Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 18:29:45 Player: BottomOfTheSwamp Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (118) 590 Value Destroyed (4416) 4416 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1739) 1739 TOTAL SCORE: 13525 Bonus ------- Follower Combat Kills 917 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer High-powered Tractor Beam Hacking Drone Bay > --- WEAPON ----------- Gauss Rifle Railgun Rocket Array > --- INVENTORY -------- Improved Airjet Antigrav System Gyrokinetic Inverter Heavy Machine Gun Advanced Assault Cannon Slug Cannon Heavy Flak Cannon [Rating: 74] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Cooled Airjet Treads Armored Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Advanced Targeting Computer Device Hacking Drone Bay Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Riot Gun Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Rocket Array Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . Utility 6 | . . 2 1 1 . . . . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 68 | 5 4 11 8 2 1 4 . 1 . 3 2 3 2 1 9 6 4 . . 2 Power 14 | 1 . 3 3 . 1 . . 1 . 1 . . 1 . 1 2 . . . . Engine 10 | 1 . 3 3 . . . . . . . . . 1 . 1 1 . . . . Core 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . Reactor 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 20 | 2 . 4 . . . 4 . . . 1 . 1 . . 4 1 1 . . 2 Treads 5 | . . . . . . . . . . . . . . . 4 . 1 . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . 2 . . . 4 . . . 1 . 1 . . . 1 . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 15 | 1 . 3 3 1 . . . . . . 1 1 1 1 1 1 1 . . . Device 6 | . . 1 . . . . . . . . 1 1 . 1 1 . 1 . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . 3 . . . . . . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 1 4 1 2 1 . . . . . 1 1 1 . . 3 2 2 . . . Energy Gun 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 1 1 . . . . . . 1 1 1 . . . . 1 . . . Ballistic Cannon 4 | . . . 1 . . . . . . . . . . . 2 . 1 . . . Launcher 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 1 . 1 . . . . . . . 1 . 2 . . . . Parts Lost 39 | . 1 1 1 . . . . . . 5 . 6 . . 4 . . 6 . 15 Power 6 | . . 1 . . . . . . . 1 . 1 . . 1 . . . . 2 Propulsion 13 | . . . 1 . . . . . . 1 . 3 . . 1 . . 1 . 6 Utility 9 | . . . . . . . . . . 2 . 1 . . 1 . . 3 . 2 Weapon 11 | . 1 . . . . . . . . 1 . 1 . . 1 . . 2 . 5 Highest Loss Streak 7 | . 1 1 1 . . . . . . 4 . 5 . . 2 . . 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 2 5 7 7 7 6 7 8 7 8 6 5 5 6 7 6 7 7 5 5 3 Power . | 1 1 . . . . . . . 1 . . . . . . . . . . . Propulsion 1 | . 1 2 2 2 . 1 2 2 2 1 1 . . . . . 3 3 3 1 Utility . | . . . . . . . . . . . . . 1 1 . . . . . . Weapon 4 | 1 2 4 4 5 6 6 6 5 5 4 4 4 5 6 6 6 4 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . 1 . . 1 . 1 1 . . . 1 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . . . . 1 . 1 1 . . . 1 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 84 88 83 76 83 93 100 100 100 89 83 85 63 71 79 87 99 86 76 52 Engine 4 | . 14 10 9 7 1 . . . . . . . 4 6 5 4 5 5 5 1 Core 1 | . . . . . . . . . 7 4 . . . . . 4 5 5 5 2 Reactor 1 | . . . . . 5 7 7 6 . 2 6 5 . . . . . . . . Treads 8 | . . . . . . . . . . . . . . . 11 23 23 20 17 5 Leg 3 | . 28 20 12 7 . . . . . . . . . . . . . . . . Hover 8 | . . . . . 14 23 30 30 30 30 26 25 13 13 6 . . . . 6 Device 7 | . . 9 . . . . . . . . 5 6 6 11 13 11 16 6 . . Storage 6 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 4 5 5 5 4 Processor 19 | . . . 24 23 23 23 23 23 23 23 20 19 18 20 20 18 23 23 23 22 Protection 3 | . . 14 9 15 15 15 15 15 15 4 . . . . . . . . . . Ballistic Gun 9 | . 21 22 10 7 7 7 7 7 7 10 18 19 13 13 4 5 6 5 5 1 Ballistic Cannon 4 | . . . 6 6 7 7 7 6 7 3 . . . . 3 5 8 10 11 3 Peak Build Rating 74 | 5 6 12 22 25 28 47 47 49 44 45 53 56 40 50 58 71 74 74 51 52 Average Rating 45 | 2 5 10 20 23 27 39 47 46 44 43 51 52 38 48 51 65 70 60 51 34 On Entrance 38 | . 5 6 12 22 23 28 47 47 44 44 43 53 31 40 50 57 70 74 51 51 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . . . . . . . . . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 12 15 24 28 30 38 38 38 39 27 27 33 34 24 25 37 49 52 53 51 52 Greatest Support 98 | 20 20 20 20 10 14 32 32 32 32 32 32 32 16 16 96 96 98 98 68 68 Greatest Overweight (x) 8 | . . 1 2 2 2 2 1 1 . . 1 1 1 1 4 . . . . 8 Average Overweight (x) . | . . . 1 2 2 1 1 . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 7 7 7 8 8 8 8 8 5 5 Average Carried 6 | 3 5 7 7 7 6 7 7 7 8 6 5 5 6 7 6 7 7 5 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 6 8 8 8 8 5 6 6 6 8 6 8 7 5 5 . Class Distribution -------------------- 52% | Mutant 21% | Scavenger-Gunner 15% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 3220 | 143 327 204 231 20 80 . 100 200 . 304 26 124 57 10 286 156 453 429 . 70 Remotely 450 | . . . . . . . . . . . . . . . . . 433 17 . . Salvage Created 3530 | . 424 283 382 53 117 . 79 307 . 340 26 117 . . 505 39 504 226 . 128 Parts 174 | . 36 15 26 1 . . 3 14 . 14 1 5 . . 17 3 8 15 . 16 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 . 2 . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . 16 19 . 12 . 4 4 . 21 . 11 14 . 11 Prevented 6 | . . . . . . . . 1 . . . . . . 3 . 1 . . 1 Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 106 | . 13 4 9 . 1 . . 12 . 10 . 4 . . 16 1 16 12 . 8 Melee 2 | . . . . . . . . . . . . . . . 1 1 . . . . Guns 33 | . 7 4 . . 1 . . 1 . 6 . 4 . . 3 . 2 4 . 1 Cannons 26 | . . . 5 . . . . 3 . 3 . . . . 4 . 2 7 . 2 AOE 44 | . 6 . 4 . . . . 8 . 1 . . . . 8 . 11 1 . 5 Classes Destroyed 16 | . 6 1 1 . 1 . . 2 . 3 . . . . 1 . 1 . . . Worker 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Recycler 5 | . 1 1 2 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Swarmer 37 | . 6 . 4 . . . . 3 . . . 3 . . 4 . 2 8 . 7 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . Grunt 32 | . 7 2 2 . . . . 6 . 5 . . . . 7 . 3 . . . Brawler 8 | . . . . . . . . 1 . . . . . . . . 7 . . . Duelist 6 | . . . . . . . . 1 . 1 . . . . 3 . 1 . . . Sentry 9 | . . 2 3 . . . . 1 . . . . . . 1 . 2 . . . Hunter 4 | . . . . . . . . . . 2 . . . . . . . 2 . . Programmer 5 | . . . . . . . . . . 1 . 1 . . . 1 . 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 3 5 1 1 . 1 9 . 4 1 3 . . 5 1 9 4 . 5 Combat Bots Only 9 | . 5 2 4 . 1 . . 9 . 4 . 3 . . 5 1 9 4 . 5 Max Kills in Single Turn 5 | . 3 1 3 1 1 . 1 3 . 1 1 1 . . 4 1 5 1 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 . . . . 3 . 1 . . . . 4 . 4 1 . 5 Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 510 | . 45 26 21 . . . 5 16 . 75 1 29 . . 41 2 47 68 . 134 Missed 155 | . 15 4 6 . . . 4 8 . 21 . 12 . . 11 . 12 17 . 45 Hits 355 | . 30 22 15 . . . 1 8 . 54 1 17 . . 30 2 35 51 . 89 Melee 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Projectile 352 | . 30 22 15 . . . 1 8 . 53 1 17 . . 29 2 35 51 . 88 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 9 | . . . . . . . . . . 3 . 2 . . . . . 2 . 2 Damage Taken 6865 | . 342 312 193 . 181 . 14 184 . 1095 20 396 . . 580 62 933 876 . 1677 Core 1553 | . 69 27 29 . 68 . . 48 . 190 . 63 . . 48 . 109 9 . 893 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 574 | . . . . . 88 . . 25 . 15 182 20 . . . 244 . . . . Core Remaining (%) 83 | 100 72 93 94 . . . . . . 56 . . . . 86 . . . . . Volleys Fired 178 | . 37 14 14 1 3 . 6 9 . 26 3 6 . . 18 . 16 19 . 6 Largest 3 | . 2 2 2 2 2 . 2 2 . 2 3 3 . . 3 . 3 3 . 3 Hottest 123 | . 60 40 60 60 60 . 60 60 . 68 76 76 . . 123 . 113 114 . 119 Shots Fired 381 | . 74 28 28 2 6 . 12 14 . 51 9 18 . . 33 . 44 50 . 12 Gun 245 | . 69 28 15 1 3 . 6 5 . 35 9 18 . . 19 . 18 16 . 3 Cannon 104 | . . . 10 1 3 . 6 5 . 13 . . . . 9 . 19 30 . 8 Launcher 32 | . 5 . 3 . . . . 4 . 3 . . . . 5 . 7 4 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 341 | . 64 28 25 2 6 . 12 10 . 48 9 18 . . 25 . 37 46 . 11 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 32 | . 5 . 3 . . . . 4 . 3 . . . . 5 . 7 4 . 1 Electromagnetic 8 | . 5 . . . . . . . . . . . . . 3 . . . . . Robot Hit Streak 31 | . 12 12 23 4 17 . 24 23 . 31 10 6 . . 17 . 20 17 . 5 Robot Miss Streak 8 | . 3 1 3 1 1 . 1 3 . 3 1 2 . . 6 . 1 4 . 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 278 | . 44 24 22 2 5 . 12 11 . 43 7 14 . . 21 3 34 32 . 4 Core Hits 361 | . 28 11 29 2 2 . 17 43 . 61 5 6 . . 52 . 62 29 . 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 1 1 1 . . Critical Strikes 6 | . . . . . . . . . . . . . . . . 1 3 2 . . Destroy 3 | . . . . . . . . . . . . . . . . . 2 1 . . Blast 2 | . . . . . . . . . . . . . . . . . 1 1 . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . . 3 1 . . . Impact 4 | . . . . . . . . . . . . . . . . 3 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10497 | . 865 251 619 43 149 . 335 972 . 1227 135 291 . . 1337 168 2656 1093 . 356 Guns 2897 | . 449 251 156 22 69 . 124 54 . 506 135 291 . . 222 . 332 264 . 22 Cannons 2224 | . . . 242 21 80 . 211 71 . 313 . . . . 146 . 461 544 . 135 Explosions 5052 | . 416 . 221 . . . . 847 . 408 . . . . 969 . 1707 285 . 199 Melee 324 | . . . . . . . . . . . . . . . . 168 156 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5020 | . 416 251 398 43 149 . 335 125 . 819 135 291 . . 300 . 793 808 . 157 Thermal 93 | . 93 . . . . . . . . . . . . . . . . . . . Explosive 4959 | . 323 . 221 . . . . 847 . 408 . . . . 969 . 1707 285 . 199 Electromagnetic 101 | . 33 . . . . . . . . . . . . . 68 . . . . . Impact 324 | . . . . . . . . . . . . . . . . 168 156 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . . . 2 2 4 Average Corruption 2 | . . . . . . . . . . . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 306 | . 33 . . . . . . . . . . . . . . 81 157 29 . 6 Projectiles 15 | . . . . . . . . . . . . . . . . . . 9 . 6 Explosions 79 | . 33 . . . . . . . . . . . . . . . 26 20 . . Melee 212 | . . . . . . . . . . . . . . . . 81 131 . . . Knockbacks 39 | . . . 3 . . . 9 4 . 5 . . . . 6 1 1 9 . 1 Impact 2 | . . . . . . . . . . . . . . . . 1 1 . . . Kinetic 36 | . . . 3 . . . 9 4 . 5 . . . . 6 . . 8 . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 302 | . 47 . . . . . . 47 . 66 . . . . 36 . 60 46 . . Shots 15 | . 2 . . . . . . 2 . 3 . . . . 2 . 4 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 12 5 10 . 45 . 27 18 . 87 20 20 . . . 2 10 144 . 345 Average Temperature 31 | . 6 2 6 . 23 . 11 7 . 27 15 15 . . . 2 6 71 . 106 Received Heat Transfer 1488 | . 114 126 81 . . . 9 9 . 325 9 36 . . 123 40 159 . . 457 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 2 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 200 | . 200 . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . 1 . . . . . . . . . 2 . . . . . . . . . Low Security (%) 91 | 100 81 100 100 100 100 100 . . . . . . . . . 100 . . . . Level 1 3 | . 18 . . . . . . . . . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . 100 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 650 | . 246 100 118 15 27 85 . . . . 650 . . . . 139 . . . . Initial 650 | . . 90 . 15 . . . . . . 650 . . . . 139 . . . . Average 69 | . 98 49 48 1 2 30 . . . . 621 . . . . 25 . . . . Influence Increases 4285 | . 400 115 260 5 55 165 203 381 . 234 621 130 . . 608 65 458 280 . 305 Destroy 0b10 Robot/C 2580 | . 260 80 180 . . 80 140 300 . 180 . 80 . . 460 40 400 240 . 140 Destroy 0b10 Robot/NC 75 | . 25 5 15 5 . 5 5 . . 5 5 . . . . . . . . 5 Destroy Leader 336 | . 42 30 52 . . 10 . 20 . 40 2 20 . . 40 10 20 40 . 10 Allied During Kill 339 | . . . . . . 55 58 61 . 9 . . . . 108 10 38 . . . Successful Hack 37 | . 12 . 6 . . . . . . . 14 . . . . 5 . . . . Destroy Structure 108 | . 31 . 7 . 55 15 . . . . . . . . . . . . . . Advance Influence 600 | . . . . . . . . . . . 600 . . . . . . . . . Lose Combat Pursuer 210 | . 30 . . . . . . . . . . 30 . . . . . . . 150 Influence Decreases 4186 | . 186 329 226 39 55 110 181 265 193 153 111 544 124 53 386 275 284 406 60 206 Entered New Map 894 | . . 124 . 19 . . 21 15 193 . 31 220 34 53 . 83 5 36 60 . Time Decay 2711 | . 176 195 216 20 55 50 140 170 . 112 80 254 90 . 286 192 279 310 . 86 Lost Part 351 | . 10 10 10 . . . . . . 41 . 60 . . 40 . . 60 . 120 Lost Ally 230 | . . . . . . 60 20 80 . . . 10 . . 60 . . . . . Squads Dispatched 11 | . 4 . 1 1 . . . 1 . . . . . . 1 2 . . . 1 Investigation 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 5 | . 3 . 1 . . . . . . . . . . . . 1 . . . . Assault 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 6 | . 3 2 . . . . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 18 9 12 . 6 . 7 14 . 13 4 11 1 . 22 4 17 12 . 35 Peak Tracking Total 19 | . 4 5 4 . 3 . 5 7 . 4 3 6 1 . 5 2 7 4 . 19 Tactical Retreats 7 | . 1 . . . . . . . . . . 2 . . . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 3 | . 1 . . 2 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 14 | . 2 . 3 . . 2 . . 4 . 2 . . . . 1 . . . . Terminals 6 | . 2 . 1 . . 1 . . . . 2 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 59 | . 6 . 8 . . 4 . . 29 . 4 . . . . 8 . . . . Successful 44 | . 2 . 6 . . . . . 29 . 2 . . . . 5 . . . . Failed 15 | . 4 . 2 . . 4 . . . . 2 . . . . 3 . . . . Catastrophic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 6 . 4 . . 2 . . . . 4 . . 2 . 9 . . . . Terminals 15 | . 6 . 3 . . 2 . . . . 4 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . 8 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . . 1 . . . . . 29 . 1 . . . . . . . . . Record 11 | . . . . . . . . . 11 . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . 5 . . . . Scan Component 3 | . . . . . . . . . . . . . . . . 3 . . . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . Terminals 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . Assimilate 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . 4 . . 2 . . . . 2 . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . Time 96 | . . . . . . . . . . . . . . . . 96 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 29 | . . . . . 19 . . . . . . . . 4 . 6 . . . . Largest Group 19 | . . . . . 19 10 7 6 2 2 2 2 . 4 4 4 4 . . . Highest-Rated Group 465 | . . . . . 465 295 209 178 54 54 52 52 . 158 158 181 174 . . . Highest-Rated Ally 51 | . . . . . 35 35 31 31 27 27 27 27 . 41 41 51 51 . . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . 2 . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 246 | . . . . . 99 20 48 24 . . . . . . 28 8 19 . . . Total Damage 6926 | . . . . . 3665 593 745 334 . . . . . . 990 108 491 . . . Kills 41 | . . . . . 13 5 7 3 . . . . . . 8 1 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 5987 | . . . . . . . . . . . 168 533 158 1054 631 1005 1388 684 10 356 Optics 5286 | . . . . . . . . . . . . . 158 1054 631 1005 1388 684 10 356 IFF 701 | . . . . . . . . . . . 168 533 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 1 1 . 2 . 1 1 1 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 9583 | 44 654 408 600 280 346 148 297 341 42 310 178 548 193 1054 631 1005 1388 684 10 422 Spaces Moved 6757 | 35 356 200 244 105 180 93 232 316 87 479 212 549 168 964 405 515 790 361 7 459 Core 100 | 12 . . . . . . . . . . . . . . 1 . . . . 87 Treads 1921 | . . . . . . . . . . . . . . . 169 515 790 361 7 79 Legs 928 | 23 356 200 244 105 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 3808 | . . . . . 180 93 232 316 87 479 212 549 168 964 235 . . . . 293 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 260 176 98 98 38 38 38 38 38 46 106 106 165 165 165 166 50 Average Speed 122 | 96 120 167 211 260 176 122 98 92 38 38 74 90 96 106 134 165 165 165 166 83 Slowest Speed 450 | 120 120 190 260 260 176 176 98 98 38 38 98 98 106 106 250 165 165 166 166 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 66 17 24 3 75 4 40 55 70 70 4 62 30 91 50 12 74 59 7 63 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Known Exits Taken 4 | . . . . . . . . . . 1 1 . . . 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 1 . . 1 1 1 . 1 . 1 1 . Scrap Searched 18 | . . . . . . . 8 1 . . . 1 1 3 . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 499 | . 28 . 10 . . . . 55 . 74 . . . . 88 . 121 99 . 24 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . . . . . . . 5 1 . 1 AOE 492 | . 28 . 10 . . . . 55 . 74 . . . . 88 . 116 98 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 7699 | 44 513 253 300 112 204 126 290 345 95 553 226 589 199 995 458 666 831 406 6 488 Wait 556 | . 106 6 22 . 14 22 51 15 9 38 5 28 28 29 9 122 16 19 . 17 Move 6738 | 34 355 199 243 105 179 92 231 315 86 478 211 548 167 963 404 514 789 360 6 459 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 74 | 5 9 10 3 2 2 6 1 1 . 1 4 2 2 2 10 12 1 1 . . Fast Attach 16 | 2 . 1 6 . . . . 1 . 1 . . . 1 . 3 1 . . . Attach 57 | 3 2 11 . 1 2 2 . . . 3 2 3 2 . 12 2 2 5 . 5 Detach 6 | . . 2 . . . . . . . . . 1 . . 1 . . 2 . . Swap 27 | . 3 2 4 2 1 2 . 2 . 4 . . . . . 3 3 . . 1 Drop 41 | . 1 8 8 1 3 2 1 2 . 2 1 1 . . 2 7 2 . . . Fire 178 | . 37 14 14 1 3 . 6 9 . 26 3 6 . . 18 . 16 19 . 6 Melee 4 | . . . . . . . . . . . . . . . . 3 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 11) 688 | -10/Materials | Discovered new exit (range 7) 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Utility x2 1086 | -9/Materials | Discovered new exit (range 7) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1586 | -8/Materials | Discovered new exit (range 5) 1707 | -8/Materials | Entered Factory 1707 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -7/Factory | Found Prototype Launcher 1788 | -7/Factory | Identified Rocket Array 1987 | -7/Factory | Sucked down chute 1987 | -7/Factory | Entered Waste 2001 | -7/Waste | Spotted C-40 Crusher 2031 | -7/Waste | Spotted C-40 Crusher 2036 | -7/Waste | Warlord forces began an assault 2041 | -7/Waste | Spotted C-40 Crusher 2041 | -7/Waste | Spotted C-40 Crusher 2045 | -7/Waste | Allies destroyed C-40 Crusher 2048 | -7/Waste | Allies destroyed C-40 Crusher 2048 | -7/Waste | Allies destroyed C-40 Crusher 2049 | -7/Waste | Spotted C-40 Crusher 2056 | -7/Waste | Allies destroyed C-40 Crusher 2084 | -7/Waste | Lost 6 allies 2202 | -7/Waste | Spotted C-40 Crusher 2213 | -7/Waste | Destroyed C-40 Crusher 2224 | -7/Waste | Allies destroyed C-40 Crusher 2244 | -7/Waste | Lost 3 allies 2293 | -7/Waste | Discovered new exit (range 16) 2333 | -7/Waste | Entered Factory 2333 | -7/Factory | Accompanied by 10 allies 2459 | -7/Factory | Discovered new exit (range 11) 2481 | -7/Factory | Entered Lower Caves 2481 | -7/Lower Caves | Accompanied by 7 allies 2524 | -7/Lower Caves | Learned 4 Factory zone layouts 2677 | -7/Lower Caves | Encountered a Warlord checkpoint 2705 | -7/Lower Caves | Discovered new exit (range 11) 2778 | -7/Lower Caves | Entered another Lower Caves area 2778 | -7/Lower Caves | Accompanied by 6 allies 2784 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2838 | -7/Lower Caves | Lost 3 allies 2840 | -7/Lower Caves | Destroyed 9 combat bots 2944 | -7/Lower Caves | Identified exit to Factory 3071 | -7/Lower Caves | Discovered new exit (range 14) 3119 | -7/Lower Caves | Entered Data Miner 3119 | -7/Data Miner | Accompanied by 2 allies 3119 | -7/Data Miner | Discovered new exit (range 7) 3127 | -7/Data Miner | Met Data Miner 3135 | -7/Data Miner | Learned location of Section 7 (-2) 3135 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3143 | -7/Data Miner | Received God Mode back door access code from Data Miner 3161 | -7/Data Miner | Entered Proximity Caves 3161 | -6/Proximity Caves | Accompanied by 2 allies 3270 | -6/Proximity Caves | Spotter reported a threat 3275 | -6/Proximity Caves | Spotter reported a threat 3299 | -6/Proximity Caves | Learned Factory terminal intel 3357 | -6/Proximity Caves | Learned location of 1 exit from Factory 3375 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 3412 | -6/Proximity Caves | Spotter reported a threat 3457 | -6/Proximity Caves | Discovered exit to Factory (range 12) 3465 | -6/Proximity Caves | Spotter reported a threat 3471 | -6/Proximity Caves | Entered Factory 3471 | -6/Factory | Accompanied by 2 allies 3471 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3472 | -6/Factory | Identified exit to Factory 3474 | -6/Factory | Loaded intel: 25 terminal locations 3539 | -6/Factory | Identified exit to Lower Caves 3649 | -6/Factory | Entered Lower Caves 3649 | -6/Lower Caves | Accompanied by 2 allies 3746 | -6/Lower Caves | Learned Factory stockpile data 3819 | -6/Lower Caves | Build established: Gunner 3847 | -6/Lower Caves | P-60 Hacker assimilated allied I3-DDF(m) 3866 | -6/Lower Caves | Encountered a Warlord checkpoint 3951 | -6/Lower Caves | Spotted B-75 Beast 4164 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4194 | -6/Lower Caves | Discovered new exit (range 7) 4197 | -6/Lower Caves | Entered another Lower Caves area 4203 | -6/Lower Caves | Encountered a Warlord checkpoint 4204 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 4250 | -6/Lower Caves | Learned Factory stockpile data 4374 | -6/Lower Caves | Discovered new exit (range 15) 4390 | -6/Lower Caves | Entered Zion 4443 | -6/Zion | Build established: Mutant 4447 | -6/Zion | Discovered new exit (range 9) 4575 | -6/Zion | Given the Hacking Drone Bay 4577 | -6/Zion | Found Prototype Device 4577 | -6/Zion | Identified Hacking Drone Bay 4752 | -6/Zion | Met Imprinter 4775 | -6/Zion | Imprinted 4777 | -6/Zion | Declared Zion's savior 5183 | -6/Zion | Learned Factory security intel 5295 | -6/Zion | Given A8's code to call for help 5444 | -6/Zion | Entered Proximity Caves 5444 | -5/Proximity Caves | Accompanied by 4 allies 5624 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6055 | -5/Proximity Caves | Discovered exit to Factory (range 13) 6075 | -5/Proximity Caves | Entered Factory 6075 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6216 | -5/Factory | Build established: Scavenger-Gunner 6521 | -5/Factory | Repaired Rocket Array 6551 | -5/Factory | Repaired Sml. Storage Unit 6624 | -5/Factory | Build established: Scavenger-Mutant 6749 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6753 | -5/Factory | Zion Fire squad teleported in 6953 | -5/Factory | Zion Hacker squad teleported in 7021 | -5/Factory | Discovered new exit (range 9) 7080 | -5/Factory | Entered Upper Caves 7080 | -5/Upper Caves | Accompanied by 4 allies 7523 | -5/Upper Caves | Spotted B-75 Beast 7545 | -5/Upper Caves | Build established: Scavenger-Gunner 7722 | -5/Upper Caves | Encountered a Warlord checkpoint 7999 | -5/Upper Caves | Destroyed B-75 Beast 8063 | -5/Upper Caves | Identified exit to Upper Caves 8071 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8104 | -5/Upper Caves | Destroyed 9 combat bots 8368 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8468 | -5/Upper Caves | Entered another Upper Caves area 8500 | -5/Upper Caves | Spotted B-75 Beast 8515 | -5/Upper Caves | Lost 3 parts (1u2w) 9019 | -5/Upper Caves | Learned 4 Factory zone layouts 9109 | -5/Upper Caves | Discovered new exit (range 18) 9152 | -5/Upper Caves | Entered Zhirov 9152 | -5/Zhirov | Discovered new exit (range 3) 9162 | -5/Zhirov | Entered Proximity Caves 9164 | -4/Proximity Caves | Spotter reported a threat 9165 | -4/Proximity Caves | Spotter reported a threat 9211 | -4/Proximity Caves | Build established: Gunner 9320 | -4/Proximity Caves | Spotted B-86 Titan 9366 | -4/Proximity Caves | Lost 7 parts (2p2n3w) 9452 | -4/Proximity Caves | Learned location of Armory (-4) 9530 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9537 | -4/Proximity Caves | Core integrity fell below 50% 9568 | -4/Proximity Caves | Core integrity fell below 20% 9584 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09532_ Penetrated by Slug. 09534_ Y-72 Warden: "REQUESTING BACKUP." 09541_ S-27 Virus destroyed. 09543_ Acquired 24 matter. 09544_ Destroyed VTOL Module. 09545_ S-27 Virus destroyed. 09546_ System corrupted: Component data lost. 09546_ Adv. Assault Cannon destroyed. 09547_ VTOL Module fries itself beyond repair. 09547_ S-27 Virus destroyed. 09549_ Autogun fries itself beyond repair. 09549_ Acquired 15 matter. 09550_ Slug Cannon destroyed. 09551_ Autogun self-destruct mechanism malfunctions. 09558_ Imp. Airjet destroyed. 09565_ Gyrokinetic Inverter destroyed. 09567_ Sml. Storage Unit destroyed. 09578_ S-27 Virus destroyed. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #??# #????????? ??????????????????????????? | | ##### ##????????# ??????????????????????????? | | #### #????????# ??????????????????????????? | | #?## #????????# ??????????????????????????? | | ##??## ##???????# ??????????????????????????? | | ##????### ######?## #?????????????????????????? | | #???????## ### ##????????????????????????? | | ##????????## #????????????????????????? | | ???????????# #### ##???????????????????????? | | ???????????## ##???? #???????????????????????? | | ???????# ??# ##?????#s #???????????????????????? | | ???????# # ######## ##??????????????????????? | | ????????# =% #??????????????????????? | | ????????# #??????????????????????? | | ????????# ########s #??????????????????????? | | ????????# ##???##?#s #??????????????????????? | | ????????# ###??# ## s###????????????????????? | | ????????## ## ### # s ##???????????????????? | | ?????????###?# s #???????????????????? | | ?????????????## #???????????????????? | | ??????????????### #???????????????????? | | ##??????????????## #???????????????????? | | ##???????????#### ##???????????????????? | | #??????????## #????????????????????? | | ##??????????# #????????????????????? | | ##???????? @ #????????????????????? | | ?????????? #????????????????????? | | ?????????? $ #????????????????????? | | ??????????? #????????????????????? | | ??????????? #????????????????????? | | ???????????? ##????????????????????? | | ???????????? ##### ##?????????????????????? | | ?????????????????## ##??????????????????????? | | ??????????????????# ????????????????????????? | | ?????????????????? ????????????????????????? | | ????????????????? ????????????????????????? | | ????????????????# ????????????????????????? | | ???????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 57 Targeting Accuracy 24 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Rocket Array | 1% | -5/Factory Sml. Storage Unit | 16% | -5/Factory Studied --------- Hover Unit | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer Explorer I'm Back, Baby! Just Browsing Look Less Dangerous Next Time Quick And Dirty The One Challenges ------------ None Game ------ Seed AngularCloakingMinigun Manual? 0 Play Time 01:27:21 Cumulative 27.7 hours Start 2026.01.25 @ 22:24:33 End 2026.01.26 @ 18:29:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a525b30-bcf2-4892-a9ea-4fe14dad4999