Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.15 @ 21:14:16 Player: Onizu Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2560) 2560 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5608 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 201/700 Matter 300/300 Energy 469/480 System Corruption 0% Temperature Cool (438) Movement Treading (210) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Terrain Scan Processor Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Compact Battery (300) Advanced Terrain Scan Processor Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Target Analyzer Kinecellerator Improved Propulsion Shielding > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine ECM Suite Core Shielding Improved Medium Armor Plating Minigun Precision Grenade Launcher Datajack Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 79 | 6 5 4 5 21 38 Power 15 | 1 1 1 1 3 8 Engine 9 | 1 1 1 1 2 3 Core 6 | . . . . 1 5 Reactor . | . . . . . . Propulsion 22 | 2 . 1 2 7 10 Treads 4 | . . . . . 4 Leg 15 | 2 . 1 2 4 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 23 | 1 2 . 1 8 11 Device 3 | . 1 . . . 2 Storage 3 | 1 1 . . . 1 Processor 5 | . . . . 2 3 Hackware 2 | . . . . 1 1 Protection 10 | . . . 1 5 4 Artifact . | . . . . . . Weapon 19 | 2 2 2 1 3 9 Energy Gun 5 | 1 1 . 1 2 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | 1 . 1 . 1 3 Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . 1 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . . . 1 4 Parts Lost 27 | . . . . . 27 Power 4 | . . . . . 4 Propulsion 8 | . . . . . 8 Utility 7 | . . . . . 7 Weapon 8 | . . . . . 8 Highest Loss Streak 15 | . . . . . 15 Average Slot Usage (%) 94 | . 98 100 96 96 92 Engine 9 | . 14 14 18 15 5 Core 5 | . . . . 2 8 Treads 1 | . . . . . 2 Leg 23 | . 28 28 22 14 24 Flight 1 | . . . . 12 . Device 8 | . 13 14 11 9 7 Storage 6 | . 14 14 11 1 4 Processor 5 | . . . . 6 7 Protection 12 | . . . 11 15 15 Energy Gun 4 | . 13 9 2 9 1 Ballistic Gun 7 | . 14 17 19 9 3 Ballistic Cannon 3 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 56 | 10 23 26 31 36 56 Greatest Support 72 | 20 20 20 23 54 72 Greatest Overweight (x) 10 | 3 2 2 1 4 10 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 7 | 5 6 10 10 4 7 Most Carried 10 | 2 6 8 10 10 10 Average Carried 5 | 1 4 6 7 3 5 Final Capacity 10 | 6 10 10 10 4 10 Final Carried 10 | 2 6 7 10 4 4 Class Distribution -------------------- 77% | Mutant 13% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2195 | 205 61 43 227 356 1303 Remotely . | . . . . . . Salvage Created 2751 | . 87 51 255 474 1884 Parts 162 | . 5 3 18 33 103 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 46 | . 2 2 5 7 30 Guns 20 | . 1 1 5 6 7 Cannons 19 | . . . . . 19 AOE 6 | . 1 1 . 1 3 Classes Destroyed 15 | . 2 . 1 3 9 Worker 6 | . . . . . 6 Builder 11 | . . . . 1 10 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 5 | . . . . 1 4 Operator 1 | . . . . 1 . Watcher 7 | . 1 . 1 . 5 Swarmer 4 | . . . . . 4 Grunt 23 | . 2 2 2 5 12 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 9 | . . . 3 2 4 Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Best Kill Streak 8 | . 1 2 3 3 8 Combat Bots Only 5 | . 1 2 3 3 5 Max Kills in Single Turn 4 | . 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4604 | . 168 104 350 514 3468 Core 708 | . 57 . 65 87 499 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 77 83 84 . Volleys Fired 254 | . 16 5 24 28 181 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 60 60 65 70 96 Shots Fired 420 | . 31 10 48 56 275 Gun 222 | . 29 8 48 56 81 Cannon 192 | . . . . . 192 Launcher 6 | . 2 2 . . 2 Special . | . . . . . . Kinetic 278 | . 16 5 42 28 187 Thermal 94 | . 13 3 . . 78 Explosive 6 | . 2 2 . . 2 Electromagnetic 42 | . . . 6 28 8 Robot Hit Streak 23 | . 6 15 17 9 23 Robot Miss Streak 4 | . 2 . 4 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 313 | . 22 9 35 41 206 Core Hits 127 | . 8 3 15 18 83 Critical Hits 5 | . 1 . 1 . 3 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . 1 . 1 . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7289 | . 314 212 504 758 5501 Guns 2309 | . 203 81 500 615 910 Cannons 4022 | . . . . . 4022 Explosions 930 | . 110 131 . 120 569 Melee . | . . . . . . Ramming 28 | . 1 . 4 23 . Kinetic 4034 | . 106 48 406 321 3153 Thermal 2004 | . 97 33 . 120 1754 Explosive 810 | . 110 131 . . 569 Electromagnetic 413 | . . . 94 294 25 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 4 | . . . . 4 . Message Errors 2 | . . . . 2 . Targeting Errors 2 | . . . . 2 . Overload Shots 3 | . . . . . 3 Effects 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Overflow Damage 189 | . 6 . . . 183 Projectiles 96 | . . . . . 96 Explosions 93 | . 6 . . . 87 Melee . | . . . . . . Knockbacks 16 | . . . . . 16 Impact . | . . . . . . Kinetic 16 | . . . . . 16 Secondary . | . . . . . . Self-Inflicted Damage 187 | . . 15 2 47 123 Shots 6 | . . 2 . 1 3 Rammed 4 | . 1 . 1 2 . Targets Rammed 9 | . 1 . 1 7 . Kicked 5 | . . . . 5 . Crushed . | . . . . . . Highest Temperature 444 | . 84 39 54 159 444 Average Temperature 103 | . 48 15 15 45 123 Received Heat Transfer 1497 | . 123 66 111 306 891 Effects 18 | . . . . . 18 Shutdowns 6 | . . . . . 6 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted . | . . . . . . Heat Transferred 2771 | . 225 75 . 150 2321 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 489 | . 102 83 209 339 489 Initial 77 | . . 33 27 75 77 Average 136 | . 41 46 87 151 165 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 71 | 100 100 100 93 90 56 Level 1 28 | . . . 6 9 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . . 1 1 12 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . . . 1 1 2 Assault 1 | . . . . . 1 Garrison 5 | . . . . . 5 Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 7 | . . . 1 1 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 5 2 8 17 53 Peak Tracking Total 6 | . 2 2 3 5 6 Tactical Retreats 7 | . 1 . . 2 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 8 | . . . . . 8 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 3 | . . . . 1 2 Terminals 1 | . . . . 1 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . . 3 3 Successful 5 | . . . . 3 2 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . 3 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 22 | . . . . . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3569 | 62 288 222 330 492 2175 Spaces Moved 2021 | 39 178 115 161 397 1131 Core 16 | 13 . . . . 3 Treads 138 | . . . . . 138 Legs 1593 | 26 178 115 161 123 990 Wheels . | . . . . . . Hover . | . . . . . . Flight 274 | . . . . 274 . Fastest Speed 34 | 50 120 150 150 34 120 Average Speed 121 | 114 126 172 150 64 130 Slowest Speed 550 | 200 180 180 150 380 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 36 32 17 31 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . 11 21 . 3 35 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE 56 | . 11 21 . 3 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2740 | 56 210 128 201 586 1559 Wait 262 | 4 . . . 92 166 Move 2016 | 38 177 114 160 396 1131 Hop . | . . . . . . Pick Up 67 | 8 8 3 8 19 21 Fast Attach 15 | . . . . . 15 Attach 40 | 6 1 . 2 9 22 Detach 7 | . . . . . 7 Swap 26 | . 4 4 3 12 3 Drop 42 | . 3 2 3 23 11 Fire 254 | . 16 5 24 28 181 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick 9 | . 1 . 1 7 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 331 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 564 | -10/Mines | Discovered new exit (range 7) 565 | -10/Mines | Assembled infested the area 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 877 | -9/Materials | Discovered new exit (range 8) 903 | -9/Materials | Entered another Materials area 903 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 904 | -8/Materials | Identified exit to Storage 1298 | -8/Materials | Discovered new exit (range 10) 1395 | -8/Materials | Entered Factory 1395 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -7/Factory | Repaired Imp. Carbon-fiber Leg 2556 | -7/Factory | Build established: Hacker-Mutant 2710 | -7/Factory | Garrison activated, responded to threat 2871 | -7/Factory | Build established: Mutant 2924 | -7/Factory | Garrison activated, responded to threat 2984 | -7/Factory | Lost 3 parts (2n1w) 3211 | -7/Factory | Lost 15 parts (4p4n2u5w) 3379 | -7/Factory | Core integrity fell below 50% 3446 | -7/Factory | Build established: Scavenger-Mutant 3477 | -7/Factory | Garrison activated, responded to threat 3570 | -7/Factory | Self-destructed Last Messages --------------- 03477_ ALERT: Activating Garrison Access F004. 03522_ K-01 Serf cleans the Fusion Modulator. 03539_ W-25 Informer distress signal alerts nearby ally. 03540_ G-47 Trooper destroyed. 03543_ Lgt. Treads destroyed. 03546_ S-27 Virus destroyed. 03548_ K-01 Serf collects debris. 03549_ Core Shielding destroyed. 03552_ K-01 Serf collects debris. 03558_ Terminal disabled. 03560_ K-01 Serf collects debris. 03561_ Lgt. Treads destroyed. 03564_ G-47 Trooper heat damages Imp. Heat Sink. 03564_ K-01 Serf collects debris. 03566_ Power failure, Imp. Deuterium Engine shutdown. 03566_ G-47 Trooper destroyed. 03567_ Power failure, Rnf. Deuterium Engine shutdown. 03567_ K-01 Serf collects debris. 03568_ Destroyed Imp. Sensor Array. 03569_ Hvy. Ion Cannon destroyed. 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