Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 15:06:32 Player: Johge Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (3553) 3553 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 9488 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 243/600 Energy 127/300 System Corruption 9% Temperature Critical (704) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Improved Matter Compressor Advanced Visual Processing Unit Targeting Computer ECM Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Variable Charge Gun Phase Cannon Heavy Flak Cannon > --- INVENTORY (20) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Targeting Computer Tesla Rifle Heavy Shock Bomb Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Matter Compressor Advanced Visual Processing Unit Targeting Computer ECM Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Tesla Rifle Light Assault Rifle Enhanced Coil Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Coolant Injector Targeting Computer Variable Charge Gun Heavy Shock Bomb Launcher Mini Grenade Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . 1 . . . 1 Utility 5 | . . 1 . . . 1 1 1 . . 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 91 | 6 3 5 . 1 5 12 3 2 10 15 29 Power 17 | 1 . 1 . . . 3 . . 2 4 6 Engine 12 | 1 . 1 . . . 3 . . . 3 4 Core 5 | . . . . . . . . . 2 1 2 Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 . 1 . . 3 3 2 . 4 3 8 Treads 11 | 2 . 1 . . 3 1 2 . 2 . . Leg 12 | . . . . . . 2 . . 2 3 5 Wheel 1 | . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 23 | 1 2 2 . 1 1 3 1 1 1 4 6 Device 10 | . . 1 . 1 1 1 1 1 . 2 2 Storage 3 | 1 . 1 . . . . . . . . 1 Processor 4 | . 1 . . . . . . . 1 2 . Hackware 3 | . 1 . . . . 1 . . . . 1 Protection 3 | . . . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 1 1 . . 1 3 . 1 3 4 9 Energy Gun 7 | 1 1 . . . . . . 1 . 2 2 Energy Cannon 3 | . . 1 . . . 1 . . . . 1 Ballistic Gun 12 | 1 . . . . 1 1 . . 2 2 5 Ballistic Cannon 2 | . . . . . . 1 . . . . 1 Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . 2 Parts Lost 68 | . 2 . . . 4 10 . . 9 14 29 Power 14 | . . . . . . 2 . . 3 2 7 Propulsion 22 | . . . . . 3 4 . . 4 5 6 Utility 12 | . 1 . . . 1 2 . . . 5 3 Weapon 20 | . 1 . . . . 2 . . 2 2 13 Highest Loss Streak 10 | . 1 . . . 2 9 . . 6 9 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 4 8 11 11 12 9 11 13 15 16 12 Power 2 | . 1 2 3 3 3 2 2 2 1 2 1 Propulsion . | . . 1 2 2 1 . . . . . . Utility 3 | . 1 2 3 3 4 4 4 5 5 5 4 Weapon 4 | . . 2 3 3 3 2 5 6 8 8 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . . . . . . . . 1 . 9 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 3 Utility 3 | . . . . . . . . . . . 3 Weapon 4 | . . . . . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 99 100 100 99 87 83 89 86 81 61 Engine 9 | . 14 11 11 11 11 17 15 13 4 9 4 Core 1 | . . . . . . . . . 3 2 4 Treads 15 | . 28 33 33 33 32 9 6 13 8 7 . Leg 5 | . . . . . . 9 15 13 9 9 7 Device 7 | . . 10 11 11 11 9 7 13 13 8 2 Storage 9 | . 14 11 11 11 11 9 7 6 6 6 7 Processor 10 | . 2 11 11 11 11 9 7 6 12 15 11 Hackware 2 | . 7 . . . . 3 7 6 6 1 1 Energy Gun 4 | . 14 . . . . . . 3 3 7 6 Energy Cannon 4 | . . 10 11 11 11 9 7 6 1 . . Ballistic Gun 8 | . 14 11 11 11 11 7 . . 4 10 5 Peak Build Rating 69 | 6 9 14 14 16 18 24 26 30 49 52 69 Average Rating 26 | 5 8 13 14 15 17 18 22 29 38 43 39 On Entrance 19 | . 6 9 14 14 16 18 20 26 30 49 37 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 13 14 56 56 56 58 71 59 64 68 77 82 Greatest Support 98 | 40 40 60 60 60 60 60 42 42 56 56 98 Greatest Overweight (x) 21 | . . . . . 1 17 2 1 20 21 21 Average Overweight (x) 1 | . . . . . . 2 1 1 2 2 4 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 20 20 20 20 20 20 Most Carried 19 | 5 8 11 11 11 15 12 15 14 19 18 17 Average Carried 11 | 1 4 8 11 11 12 9 11 13 15 16 12 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Final Carried 17 | 1 7 11 11 11 13 10 15 13 17 16 13 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Mutant 20% | Scavenger-Gunner 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Matter Collected 2288 | 274 81 62 . 1 205 166 50 . 202 456 791 Remotely . | . . . . . . . . . . . . Salvage Created 4007 | 120 390 217 . . 614 370 130 . 541 456 1169 Parts 225 | 8 26 16 . . 31 16 7 . 18 28 75 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . Recyclers Shooed 8 | 1 1 1 . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Combat Hostiles Destroyed 70 | . 6 3 . . 14 8 1 . 9 12 17 Melee 1 | . . . . . . . . . . 1 . Guns 41 | . 6 . . . 5 2 . . 4 11 13 Cannons 26 | . . 3 . . 9 6 1 . 4 . 3 AOE 2 | . . . . . . . . . 1 . 1 Classes Destroyed 16 | 3 4 1 . . 2 1 1 . 3 . 1 Worker 5 | 1 . 2 . . . . . . . . 2 Builder 4 | . . . . . . . . . . . 4 Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 2 | . 1 . . . . 1 . . . . . Recycler 3 | 1 . . . . . . 1 . . . 1 Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 7 | . 3 2 . . . 1 . . . . 1 Swarmer 19 | . . . . . 4 4 . . . 7 4 Grunt 29 | . 6 2 . . 8 3 . . 3 3 4 Brawler 2 | . . 1 . . 1 . . . . . . Sentry 3 | . . . . . . . 1 . . 1 1 Specialist 6 | . . . . . . . . . 4 . 2 Hunter 4 | . . . . . 1 1 . . . . 2 Programmer 6 | . . . . . . . . . 1 1 4 Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | 2 2 2 . . 4 5 1 . 3 4 6 Combat Bots Only 4 | . 2 2 . . 4 4 1 . 3 4 4 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 . 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Hostile Shots Fired 824 | . 50 6 . . 102 112 42 . 104 158 250 Missed 244 | . 16 . . . 31 32 19 . 29 46 71 Hits 580 | . 34 6 . . 71 80 23 . 75 112 179 Projectile 580 | . 34 6 . . 71 80 23 . 75 112 179 Critical Strikes 12 | . 1 . . . . 2 . . 1 2 6 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 11 | . . . . . . . . . 11 . . Damage Taken 9343 | . 439 64 . . 1054 981 124 . 1376 1717 3588 Core 2192 | . 71 . . . 296 187 22 . 327 283 1006 Absorbed by Shields 10 | . . . . . . . . . . 10 . Redirected to Shielding 104 | . . . . . . . . . . . 104 Regen/Repaired (Parts) 39 | . . . . . . 39 . . . . . Core Remaining (%) 64 | 100 71 . . . 26 66 96 . . 28 . Volleys Fired 348 | 14 56 12 1 . 46 52 6 . 33 37 91 Largest 3 | 2 2 2 2 . 2 2 2 . 3 3 3 Hottest 204 | 70 85 88 88 . 91 136 105 . 168 187 204 Shots Fired 700 | 28 108 24 2 . 92 91 12 . 65 88 190 Gun 526 | 28 108 12 1 . 46 32 . . 34 88 177 Cannon 171 | . . 12 1 . 46 59 12 . 28 . 13 Launcher 3 | . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . Kinetic 393 | 14 56 12 1 . 46 32 6 . 39 46 141 Thermal 282 | 14 52 12 1 . 46 59 6 . 23 37 32 Explosive 3 | . . . . . . . . . 3 . . Electromagnetic 22 | . . . . . . . . . . 5 17 Robot Hit Streak 19 | 6 13 7 . . 11 7 6 . 19 8 9 Robot Miss Streak 6 | 3 4 1 2 . 3 6 2 . 3 3 5 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 4 | . . . . . . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 Shots Hit Robots 441 | 18 68 16 . . 57 49 8 . 47 55 123 Core Hits 203 | 6 24 10 . . 25 17 4 . 25 25 67 Critical Kills 8 | . . . . . 1 . . . 1 1 5 Critical Parts Destroyed 9 | . . . . . . . . . 3 . 6 Critical Strikes 23 | 2 3 . . . 1 . . . 5 1 11 Burn 6 | 2 3 . . . . . . . 1 . . Destroy 17 | . . . . . 1 . . . 4 1 11 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7874 | 187 714 285 . . 1049 922 173 . 1112 849 2583 Guns 4876 | 187 714 70 . . 413 227 . . 374 835 2056 Cannons 2482 | . . 184 . . 636 695 173 . 434 . 360 Explosions 471 | . . . . . . . . . 304 . 167 Melee . | . . . . . . . . . . . . Ramming 45 | . . 31 . . . . . . . 14 . Kinetic 3660 | 63 307 70 . . 413 227 90 . 457 300 1733 Thermal 3430 | 124 407 184 . . 636 695 83 . 351 485 465 Explosive 304 | . . . . . . . . . 304 . . Electromagnetic 435 | . . . . . . . . . . 50 385 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 4 5 9 Average Corruption 4 | . . . . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . . . . . . . 8 24 20 Message Errors 12 | . . . . . . . . . 2 5 5 Matter Fused 13 | . . . . . . . . . 1 8 4 Heat Flow Errors 7 | . . . . . . . . . . 6 1 Energy Discharges 10 | . . . . . . . . . 2 3 5 Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . . . . 3 1 1 Data Loss (major) 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 7 | . . . . . . 7 . . . . . Projectiles 7 | . . . . . . 7 . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . 4 1 12 Impact 1 | . . . . . . . . . . 1 . Kinetic 16 | . . . . . . . . . 4 . 12 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . 22 Shots 1 | . . . . . . . . . . . 1 Rammed 10 | . . 3 . . . . . . . 7 . Targets Rammed 12 | . . 3 . . . . . . . 8 1 Kicked 1 | . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . 1 . Highest Temperature 1301 | 70 348 44 30 . 64 456 . . 1301 225 766 Average Temperature 130 | 27 89 18 15 . 22 125 . . 407 85 192 Received Heat Transfer 1899 | . 255 36 . . 441 333 . . 126 438 270 Effects 52 | . . . . . . 8 . . 24 . 20 Shutdowns 11 | . . . . . . 4 . . 4 . 3 Energy Bleed 3 | . . . . . . . . . 1 . 2 Interference 7 | . . . . . . . . . 5 . 2 Matter Decay 3 | . . . . . . . . . 1 . 2 Short Circuit 5 | . . . . . . 1 . . 2 . 2 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 16 | . . . . . . 3 . . 9 . 4 Damage (core) 4 | . . . . . . . . . 2 . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . 1 . . . 4 2 . . 2 2 . Heat Transferred 7363 | 518 1406 333 . . 1147 1258 148 . 814 999 740 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Maximum Alert Level 1 | . . . . . . . . . . 1 1 Low Security (%) 91 | 100 100 100 100 . 100 100 100 100 100 54 99 Level 1 8 | . . . . . . . . . . 45 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Peak Influence 265 | 5 75 55 . . 82 70 30 . 134 265 215 Initial 138 | . . . . . . 28 . . . 100 138 Average 56 | . 16 16 . . 25 13 3 . 70 186 35 Influence Increases 2104 | 15 231 94 . . 345 227 35 . 224 305 628 Destroy 0b10 Robot/C 1400 | . 120 60 . . 280 160 20 . 180 240 340 Destroy 0b10 Robot/NC 130 | 15 25 20 . . . 15 5 . 5 . 45 Destroy Leader 268 | . 48 14 . . 50 34 10 . 30 . 82 Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . Successful Hack 34 | . 23 . . . . 7 . . . . 4 Disable Machine 75 | . . . . . . . . . . . 75 Anti-Garrison Action 50 | . . . . . . . . . . 50 . Destroy Structure 62 | . . . . . . 1 . . 9 . 52 Lose Combat Pursuer 75 | . 15 . . . 15 . . . . 15 30 Influence Decreases 1889 | 15 231 94 . . 271 301 35 . 90 174 678 Entered New Map 207 | . . . . . . 46 . . . 34 127 Time Decay 1130 | 15 211 94 . . 241 165 35 . . . 369 Lost Part 552 | . 20 . . . 30 90 . . 90 140 182 Squads Dispatched 12 | . 2 . . . . 2 . . 2 . 6 Investigation 1 | . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . . . 3 Reinforcement 8 | . 2 . . . . 1 . . 2 . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Distress Signals 4 | . 1 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . 17 5 1 . 15 12 1 . 9 13 23 Peak Tracking Total 5 | . 4 3 2 . 3 5 1 . 3 4 5 Tactical Retreats 5 | . 1 . . . 1 . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Traps Triggered 5 | . . . . . . . . . 1 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Machines Disabled 6 | . . . . . . . . . . 1 5 Max in Single Turn 4 | . . . . . . . . . . 1 4 Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Machines Accessed 16 | . 3 1 . 4 . 5 . 1 . . 2 Terminals 9 | . 3 1 . . . 3 . 1 . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 85 | . 12 2 . 49 . 18 . 2 . . 2 Successful 69 | . 7 1 . 49 . 9 . 1 . . 2 Failed 16 | . 5 1 . . . 9 . 1 . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 28 | . 12 2 . . . 11 . 2 . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 7 | . . . . . . 7 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 65 | . 7 1 . 49 . 6 . 1 . . 1 Record 49 | . . . . 49 . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 4 | . 2 1 . . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . Zone Layout 4 | . 2 . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 3 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 1 . . . 4 . 1 . . 1 Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Hackware Fried 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 38 | . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . 9 . Machine Destruction 5 | . . . . . . . . . . 5 . Programmers 4 | . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 20 | . . . . . . . . . . 10 10 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Active Infowar (turns) 6347 | . 155 295 134 970 665 597 265 7 390 1130 1739 Optics 6322 | . 155 295 134 970 665 597 265 7 378 1130 1726 ECM 931 | . . . . . . . . 7 390 249 285 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Turns Passed 7114 | 143 775 295 134 970 665 597 265 7 391 1134 1738 Spaces Moved 2722 | 66 366 153 83 606 317 143 96 3 91 311 487 Core 77 | 12 . . . . . 3 . . 7 12 43 Treads 1932 | 54 366 153 83 606 317 29 40 3 71 210 . Legs 579 | . . . . . . 111 56 . 13 89 310 Wheels 108 | . . . . . . . . . . . 108 Hover 9 | . . . . . . . . . . . 9 Flight 17 | . . . . . . . . . . . 17 Fastest Speed 50 | 50 160 160 160 160 160 240 232 232 190 160 120 Average Speed 212 | 140 160 160 160 160 161 276 248 232 301 298 288 Slowest Speed 1100 | 160 160 160 160 160 240 900 260 232 1050 1100 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 6 47 21 38 94 70 17 3 . 83 31 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 34 | . . . . . . . . . 9 . 25 Melee . | . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . . 25 AOE 9 | . . . . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac Total 3411 | 92 458 179 83 606 377 254 111 4 151 431 665 Wait 119 | . 26 . . . . 38 . . 3 40 12 Move 2711 | 65 365 152 82 605 316 142 95 2 90 310 487 Hop . | . . . . . . . . . . . . Pick Up 102 | 7 8 6 . . 7 9 7 . 14 10 34 Fast Attach 1 | . 1 . . . . . . . . . . Attach 84 | 6 2 3 . . 4 12 2 2 9 11 33 Detach 1 | . . 1 . . . . . . . . . Swap 20 | . . 2 . 1 3 1 1 . 1 8 3 Drop 6 | . . . . . 1 . . . 1 . 4 Fire 348 | 14 56 12 1 . 46 52 6 . 33 37 91 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 11 | . . 3 . . . . . . . 8 . Escape Stasis 7 | . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 9) 634 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Identified exit to Mines 716 | -10/Materials | Hacking Suite fried by hacking feedback 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Met 8R-AWN 1137 | -9/Materials | Discovered new exit (range 13) 1214 | -9/Materials | Entered Mines 1217 | -9/Mines | Followed 8R-AWN into the Mines 1325 | -9/Mines | Assembled infested the area 1330 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1342 | -9/Mines | Discovered new exit (range 5) 1348 | -9/Mines | Entered Exiles 1374 | -9/Exiles | Discovered new exit (range 15) 1419 | -9/Exiles | Welcomed by 8R-AWN 1446 | -9/Exiles | Met EX-HEX 1502 | -9/Exiles | Met EX-DEC 1552 | -9/Exiles | Learned location of Zion (-6) 1641 | -9/Exiles | Discovered new exit (range 17) 1775 | -9/Exiles | Visited The Gauntlet 2051 | -9/Exiles | Met EX-BIN 2139 | -9/Exiles | Build established: Scavenger-Mutant 2318 | -9/Exiles | Entered Mines 2638 | -8/Mines | Core integrity fell below 50% 2955 | -8/Mines | Discovered new exit (range 5) 2983 | -8/Mines | Entered Materials 2983 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3038 | -8/Materials | Repaired Imp. Heat Sink 3252 | -8/Materials | Lost 9 parts (2p3n2u2w) 3461 | -8/Materials | Discovered new exit (range 14) 3580 | -8/Materials | Entered Factory 3580 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3606 | -7/Factory | Discovered new exit (range 18) 3845 | -7/Factory | Entered another Factory area 3845 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3852 | -6/Factory | Identified exit to DSF 3852 | -6/Factory | Entered DSF 3911 | -6/DSF | Additional patrols routed to DSF 4033 | -6/DSF | Lost 6 parts (2p3n1w) 4069 | -6/DSF | Sterilization system engaged 4087 | -6/DSF | Lost 3 parts (1p1n1w) 4089 | -6/DSF | Ambient heat levels rising (+10) 4104 | -6/DSF | Ambient heat levels rising (+10) 4119 | -6/DSF | Ambient heat levels rising (+10) 4134 | -6/DSF | Ambient heat levels rising (+10) 4149 | -6/DSF | Ambient heat levels rising (+10) 4164 | -6/DSF | Ambient heat levels rising (+10) 4179 | -6/DSF | Ambient heat levels rising (+10) 4194 | -6/DSF | Ambient heat levels rising (+10) 4198 | -6/DSF | Discovered new exit (range 15) 4209 | -6/DSF | Ambient heat levels rising (+10) 4224 | -6/DSF | Ambient heat levels rising (+10) 4239 | -6/DSF | Ambient heat levels rising (+10) 4243 | -6/DSF | Entered Garrison 4308 | -6/Garrison | Build established: Scavenger-Skirmisher 4485 | -6/Garrison | Triggered checkpoint 4554 | -6/Garrison | Garrison Relay disabled 4697 | -6/Garrison | Triggered checkpoint 4817 | -6/Garrison | Build established: Scavenger-Gunner 4847 | -6/Garrison | Triggered checkpoint 4873 | -6/Garrison | Core integrity fell below 50% 4939 | -6/Garrison | Lost 9 parts (2p4n1u2w) 5127 | -6/Garrison | Triggered checkpoint 5293 | -6/Garrison | Spotted B-86 Titan 5333 | -6/Garrison | Discovered new exit (range 10) 5377 | -6/Garrison | Entered Factory 5377 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5909 | -5/Factory | Lost 10 parts (2p2n2u4w) 6266 | -5/Factory | Build established: Mutant 6360 | -5/Factory | Core integrity fell below 50% 6400 | -5/Factory | Lost 6 parts (1p1n4w) 6888 | -5/Factory | Lost 3 parts (2p1w) 6980 | -5/Factory | Build established: Scavenger-Gunner 7110 | -5/Factory | Core integrity fell below 20% 7116 | -5/Factory | Core destroyed Last Messages --------------- G-50 Soldier knocked back. Flexi-carbon Leg destroyed. Critical hit (Burn: +37). Overheating: Energy bleed (-49). K-01 Serf collects debris. Overheating: Core damaged (-180). G-50 Soldier knocked back. Variable Charge Gun broken. Overheating: Short circuit. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3J. R-10 Processor knocked back. G-50 Soldier destroyed. R-10 Processor knocked back. Power failure, Angular Momentum Engine shutdown. System corrupted: Component data lost. Overheating: Energy bleed (-31). K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. Overheating: Core damaged (-180). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#A #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##############?????????? | | ??????????????????????# R # #?????????? | | ??????????????????????# # #?????????? | | ??????????????????????# # #?????????? | | ??????????????????????# # #?????????? | | ??????????????????????# %# #?????????? | | ??????????????????????#R # #?????????? | | ??????????????????????# + =! #?????????? | | ??????????????????????# R@#*=! #?????????? | | ?????????##############A # ! #?????????? | | ?????????# #%% #=[ #?????????? | | ?????????# ;! #[[ #?????????? | | ?????????# + =!# * #?????????? | | ?????????# ; [%##############?????????? | | ?????????# ; [!#??????????????????????? | | ?????????# ;R #??????????????????????? | | ?????????# ; #??????????????????????? | | ?????????# ; #??????????????????????? | | ?????????# #k #??????????????????????? | | ?????????# # !#??????????????????????? | | ?????????# # =%##?????????????????????? | | ?????????# # T#?????????????????????? | | #####??################ #?????????????????????? | | #??# #??????# ##?????????????????????? | | #??# """ #??????# #??????????????????????? | | #??# """ #??????# #??????????????????????? | | #??# """ #??????# #??????????????????????? | | "" #??# #??????# #??????????????????????? | | # ##+##+########### #??????????????????????? | | ##### ###????????????????????? | | ##### #????????????????????? | | #????????????????????? | | ######## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 28 Energy Capacity 480 Matter Stores 387 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 2% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ArchitectCombatBasin Manual? 0 Play Time 00:56:30 Cumulative 35.0 hours Start 2025.07.13 @ 14:11:05 End 2025.07.13 @ 15:06:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bccb7650-fe97-4563-8467-51474c535357