Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 21:30:35 Player: keygenpie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (122) 610 Value Destroyed (2968) 2968 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 6296 Bonus ------- High Alert Combat Kills 338 Cogmind --------- Core Integrity 68/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Armor Integrity Analyzer > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (10) --- Weight Redist. System Advanced Terrain Scan Processor Armor Integrity Analyzer Microactuators Microactuators Transmission Jammer Corruption Screen Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Armor Integrity Analyzer Microactuators Microactuators > --- WEAPON ----------- Shock Bomb Launcher Impact Mace Impact Mace > --- INVENTORY -------- Light Ion Engine Weight Redist. System Armor Integrity Analyzer Microactuators Microactuators Transmission Jammer Corruption Screen Improved Field Recycling Unit Impact Mace [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 88 | 6 2 26 40 14 Power 18 | 1 . 5 9 3 Engine 17 | 1 . 5 8 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 25 | 2 2 9 10 2 Treads 3 | . . 3 . . Leg 20 | . 2 6 10 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 . 3 9 5 Device 6 | . . 3 1 2 Storage 3 | 1 . . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 8 | . . . 6 2 Artifact . | . . . . . Weapon 27 | 2 . 9 12 4 Energy Gun 2 | . . . 2 . Energy Cannon 4 | . . . 4 . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon 9 | . . 6 3 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 5 | . . . 3 2 Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 26 | . . . 10 16 Power 8 | . . . 4 4 Propulsion 8 | . . . 3 5 Utility 4 | . . . 1 3 Weapon 6 | . . . 2 4 Highest Loss Streak 13 | . . . 5 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 89 98 92 91 Engine 12 | . 14 10 14 12 Treads 4 | . . 1 6 . Leg 22 | . 9 30 19 27 Wheel 1 | . 18 . . . Device 4 | . . 10 2 6 Storage 9 | . 14 11 9 7 Processor 3 | . . . 4 7 Protection 6 | . 4 . 9 7 Energy Cannon 3 | . . . 6 1 Ballistic Gun 2 | . 28 2 . . Ballistic Cannon 9 | . . 21 7 . Impact Weapon 5 | . . . 7 12 Slashing Weapon 3 | . . 8 1 . Naked Turns . | . . . . . Heaviest Build 52 | 14 15 25 48 52 Greatest Support 77 | 32 32 66 66 77 Greatest Overweight (x) 10 | 1 . 1 4 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 10 | 6 8 8 8 10 Average Carried 7 | 2 7 7 6 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 6 8 7 8 7 Class Distribution -------------------- 82% | Mutant 9% | Gladiator 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2317 | 132 232 978 789 186 Remotely . | . . . . . Salvage Created 3922 | . 127 989 2050 756 Parts 164 | . 15 73 57 19 Haulers Intercepted 7 | . . 3 4 . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 3 25 30 8 Melee 16 | . . 3 11 2 Guns 4 | . 3 1 . . Cannons 33 | . . 21 11 1 Classes Destroyed 15 | . 3 7 4 1 Worker 19 | . 3 5 8 3 Builder 9 | . . 2 5 2 Tunneler 4 | . 1 2 1 . Hauler 7 | . . 3 4 . Recycler 6 | . . . 3 3 Mechanic 3 | . . 1 2 . Operator 1 | . . . 1 . Watcher 7 | . . 2 4 1 Swarmer 14 | . 3 5 3 3 Grunt 28 | . . 13 14 1 Brawler 3 | . . . 3 . Duelist 2 | . . 1 1 . Sentry 15 | . . 6 7 2 Specialist 1 | . . . . 1 Hunter 3 | . . . 2 1 Best Kill Streak 7 | . 4 7 6 4 Combat Bots Only 6 | . 3 6 4 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 663 | . 6 140 256 261 Missed 213 | . 3 39 80 91 Damage Taken 6767 | . 25 1178 2795 2769 Core 1351 | . 10 241 468 632 Absorbed by Shields . | . . . . . Redirected to Shielding 105 | . . . 105 . Ignored by Resistances 166 | . . . 90 76 Regen/Repaired (Parts) 94 | . . 16 78 . Core Remaining (%) 62 | 100 96 39 14 . Volleys Fired 189 | . 14 94 62 19 Largest 3 | . 2 3 2 2 Hottest 138 | . 40 108 121 138 Shots Fired 385 | . 28 221 116 20 Gun 76 | . 28 34 9 5 Cannon 297 | . . 187 107 3 Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 329 | . 28 221 75 5 Thermal 41 | . . . 41 . Explosive . | . . . . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 11 | . 4 11 11 4 Robot Miss Streak 10 | . 4 9 10 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 321 | . 13 128 144 36 Core Hits 113 | . 7 44 56 6 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed 25 | . . . 16 9 Critical Strikes 37 | . . 5 22 10 Destroy 1 | . . 1 . . Blast 5 | . . 3 2 . Smash 30 | . . . 20 10 Sever 1 | . . 1 . . Melee Attacks 145 | . . 24 84 37 Impact 114 | . . . 77 37 Slashing 31 | . . 24 7 . Piercing . | . . . . . Sneak Attacks 43 | . . 13 23 7 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 11437 | . 188 3304 5976 1969 Guns 485 | . 188 140 72 85 Cannons 3608 | . . 2229 1330 49 Explosions 318 | . . . . 318 Melee 7023 | . . 932 4574 1517 Ramming 3 | . . 3 . . Kinetic 3658 | . 188 2369 1016 85 Thermal 386 | . . . 386 . Explosive . | . . . . . Electromagnetic 367 | . . . . 367 Impact 6019 | . . . 4502 1517 Slashing 1004 | . . 932 72 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 3082 | . . 144 2057 881 Projectiles 66 | . . 35 6 25 Explosions . | . . . . . Melee 3016 | . . 109 2051 856 Knockbacks 55 | . . 19 26 10 Impact 20 | . . . 11 9 Kinetic 30 | . . 17 13 . Secondary 5 | . . 2 2 1 Self-Inflicted Damage 88 | . . . . 88 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 388 | . . 46 388 78 Average Temperature 100 | . . 12 128 18 Received Heat Transfer 2049 | . . 399 1233 417 Effects 8 | . . . 8 . Shutdowns 3 | . . . 3 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 46 | . . . 35 11 Impact Corruptions 91 | . . . 64 27 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 851 | . . . 851 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 764 | . 97 544 764 525 Initial 347 | . . 40 201 347 Average 342 | . 40 372 352 418 Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 20 | 100 100 8 20 . Level 1 38 | . . 38 45 36 Level 2 40 | . . 53 33 63 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 3 5 4 Investigation 4 | . . 2 2 . Extermination . | . . . . . Reinforcement 7 | . . 1 2 4 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . 3 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 3 39 55 17 Peak Tracking Total 6 | . 2 6 4 5 Tactical Retreats 9 | . . 2 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 7 2 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 3 9 9 . Terminals 11 | . 1 5 5 . Fabricators . | . . . . . Repair Stations 4 | . 1 1 2 . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 65 | . 7 35 23 . Successful 36 | . 5 21 10 . Failed 29 | . 2 14 13 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 2 17 13 . Fabricators . | . . . . . Repair Stations 9 | . 1 3 5 . Recycling Units 13 | . 4 9 . . Scanalyzers 10 | . . 6 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 11 | . . 8 3 . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . . 2 1 . Dispatch Records 1 | . . 1 . . Reinforcement Status 2 | . . 1 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 1 2 3 . Scan Component 3 | . . 1 2 . Repair 2 | . . 1 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 11 | . 4 7 . . Recycle Component 1 | . 1 . . . Process 3 | . 1 2 . . Report Inventory 3 | . 1 2 . . Retrieve Matter 3 | . 1 2 . . Retrieve Components 1 | . . 1 . . Scanalyzer 7 | . . 4 3 . Insert Component 3 | . . 2 1 . Analyze 4 | . . 2 2 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 2 8 8 . Full Trace Events 6 | . . 4 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 70 | . . 38 32 . Parts Recycled 1 | . 1 . . . Recycled Matter 247 | . 75 172 . . Retrieved Matter 247 | . 75 172 . . Retrieved Components 6 | . . 6 . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5467 | 64 369 1466 2788 780 Spaces Moved 3062 | 51 297 803 1454 457 Core 13 | 10 . . . 3 Treads 281 | . . 43 238 . Legs 2532 | . 102 760 1216 454 Wheels 236 | 41 195 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 130 Average Speed 135 | 92 106 122 149 133 Slowest Speed 550 | 100 120 190 400 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 31 61 79 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . 28 4 6 Melee . | . . . . . Projectile 32 | . . 28 4 . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3833 | 68 321 1057 1814 573 Wait 154 | . . 48 91 15 Move 3058 | 50 296 802 1453 457 Hop . | . . . . . Pick Up 122 | 12 6 34 48 22 Fast Attach . | . . . . . Attach 43 | 6 . 9 17 11 Detach 1 | . . . 1 . Swap 45 | . 2 17 23 3 Drop 80 | . 3 28 35 14 Fire 189 | . 14 94 62 19 Melee 140 | . . 24 84 32 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 3) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1188 | -9/Materials | Core integrity fell below 50% 1364 | -9/Materials | Repaired Imp. Heat Sink 1795 | -9/Materials | Discovered new exit (range 10) 1900 | -9/Materials | Entered another Materials area 1900 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3900 | -8/Materials | First assault squad dispatched 3982 | -8/Materials | Core integrity fell below 50% 4028 | -8/Materials | Lost 3 parts (2p1u) 4084 | -8/Materials | Lost 5 parts (1p2n2w) 4208 | -8/Materials | Repaired Imp. Aluminum Leg 4589 | -8/Materials | Discovered new exit (range 16) 4669 | -8/Materials | Core integrity fell below 20% 4688 | -8/Materials | Entered Factory 4688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4779 | -7/Factory | Discovered new exit (range 7) 5234 | -7/Factory | Build established: Gladiator 5433 | -7/Factory | Core integrity fell below 50% 5458 | -7/Factory | Core integrity fell below 20% 5468 | -7/Factory | Self-destructed Last Messages --------------- 05443_ Acquired Aluminum Leg. 05444_ Penetrated by Slug. 05444_ Impact Mace destroyed. 05444_ Hpw. Shotgun destroyed. 05444_ Knocked back. 05445_ K-01 Serf collects debris. 05446_ R-06 Scavenger collects Aluminum Leg. 05448_ K-01 Serf collects debris. 05451_ Lgt. Ion Engine destroyed. 05451_ R-06 Scavenger collects Lgt. Nuclear Core. 05456_ Slug penetrates Assembly Bed. 05457_ K-01 Serf collects debris. 05460_ X-57 Shotgunner misfires. 05461_ Acquired 15 matter. 05461_ K-01 Serf collects debris. 05462_ Microactuators destroyed. 05465_ K-01 Serf collects debris. 05466_ Aluminum Leg destroyed. 05468_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????? | | ??????????????????????????????????????#########??# | | ??????????????????????????????????????# #??# | | ??????????????????????????????????????# !!! #??# | | ??????????????????????????????????????# !! #??? | | ??????????????????????????????????????#= !! #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# """ #??? | | ??????????????????????????????????????# """"" #??? | | ??????????????????????# ??????????????# """"" #??? | | ??????????????????????# ?????????????# #### | | ??????????????????????? ???????????######+## | | ???????????????????#+####+############??# | | ???????????????????# %= #??# | | ???????????????????# """"" """""" #??# | | ???????????????????# """"" """""" #??# """ | | ???????????????????# % """""k!""""" #??# """ | | ???????????????????# %% x" H%"""""" #### """ | | ???????????????????# % @ g %/u | | ???????????????????# ! g % #### """ | | ???????????????????###################??# %% | | ?????????????????????????????? ????????# % | | ?????????????????????????????? ???????# | | ?????????????????????????????? ##?##### | | ?????????????????????????????? # + | | ??????????????????????????????"" # """" #### | | ??????????????????????????????"" # """" #??#] | | ??????????????????????????????"" # """"%#??# | | ???????????????????????????????? # """" ####% | | ???????????????????????????????? # """" # | | ?????????????????????????????????# """" /[%= | | ?????????????????????????????????# # = | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## == | | ?????????????????????????????????# !## == | | ?????????????????????????????????# ## =! | | ?????????????????????????????????# ## | | ?????????????????????????????????######### ! | | ???????????????????????????????????# | | ???????????????????????????????????# """#+ | | ???????????????????????????????????# # | | ???????????????????????????????????# ###### | | ???????????????????????????????????# ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticGyrokineticPlatform Manual? 0 Play Time 00:50:53 Cumulative 14.8 hours Start 2024.07.11 @ 19:34:02 End 2024.07.12 @ 21:30:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e8fe00f-3a07-46c1-ba99-96ba2f893c7c