Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 09:08:28 Player: Kerstop Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1627) 1627 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 4929 Bonus ------- High Alert Combat Kills 72 Entered Garrisons 200 Cogmind --------- Core Integrity 700/700 Matter 204/300 Energy 64/160 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Cooling System Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Proton Missile Launcher Proton Missile Launcher > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Beamcaster Autogun Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Hacking Suite > --- WEAPON ----------- Tesla Rifle Wave Gun Improved Plasma Cutter > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Beamcaster Autogun Autogun Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Hackware Hacking Suite Weapon Autogun Energy Gun Wave Gun Ballistic Gun Autogun Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . 1 . . Parts Attached 46 | 6 8 5 7 . 20 . Power 11 | 1 1 3 2 . 4 . Engine 9 | 1 1 3 2 . 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 16 | 2 2 1 3 . 8 . Treads . | . . . . . . . Leg 16 | 2 2 1 3 . 8 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 1 1 . 1 . Device 3 | 1 . . 1 . 1 . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . 1 . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 4 . 1 . 7 . Energy Gun 4 | . . . 1 . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 4 . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 2 | . . . . . 2 . System Corruption 11 | . . . . . 11 . Parts Lost 13 | . . . 1 . 12 . Power 2 | . . . . . 2 . Propulsion 8 | . . . . . 8 . Utility 1 | . . . 1 . . . Weapon 2 | . . . . . 2 . Highest Loss Streak 4 | . . . 1 . 4 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 96 91 95 81 88 61 Engine 7 | . 13 11 11 9 4 . Core 2 | . . . . . 4 7 Leg 30 | . 27 32 33 27 32 15 Device 9 | . 14 11 6 9 9 7 Storage 9 | . 12 11 11 9 9 7 Hackware 7 | . . 4 11 9 9 7 Energy Gun 6 | . . . 1 9 11 . Ballistic Gun 10 | . 26 22 20 9 . . Launcher 3 | . . . . . 5 15 Special Weapon 1 | . . . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 46 | 8 30 30 32 32 46 41 Greatest Support 45 | 20 20 30 35 35 45 20 Greatest Overweight (x) 4 | . 2 1 1 . 4 2 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 Most Carried 15 | 1 11 12 15 13 14 10 Average Carried 9 | . 5 10 12 13 11 10 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 13 | 1 11 11 13 13 10 10 Class Distribution -------------------- 52% | Scavenger-Mutant 28% | Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Matter Collected 1276 | 314 155 335 262 . 210 . Remotely . | . . . . . . . Salvage Created 1927 | 90 226 443 272 . 896 . Parts 119 | 9 16 28 20 . 46 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 44 | 1 4 5 9 . 25 . Guns 38 | 1 4 5 9 . 19 . AOE 5 | . . . . . 5 . Classes Destroyed 12 | 3 2 4 1 . 2 . Worker 1 | 1 . . . . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | . . 3 . . . . Operator 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 15 | . . . 6 . 9 . Cutter 2 | . . . . . 2 . Grunt 22 | 1 4 3 3 . 11 . Brawler 1 | . . 1 . . . . Sentry 3 | . . 1 . . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 6 | 2 3 6 3 . 3 . Combat Bots Only 4 | 1 2 4 3 . 3 . Max Kills in Single Turn 2 | 1 1 1 1 . 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Hostile Shots Fired 258 | 5 26 14 45 . 166 2 Missed 77 | 3 9 4 16 . 43 2 Damage Taken 2424 | 22 230 126 277 . 1730 39 Core 458 | . 36 11 34 . 377 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 85 . 88 . 31 . Volleys Fired 154 | 9 31 23 22 . 68 1 Largest 2 | 2 2 2 2 . 2 2 Hottest 162 | 40 46 46 98 . 162 78 Shots Fired 283 | 18 62 46 44 . 111 2 Gun 263 | 18 62 46 44 . 93 . Cannon . | . . . . . . . Launcher 19 | . . . . . 17 2 Special 1 | . . . . . 1 . Kinetic 171 | 18 62 46 39 . 6 . Thermal 89 | . . . 5 . 84 . Explosive . | . . . . . . . Electromagnetic 23 | . . . . . 21 2 Robot Hit Streak 10 | 6 9 4 4 . 10 . Robot Miss Streak 4 | 1 2 4 4 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 4 . 3 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 167 | 12 38 26 22 . 69 . Core Hits 71 | 5 8 13 11 . 34 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3569 | 150 525 411 394 . 2060 29 Guns 2970 | 150 525 411 394 . 1490 . Cannons . | . . . . . . . Explosions 599 | . . . . . 570 29 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1418 | 150 525 411 289 . 43 . Thermal 1577 | . . . 105 . 1472 . Explosive . | . . . . . . . Electromagnetic 574 | . . . . . 545 29 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . 13 . Average Corruption 8 | . . . . . 8 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 9 . Message Errors 1 | . . . . . 1 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 174 | . . . . . 135 39 Shots 10 | . . . . . 8 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 273 | . 24 12 48 . 273 . Average Temperature 40 | . 7 7 16 . 60 . Received Heat Transfer 855 | 12 102 51 60 . 630 . Effects 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 2455 | . . . 185 . 2270 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Peak Influence 704 | 35 199 183 205 29 704 377 Initial 377 | . 22 . 70 29 18 377 Average 242 | 18 107 77 98 29 366 377 Maximum Alert Level 3 | . . . 1 . 3 1 Low Security (%) 50 | 100 100 100 85 100 16 . Level 1 31 | . . . 14 . 45 100 Level 2 17 | . . . . . 35 . Level 3 1 | . . . . . 2 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 2 . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Distress Signals 3 | . 2 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | 1 8 8 9 . 27 3 Peak Tracking Total 6 | 1 3 5 3 . 6 1 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Traps Triggered 8 | . 4 . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Disabled 4 | . 1 1 . . 2 . Max in Single Turn 1 | . 1 1 . . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Accessed 8 | . 3 3 . 1 1 . Terminals 6 | . 2 3 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 17 | . 6 6 . 3 2 . Successful 9 | . 4 3 . 1 1 . Failed 8 | . 2 3 . 2 1 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 5 | . 3 1 . . 1 . Terminals 13 | . 5 6 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 7 | . 3 3 . . 1 . Record 3 | . 1 2 . . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 3 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Turns Passed 3241 | 172 447 338 477 10 1567 230 Spaces Moved 1753 | 124 186 205 297 9 852 80 Core 18 | 18 . . . . . . Treads . | . . . . . . . Legs 1735 | 106 186 205 297 9 852 80 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 260 Average Speed 143 | 109 178 125 123 120 140 260 Slowest Speed 400 | 120 260 190 190 120 400 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 7 32 27 72 3 63 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . 1 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 1 | . . . . . 1 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Total 2228 | 139 242 247 371 8 1122 99 Wait 224 | . 4 10 30 . 162 18 Move 1743 | 123 185 204 296 8 847 80 Hop . | . . . . . . . Pick Up 27 | 1 12 3 9 . 2 . Fast Attach 22 | 6 6 1 1 . 8 . Attach 8 | . . 1 . . 7 . Detach . | . . . . . . . Swap 16 | . 2 3 6 . 5 . Drop 14 | . 2 2 7 . 3 . Fire 154 | 9 31 23 22 . 68 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . 20 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 173 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 6) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Discovered new exit (range 8) 958 | -9/Materials | Entered Mines 962 | -9/Mines | Met a Derelict bent on vengeance 1008 | -9/Mines | Learned Materials security intel 1226 | -9/Mines | Build established: Scavenger-Mutant 1270 | -9/Mines | Discovered new exit (range 3) 1396 | -9/Mines | Discovered new exit (range 8) 1435 | -9/Mines | Entered Materials 1435 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1441 | -8/Materials | Identified exit to Garrison 1445 | -8/Materials | Entered Garrison 1654 | -8/Garrison | Triggered checkpoint 1780 | -8/Garrison | Triggered checkpoint 1855 | -8/Garrison | Lost 3 parts (1p2n) 1878 | -8/Garrison | Build established: Scavenger-Gunner 1918 | -8/Garrison | Triggered checkpoint 1940 | -8/Garrison | Discovered new exit (range 13) 2049 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2114 | -8/Garrison | Triggered checkpoint 2272 | -8/Garrison | Triggered checkpoint 2280 | -8/Garrison | Build established: Scavenger-Mutant 2319 | -8/Garrison | Discovered new exit (range 11) 2332 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2398 | -8/Garrison | Learned Factory security intel 2421 | -8/Garrison | Garrison Relay disabled 2534 | -8/Garrison | Triggered checkpoint 2718 | -8/Garrison | Triggered checkpoint 2723 | -8/Garrison | Core integrity fell below 50% 2790 | -8/Garrison | Triggered checkpoint 2838 | -8/Garrison | System corruption reached 10% 2841 | -8/Garrison | Lost 4 parts (3n1w) 2952 | -8/Garrison | Triggered checkpoint 2968 | -8/Garrison | Discovered new exit (range 12) 3012 | -8/Garrison | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3242 | -7/Factory | Self-destructed Last Messages --------------- 02952_ System corrupted: Matter fused (-10). 02968_ System corrupted: Heat flow error (+113). 02968_ EXIT=FOUND 02972_ Aluminum Leg destroyed. 02973_ G-47 Trooper destroyed. 02993_ System corrupted: Substantial component data lost. 02999_ G-47 Trooper misfires. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Factory security intel (x11)... 03147_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03148_ ALERT: All DSF locations entering lockdown mode. 03156_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 03238_ Door malfunctions. 03240_ Slug penetrates Wall. 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""""""" # #???? | | ??????????????????????????# """"""" # ##### | | ??????????????????????????# """"""" # | | ??????????????????????????# """"""" # | | ??????????????????????????# ! # | | ??????????????????????????############## | | ???????????????????????????????????????# | | ???????????????????????????????????????########### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts System Compromised Challenges ------------ None Game ------ Seed LightCoolantFlightbrick Manual? 0 Play Time 00:49:54 Cumulative 4.8 hours Start 2024.04.02 @ 22:05:18 End 2024.04.03 @ 09:08:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a29b1805-7318-41b7-adda-c0c0048b6180