Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.14 @ 17:23:58 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (249) 1245 Value Destroyed (11745) 11745 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6565) 6565 TOTAL SCORE: 29075 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 1816 Follower Combat Kills 2878 Aligned with FarCom 300 Met Imprinter 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -2729 Cogmind --------- Core Integrity 1133/1600 Matter 168/300 Energy 640/640 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Fission Core Light Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (12) ----- Experimental Signal Interpreter Advanced Target Analyzer ECM Suite System Mapper > --- WEAPON (4) ------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (5) ---- Improved Ion Engine Light Antimatter Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Energy Well Advanced Trap Scanner Experimental Signal Interpreter Advanced Targeting Computer Matter Filter Centrium Light Armor Plating > --- WEAPON ----------- Dispersion Rifle Advanced Variable Charge Gun Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Fission Core Neutrino Core Neutrino Core Neutrino Core Light Antimatter Reactor Heavy Treads Improved Heavy Treads Proton Burst Cannon Compact HERF Cannon Hardcell Cannon Mini Smartbomb Launcher [Rating: 164] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Myomer Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Humpback Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . 2 2 . . 2 . . 2 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . . . 1 . . . . . . . . 1 Utility 10 | . . . . . . 2 1 . . . . 1 . . 2 . . 2 1 . 1 Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Attached 195 | 8 2 11 8 2 1 7 5 2 1 . 4 7 1 3 22 37 7 15 38 4 10 Power 35 | 1 . 3 . . . 1 1 . . . . 2 . 1 2 8 2 2 8 1 3 Engine 7 | 1 . 3 . . . 1 1 . . . . 1 . . . . . . . . . Core 10 | . . . . . . . . . . . . 1 . 1 1 4 1 1 . . 1 Reactor 18 | . . . . . . . . . . . . . . . 1 4 1 1 8 1 2 Propulsion 49 | 3 1 4 7 1 . 1 . 1 . . . 3 . . 5 10 1 1 8 1 2 Treads 18 | . . . . . . . . . . . . 1 . . . 10 1 1 5 . . Leg 6 | . . . . . . . . . . . . . . . . . . . 3 1 2 Wheel 25 | 3 1 4 7 1 . 1 . 1 . . . 2 . . 5 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 60 | 2 1 1 1 1 . 3 1 1 . . 2 . . . 9 11 1 9 14 1 2 Device 27 | 1 . . . . . 3 . . . . . . . . 4 5 . 4 8 . 2 Storage 9 | 1 1 . . 1 . . . . . . . . . . 2 3 . . 1 . . Processor 9 | . . . . . . . 1 1 . . 1 . . . . . . 3 3 . . Hackware 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . Protection 12 | . . 1 1 . . . . . . . . . . . 2 3 1 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . 3 . . 1 2 3 . 1 . 2 2 1 2 6 8 3 3 8 1 3 Energy Gun 10 | 2 . . . . . . . . . . 1 . . . . 3 2 2 . . . Energy Cannon 16 | . . 1 . . . 1 2 . . . 1 2 . . 4 1 . . 3 1 . Ballistic Gun 5 | . . 1 . . . . . . . . . . . . . 3 1 . . . . Ballistic Cannon 14 | . . . . . . 1 1 . . . . . . 1 1 1 . 1 5 . 3 Launcher 6 | . . 1 . . 1 . . . 1 . . . 1 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . 1 . . 2 . 1 1 . 2 . 2 4 2 2 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 103 | . . 4 1 . . . . 1 2 . 2 . . . 17 20 1 10 31 10 4 Power 18 | . . 1 . . . . . . . . . . . . 2 4 . 1 7 2 1 Propulsion 28 | . . 1 . . . . . . . . 2 . . . 6 7 . 3 6 3 . Utility 32 | . . 1 . . . . . 1 . . . . . . 6 3 . 3 12 4 2 Weapon 25 | . . 1 1 . . . . . 2 . . . . . 3 6 1 3 6 1 1 Highest Loss Streak 11 | . . 4 1 . . . . 1 2 . 2 . . . 11 7 1 3 5 10 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 14 | 2 6 9 13 13 15 14 16 21 22 23 24 21 23 22 18 5 9 9 10 4 2 Power 3 | . 1 1 3 2 3 3 3 3 4 4 4 4 5 3 3 1 3 3 4 3 2 Propulsion 3 | 1 2 . 2 2 2 2 4 7 8 8 7 6 7 6 4 . . . . . . Utility 3 | . 1 4 6 6 8 6 6 6 6 6 6 6 7 5 4 . 2 1 1 . . Weapon 3 | . 1 2 2 1 2 2 3 4 4 5 6 4 3 6 6 3 4 3 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 2 2 . . . . . . . . . 2 5 2 1 . . . . 1 Power 6 | . . . . . . . . . . . . . . 3 1 1 . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . Utility 8 | . . 1 2 . . . . . . . . . 2 2 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 98 100 95 88 89 91 82 83 84 67 77 76 72 77 80 95 82 85 66 46 Engine 5 | . 14 11 11 11 11 9 15 15 15 15 13 9 5 2 . . . . . . . Core 3 | . . . . . . . . . . . . 1 5 7 8 3 5 6 3 . 1 Reactor 2 | . . . . . . . . . . . . . . . . 4 5 2 7 7 9 Treads 4 | . . . . . . . . . . . . . . . . 14 22 14 10 . . Wheel 15 | . 28 42 44 44 44 35 30 23 23 23 20 19 17 16 15 3 . . . . . Device 12 | . 14 9 . . . 15 12 7 7 7 6 10 11 11 9 16 21 19 21 16 3 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 6 5 5 4 6 7 10 9 7 3 . Processor 6 | . . . . . . . 2 11 15 15 12 5 5 5 5 5 5 6 11 16 11 Hackware 2 | . . . . . . . . . . . . 5 5 5 8 2 . . . 3 4 Protection 2 | . . 1 11 7 . 2 7 2 . . . . . . 4 6 5 4 3 . . Energy Gun 3 | . 28 16 2 . . . . . . . 4 . . . . 5 10 8 5 . . Energy Cannon 6 | . . 3 8 11 11 9 7 7 6 7 1 10 10 11 11 3 . . 3 4 3 Ballistic Gun 1 | . . 1 11 11 7 7 . . . . . . . . . 3 8 1 . . . Ballistic Cannon 2 | . . . . . . 1 5 1 1 7 1 5 . . 1 . . 3 5 . 5 Launcher 1 | . . . . . 3 . 1 5 5 . . . 5 2 1 2 . 2 . . . Peak Build Rating 164 | 7 8 11 13 14 14 22 33 36 41 41 56 72 71 80 90 86 109 132 164 132 106 Average Rating 72 | 5 7 10 12 13 14 16 30 34 36 41 52 62 68 68 77 67 101 116 144 105 88 On Entrance 45 | . 7 8 11 13 14 14 20 31 35 41 41 44 69 69 69 63 86 109 132 98 35 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . 5 . . . 11 . . 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 279 | 12 27 34 36 213 213 223 240 233 231 230 237 254 255 255 279 74 71 81 188 80 91 Greatest Support 183 | 26 20 46 46 40 40 40 40 48 48 48 48 75 66 66 66 115 149 178 183 105 60 Greatest Overweight (x) 6 | . 1 . . 5 5 5 5 4 4 4 4 4 3 3 6 5 . . 4 1 1 Average Overweight (x) 2 | . . . . . 5 5 5 4 4 4 4 3 3 3 2 . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 35 35 35 35 35 35 35 35 35 35 35 35 10 10 10 25 5 5 Average Capacity 23 | 7 8 15 15 22 35 35 35 35 35 35 35 35 35 34 28 6 10 10 20 5 5 Most Carried 32 | 6 8 13 15 16 16 16 27 27 32 30 32 30 31 30 30 10 10 10 17 5 5 Average Carried 17 | 3 6 9 14 14 16 15 19 25 27 30 28 28 29 27 22 5 9 9 11 4 2 Final Capacity 35 | 8 15 15 15 35 35 35 35 35 35 35 35 35 35 35 5 10 10 10 5 5 5 Final Carried 30 | 6 8 13 15 16 16 16 27 26 30 30 29 29 29 30 3 10 10 9 5 5 3 Class Distribution -------------------- 28% | Hauler-Mutant 21% | Hauler-Skirmisher 19% | Scavenger-Tank 10% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Hacker-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Waste Hauler-Mutant | -5/Factory Hauler-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Matter Collected 6262 | 280 . 208 198 10 59 130 130 192 . 96 69 92 438 135 678 896 268 635 1264 205 279 Remotely 458 | . . . . . . . . . . . . . . . . . . . 458 . . Salvage Created 11885 | 125 . 653 278 . 127 338 260 113 . 74 227 99 1479 855 1716 825 143 1044 3038 184 307 Parts 475 | 8 . 55 9 . 4 19 18 8 . 5 8 2 13 43 79 24 5 48 106 7 14 Haulers Intercepted 4 | . . 2 . . . 1 . . . . . . . 1 . . . . . . . Recyclers Shooed 7 | 1 . 2 . . . . . . . . . . . . 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 19 . 11 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Combat Hostiles Destroyed 192 | . . 20 11 . 3 6 5 5 . 1 3 6 6 10 31 12 3 21 44 2 3 Guns 44 | . . 11 4 . 1 1 . . . . 2 . . . 3 3 3 8 8 . . Cannons 97 | . . 3 7 . . 4 3 4 . 1 1 5 1 9 20 4 . 1 32 . 2 AOE 39 | . . 6 . . 2 . 2 1 . . . . 4 1 5 4 . 12 2 . . Classes Destroyed 21 | 2 . 5 3 . . 2 2 . . . . . 1 1 1 . . 3 1 . . Worker 19 | . . . 1 . . 1 . . . . 1 . . 2 5 . . 5 3 . 1 Builder 11 | . . . . . . . 2 . . . . . . . 5 1 . 1 2 . . Tunneler 6 | 4 . 1 . . . . . . . . . . . . 1 . . . . . . Hauler 4 | . . 2 . . . 1 . . . . . . . 1 . . . . . . . Recycler 8 | 1 . . . . . . . . . . . . . 1 1 1 . . 3 . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 11 | . . 1 . . . 1 . . . . 1 . . 3 1 . . . 4 . . Swarmer 46 | . . 11 . . . 3 . 4 . . . 4 . 1 12 . . 11 . . . Grunt 41 | . . 3 2 . 3 2 4 1 . . . 1 . 3 7 6 . 2 7 . . Brawler 5 | . . . 1 . . . . . . . 1 . . . 2 . . . 1 . . Duelist 4 | . . . . . . . . . . . . . . 1 3 . . . . . . Sentry 23 | . . 6 . . . . . . . 1 1 . . 2 2 5 . 1 5 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 15 | . . . . . . 1 . . . . . . . 1 1 . . 2 6 2 2 Programmer 34 | . . . . . . . 1 . . . 1 1 . 2 4 . . 1 23 . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . 3 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . 3 . . . Assembled 8 | . . . 8 . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . Revision 2 | . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 18 | 3 . 13 3 . 3 3 5 4 . 1 2 4 2 3 18 4 2 9 8 2 3 Combat Bots Only 11 | . . 11 3 . 3 3 3 4 . 1 1 4 2 2 9 3 2 6 7 2 1 Max Kills in Single Turn 8 | 1 . 3 1 . 1 1 3 1 . 1 2 1 1 2 8 3 1 5 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . 1 . 2 1 . . . . 1 1 3 2 . 5 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Hostile Shots Fired 1683 | . . 80 21 . 8 30 11 38 . 20 30 39 . 14 308 212 41 107 433 170 121 Missed 553 | . . 25 9 . 3 9 2 6 . 7 11 10 . 5 89 68 13 41 151 64 40 Hits 1130 | . . 55 12 . 5 21 9 32 . 13 19 29 . 9 219 144 28 66 282 106 81 Melee 30 | . . . 1 . . . . . . . . . . . 7 . . 19 . 3 . Projectile 1100 | . . 55 11 . 5 21 9 32 . 13 19 29 . 9 212 144 28 47 282 103 81 AOE 7 | . . . . . . . . . . . . 1 . . . . . 6 . . . Critical Strikes 49 | . . 1 . . . . 1 . . . . . . 1 15 6 2 3 14 3 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 4 . . Damage Taken 20752 | . . 526 151 . 91 139 114 430 . 122 192 729 21 260 3358 2658 616 2274 5617 1998 1456 Core 2939 | . . 96 9 . 35 16 12 44 . . 16 210 . 101 327 393 . 106 431 676 467 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 5605 | . . 158 42 . 25 46 33 124 . 39 53 154 6 69 953 735 166 600 1522 546 334 Regen/Repaired (Parts) 535 | . . . . . . 24 . . . . . . 269 242 . . . . . . . Core Remaining (%) 77 | 100 100 . . . 65 97 . . . 92 98 . . 68 . . 37 91 . 23 . Volleys Fired 632 | 10 2 47 26 . 5 20 27 11 1 6 10 17 17 38 94 50 15 45 164 6 21 Largest 4 | 2 2 2 2 . 2 2 2 2 1 2 2 3 3 2 4 4 4 4 4 2 4 Hottest 346 | 90 90 106 76 . 86 83 120 110 80 120 250 228 227 188 283 276 229 247 346 182 247 Shots Fired 1414 | 20 4 89 52 . 10 40 37 19 1 12 15 33 43 73 202 91 41 132 434 11 55 Gun 412 | 20 4 70 29 . 3 20 . . . . 5 . . . 4 32 37 84 104 . . Cannon 923 | . . 15 23 . 5 20 34 12 1 12 10 33 24 70 194 40 . 34 330 11 55 Launcher 79 | . . 4 . . 2 . 3 7 . . . . 19 3 4 19 4 14 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 461 | . . 17 26 . 3 20 18 . . 6 5 17 . . 48 15 24 54 168 1 39 Thermal 746 | 20 4 53 3 . . . 7 12 1 6 10 16 24 70 141 45 13 64 257 . . Explosive 79 | . . 4 . . 2 . 3 7 . . . . 19 3 4 19 4 14 . . . Electromagnetic 128 | . . 15 23 . 5 20 9 . . . . . . . 9 12 . . 9 10 16 Robot Hit Streak 37 | 7 1 18 13 . 16 18 8 5 . 4 8 8 32 35 37 27 15 22 35 22 8 Robot Miss Streak 4 | 2 2 2 2 . . 3 2 1 . 4 4 2 1 2 2 1 1 4 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 912 | 16 1 67 34 . 10 27 17 8 . 6 8 17 38 47 121 61 29 89 276 7 33 Core Hits 486 | 6 . 35 20 . 7 13 11 10 . 1 10 5 15 30 78 49 23 67 98 . 8 Critical Kills 9 | . . . . . . . . . . . . . 1 . 2 . 2 1 3 . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . 2 2 2 6 . . Critical Strikes 53 | . . 1 . . . 1 2 . . . . . 1 . 4 2 6 4 27 1 4 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . 1 . 2 . . . 1 . . Destroy 20 | . . . . . . . . . . . . . . . . 2 6 4 8 . . Blast 23 | . . . . . . . 1 . . . . . . . 2 . . . 17 . 3 Corrupt 5 | . . . . . . 1 1 . . . . . . . . . . . 1 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37976 | 186 12 1243 559 . 319 555 603 337 . 154 495 502 2524 2138 5598 3305 1146 4357 12678 324 941 Guns 8128 | 186 12 622 199 . 41 112 . . . . 291 . . . 545 640 937 1822 2721 . . Cannons 21018 | . . 283 359 . 114 443 439 155 . 154 163 502 684 1701 3973 909 . 663 9242 293 941 Explosions 8755 | . . 338 . . 164 . 164 182 . . . . 1840 437 1080 1754 209 1872 715 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 75 | . . . 1 . . . . . . . 41 . . . . 2 . . . 31 . Kinetic 9943 | . . 146 162 . 41 112 146 . . 51 60 237 . . 913 307 680 1175 5375 . 538 Thermal 16807 | 186 12 509 37 . . . 160 155 . 103 394 265 684 1838 3635 988 257 1310 6274 . . Explosive 8277 | . . 305 . . 164 . 63 182 . . . . 1840 300 885 1754 209 1872 703 . . Electromagnetic 2874 | . . 283 359 . 114 443 234 . . . . . . . 165 254 . . 326 293 403 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 1 1 . . . . . 4 7 7 1 12 15 1 Average Corruption 4 | . . . . . . . 1 1 1 . . . . . 3 6 7 1 7 13 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 200 | . . . . . . . . 6 1 . . . . . 25 61 13 12 72 9 1 Message Errors 52 | . . . . . . . . 1 1 . . . . . 8 14 3 3 18 4 . Matter Fused 40 | . . . . . . . . 2 . . . . . . 5 13 4 3 12 . 1 Heat Flow Errors 21 | . . . . . . . . 2 . . . . . . . 7 3 1 8 . . Energy Discharges 14 | . . . . . . . . . . . . . . . 1 5 . 1 7 . . Parts Rejected 10 | . . . . . . . . . . . . . . . 1 3 . . 6 . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . Data Loss (minor) 27 | . . . . . . . . . . . . . . . 2 13 . 4 6 2 . Data Loss (major) 7 | . . . . . . . . . . . . . . . 3 2 . . 2 . . Misfires 10 | . . . . . . . . 1 . . . . . . 3 2 . . 3 1 . Alerts 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Weapon Failures 8 | . . . . . . . . . . . . . . . 1 . 3 . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1084 | . . 5 . . . . 11 . . 3 . 16 1 99 95 56 . 68 690 . 40 Projectiles 718 | . . . . . . . 11 . . 3 . 16 . 37 95 8 . 7 501 . 40 Explosions 366 | . . 5 . . . . . . . . . . 1 62 . 48 . 61 189 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 78 | . . . . . . . 3 . . . 1 4 . . 11 . . 9 43 1 6 Impact 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Kinetic 71 | . . . . . . . 2 . . . . 4 . . 9 . . 8 42 . 6 Secondary 5 | . . . . . . . 1 . . . . . . . 2 . . 1 1 . . Self-Inflicted Damage 408 | . . 27 . . 16 . 5 25 . . 20 . 22 69 . 63 5 . 156 . . Shots 12 | . . 1 . . 1 . 1 1 . . . . 1 1 . 3 1 . 2 . . Rammed 5 | . . . 1 . . . . . . . 2 . . . . 1 . . . 1 . Targets Rammed 10 | . . . 1 . . . . . . . 2 . . . . 1 . . . 6 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . 5 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 576 | 90 30 197 90 . 77 24 189 237 36 226 189 576 433 351 507 405 . . 376 12 538 Average Temperature 124 | 30 17 70 25 . 40 14 72 91 22 89 70 162 179 101 176 158 . . 103 6 213 Received Heat Transfer 2781 | . . 222 6 . 45 18 81 75 . 12 63 57 . 18 624 621 18 102 477 270 72 Effects 46 | . . . . . . . . . . . . 1 2 1 17 9 . . 4 . 12 Shutdowns 16 | . . . . . . . . . . . . . 1 . 5 3 . . 1 . 6 Energy Bleed 8 | . . . . . . . . . . . . . . 1 3 4 . . . . . Interference 13 | . . . . . . . . . . . . . . . 7 . . . 3 . 3 Matter Decay 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . Damage (core) 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . . . . . . . . 1 . . 1 2 1 Combat Hostiles 6 | . . . . . . 1 . . . . . . . . . 1 . . 1 2 1 Parts Fried 14 | . . 1 . . . 4 1 . . . . . . . 1 1 . . 4 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . 1 . 3 . . . 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . 1 . 3 . . . 1 . . Parts Melted 34 | . . 4 . . . . . . . . . . 3 3 8 3 . 3 10 . . Heat Transferred 21618 | 496 37 1459 111 . . . 250 300 . 200 575 400 1050 2600 5107 792 407 1729 6105 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Maximum Alert Level 5 | . . 1 . . . . . . . . . . . 5 4 2 . 1 2 5 4 Low Security (%) 57 | 100 100 83 100 . 100 100 100 . . . 100 100 100 24 . 16 100 79 55 . . Level 1 14 | . . 16 . . . . . . . . . . . 8 . 36 . 20 36 . . Level 2 8 | . . . . . . . . . . . . . . 6 . 47 . . 8 . . Level 3 9 | . . . . . . . . . . . . . . 21 54 . . . . . 95 Level 4 8 | . . . . . . . . . . . . . . 38 45 . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 1659 | 10 . 318 113 . 84 60 74 . . . 67 88 44 1609 1573 644 121 318 480 1659 1100 Initial 1100 | . . . 103 . . 17 . . . . . 9 . . 1100 644 . 47 65 159 1100 Average 327 | 1 . 84 40 . 62 9 10 . . . 15 9 5 774 1128 367 37 123 166 1603 1031 Influence Increases 9967 | 25 . 605 75 . 84 168 223 140 . 60 179 162 92 2691 1366 928 269 862 1832 62 144 Destroy 0b10 Robot/C 4940 | . . 400 60 . 60 120 100 100 . 60 60 120 . 1140 660 500 160 420 880 40 60 Destroy 0b10 Robot/NC 355 | 25 . 20 5 . . 20 10 . . . 10 . . 70 70 15 10 30 60 . 10 Destroy Leader 964 | . . 106 10 . 10 24 20 10 . . 32 20 . 240 122 42 . 60 238 10 20 Allied During Kill 749 | . . . . . . . . . . . . . . 608 2 108 31 . . . . Successful Hack 184 | . . 21 . . . 4 56 . . . 21 . . 33 21 20 8 . . . . Disable Machine 387 | . . . . . . . 18 . . . 9 . . 153 117 . . 18 63 9 . Anti-Garrison Action 350 | . . . . . . . . . . . . . . 150 . . . 200 . . . Destroy Structure 1558 | . . 28 . . 14 . 19 . . . 2 22 92 282 284 168 60 74 471 3 39 Partial Spotted 30 | . . 15 . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 450 | . . 15 . . . . . 30 . . 45 . . 15 90 75 . 60 105 . 15 Influence Decreases 11163 | 25 . 290 390 . 30 222 223 140 . 60 155 186 92 1122 1847 2454 178 819 1640 287 1003 Entered New Map 3066 | . . . 212 . . 37 . . . . . 15 . . 907 882 . 44 69 167 733 Time Decay 6316 | 25 . 250 168 . 30 185 223 130 . 60 135 171 92 832 730 1002 116 675 1262 . 230 Lost Part 999 | . . 40 10 . . . . 10 . . 20 . . . 170 200 . 100 309 100 40 Lost Ally 632 | . . . . . . . . . . . . . . 290 40 220 62 . . 20 . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 79 | . . 2 . . . . 4 . . . 6 3 . 17 17 2 . 8 14 6 . Investigation 15 | . . . . . . . 1 . . . 3 1 . 3 2 . . 4 1 . . Extermination 21 | . . . . . . . 2 . . . 1 2 . 5 3 . . . 8 . . Reinforcement 20 | . . 2 . . . . 1 . . . 2 . . 5 2 2 . 4 2 . . Assault 13 | . . . . . . . . . . . . . . 3 4 . . . . 6 . Garrison 10 | . . . . . . . . . . . . . . 1 6 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . . . 1 . . 1 2 1 . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Distress Signals 32 | . . 2 1 . . 1 1 . . . 1 . . 3 2 3 2 8 7 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 378 | . 1 25 11 . 3 11 8 11 . 4 14 8 6 27 46 34 9 42 68 42 8 Peak Tracking Total 27 | . 1 9 2 . 3 3 3 4 . 3 9 4 2 4 9 6 5 7 9 27 5 Tactical Retreats 26 | . . 1 . . . . . 2 . . 2 . . 1 4 4 . 2 7 1 2 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . . 5 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Traps Triggered 13 | . . 1 . . . . . . . . 1 1 . 2 . 3 . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Machines Disabled 47 | . . . . . . . 2 . . . 1 . . 18 13 2 . 2 7 2 . Max in Single Turn 6 | . . . . . . . 2 . . . 1 . . 1 6 1 . 1 2 1 . Garrison Access 6 | . . . . . . . . . . . . . . 3 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Machines Accessed 52 | . . 6 . 1 . 2 5 . . . 4 3 . 13 3 7 1 4 3 . . Terminals 26 | . . 5 . . . 1 2 . . . 1 2 . 4 1 7 1 1 1 . . Fabricators 9 | . . . . . . . 3 . . . 3 1 . 1 . . . 1 . . . Repair Stations 5 | . . . . . . 1 . . . . . . . 3 . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . 3 2 . . 1 1 . . Total Hacks 102 | . . 10 . 1 . 3 8 . . . 12 5 . 26 6 18 1 7 5 . . Successful 42 | . . 8 . 1 . 3 3 . . . 3 . . 11 3 5 1 2 2 . . Failed 60 | . . 2 . . . . 5 . . . 9 5 . 15 3 13 . 5 3 . . Catastrophic 21 | . . . . . . . 2 . . . 3 2 . 7 1 2 . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . . 7 . 1 . . 8 . . . 12 5 . 9 4 5 1 2 2 . . Terminals 49 | . . 8 . . . 1 3 . . . 2 3 . 7 1 18 1 2 3 . . Fabricators 21 | . . . . . . . 5 . . . 10 2 . 2 . . . 2 . . . Repair Stations 9 | . . . . . . 2 . . . . . . . 6 . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 6 | . . 2 . . . . . . . . . . . 4 . . . . . . . Garrison Access 15 | . . . . . . . . . . . . . . 7 5 . . 2 1 . . Terminal Hacks 17 | . . 3 . 1 . 1 . . . . 2 . . 1 1 5 1 1 1 . . Record 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 3 | . . 1 . . . . . . . . 1 . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . . . . . . . . . 1 . 1 . 1 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . . 4 . . . . . . . Scan Component 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . Repair 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 6 | . . 2 . . . . . . . . . . . 4 . . . . . . . Retrieve Study 6 | . . 2 . . . . . . . . . . . 4 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Unauthorized Hacks 9 | . . 3 . . . . 3 . . . 1 . . . 1 . . 1 . . . Terminals 3 | . . 3 . . . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . Fabnet 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . . 3 . . . 1 4 . . . 3 3 . 10 2 6 1 4 3 . . Full Trace Events 9 | . . . . . . . 1 . . . 3 . . 2 1 . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 . . . . . . . . . . . 4 . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . Time 65 | . . . . . . 26 . . . . . . . 39 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 1 1 . 6 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . 1 1 . 6 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . Machine Destruction 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . Fabnet Peak Effective % 9 | . . . . . . . . . . 9 9 6 6 6 1 1 1 . . . . Autooverrided 9 | . . . . . . . . . . . 1 1 . 6 1 . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . 17 . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Total Allies 54 | . . . . . . . . . 2 . 1 1 19 6 3 21 . . . 1 . Largest Group 19 | . . . . . . . . . 2 2 1 1 19 19 2 9 9 1 . 1 . Highest-Rated Group 702 | . . . . . . . . . 39 39 29 30 702 702 112 384 384 51 . 58 . Highest-Rated Ally 96 | . . . . . . . . . 25 25 29 30 50 54 56 96 51 51 . 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 410 | . . . . . . . . . . 7 2 3 . 270 14 76 35 1 . 2 . Total Damage 11825 | . . . . . . . . . . 152 36 35 . 7561 506 2607 821 17 . 90 . Kills 83 | . . . . . . . . . . 2 . . . 57 3 14 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Active Infowar (turns) 15661 | 17 116 575 . . . 793 973 626 1055 386 689 1087 725 2053 1178 2083 324 1536 1251 142 52 Optics 2462 | . . . . . . . . 368 1055 386 653 . . . . . . . . . . Terrain 413 | . . . . . . . . . . . . . . . 54 359 . . . . . Structural 13974 | . . . . . . 793 973 626 1055 386 689 1087 725 2053 1178 2083 324 1536 466 . . Traps 916 | . . . . . . . . . . . . . . . . . . . 783 133 . Seismic 708 | 17 116 575 . . . . . . . . . . . . . . . . . . . Cloaking 5077 | . . . . . . 1 679 . . . . 1035 725 2053 584 . . . . . . ECM 658 | . . . . . . . . . . . . . . . . . . . 464 142 52 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 2 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Turns Passed 19473 | 148 116 712 539 310 61 793 973 626 1055 386 689 1087 725 2053 1468 2083 324 1536 3171 156 462 Spaces Moved 10508 | 121 129 544 565 345 30 304 414 390 745 258 440 453 446 1407 631 902 161 817 1089 95 222 Core 71 | 6 . . . . . . . . . . . . . . . 46 . . . 5 14 Treads 2602 | . . . . . . . . . . . . 11 . . . 708 161 817 905 . . Legs 482 | . . . . . . . . . . . . . . . . . . . 184 90 208 Wheels 7353 | 115 129 544 565 345 30 304 414 390 745 258 440 442 446 1407 631 148 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 75 70 70 145 145 145 140 140 140 140 135 135 128 75 50 160 160 120 50 50 Average Speed 139 | 83 80 80 73 84 145 145 145 140 140 140 140 143 135 129 120 157 160 163 220 122 143 Slowest Speed 480 | 100 95 85 75 145 145 145 145 140 140 140 140 450 135 135 170 330 160 170 480 126 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . 4 . . . . . . . . . . . . 10 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 35 47 88 63 12 24 11 49 79 51 14 15 96 43 18 72 68 24 34 23 6 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Known Exits Taken 13 | . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . . 1 . . . . 1 2 1 . . . . . . . . . . . Spaces Dug 109 | . . . . . . . 7 8 . . 1 7 . 3 14 34 . . 33 1 1 Terrain Destroyed 959 | . . 37 . . 17 . 23 39 . 3 1 11 108 65 188 188 44 41 179 1 14 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 227 | . . . . . . . 1 . . 3 1 11 1 9 51 11 2 16 106 1 14 AOE 732 | . . 37 . . 17 . 22 39 . . . . 107 56 137 177 42 25 73 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac Fac Ext Cet Res Res Tes Acc Total 14052 | 143 137 724 641 363 36 615 748 453 756 271 489 862 536 1559 1152 1466 195 923 1542 121 320 Wait 2270 | . . 110 22 . . 277 291 45 . 8 13 376 60 65 387 312 2 33 208 4 57 Move 10488 | 120 128 543 564 344 29 303 413 389 744 257 439 453 445 1406 630 901 160 816 1088 94 222 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 110 | 5 3 7 5 13 . 2 9 1 1 . 3 3 3 27 2 7 1 2 14 . 2 Fast Attach 128 | 7 . 2 . 1 . 4 . 1 3 . 1 4 . 4 19 33 4 12 21 3 9 Attach 76 | . . 5 1 . . 2 2 1 3 . 6 3 4 1 11 5 1 2 23 2 4 Detach 22 | . . . . . . . . 2 3 . 3 . 4 2 . 4 . . 2 2 . Swap 69 | 1 2 7 9 1 2 3 5 1 . . 1 1 . 1 2 11 5 4 12 . 1 Drop 96 | . 2 3 11 4 . 4 1 2 1 . 3 5 3 6 7 13 7 9 10 1 4 Fire 632 | 10 2 47 26 . 5 20 27 11 1 6 10 17 17 38 94 50 15 45 164 6 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . 1 . . . . . . . 2 . . . . . . . . 2 . Kick 5 | . . . . . . . . . . . . . . . . . . . . 5 . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 20 | . . . . . . . . . . . 8 . . 8 . 4 . . . . . Rewire 128 | . . . . . . . . . . . . . . 1 . 125 . . . 2 . Trap 2 | . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x2 280 | -9/Materials | Identified exit to Mines 534 | -9/Materials | Build established: Scavenger-Mutant 633 | -9/Materials | Discovered new exit (range 16) 900 | -9/Materials | Destroyed 11 combat bots 908 | -9/Materials | Lost 4 parts (1p1n1u1w) 977 | -9/Materials | Entered Mines 978 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 980 | -9/Mines | Assembled infested the area 1037 | -9/Mines | Learned location of Storage (-8) 1072 | -9/Mines | Found a hidden stash of uninstalled traps 1106 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1111 | -9/Mines | Found Scrap Suit 1119 | -9/Mines | Learned Materials terminal intel 1120 | -9/Mines | Discovered new exit (range 10) 1150 | -9/Mines | Build established: Mutant 1511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1512 | -9/Mines | Discovered new exit (range 5) 1516 | -9/Mines | Entered Exiles 1541 | -9/Exiles | Met 8R-AWN 1547 | -9/Exiles | Build established: Scavenger-Mutant 1556 | -9/Exiles | Met EX-HEX 1587 | -9/Exiles | Met EX-BIN 1601 | -9/Exiles | Aligned with FarCom system 1601 | -9/Exiles | Given EX-Vault access code 1622 | -9/Exiles | Opened EX-Vault 1633 | -9/Exiles | Found Cloak of Protection 1647 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1671 | -9/Exiles | Met EX-DEC 1811 | -9/Exiles | Discovered new exit (range 10) 1826 | -9/Exiles | Left Exiles lab with Cloak of Protection 1826 | -9/Exiles | Entered Mines 1866 | -8/Mines | Discovered new exit (range 14) 1887 | -8/Mines | Entered Materials 1887 | -8/Materials | Evolved 2 slots: Utility x2 1888 | -8/Materials | Loaded intel: 12 terminal locations 2024 | -8/Materials | Build established: Hauler-Mutant 2541 | -8/Materials | Repaired Wheel+ 2673 | -8/Materials | Discovered new exit (range 5) 2680 | -8/Materials | Entered Factory 2680 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3327 | -7/Factory | Discovered new exit (range 13) 3361 | -7/Factory | Identified exit to Lower Caves 3653 | -7/Factory | Entered Lower Caves 3821 | -7/Lower Caves | Spotted B-75 Beast 3911 | -7/Lower Caves | Encountered a Warlord checkpoint 4024 | -7/Lower Caves | Learned Factory garrison access intel 4261 | -7/Lower Caves | Discovered new exit (range 11) 4273 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4278 | -7/Lower Caves | Identified exit to Zion 4279 | -7/Lower Caves | Entered Zion 4358 | -7/Zion | Discovered new exit (range 15) 4478 | -7/Zion | System corruption cleaned by Quarantine Array 4631 | -7/Zion | Gained Derelict followers 4822 | -7/Zion | Given A8's code to call for help 4942 | -7/Zion | Rebuked by Imprinter 5040 | -7/Zion | Found Prototype Energy Gun 5080 | -7/Zion | Learned location of Data Miner (-6) 5117 | -7/Zion | Found Prototype Launcher 5117 | -7/Zion | Identified Rocket Array 5121 | -7/Zion | Found Prototype Launcher 5121 | -7/Zion | Identified Gui. Missile Launcher 5331 | -7/Zion | Identified exit to Proximity Caves 5334 | -7/Zion | Entered Proximity Caves 5334 | -6/Proximity Caves | Accompanied by 2 allies 5416 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5653 | -6/Proximity Caves | Discovered new exit (range 10) 5666 | -6/Proximity Caves | Learned 4 Factory zone layouts 5688 | -6/Proximity Caves | Identified exit to Factory 5720 | -6/Proximity Caves | Entered Factory 5720 | -6/Factory | Accompanied by 1 ally 5720 | -6/Factory | Evolved 2 slots: Weapon x2 5721 | -6/Factory | Identified exit to Lower Caves 5722 | -6/Factory | Identified exit to Factory 5722 | -6/Factory | Identified Storm Laser 5723 | -6/Factory | Loaded intel: 4 garrison access locations 6009 | -6/Factory | Build established: Hauler-Skirmisher 6338 | -6/Factory | Discovered exit to Factory (range 5) 6409 | -6/Factory | Entered another Factory area 6409 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6410 | -5/Factory | Identified exit to Upper Caves 7407 | -5/Factory | Cargo convoy interrupted 7496 | -5/Factory | Sucked down chute 7496 | -5/Factory | Entered Waste 7511 | -5/Waste | Spotted C-40 Crusher 7534 | -5/Waste | Destroyed C-40 Crusher 7544 | -5/Waste | Spotted C-40 Crusher 7560 | -5/Waste | Destroyed C-40 Crusher 7568 | -5/Waste | Spotted C-40 Crusher 7585 | -5/Waste | Spotted C-40 Crusher 7586 | -5/Waste | Destroyed C-40 Crusher 7603 | -5/Waste | Destroyed C-40 Crusher 7624 | -5/Waste | Spotted C-40 Crusher 7662 | -5/Waste | Destroyed C-40 Crusher 7670 | -5/Waste | Spotted C-40 Crusher 7689 | -5/Waste | Destroyed C-40 Crusher 7787 | -5/Waste | Discovered new exit (range 13) 8030 | -5/Waste | Warlord forces began an assault 8202 | -5/Waste | Identified exit to Factory 8221 | -5/Waste | Entered Factory 8221 | -5/Factory | Accompanied by 19 allies 8458 | -5/Factory | Found Prototype Launcher 8458 | -5/Factory | Identified Mni. Smartbomb Launcher 8461 | -5/Factory | Found Mni. Smartbomb Launcher 8533 | -5/Factory | Repaired Humpback 8691 | -5/Factory | Lost 3 allies 8984 | -5/Factory | Garrison activated, responded to threat 9159 | -5/Factory | Repaired Wheel+ 9394 | -5/Factory | Spotted B-75 Beast 9411 | -5/Factory | Allies destroyed B-75 Beast 9426 | -5/Factory | Build established: Hauler-Mutant 9721 | -5/Factory | First assault squad dispatched 9855 | -5/Factory | Local machine network offline 10254 | -5/Factory | Discovered new exit (range 8) 10257 | -5/Factory | High security lockdown imminent 10266 | -5/Factory | Identified exit to Factory 10274 | -5/Factory | Entered another Factory area 10274 | -4/Factory | Evolved 2 slots: Utility x2 10300 | -4/Factory | Lost 3 allies 10317 | -4/Factory | Identified exit to Upper Caves 10317 | -4/Factory | Identified exit to Extension 10524 | -4/Factory | First assault squad dispatched 10592 | -4/Factory | Discovered new exit (range 5) 10634 | -4/Factory | Build established: Hauler-Skirmisher 10932 | -4/Factory | Identified exit to Research 10937 | -4/Factory | Garrison activated, responded to threat 11276 | -4/Factory | Garrison activated, responded to threat 11409 | -4/Factory | Local machine network offline 11443 | -4/Factory | Lost 3 allies 11455 | -4/Factory | Lost 11 parts (2p2n5u2w) 11483 | -4/Factory | Destroyed 9 combat bots 11716 | -4/Factory | Build established: Hacker-Skirmisher 11726 | -4/Factory | Discovered exit to Research (range 5) 11742 | -4/Factory | Entered Extension 11974 | -4/Extension | Disrupted transfer network 12117 | -4/Extension | Enhanced Grunt warped into view, answering call for help 12121 | -4/Extension | Enhanced Grunt warped into view, answering call for help 12132 | -4/Extension | Lost 7 parts (2p3n2w) 12477 | -4/Extension | Build established: Scavenger-Mutant 12484 | -4/Extension | Core integrity fell below 50% 12800 | -4/Extension | Spotted B-86 Titan 12851 | -4/Extension | Lost 7 parts (2p2n2u1w) 12887 | -4/Extension | Lost 7 allies 12900 | -4/Extension | Spotted B-86 Titan 13331 | -4/Extension | Build established: Scavenger-Skirmisher 13381 | -4/Extension | Rescued a captive Derelict 13391 | -4/Extension | Rescued a captive Derelict 13787 | -4/Extension | Discovered exit to Research (range 10) 13789 | -4/Extension | Discovered new exit (range 6) 13815 | -4/Extension | Identified exit to Cetus 13825 | -4/Extension | Entered Cetus 13825 | -4/Cetus | Accompanied by 9 allies 13846 | -4/Cetus | Destroyed Cetus Guard 13855 | -4/Cetus | Spotted Cetus Guard 13858 | -4/Cetus | Allies destroyed Cetus Guard 13858 | -4/Cetus | Spotted Cetus Guard 13858 | -4/Cetus | Spotted Cetus Guard 13871 | -4/Cetus | Allies destroyed Cetus Guard 13874 | -4/Cetus | Allies destroyed Cetus Guard 13901 | -4/Cetus | Lost 5 allies 14012 | -4/Cetus | Discovered new exit (range 15) 14045 | -4/Cetus | Spotted Cetus Guard 14046 | -4/Cetus | Spotted Cetus Guard 14046 | -4/Cetus | Spotted Cetus Guard 14046 | -4/Cetus | Spotted Cetus Guard 14059 | -4/Cetus | Allies destroyed Cetus Guard 14072 | -4/Cetus | Destroyed Cetus Guard 14076 | -4/Cetus | Destroyed Cetus Guard 14088 | -4/Cetus | Lost 3 allies 14092 | -4/Cetus | Allies destroyed Cetus Guard 14101 | -4/Cetus | Discovered exit to Research (range 16) 14118 | -4/Cetus | Met Revision 17 14149 | -4/Cetus | Entered Research 14149 | -3/Research | Accompanied by 1 ally 14149 | -3/Research | Evolved 2 slots: Utility x2 14195 | -3/Research | Build established: Scavenger-Tank 14349 | -3/Research | Revision forces began assault on 0b10 14470 | -3/Research | Met up with Revision 17++ 14538 | -3/Research | Found Prototype Processor 14538 | -3/Research | Identified Exp. Signal Interpreter 14644 | -3/Research | Lost 3 allies 14849 | -3/Research | Research terminal network offline 14932 | -3/Research | Spotted Striker 14932 | -3/Research | Spotted Striker 14957 | -3/Research | Destroyed Striker 15005 | -3/Research | Lost 10 allies 15079 | -3/Research | Discovered new exit (range 12) 15099 | -3/Research | Identified exit to Research 15410 | -3/Research | Spotted Striker 15442 | -3/Research | Spotted Striker 15457 | -3/Research | Spotted Striker 15464 | -3/Research | Lost 3 parts (1n1u1w) 15481 | -3/Research | Destroyed Striker 15496 | -3/Research | Lost 4 allies 15521 | -3/Research | Spotted Striker 15598 | -3/Research | Destroyed Striker 15605 | -3/Research | Lost 3 parts (1u2w) 15685 | -3/Research | Entered another Research area 15685 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17448 | -2/Research | Lost 3 parts (1n1u1w) 17621 | -2/Research | Lost 3 parts (1p2u) 17794 | -2/Research | Spotted B-90 Cyclops 17845 | -2/Research | Destroyed B-90 Cyclops 17878 | -2/Research | Build established: Scavenger-Gunner 18193 | -2/Research | Spotted B-90 Cyclops 18249 | -2/Research | System corruption reached 10% 18251 | -2/Research | Lost 4 parts (1p1n2u) 18305 | -2/Research | Destroyed B-90 Cyclops 18316 | -2/Research | Lost 5 parts (1n3u1w) 18326 | -2/Research | Destroyed 7 combat bots 18495 | -2/Research | Lost 5 parts (1p1n3w) 18629 | -2/Research | Garrison activated, responded to threat 18838 | -2/Research | Discovered new exit (range 8) 18855 | -2/Research | Identified exit to Testing 18856 | -2/Research | Entered Testing 18857 | -2/Testing | Maximum security lockdown engaged 18871 | -2/Testing | Found Prototype Hackware 18871 | -2/Testing | Identified System Mapper 18989 | -2/Testing | Spotted Striker 18995 | -2/Testing | Discovered new exit (range 14) 18998 | -2/Testing | Core integrity fell below 50% 19010 | -2/Testing | Identified exit to Access 19012 | -2/Testing | Entered Access 19012 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19041 | -1/Access | Lost 10 parts (2p3n4u1w) 19474 | -1/Access | Self-destructed Last Messages --------------- H-88 Terminator system terminally corrupted. Acquired 22 matter. Destroyed Com. Wheel. Destroyed Hpw. Tractor Beam. Com. Wheel fried. R-10 Processor destroyed. Acquired 155 matter. Acquired Imp. Ion Engine. K-01 Serf destroyed. Triggered Shock Trap. The floor emits a surge of raw power. Acquired 30 matter. P-80 Master suffers critical hit (Blast). Adv. Targeting Computer destroyed. P-80 Master destroyed. System corrupted: Matter fused (-7). Acquired ECM Suite. W-44 Eye knocked back. Imp. Phase Shifter destroyed. Com. HERF Cannon destroyed. Map ----- +----------------------------------------------------+ | #???????????????????# #???????????????? | | #???????????????????# #???????????????? | | #???????????????????# #???????????????? | | #???????????????????# #???????????????? | | #???????????????????# #????? ????????? | | #????????###############""#/########## ??????? | | #????????#] = % =*%!= ??????? | | ###??????# = |[% ??????? | | " #??????# ^ ! ??????? | | "####????# ??????? | | "##""#####= ^ ??????? | | ! ^ ??????? | | ########## ^ g ??????? | | ?????????##################g##############???????? | | ?????????????????# #??????????????????? | | ?????????????????# g #??????????????????? | | ?????????????????# ""g #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????o???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 61 Energy Capacity 1290 Matter Stores 468 Matter Capacity 550 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Point Defense System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Wheel | 40% | -8/Materials Humpback | 50% | -5/Factory Wheel | 45% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Rocket Launcher | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Collateral Damage For Science! Hornet's Nest Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed InsulationModifiedMatterbank Manual? 0 Play Time 02:31:18 Cumulative 179.2 hours Start 2025.11.13 @ 18:05:28 End 2025.11.14 @ 17:23:58 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 144 Rogue 0 Adventurer 144 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96a33cb3-d025-40e3-b9e3-bcfd81b6e8bb