32 27 28 30 30 29 29 23 5 4 . 1 Hover 2 | . . . . . . . . . . . 9 21 14 Device 10 | . . 10 10 18 9 15 11 12 9 7 6 14 3 Storage 10 | . 14 11 9 7 15 14 11 12 9 5 6 10 7 Processor 9 | . 10 11 9 8 19 15 11 7 8 5 5 3 7 Hackware 1 | . . . 13 3 . . . . . . . . 6 Protection 2 | . 1 . . . . . 3 5 8 . 1 5 2 Energy Gun 8 | . 27 20 15 2 7 7 10 6 4 . 5 5 8 Ballistic Gun 2 | . . . . 4 . . . 3 8 . . . . Ballistic Cannon 1 | . . . 2 2 7 7 5 2 . . . . . Peak Build Rating 136 | 6 10 15 25 36 35 38 45 89 95 25 79 93 136 Average Rating 48 | 4 7 12 21 29 34 34 42 72 84 18 46 81 86 On Entrance 33 | . 6 9 14 25 34 34 35 44 80 16 21 74 81 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 14 29 33 35 45 45 45 50 97 83 23 43 52 70 Greatest Support 110 | 20 20 33 36 46 47 47 57 102 110 23 44 44 79 Greatest Overweight (x) 2 | 1 1 1 . 1 . . . 1 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 2 10 15 15 15 15 15 15 15 12 9 9 12 15 Average Carried 12 | 1 6 12 14 13 14 14 13 14 10 8 8 10 11 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 15 14 15 14 14 15 12 8 9 9 12 5 Class Distribution -------------------- 31% | Mutant 19% | Scavenger-Mutant 13% | Scavenger-Gunner 11% | Scavenger-Skirmisher 7% | Hacker-Mutant 6% | Scavenger-Tank 3% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Matter Collected 3891 | 223 107 338 178 521 327 . 186 787 567 26 . 170 461 Remotely 35 | . . . . . . . . . . . . . 35 Salvage Created 5348 | . 305 751 529 672 707 . 186 832 487 . . 107 772 Parts 236 | . 22 30 38 31 22 . 2 22 18 . . 7 44 Haulers Intercepted 4 | . 1 2 . 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 16 . . 5 . Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 97 | . 7 12 10 10 12 . 3 14 7 . . 3 19 Melee 6 | . . . . . . . . . . . . . 6 Guns 57 | . 5 8 10 5 7 . 2 11 5 . . 3 1 Cannons 15 | . . 2 . 3 5 . 1 2 2 . . . . AOE 16 | . 1 2 . 2 . . . . . . . . 11 Classes Destroyed 13 | . 4 2 2 3 1 . . . 1 . . . . Builder 6 | . . . . . 1 . . 2 . . . . 3 Hauler 4 | . 1 2 . 1 . . . . . . . . . Recycler 3 | . . 1 . 1 1 . . . . . . . . Operator 6 | . . . 3 1 1 . 1 . . . . . . Watcher 10 | . 1 1 1 2 . . 1 2 . . . . 2 Swarmer 25 | . 3 . 3 3 . . . . . . . 3 13 Grunt 34 | . 4 9 2 . 8 . 2 6 3 . . . . Brawler 5 | . . . 1 1 1 . . 1 1 . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . Sentry 16 | . . 3 4 2 2 . 1 2 . . . . 2 Hunter 6 | . . . . 1 1 . . 2 2 . . . . Programmer 8 | . . . . 2 . . . 2 . . . . 4 Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 6 4 5 5 9 . 2 5 4 . . 3 11 Combat Bots Only 8 | . 5 4 4 3 5 . 2 5 4 . . 3 8 Max Kills in Single Turn 4 | . 2 2 2 1 1 . 1 1 1 . . 1 4 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 3 | . 1 1 . 1 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1225 | . 14 38 60 197 91 . 13 194 152 . . 18 448 Missed 411 | . 2 16 17 67 26 . 6 53 47 . . 5 172 Hits 814 | . 12 22 43 130 65 . 7 141 105 . . 13 276 Melee 19 | . . . . 14 . . . 5 . . . . . Projectile 795 | . 12 22 43 116 65 . 7 136 105 . . 13 276 AOE 4 | . . . . 1 . . . 3 . . . . . Critical Strikes 31 | . 1 . 1 6 1 . . 9 4 . . . 9 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 11945 | . 147 205 444 1210 359 . 78 1990 1945 . . 243 5324 Core 1803 | . 29 44 75 85 45 . . 112 76 . . 33 1304 Absorbed by Shields 922 | . . 36 26 74 133 . 29 624 . . . . . Redirected to Shielding 254 | . 2 . . . . . 9 91 . . . 21 131 Ignored by Resistances 3593 | . 44 69 134 390 153 . 29 727 544 . . 67 1436 Regen/Repaired (Parts) 113 | . . 113 . . . . . . . . . . . Core Remaining (%) 88 | 100 88 89 86 . . 81 100 . . . . 76 . Volleys Fired 357 | . 12 36 37 79 37 . 16 72 34 . . 4 30 Largest 3 | . 2 2 2 2 2 . 3 3 3 . . 3 3 Hottest 293 | . 80 96 96 105 97 . 156 156 293 . . 195 195 Shots Fired 713 | . 24 72 66 116 68 . 41 185 82 . . 12 47 Gun 502 | . 24 57 57 69 37 . 25 128 69 . . 12 24 Cannon 199 | . . 12 9 44 31 . 16 57 13 . . . 17 Launcher 12 | . . 3 . 3 . . . . . . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 279 | . . 12 9 63 31 . 16 83 61 . . . 4 Thermal 285 | . . 2 29 50 37 . 25 88 19 . . 8 27 Explosive 6 | . . . . . . . . . . . . . 6 Electromagnetic 143 | . 24 58 28 3 . . . 14 2 . . 4 10 Robot Hit Streak 39 | . 14 15 21 21 37 . 16 38 39 . . 17 20 Robot Miss Streak 3 | . 2 2 3 3 1 . 3 3 2 . . 1 2 Penetration Max 1 | . . . . 1 . . . 1 1 . . . . Secondary Targets 9 | . 4 . 2 1 . . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . 1 . Shots Hit Robots 552 | . 19 55 55 81 50 . 28 145 63 . . 10 46 Core Hits 241 | . 10 25 24 26 24 . 9 50 19 . . 9 45 Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . Critical Strikes 40 | . 1 3 . 2 3 . 6 14 5 . . 1 5 Burn 16 | . . 1 . 2 . . 3 8 . . . 1 1 Destroy 5 | . . . . . . . . 2 3 . . . . Blast 14 | . . 1 . . 3 . 3 4 2 . . . 1 Corrupt 2 | . 1 1 . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . 3 Melee Attacks 23 | . . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . 23 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14949 | . 484 925 841 1642 1236 . 653 3809 1689 . . 201 3469 Guns 8479 | . 296 609 715 1111 645 . 364 2692 1385 . . 201 461 Cannons 3228 | . . 157 123 463 555 . 289 1117 304 . . . 220 Explosions 2508 | . 188 159 . 68 36 . . . . . . . 2057 Melee 731 | . . . . . . . . . . . . . 731 Ramming 3 | . . . 3 . . . . . . . . . . Kinetic 4931 | . . 157 123 821 555 . 289 1703 1160 . . . 123 Thermal 5724 | . 188 137 373 753 645 . 364 1853 511 . . 167 733 Explosive 1817 | . . . . . 36 . . . . . . . 1781 Electromagnetic 1743 | . 296 631 342 68 . . . 253 18 . . 34 101 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 731 | . . . . . . . . . . . . . 731 Highest Corruption 23 | . . . . 8 8 8 . 4 4 4 4 4 23 Average Corruption 5 | . . . . 7 8 7 . 2 4 4 4 4 10 Corruption Purged 2 | . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 108 | . . . . 29 17 14 . 1 27 3 4 3 10 Message Errors 28 | . . . . 6 4 6 . . 5 2 2 1 2 Matter Fused 25 | . . . . 4 6 4 . 1 8 . 1 . 1 Heat Flow Errors 11 | . . . . 2 5 1 . . 1 . 1 1 . Energy Discharges 15 | . . . . 4 1 . . . 7 . . 1 2 Parts Rejected 2 | . . . . . . 2 . . . . . . . Parts Fused 2 | . . . . 2 . . . . . . . . . Data Loss (minor) 10 | . . . . 5 . . . . 3 . . . 2 Data Loss (major) 5 | . . . . 2 . 1 . . 1 1 . . . Misfires 2 | . . . . . . . . . 2 . . . . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . 4 1 . . . . . . . . Overload Shots 55 | . . . . 2 10 . 4 31 8 . . . . Effects 2 | . . . . . 2 . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Overflow Damage 264 | . 29 . . 13 10 . 1 33 9 . . . 169 Projectiles 56 | . . . . 13 . . 1 33 9 . . . . Explosions 132 | . 29 . . . 10 . . . . . . . 93 Melee 76 | . . . . . . . . . . . . . 76 Knockbacks 17 | . . 2 . . 3 . 1 6 2 . . . 3 Impact . | . . . . . . . . . . . . . . Kinetic 16 | . . 2 . . 3 . 1 6 2 . . . 2 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 207 | . 37 32 . 28 . . . . . . . . 110 Shots 7 | . 1 1 . 2 . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 424 | . 174 86 171 230 370 199 138 396 317 . 105 51 424 Average Temperature 77 | . 63 23 52 77 107 108 64 91 159 . 75 51 73 Received Heat Transfer 1900 | . 90 116 192 246 173 . 42 280 428 . . 18 315 Effects 8 | . . . . 1 . . . 4 . . . . 3 Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 4 | . . . . 1 . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Fried 4 | . 1 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 Parts Melted 31 | . . 2 . 4 . . 2 16 . . . 3 4 Heat Transferred 10866 | . 200 248 814 1591 1114 . 890 3709 683 . . 460 1157 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 2 . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . . . 1 . . . . . . . 2 Low Security (%) 90 | 100 100 100 100 100 41 100 100 100 . . . . 62 Level 1 4 | . . . . . 58 . . . . . . . 2 Level 2 4 | . . . . . . . . . . . . . 35 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 551 | . 122 144 136 112 310 73 44 148 . . . . 551 Initial 73 | . . 2 . 24 . 73 1 . . . . . 11 Average 66 | . 58 33 73 17 182 14 6 65 . . . . 198 Influence Increases 3867 | . 187 405 293 405 418 42 104 446 185 . . 160 1222 Destroy 0b10 Robot/C 1940 | . 140 240 200 200 240 . 60 280 140 . . 60 380 Destroy 0b10 Robot/NC 145 | . 10 20 20 25 15 . 10 20 . . . . 25 Destroy Leader 498 | . 24 66 62 76 60 . 22 54 30 . . 10 94 Successful Hack 179 | . . 11 11 44 6 42 . 8 . . . . 57 Disable Machine 144 | . . 27 . 27 36 . . 18 . . . . 36 Destroy Structure 256 | . 13 11 . 3 31 . 12 36 . . . . 150 Partial Spotted 90 | . . . . 15 . . . 30 . . . . 45 Lose Combat Pursuer 615 | . . 30 . 15 30 . . . 15 . . 90 435 Influence Decreases 3354 | . 180 412 230 468 194 262 108 446 185 . . 140 729 Entered New Map 207 | . . 5 . 39 . 151 3 . . . . . 9 Time Decay 2382 | . 180 296 200 374 184 111 105 360 105 . . 130 337 Lost Part 621 | . . . 30 55 10 . . 86 80 . . 10 350 Purge Threat 144 | . . 111 . . . . . . . . . . 33 Squads Dispatched 26 | . . 2 . 9 3 . 2 5 . . . . 5 Investigation 2 | . . 1 . . 1 . . . . . . . . Extermination 8 | . . . . 2 1 . 1 2 . . . . 2 Reinforcement 5 | . . 1 . 1 1 . 1 . . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 10 | . . . . 6 . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Distress Signals 6 | . 1 1 . 1 1 . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 178 | . 10 17 13 16 15 . 7 24 8 . . 6 62 Peak Tracking Total 17 | . 6 3 4 4 6 . 2 6 4 . . 5 17 Tactical Retreats 20 | . . 1 . 1 1 . . . 1 . . 4 12 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . 3 4 . 1 1 . . . . . . . 2 Indirectly 2 | . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Machines Disabled 16 | . . 3 . 3 4 . . 2 . . . . 4 Max in Single Turn 2 | . . 2 . 2 2 . . 1 . . . . 2 Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Machines Accessed 46 | . 2 4 4 7 2 6 2 3 . . 9 . 7 Terminals 25 | . 1 2 4 5 2 3 2 1 . . . . 5 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 3 . . . . . . 1 Scanalyzers 3 | . . 1 . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Total Hacks 118 | . 3 14 10 11 2 12 2 6 . . 48 . 10 Successful 94 | . 1 13 8 4 1 7 1 4 . . 48 . 7 Failed 24 | . 2 1 2 7 1 5 1 2 . . . . 3 Catastrophic 7 | . 1 . 1 2 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 43 | . 2 3 10 8 2 5 2 3 . . . . 8 Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations 9 | . . 9 . . . . . . . . . . . Recycling Units 9 | . 1 . . . . 7 . . . . . . 1 Scanalyzers 5 | . . 2 . 1 . . . 2 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Terminal Hacks 74 | . . 3 8 4 1 3 1 1 . . 48 . 5 Record 40 | . . . 3 . . . . 1 . . 36 . . Part Schematic 7 | . . . . 1 1 . . . . . 4 . 1 Robot Schematic 3 | . . . . 1 . 1 . . . . . . 1 Robot Analysis 5 | . . . . . . . 1 . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . 1 2 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 8 . . . . . . . . . . . Scan Component 4 | . . 4 . . . . . . . . . . . Repair 4 | . . 4 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 4 . . . . . . 1 Report Inventory 4 | . 1 . . . . 2 . . . . . . 1 Retrieve Components 2 | . . . . . . 2 . . . . . . . Scanalyzer 4 | . . 2 . . . . . 2 . . . . . Insert Component 2 | . . 1 . . . . . 1 . . . . . Analyze 2 | . . 1 . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 1 3 1 6 1 4 2 2 . . . . 5 Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 1 . 1 . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . 1 1 . . 1 . . 4 . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . 4 . . . . . . . . . . . Time 104 | . . 104 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . 5 . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 5072 | . 343 899 454 1302 438 474 523 328 . 2 . . 309 Optics 2904 | . 343 899 454 808 400 . . . . . . . . Terrain 1679 | . . . 32 282 38 474 523 328 . 2 . . . Structural 2294 | . . 764 454 995 81 . . . . . . . . Seismic 309 | . . . . . . . . . . . . . 309 Jamming 1 | . . . . 1 . . . . . . . . . Robot Analysis Total 5 | . . . . . . . 1 . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Turns Passed 8322 | 47 436 899 454 1332 439 474 523 800 1433 187 170 321 807 Spaces Moved 6347 | 29 289 415 245 823 240 374 353 392 1082 153 195 699 1058 Core 124 | 2 . . . . . . . . . . . . 122 Treads 10 | . . . . . . . . . . . . . 10 Legs 4463 | 27 289 415 245 823 240 374 353 392 1082 153 70 . . Wheels . | . . . . . . . . . . . . . . Hover 1647 | . . . . . . . . . . . 125 699 823 Flight 103 | . . . . . . . . . . . . . 103 Fastest Speed 27 | 50 120 120 120 120 120 122 122 121 120 120 40 40 27 Average Speed 101 | 127 121 154 120 120 120 122 122 122 120 120 74 40 50 Slowest Speed 225 | 190 190 190 120 190 122 122 122 192 190 120 160 92 225 Overloaded Moves 166 | . . . . . . . . . . . . . 166 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 54 29 28 25 42 80 10 14 97 37 62 85 40 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 3 2 . 1 . Spaces Dug 23 | . . . . 3 4 . 1 4 2 . . . 9 Terrain Destroyed 164 | . 11 9 . 3 25 . 7 20 12 . . . 77 Melee 1 | . . . . . . . . . . . . . 1 Projectile 57 | . . . . 3 7 . 7 20 11 . . . 9 AOE 105 | . 11 9 . . 18 . . . . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Total 7537 | 36 347 601 338 1050 322 391 415 560 1143 156 215 727 1236 Wait 418 | . 19 93 32 91 21 10 29 52 11 . 6 14 40 Move 6332 | 28 288 414 244 822 239 373 352 391 1081 152 194 698 1056 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 84 | 2 11 14 4 15 3 2 7 6 2 1 . 1 16 Fast Attach 106 | 6 5 11 5 10 6 3 1 10 3 2 9 3 32 Attach 59 | . 3 6 3 12 1 1 3 7 9 . 3 2 9 Detach 22 | . 1 5 . 2 . . 1 1 3 . 3 4 2 Swap 47 | . 4 8 6 9 4 . 2 8 . . . 1 5 Drop 87 | . 4 14 6 10 11 2 4 13 . 1 . . 22 Fire 357 | . 12 36 37 79 37 . 16 72 34 . . 4 30 Melee 23 | . . . . . . . . . . . . . 23 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 530 | -9/Materials | Repaired Aluminum Leg 558 | -9/Materials | Repaired Ion Engine 585 | -9/Materials | Repaired Aluminum Leg 612 | -9/Materials | Repaired Aluminum Leg? 1240 | -9/Materials | Discovered new exit (range 5) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Utility x2 1472 | -8/Materials | Identified exit to Factory 1700 | -8/Materials | Build established: Hacker-Mutant 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2048 | -7/Factory | Garrison activated, responded to threat 2106 | -7/Factory | Garrison activated, responded to threat 2119 | -7/Factory | Build established: Hacker-Skirmisher 2192 | -7/Factory | Lost 12 parts (1p4n5u2w) 2448 | -7/Factory | Build established: Scavenger-Mutant 2527 | -7/Factory | Identified exit to Storage 2527 | -7/Factory | Identified exit to Lower Caves 3111 | -7/Factory | Cargo convoy interrupted 3169 | -7/Factory | Entered Storage 3564 | -7/Storage | Met 01-MTF 3598 | -7/Storage | Discovered new exit (range 5) 3608 | -7/Storage | Entered Recycling 3608 | -7/Recycling | Accompanied by 1 ally (01-MTF) 3859 | -7/Recycling | Build established: Mutant 3977 | -7/Recycling | Discovered new exit (range 13) 4082 | -7/Recycling | Entered Factory 4082 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4139 | -5/Factory | Discovered new exit (range 15) 4395 | -5/Factory | Build established: Scavenger-Skirmisher 4605 | -5/Factory | Entered another Factory area 4605 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4707 | -4/Factory | Garrison activated, responded to threat 5336 | -4/Factory | Build established: Scavenger-Tank 5340 | -4/Factory | Spotted B-86 Titan 5386 | -4/Factory | Discovered new exit (range 6) 5405 | -4/Factory | Entered Upper Caves 5428 | -4/Upper Caves | Lost 5 parts (2n2u1w) 5859 | -4/Upper Caves | Build established: Scavenger-Gunner 5865 | -4/Upper Caves | Spotted B-86 Titan 6185 | -4/Upper Caves | Learned Research emergency access door positions 6656 | -4/Upper Caves | Destroyed B-86 Titan 6729 | -4/Upper Caves | Lost 17 parts (3p5n5u4w) 6787 | -4/Upper Caves | Discovered new exit (range 15) 6838 | -4/Upper Caves | Entered another Upper Caves area 6949 | -4/Upper Caves | Build established: Mutant 6988 | -4/Upper Caves | Discovered new exit (range 14) 7025 | -4/Upper Caves | Entered Zhirov 7025 | -4/Zhirov | Discovered new exit (range 3) 7057 | -4/Zhirov | Met Zhirov 7091 | -4/Zhirov | Found Alien Artifact 7091 | -4/Zhirov | Identified Integrated Dissipator 7091 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7145 | -4/Zhirov | Found Alien Artifact 7145 | -4/Zhirov | Identified Transdimensional Reconstructor 7145 | -4/Zhirov | Warped through subspace 7173 | -4/Zhirov | Learned location of Quarantine (-3) 7173 | -4/Zhirov | Learned location of Testing (-2) 7173 | -4/Zhirov | Learned location of Command (-1) 7183 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7195 | -4/Zhirov | Entered Proximity Caves 7341 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7484 | -3/Proximity Caves | Discovered new exit (range 7) 7516 | -3/Proximity Caves | Entered Research 7516 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7912 | -3/Research | Found Fusion Bomb Launcher 7932 | -3/Research | Found Prototype Device 7932 | -3/Research | Identified Exp. EM Disruption Field 7940 | -3/Research | Found Prototype Hackware 8058 | -3/Research | Destroyed 8 combat bots 8107 | -3/Research | Identified Exp. System Shield 8143 | -3/Research | Lost 20 parts (2p9n4u5w) 8179 | -3/Research | Core integrity fell below 50% 8193 | -3/Research | System corruption reached 10% 8227 | -3/Research | Garrison activated, responded to threat 8250 | -3/Research | Core integrity fell below 20% 8266 | -3/Research | First assault squad dispatched 8298 | -3/Research | Lost 8 parts (7n1u) 8323 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Quantum Rifle. Acquired Xenon Bombardment Thruster. Acquired 40 matter. Acquired 6 matter. Acquired Xenon Bombardment Thruster. Acquired 10 matter. Dropped Imp. Arc Projector. Acquired Xenon Bombardment Thruster. System corrupted: Slammed into ceiling. Hacking Suite destroyed. System corrupted by crushing effect (+4). Acquired 5 matter. P-80 Master suffers critical hit (Impale). P-80 Master destroyed. Acquired Lgt. Antimatter Reactor. System corrupted: Energy discharge (-11). Electron Diverter destroyed. Xenon Bombardment Thruster destroyed. Dropped Quantum Rifle. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?????# | | ??????????????????????????????# """ #?????# | | ??????????????????????????????# """ #?????# " | | ??????????????????????????????# """ #?????# " | | ??????????????????????????????# ####### " | | ??????????????????????????????# + / " | | ??????????????????????????????# ####### | | ??????????????????????????????# #?????# | | ???????????????????????????########/#############+ | | ??????????????????????????## | | ??????????????????????????# | | ??????????????????????????#T | | ??????????????????????????## | | ???????????????????????????# ##########+####### | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ########???????????????????# #????????????????? | | # #???????????????????# #????????????????? | | # #???????????????????# #????????????????? | | # #?##########????????# #????????????????? | | #* !#?# [#????????# #????????????????? | | # !%! !#?# ########## #????????????????? | | #[[%% #?# # ! # ###+############## | | ####+##### !# [ # | | ???#%[ + # """ # | | ???#### ## # "Y" @ # | | ??????# ## # " " pp | | ??????# ## # # """ ###########? | | ??????# ## # # """" #??????????? | | ??????# ######+#### # """" #??????????? | | ??????# ; # """ #??????????? | | ??????# ########## #??????????? | | ??????# #??? ## #??????????? | | #?????# #??? ## #??????????? | | ????# """ #? ## """ #??????????? | | !???# """ # ## """" #??????????? | | ??# """ # * ## """" #######????? | | ?# # ## """ ???? | | " " = # ! #""" ## ???? | | "G" #^ #""" ## ???? | | " + ^""" #""" ## / ???? | | # """ # ?# [ ########### #????? | | ???# "" # ???#=[ #????????????????? | | ???#### ###+######%= #????????????????? | | ???# ==% =* #????????????????? | | ???# = #????????????????? | | ???# #????????????????? | | ???# #????????????????? | | ???####/###### ###+###########????????????????? | | ???# ## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 37 Energy Capacity 845 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 30 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Tesla Rifle | -7/Factory | Hacked Force Field | -7/Storage | Hacked Thunder Leg | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Leg | -3/Research | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked W-25 Informer | -7/Recycling | Hacked B-74 Champion | -3/Research | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 55% | -9/Materials Ion Engine | 63% | -9/Materials Aluminum Leg | 68% | -9/Materials Aluminum Leg | 74% | -9/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Just Browsing Ooh, Shiny! Overkill Subspace Traveler The Science Guy \\IAMDERELICT Challenges ------------ None Game ------ Seed SuspensionArcGenerator Manual? 0 Play Time 04:18:26 Cumulative 40.3 hours Start 2025.09.07 @ 16:28:28 End 2025.09.08 @ 22:50:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 15 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4de8a18c-54be-49b4-90b1-19364c66e648