Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.24 @ 12:01:41 Player: Arzee Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1185) 1185 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4015 Bonus ------- None Cogmind --------- Core Integrity 688/700 Matter 8/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Targeting Computer Improved Targeting Computer Kinecellerator Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Improved Heat Sink Targeting Computer Heavy Laser Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Improved Heat Sink Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Improved Grenade Launcher > --- INVENTORY -------- Airjet Targeting Computer Advanced Beam Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . . 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 45 | 5 . 22 1 15 2 Power 6 | 1 . 4 . . 1 Engine 5 | 1 . 4 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 9 . 5 . Treads . | . . . . . . Leg 7 | 2 . 5 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . 4 . 5 . Utility 6 | . . 3 1 1 1 Device 2 | . . 1 . . 1 Storage . | . . . . . . Processor 3 | . . 2 1 . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 . 6 . 9 . Energy Gun 5 | . . 2 . 3 . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 5 | 2 . 2 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 . 3 . Parts Lost 5 | . . 1 . 1 3 Power 2 | . . 1 . . 1 Propulsion 3 | . . . . 1 2 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . 1 . 1 3 To Critical Strikes . | . . . . . . Average Backups 3 | 1 1 3 3 4 5 Power . | . . . 1 . . Propulsion 1 | . . 2 . . 1 Utility 1 | . . . 1 1 2 Weapon . | . . . . 1 1 Tool/Special . | . . . . . . Unused Backups 4 | 1 . . . 1 2 Power 1 | 1 . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 71 94 100 87 61 Engine 9 | . 14 8 11 9 2 Leg 15 | . 28 25 . . . Flight 21 | . . 16 44 36 21 Device 2 | . . 1 . 7 5 Processor 15 | . . 19 22 18 15 Energy Gun 2 | . . 3 . 4 . Energy Cannon 4 | . . 2 22 6 . Ballistic Gun 11 | . 28 15 . . . Launcher 1 | . . . . 4 3 Peak Build Rating 21 | 5 5 16 16 21 21 Average Rating 12 | 1 5 11 15 17 16 On Entrance 10 | . 5 5 16 16 18 Avg Prop Armor Cover (%) 10 | . . 10 . . . Naked Turns . | . . . . . . Heaviest Build 16 | 7 7 15 15 16 16 Greatest Support 40 | 20 20 40 16 16 16 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 4 5 5 5 5 Average Carried 3 | 1 1 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 4 2 5 5 5 Class Distribution -------------------- 35% | Scavenger-Sprinter 28% | Scavenger-Mutant 25% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 900 | 147 133 450 16 142 12 Remotely . | . . . . . . Salvage Created 1324 | . 234 698 . 363 29 Parts 97 | . 18 54 . 25 . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 5 12 . 14 1 Guns 21 | . 5 10 . 6 . Cannons 5 | . . 1 . 3 1 AOE 5 | . . . . 5 . Classes Destroyed 8 | . 2 6 . . . Worker 4 | . . 3 . 1 . Builder 1 | . . 1 . . . Hauler 2 | . . 2 . . . Operator 2 | . . 1 . 1 . Watcher 5 | . 1 4 . . . Swarmer 10 | . . 3 . 7 . Grunt 16 | . 5 5 . 6 . Sentry 6 | . . 4 . 1 1 Best Kill Streak 10 | . 4 9 . 10 1 Combat Bots Only 9 | . 4 5 . 9 1 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 173 | . 50 51 . 45 27 Missed 70 | . 16 20 . 18 16 Hits 103 | . 34 31 . 27 11 Melee 4 | . . 4 . . . Projectile 99 | . 34 27 . 27 11 Damage Taken 1000 | . 297 366 . 250 87 Core 250 | . 78 55 . 105 12 Absorbed by Shields . | . . . . . . Ignored by Resistances 307 | . 92 106 . 78 31 Regen/Repaired (Parts) 9 | . . . . 9 . Core Remaining (%) 83 | 100 68 . 86 80 . Volleys Fired 95 | . 15 54 . 23 3 Largest 2 | . 2 2 . 2 2 Hottest 136 | . 40 136 . 136 73 Shots Fired 177 | . 30 100 . 41 6 Gun 142 | . 30 96 . 16 . Cannon 23 | . . 4 . 16 3 Launcher 12 | . . . . 9 3 Special . | . . . . . . Kinetic 111 | . 30 76 . 2 3 Thermal 54 | . . 24 . 30 . Explosive 12 | . . . . 9 3 Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 22 26 . 23 9 Robot Miss Streak 4 | . 1 4 . 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 140 | . 27 82 . 27 4 Core Hits 89 | . 16 43 . 24 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 . 1 . Burn 4 | . . 3 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2716 | . 213 1218 . 1127 158 Guns 1622 | . 213 1135 . 274 . Cannons 383 | . . 83 . 202 98 Explosions 711 | . . . . 651 60 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1286 | . 213 917 . 58 98 Thermal 719 | . . 301 . 418 . Explosive 711 | . . . . 651 60 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 94 | . . 6 . 88 . Projectiles 11 | . . 6 . 5 . Explosions 83 | . . . . 83 . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . . 31 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 353 | . 18 93 . 353 6 Average Temperature 59 | . 11 38 . 107 6 Received Heat Transfer 432 | . 219 105 . 90 18 Effects 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1776 | . . 925 . 851 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 91 | 100 100 100 100 67 100 Level 1 8 | . . . . 32 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 283 | . 90 189 61 283 128 Initial 105 | . . 24 61 3 105 Average 79 | . 30 99 35 105 115 Influence Increases 1043 | . 127 422 . 431 63 Destroy 0b10 Robot/C 640 | . 100 240 . 280 20 Destroy 0b10 Robot/NC 70 | . 5 55 . 10 . Destroy Leader 164 | . 22 82 . 50 10 Successful Hack 3 | . . . . 3 . Disable Machine 27 | . . . . 9 18 Destroy Structure 79 | . . . . 64 15 Partial Spotted 30 | . . 15 . 15 . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 935 | . 60 303 175 171 226 Entered New Map 342 | . . 43 125 8 166 Time Decay 543 | . 60 250 50 153 30 Lost Part 50 | . . 10 . 10 30 Squads Dispatched 7 | . 2 1 . 3 1 Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . . 1 . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 11 24 . 15 2 Peak Tracking Total 6 | . 6 3 . 6 1 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . . 2 . 4 . Terminals 4 | . . 2 . 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 2 . 7 . Successful 7 | . . 2 . 5 . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . 2 . 2 . Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 2 . 2 . Record 2 | . . 1 . 1 . Robot Analysis 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 3 | . . 1 . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1358 | 40 276 514 119 341 68 Spaces Moved 1560 | 46 190 431 337 466 90 Core 35 | 35 . . . . . Treads . | . . . . . . Legs 376 | 11 190 175 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1149 | . . 256 337 466 90 Fastest Speed 29 | 50 120 29 29 29 31 Average Speed 53 | 66 120 67 29 30 60 Slowest Speed 120 | 120 120 120 29 114 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . 6 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 41 39 43 32 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . . . . 60 25 Melee . | . . . . . . Projectile . | . . . . . . AOE 85 | . . . . 60 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1906 | 57 214 556 352 629 98 Wait 119 | . 6 19 14 80 . Move 1543 | 45 189 430 324 465 90 Hop 6 | . . . 6 . . Pick Up 44 | 6 4 13 5 15 1 Fast Attach 4 | . . 2 . 1 1 Attach 21 | 5 . 5 1 9 1 Detach 3 | . . . . 3 . Swap 33 | . . 18 . 15 . Drop 38 | 1 . 15 2 18 2 Fire 95 | . 15 54 . 23 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x2 824 | -9/Materials | Discovered new exit (range 9) 831 | -9/Materials | Entered Mines 832 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 838 | -9/Mines | Discovered new exit (range 14) 859 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 950 | -9/Mines | Entered Materials 950 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1059 | -8/Materials | Repaired Broken Adv. Beam Cannon 1203 | -8/Materials | Destroyed 9 combat bots 1279 | -8/Materials | Discovered new exit (range 10) 1291 | -8/Materials | Entered Factory 1291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1341 | -7/Factory | Lost 3 parts (1p2n) 1359 | -7/Factory | Self-destructed Last Messages --------------- Acquired Kinecellerator. Lgt. Ion Engine destroyed. Subcomponent Replicator disabled. ALERT: All DSF locations entering lockdown mode. Subcomponent Replicator disabled. The unstable cave ceiling collapses. Flight Unit destroyed. Y-54 Guardian destroyed. Dropped Imp. Grenade Launcher. Dropped Flak Cannon. Acquired 12 matter. The unstable cave ceiling collapses. Acquired Flak Cannon. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. O-24 Administrator locks terminal. 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[ ###### #????????? | | ??????????########### #????#####????????? | | ????????????????????# #?????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 11 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 93% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed CloakingCompositeShearcannon Manual? 0 Play Time 00:41:04 Cumulative 1.7 hours Start 2026.03.24 @ 11:18:54 End 2026.03.24 @ 12:01:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 773237de-eeca-4540-b0e0-e04073e11ff0