Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.18 @ 13:15:39 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1363) 1363 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (-671) -671 TOTAL SCORE: 3857 Bonus ------- Aligned with FarCom 300 Friendly Fire -971 Cogmind --------- Core Integrity 0/550 Matter 32/300 Energy 70/100 System Corruption 0% Temperature Cool (29) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (10) --- Deuterium Engine Light Nuclear Core Cooling System Superbattery (1500) Improved Terrain Scan Processor Improved Terrain Scan Processor Long-range Tractor Beam Trap Extractor (0/4) Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit YI-UF0's Bottomless Matter Pit Sensor Array > --- WEAPON ----------- EM Pulse Gun YI-UF0's Doublenader > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun Assault Rifle Assault Rifle Grenade Launcher Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher YI-UF0's Doublenader Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 51 | . 6 7 13 4 . 13 8 Power 3 | . . 1 . 1 . 1 . Engine 3 | . . 1 . 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | . 1 2 6 1 . 3 5 Treads 7 | . . . 6 1 . . . Leg 7 | . 1 2 . . . 3 1 Wheel 3 | . . . . . . . 3 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 7 | . 2 2 1 1 . 1 . Device 2 | . 1 1 . . . . . Storage 3 | . 1 1 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 23 | . 3 2 6 1 . 8 3 Energy Gun 7 | . 2 1 2 . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 1 . 2 1 . 2 . Ballistic Cannon . | . . . . . . . . Launcher 10 | . . 1 2 . . 5 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Corrupted Parts 2 | . . 2 . . . . . System Corruption 8 | . . 8 . . . . . Parts Lost 24 | . . . 1 2 . 11 10 Power 2 | . . . . . . 1 1 Propulsion 11 | . . . . . . 5 6 Utility 4 | . . . . 1 . 2 1 Weapon 7 | . . . 1 1 . 3 2 Highest Loss Streak 6 | . . . 1 2 . 5 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 98 98 99 95 100 61 37 Engine 11 | . 14 13 11 11 11 11 4 Treads 11 | . . . 33 33 33 . . Leg 10 | . 28 28 . . . 11 4 Device 4 | . 13 13 11 . . . . Storage 19 | . 14 14 22 22 22 20 9 Protection 3 | . . . . 10 11 . 8 Energy Gun 8 | . 26 26 4 . . 5 . Ballistic Gun 9 | . . . 14 17 22 8 4 Launcher 1 | . . 1 2 . . 2 . Naked Turns . | . . . . . . . . Heaviest Build 32 | 14 20 24 32 30 29 32 17 Greatest Support 60 | 20 20 20 60 60 60 20 48 Greatest Overweight (x) 5 | . . 2 . . . 3 5 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 8 | 6 9 9 8 9 10 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 7 10 10 6 9 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 873 | 200 50 . 243 166 . 143 71 Remotely . | . . . . . . . . Salvage Created 1318 | . 383 120 348 87 . 337 43 Parts 68 | . 30 4 15 4 . 12 3 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 7 . 10 3 . 13 2 Melee 5 | . . . 2 2 . 1 . Guns 14 | . 5 . 4 1 . 4 . AOE 16 | . 2 . 4 . . 8 2 Classes Destroyed 12 | . 5 . 3 1 . 3 . Worker 1 | . . . . . . 1 . Tunneler 1 | . . . . 1 . . . Hauler 3 | . 2 . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 6 | . 3 . . . . 3 . Grunt 22 | . 4 . 6 3 . 7 2 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Sentry 3 | . . . 3 . . . . Hunter 2 | . . . . . . 2 . Best Kill Streak 7 | . 5 . 7 3 . 4 2 Combat Bots Only 5 | . 3 . 5 3 . 4 2 Max Kills in Single Turn 3 | . 3 1 2 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 2 . . 2 2 Melee 1 | . . . 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 3117 | . 99 . 703 311 . 1000 1004 Core 921 | . 27 . 76 25 . 239 554 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . . . . . . . 28 Regen/Repaired (Parts) 36 | . 36 . . . . . . Core Remaining (%) 68 | 100 . 89 . . . 15 . Volleys Fired 103 | . 23 6 23 6 . 41 4 Largest 2 | . 2 2 2 2 . 2 1 Hottest 115 | . 80 80 110 40 . 115 70 Shots Fired 168 | . 46 12 40 9 . 57 4 Gun 143 | . 46 12 34 9 . 39 3 Cannon . | . . . . . . . . Launcher 25 | . . . 6 . . 18 1 Special . | . . . . . . . . Kinetic 63 | . . . 17 9 . 35 2 Thermal 1 | . . . . . . . 1 Explosive 25 | . . . 6 . . 18 1 Electromagnetic 79 | . 46 12 17 . . 4 . Robot Hit Streak 11 | . 8 10 7 11 . 8 2 Robot Miss Streak 11 | . 6 1 4 3 . 11 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 102 | . 29 9 24 5 . 32 3 Core Hits 87 | . 22 5 23 2 . 33 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . Corrupt 2 | . 1 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2988 | . 643 139 802 79 . 1207 118 Guns 1134 | . 451 99 294 64 . 200 26 Cannons . | . . . . . . . . Explosions 1792 | . 191 40 499 . . 973 89 Melee . | . . . . . . . . Ramming 62 | . 1 . 9 15 . 34 3 Kinetic 392 | . . . 170 64 . 150 8 Thermal 283 | . 191 40 34 . . . 18 Explosive 1527 | . . . 465 . . 973 89 Electromagnetic 724 | . 451 99 124 . . 50 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 8 . . . . . Average Corruption 6 | . . 6 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . 1 . . . . . Message Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 66 | . 1 . . . . 65 . Projectiles . | . . . . . . . . Explosions 66 | . 1 . . . . 65 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 228 | . 36 . 81 . . 111 . Shots 7 | . 1 . 2 . . 4 . Rammed 6 | . . . 2 3 . . 1 Targets Rammed 23 | . 1 . 4 6 . 9 3 Kicked 11 | . 1 . . . . 8 2 Crushed 6 | . . . 2 3 . 1 . Highest Temperature 147 | . 96 108 147 23 . 96 20 Average Temperature 38 | . 33 55 52 8 . 34 7 Received Heat Transfer 1245 | . 24 . 291 192 . 180 558 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 4 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 537 | . 400 50 50 . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 4 1 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 393 | . 155 68 393 208 . 168 58 Initial 153 | . . 60 26 153 . . 42 Average 96 | . 64 63 285 154 . 49 29 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 79 | 100 100 100 23 30 . 100 100 Level 1 20 | . . . 76 69 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . 1 2 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 10 . 11 3 . 12 12 Peak Tracking Total 8 | . 4 . 3 3 . 4 8 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 6 . 2 . 1 . 1 Terminals 5 | . 4 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 23 . 14 . 1 . 2 Successful 24 | . 14 . 9 . 1 . . Failed 16 | . 9 . 5 . . . 2 Catastrophic 4 | . . . 2 . . . 2 Database Lockouts . | . . . . . . . . Manual 16 | . 10 . 5 . 1 . . Terminals 23 | . 18 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 Recycling Units 12 | . 3 . 9 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 6 . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 2 | . 2 . . . . . . Transport Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 10 | . 3 . 7 . . . . Recycle Component 3 | . . . 3 . . . . Process 3 | . 1 . 2 . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 3 | . 1 . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . . Terminals 4 | . 3 . 1 . . . . Botnet 4 | . 3 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 5 . 2 . . . 1 Full Trace Events 6 | . 3 . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled 3 | . . . 3 . . . . Recycled Matter 220 | . 210 . 10 . . . . Retrieved Matter 220 | . 210 . 10 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 3651 | 4 546 234 391 531 348 1370 227 Spaces Moved 1882 | 4 365 162 190 312 217 503 129 Core 12 | . . . . . . . 12 Treads 720 | . . . 190 312 217 1 . Legs 1090 | 4 365 162 . . . 502 57 Wheels 60 | . . . . . . . 60 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 120 160 160 160 120 100 Average Speed 171 | 120 120 123 160 160 160 246 149 Slowest Speed 330 | 120 120 260 160 160 160 330 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 2 56 41 16 77 61 87 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 236 | . 11 8 47 . . 159 11 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 236 | . 11 8 47 . . 159 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 2120 | 3 428 184 232 331 218 569 155 Wait 27 | . 22 4 . . . 1 . Move 1875 | 3 364 161 189 311 216 502 129 Hop . | . . . . . . . . Pick Up 20 | . 6 2 1 3 1 . 7 Fast Attach 18 | . 3 5 . 1 . 3 6 Attach 15 | . . 1 4 1 . 7 2 Detach 7 | . 1 1 1 . . 3 1 Swap 18 | . 3 1 9 2 . 3 . Drop 14 | . 5 3 1 1 1 . 3 Fire 103 | . 23 6 23 6 . 41 4 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 11 | . 1 . . . . 8 2 Crush 11 | . . . 4 6 . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 213 | -10/Materials | Repaired EM Pulse Gun 250 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 551 | -10/Materials | Entered Mines 707 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 707 | -10/Mines | Destroyed YI-UF0 713 | -10/Mines | Found Corrupted Prototype Launcher 718 | -10/Mines | Found Corrupted Prototype Storage 754 | -10/Mines | Discovered new exit (range 5) 761 | -10/Mines | Identified YI-UF0's Doublenader 773 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 785 | -10/Mines | Entered Materials 785 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -9/Materials | Discovered new exit (range 16) 1022 | -9/Materials | Discovered new exit (range 14) 1176 | -9/Materials | Entered Mines 1220 | -9/Mines | Identified exit to Materials 1271 | -9/Mines | Build established: Scavenger-Mutant 1701 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1701 | -9/Mines | Discovered new exit (range 5) 1707 | -9/Mines | Entered Exiles 1746 | -9/Exiles | Met 8R-AWN 1773 | -9/Exiles | Met EX-HEX 1818 | -9/Exiles | Met EX-BIN 1840 | -9/Exiles | Aligned with FarCom system 1842 | -9/Exiles | Given EX-Vault access code 1882 | -9/Exiles | Opened EX-Vault 1898 | -9/Exiles | Found Superbattery 1933 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1981 | -9/Exiles | Met EX-DEC 2040 | -9/Exiles | Discovered new exit (range 11) 2055 | -9/Exiles | Left Exiles lab with Superbattery 2055 | -9/Exiles | Entered Mines 2077 | -8/Mines | Core integrity fell below 50% 2127 | -8/Mines | Lost 5 parts (3n1u1w) 2384 | -8/Mines | Build established: Mutant 3291 | -8/Mines | Core integrity fell below 20% 3371 | -8/Mines | Discovered exit to Materials (range 7) 3425 | -8/Mines | Entered Materials 3425 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3426 | -8/Materials | Identified exit to Factory 3574 | -8/Materials | Lost 3 parts (1p1n1w) 3626 | -8/Materials | Core integrity fell below 50% 3636 | -8/Materials | Core integrity fell below 20% 3652 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03636_ R-06 Scavenger collects Imp. Heat Sink. 03636_ R-06 Scavenger collects Aluminum Leg. 03638_ Aluminum Leg destroyed. 03639_ The unstable cave ceiling collapses. 03639_ U-05 Engineer builds a Wall. 03642_ Acquired 15 matter. 03642_ U-05 Engineer lays Concrete. 03643_ The unstable cave ceiling collapses. 03643_ U-05 Engineer lays Concrete. 03643_ Utility Shielding destroyed. 03644_ U-05 Engineer builds a Wall. 03644_ Acquired 19 matter. 03644_ R-06 Scavenger collects Imp. Heat Sink. 03646_ U-05 Engineer lays Concrete. 03648_ YI-UF0's Doublenader destroyed. 03649_ U-05 Engineer builds a Wall. 03649_ Acquired Particle Gun. 03649_ U-05 Engineer lays Concrete. 03649_ R-06 Scavenger collects Aluminum Leg. 03650_ U-05 Engineer lays Concrete. 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"" ???????????? | | ????????############# ## "" #??????????? | | ???????????????????? # T" #??????????? | | ??????????????????? # "" #??????????? | | ?????????????????? # """ "" #??????????? | | ????????????????? # """ ? ???????????? | | ???????????????? # """ ?????????????? | | ???????????????# + ? ????????????? | | ???????????????? # ? ?????????????? | | ?????????????????? ? ?###?###+###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunImpulseLauncher Manual? 0 Play Time 00:16:26 Cumulative 472.4 hours Start 2023.07.18 @ 13:00:51 End 2023.07.18 @ 13:15:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 155 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa52e89f-7954-4724-8ce5-afc99d577d47