Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 12:06:28 Player: Sukhoy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1660) 1660 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4076 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 4/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Heat Sink Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Heat Sink Flak Cannon Advanced Assault Cannon EMP Blaster Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 87 | 8 18 24 5 26 6 Power 14 | 1 3 7 1 2 . Engine 13 | 1 3 7 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 25 | 4 7 9 1 1 3 Treads 1 | . . . . 1 . Leg 5 | 2 . . . . 3 Wheel 12 | 2 4 5 1 . . Hover 7 | . 3 4 . . . Flight . | . . . . . . Utility 10 | 1 2 2 1 4 . Device 5 | . 1 2 . 2 . Storage 3 | 1 . . 1 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 38 | 2 6 6 2 19 3 Energy Gun 9 | 1 2 2 . 2 2 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 7 | 1 3 2 1 . . Ballistic Cannon 11 | . . . . 10 1 Launcher 9 | . . 1 1 7 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 32 | . . 13 . 15 4 Power 6 | . . 3 . 3 . Propulsion 9 | . . 5 . 4 . Utility 5 | . . 2 . 2 1 Weapon 12 | . . 3 . 6 3 Highest Loss Streak 10 | . . 5 . 10 3 Average Slot Usage (%) 85 | . 98 92 88 76 36 Engine 13 | . 14 19 22 8 . Wheel 19 | . 26 16 22 22 . Hover 5 | . . 13 . . . Device 9 | . 11 9 11 8 4 Storage 11 | . 14 11 11 9 9 Protection 2 | . . . . 8 . Energy Gun 5 | . 10 5 11 . 8 Energy Cannon 1 | . 3 2 . . . Ballistic Gun 9 | . 14 13 9 . . Ballistic Cannon 4 | . . . . 14 4 Naked Turns . | . . . . . . Heaviest Build 49 | 13 16 21 17 49 24 Greatest Support 45 | 20 20 30 42 45 45 Greatest Overweight (x) 7 | . 1 2 . 7 7 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 10 | 6 6 6 6 10 10 Average Capacity 6 | 5 6 6 6 7 10 Most Carried 9 | 4 6 6 5 9 6 Average Carried 5 | 2 5 4 4 5 3 Final Capacity 10 | 6 6 6 6 10 10 Final Carried 6 | 4 6 5 4 5 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1445 | 235 323 341 75 383 88 Remotely . | . . . . . . Salvage Created 2004 | . 417 654 104 668 161 Parts 142 | . 34 44 7 41 16 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 49 | . 11 12 4 15 7 Guns 20 | . 9 6 . . 5 Cannons 13 | . 1 4 . 6 2 AOE 16 | . 1 2 4 9 . Classes Destroyed 10 | . 6 2 . 2 . Worker 3 | . 1 2 . . . Builder 7 | . 1 2 . 4 . Hauler 1 | . . . . 1 . Recycler 4 | . . 3 1 . . Operator 2 | . 1 1 . . . Watcher 3 | . 2 1 . . . Swarmer 19 | . 6 4 4 . 5 Grunt 22 | . 5 6 . 10 1 Duelist 1 | . . . . 1 . Sentry 7 | . . 2 . 4 1 Best Kill Streak 6 | . 4 6 5 6 4 Combat Bots Only 6 | . 4 5 4 6 4 Max Kills in Single Turn 3 | . 3 2 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . 1 1 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3645 | . 311 851 16 1702 765 Core 839 | . 99 178 . 259 303 Absorbed by Shields 96 | . 92 4 . . . Core Remaining (%) 71 | 100 60 . 55 . . Volleys Fired 182 | 1 37 67 5 43 29 Largest 2 | 2 2 2 2 2 2 Hottest 113 | 60 76 85 98 113 105 Shots Fired 319 | 2 74 124 10 79 30 Gun 199 | 2 66 102 7 2 20 Cannon 99 | . 8 20 . 61 10 Launcher 21 | . . 2 3 16 . Special . | . . . . . . Kinetic 186 | 1 37 75 2 61 10 Thermal 41 | . . 14 5 2 20 Explosive 11 | . . 2 3 6 . Electromagnetic 81 | 1 37 33 . 10 . Robot Hit Streak 11 | 2 11 6 3 10 6 Robot Miss Streak 9 | . 5 9 6 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 196 | 2 42 75 8 48 21 Core Hits 121 | . 19 40 11 43 8 Critical Hits 3 | . . . . 1 2 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4834 | 25 641 1134 302 2241 491 Guns 1321 | 25 405 566 38 27 260 Cannons 1592 | . 115 277 . 969 231 Explosions 1921 | . 121 291 264 1245 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1723 | 13 202 308 . 969 231 Thermal 740 | . 121 211 38 110 260 Explosive 1087 | . . 216 264 607 . Electromagnetic 1284 | 12 318 399 . 555 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 95 | . 10 55 . 30 . Projectiles 8 | . . . . 8 . Explosions 87 | . 10 55 . 22 . Melee . | . . . . . . Knockbacks 8 | . . . . 4 4 Impact . | . . . . . . Kinetic 7 | . . . . 4 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 207 | . . 180 . 27 . Shots 8 | . . 3 . 5 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 470 | . 60 173 126 470 12 Average Temperature 82 | . 23 31 60 140 5 Received Heat Transfer 1329 | . 108 267 . 828 126 Effects 6 | . . . . 6 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Matter Decay 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1031 | . 150 260 55 85 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 1 . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 465 | . 279 330 204 465 311 Initial 150 | . . 70 109 79 150 Average 194 | . 148 195 135 274 218 Maximum Alert Level 2 | . 1 1 1 2 1 Low Security (%) 56 | 100 68 58 91 31 41 Level 1 37 | . 31 41 8 44 58 Level 2 5 | . . . . 23 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 3 . 3 2 Investigation 4 | . 1 1 . 2 . Extermination . | . . . . . . Reinforcement 6 | . 1 2 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 5 | . 1 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 20 23 3 22 19 Peak Tracking Total 7 | . 5 7 4 6 7 Tactical Retreats 6 | . 2 2 . 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 7 | . 1 4 . 1 1 Max in Single Turn 2 | . 1 2 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 6 | . 2 1 . 3 . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 22 | . 6 4 . 12 . Successful 18 | . 3 4 . 11 . Failed 4 | . 3 . . 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 6 . . 5 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers 8 | . . 4 . 4 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . . 4 . Record 4 | . 1 . . 3 . Emergency Access Points 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 4 . 4 . Insert Component 4 | . . 2 . 2 . Analyze 4 | . . 2 . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 . 3 . Full Trace Events 5 | . 1 1 . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 16 | . . . . 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 2 . 2 . Part Schematics Acquired 4 | . . 2 . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1918 | 77 482 641 103 481 134 Spaces Moved 1337 | 56 342 517 97 302 23 Core 31 | 6 . . . 12 13 Treads 3 | . . . . 3 . Legs 41 | 31 . . . . 10 Wheels 1060 | 19 335 322 97 287 . Hover 202 | . 7 195 . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 52 80 86 120 Average Speed 85 | 98 80 76 80 91 260 Slowest Speed 400 | 120 116 180 86 400 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 40 33 20 25 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . 10 58 25 87 1 Melee . | . . . . . . Projectile 22 | . . . . 21 1 AOE 159 | . 10 58 25 66 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1797 | 74 472 646 110 428 67 Wait 109 | . 53 19 3 28 6 Move 1332 | 55 341 516 96 301 23 Hop . | . . . . . . Pick Up 59 | 10 11 15 1 19 3 Fast Attach 6 | . 3 2 . 1 . Attach 34 | 6 . 11 2 9 6 Detach 1 | . . . . 1 . Swap 47 | 2 15 11 3 16 . Drop 27 | . 12 5 . 10 . Fire 182 | 1 37 67 5 43 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Sto x2]) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 6) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 994 | -9/Materials | Discovered new exit (range 15) 1171 | -9/Materials | Lost 5 parts (2p2n1u) 1188 | -9/Materials | Discovered new exit (range 7) 1192 | -9/Materials | Build established: Scavenger-Mutant 1201 | -9/Materials | Entered Mines 1217 | -9/Mines | Met a Derelict bent on vengeance 1265 | -9/Mines | Discovered new exit (range 9) 1304 | -9/Mines | Entered Materials 1304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -8/Materials | Discovered new exit (range 15) 1370 | -8/Materials | Lost 3 parts (1p2w) 1450 | -8/Materials | Repaired Rocket Launcher 1600 | -8/Materials | Discovered new exit (range 15) 1785 | -8/Materials | Entered Storage 1801 | -8/Storage | Lost 10 parts (2p3n1u4w) 1822 | -8/Storage | Core integrity fell below 50% 1881 | -8/Storage | Lost 3 parts (1u2w) 1881 | -8/Storage | Core integrity fell below 20% 1919 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired 57 matter. Slug penetrates Wall. S-10 Pest knocked back. Adv. Beam Rifle destroyed. G-47 Trooper knocked back. K-01 Serf collects debris. Slug penetrates Wall. S-10 Pest destroyed. U-05 Engineer builds a Wall. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. G-47 Trooper knocked back. G-47 Trooper suffers critical hit. Destroyed Aluminum Leg. Slug penetrates Wall. G-47 Trooper suffers critical hit. Destroyed Aluminum Leg. G-47 Trooper destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???#####??????????????????????? | | ???# ###########????????????? | | ???# # """ #????????????? | | ???# # "T" #????????????? | | ???# #% gk "=" ##???????????? | | ???# **#g% [% "#???????????? | | ???# !=/k== "" T#???????????? | | ???# %@#! = = "" "#???????????? | | ???# # !*[*"" ##???????????? | | ???# # [%[%[ #????????????? | | ???# ######/####????????????? | | ???# #?????%#???????????????? | | ???# #?????==???????????????? | | ???# #?????###??????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# ???????????????????????? | | ???# w???????????????????????? | | ???# w???????????????????????? | | ???# ???????????????????????? | | ???? ???????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 54 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeIntegratedRegulator Manual? 0 Play Time 00:43:05 Cumulative 10.3 hours Start 2020.09.27 @ 10:27:35 End 2020.09.27 @ 12:06:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01fd15c1-9f84-43d5-b219-bd8d6ca25db3