Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.09 @ 22:36:34 Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (456) 2280 Value Destroyed (21111) 21111 Prototype IDs (77) 1540 Alien Tech Used (6) 1200 Bonus (13565) 13565 TOTAL SCORE: 51396 Bonus ------- High Alert Combat Kills 4448 Follower Combat Kills 3462 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -6445 Cogmind --------- Core Integrity 954/1600 Matter 166/300 Energy 1468/1480 System Corruption 0% Temperature Cool (8) Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (16) ----- Experimental Power Amplifier Experimental Power Amplifier Large Storage Unit Experimental Energy Well Experimental Energy Well Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Particle Charger Improved Transmission Jammer SHELL Armor Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Vibroblade Force Lance Plasma Lance > --- INVENTORY (15) --- Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Centrium Leg Advanced Target Analyzer Advanced Reaction Control System Graphene Brace Null Cannon Hellfire Missile Launcher Force Lance Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Improved Transmission Jammer SHELL Armor Beam Splitter Advanced Force Field > --- WEAPON ----------- Ionic Axe Vibroblade Plasma Lance > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Centrium Leg Experimental Energy Well Enhanced Optical Array Graphene Brace Null Cannon Hellfire Missile Launcher Force Lance Force Lance Force Lance [Rating: 220] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ionic Axe Energy Gun Medium Laser Energy Cannon Null Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 14 | . . . 1 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 603 | 6 17 6 19 6 . 1 22 17 2 5 . . 12 6 28 8 3 12 5 38 7 . 15 6 21 20 14 3 8 29 30 48 31 55 55 48 Power 45 | 1 4 1 1 . . . 2 3 . . . . 1 . 2 . . . . 3 . . 3 . 3 1 3 1 . 4 1 . . 2 5 4 Engine 11 | 1 4 1 1 . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 11 | . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 . 3 1 1 . . . . . . . 1 . Reactor 23 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . . . 2 1 . 4 1 . . 2 4 4 Propulsion 84 | 2 4 2 7 1 . 1 5 2 1 . . . 4 1 5 . . . . 2 . . . . 3 5 1 2 . 10 4 5 2 9 3 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 83 | 2 4 2 7 1 . 1 5 2 1 . . . 4 1 5 . . . . 2 . . . . 3 5 1 2 . 10 3 5 2 9 3 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 369 | 1 3 1 7 3 . . 12 10 1 1 . . 3 4 19 4 3 10 4 29 4 . 12 6 14 13 8 . 4 14 21 30 26 31 36 35 Device 241 | . 2 . 4 2 . . 4 6 . . . . 2 2 11 3 2 3 2 21 3 . 7 6 9 7 2 . 2 8 17 21 20 20 27 28 Storage 23 | 1 1 . 2 . . . 2 . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . 2 1 4 4 2 Processor 49 | . . . . . . . 3 1 . 1 . . . . 6 . 1 4 . 1 . . 2 . 3 3 1 . . 4 1 4 3 3 4 4 Hackware 12 | . . . . . . . 1 . . . . . . . 1 . . 2 1 1 . . 1 . . . 1 . . 1 . 1 . . 1 1 Protection 44 | . . 1 1 1 . . 2 3 1 . . . 1 2 . 1 . 1 1 5 1 . 2 . 2 3 3 . 1 1 3 2 2 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 6 2 4 2 . . 3 2 . 4 . . 4 1 2 4 . 2 1 4 3 . . . 1 1 2 . 4 1 4 13 3 13 11 6 Energy Gun 9 | 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 2 1 . . 1 . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . 3 1 Special Weapon 6 | . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . . . 1 . . . . . . . . . Impact Weapon 14 | . . 1 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 . . Slashing Weapon 47 | . . 1 . . . . 1 . . 3 . . 3 . 2 3 . 1 1 2 1 . . . . 1 1 . 3 1 3 8 2 7 3 . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 1 1 . . . 2 . . . . 1 . 4 . . 4 1 1 . . 4 . 3 . 4 . 1 . 6 5 9 11 2 . Parts Lost 109 | . . . 1 . . . 4 . . . . . . 6 5 . . . . 5 2 . . 1 8 10 . . . 28 . 6 . 13 14 6 Power 11 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . 1 5 . Propulsion 22 | . . . . . . . 3 . . . . . . 1 2 . . . . 1 . . . . 1 3 . . . 7 . . . 1 2 1 Utility 65 | . . . 1 . . . 1 . . . . . . 3 2 . . . . 3 1 . . 1 6 7 . . . 16 . 5 . 9 6 4 Weapon 11 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . 1 . . . . 2 . 1 . 2 1 1 Highest Loss Streak 11 | . . . 1 . . . 3 . . . . . . 5 3 . . . . 3 2 . . 1 3 9 . . . 11 . 3 . 3 2 2 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 95 | . 91 99 99 99 100 100 98 99 100 100 100 100 97 97 96 98 100 100 100 99 99 100 97 93 94 99 99 100 100 87 85 87 82 88 90 91 Engine 2 | . 13 14 11 11 11 11 9 4 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 2 . . . . . . . . . . . . 5 5 2 5 10 10 5 . . . . . . . 2 . Reactor 3 | . . . . . . . . . . . . . 2 7 6 6 6 6 6 4 . . 2 . . . 4 10 10 7 4 4 4 5 5 8 Leg 20 | . 27 28 32 33 33 33 26 22 23 23 23 23 23 22 19 20 20 20 20 17 17 17 17 17 20 20 21 21 21 16 18 19 17 16 15 15 Device 12 | . 6 3 10 10 11 11 8 6 7 7 7 7 7 4 12 10 6 5 6 15 18 17 14 14 16 17 9 5 9 15 15 15 13 15 18 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . 3 4 13 9 10 Processor 18 | . . . . . . . 10 23 23 23 23 23 23 21 24 26 26 26 26 23 23 23 23 19 19 22 25 26 26 25 32 26 29 15 19 18 Hackware 6 | . . . . . . . 8 7 7 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 6 5 5 10 10 4 4 3 4 4 3 7 Protection 5 | . . 10 11 11 11 11 9 7 7 7 7 7 7 8 1 1 6 6 6 5 3 5 5 5 3 5 10 10 5 3 2 4 4 3 4 4 Impact Weapon 1 | . . 10 10 10 11 11 8 9 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . 10 11 11 11 11 8 4 . 14 15 15 12 12 10 11 13 13 13 10 10 11 11 11 6 5 3 5 7 8 5 7 4 12 10 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 11 14 18 31 31 31 31 41 51 46 46 46 46 51 62 52 61 61 60 62 69 51 50 73 75 104 92 85 81 82 84 67 103 107 131 123 129 Greatest Support 126 | 20 20 20 33 38 38 43 45 48 58 58 58 58 74 84 88 88 88 88 88 90 90 90 90 90 120 115 105 105 105 114 112 120 120 122 126 126 Greatest Overweight (x) 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 14 15 15 15 15 Most Carried 15 | 2 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 Average Carried 12 | . 7 7 8 9 10 10 13 14 15 15 15 14 14 14 11 14 15 14 14 14 10 13 14 15 13 14 14 15 14 9 4 8 14 13 13 14 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 15 15 15 Final Carried 15 | 2 8 8 9 10 10 10 15 15 15 15 15 15 15 13 15 15 15 15 15 11 12 15 15 15 15 15 15 15 15 5 5 15 15 15 13 12 Class Distribution -------------------- 25% | Hacker-Mutant 25% | Scavenger-Mutant 24% | Mutant 14% | Alien-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Commander-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Assassin | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Assassin | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Matter Collected 6739 | 229 197 112 238 70 . 10 225 160 30 48 82 24 139 57 366 112 30 39 131 300 136 . 150 55 204 183 130 40 70 229 355 572 320 505 652 539 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25831 | . 712 105 1183 251 . . 936 413 . . . 50 . 241 964 139 44 . 31 957 456 126 . 195 1405 1093 90 . 486 1056 890 2380 784 3372 4579 2893 Parts 1214 | . 40 2 58 19 . . 60 11 . . . 2 . 10 36 12 4 . . 62 17 4 . 9 64 32 13 . 24 42 37 115 25 172 222 122 Haulers Intercepted 35 | . 2 . 3 . . . 2 3 . . . . . . 2 . . . . . . . . . 2 1 . . 2 . 1 4 5 3 5 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 164 | . . . . . . . . . . . 5 11 . 11 . 8 4 . 4 . 8 2 104 7 . . . . . . . . . . . . Prevented 26 | . . . . . . . . . . . . . . . . . . . 5 . 5 . 16 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 317 | . 15 2 28 3 . . 14 5 . . . . . 8 11 4 1 . . 18 8 1 . 3 19 7 . . . 12 6 27 . 40 52 33 Melee 234 | . . 1 11 . . . 9 3 . . . . . 1 11 1 1 . . 10 4 1 . 3 19 7 . . . 12 5 26 . 40 41 28 Guns 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . AOE 49 | . . . 7 3 . . 3 . . . . . . 7 . 3 . . . 7 3 . . . . . . . . . . . . . 11 5 Classes Destroyed 24 | . 6 1 2 1 . . 2 1 . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . 1 2 . . 2 . 1 Worker 16 | . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 1 4 2 Builder 14 | . . . . 1 . . 2 . . . . . . . . . . . . 4 . . . . . . . . 2 . . 1 . 1 3 . Tunneler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 35 | . 2 . 3 . . . 2 3 . . . . . . 2 . . . . . . . . . 2 1 . . 2 . 1 4 5 3 5 . Recycler 23 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 3 . . . . 1 2 2 . 6 2 Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Operator 11 | . 1 . 3 . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 1 1 Watcher 24 | . 2 . 2 . . . 5 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . 1 2 2 2 Swarmer 69 | . 6 . 7 3 . . 3 . . . . . . 4 3 3 . . . 8 . . . . 6 . . . . . 2 12 . 4 8 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 107 | . 9 2 15 . . . 4 2 . . . . . 4 5 . . . . 6 8 1 . . 7 2 . . . 2 . 5 . 9 8 18 Brawler 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . Sentry 25 | . . . 6 . . . 5 . . . . . . . 1 1 . . . 3 . . . . 1 3 . . . . . 1 . . 4 . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 2 Hunter 29 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 1 . . . . 5 . 4 . 7 5 3 Programmer 66 | . . . . . . . . 2 . . . . . . 1 . 1 . . 1 . . . 1 4 . . . . . 2 4 . 19 25 6 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Thug 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 1 6 3 . . 5 3 . . . . . 3 4 3 1 . 1 5 5 1 . 2 7 2 . . 1 4 2 7 2 7 9 5 Combat Bots Only 7 | . 4 1 5 3 . . 3 2 . . . . . 3 3 3 1 . . 4 5 1 . 2 7 2 . . . 4 2 6 . 5 6 5 Max Kills in Single Turn 4 | . 1 1 4 3 . . 3 1 . . . 1 . 2 1 2 1 . 1 4 3 1 . 1 2 1 1 . 3 1 1 1 1 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 3 . . 2 . . . . . . 2 . 2 . . . 3 3 . . . . . . . . . . . . . 4 3 Melee 2 | . . 1 1 . . . 1 1 . . . . . 1 1 1 1 . . 1 1 1 . 1 2 1 . . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Damage Taken 32945 | . 492 48 859 49 . . 858 425 . 19 . . 17 1382 831 270 14 . . 1159 490 . 51 375 1793 1605 50 . 185 3868 438 3411 . 5421 5012 3823 Core 3268 | . 152 . 147 . . . 143 30 . . . . . 148 157 48 14 . . 158 97 . . 9 146 261 . . 87 381 35 261 . 348 353 293 Absorbed by Shields 13464 | . . . . . . . . . . . . . . . . . . . . . . . 27 20 333 88 . . . . . 2064 . 5101 3854 1977 Regen/Repaired (Parts) 10722 | . . . 212 . . . 248 . . . . . . . 35 . . . . . . . . . . . 19 47 105 104 . 1857 1685 2043 2454 1913 Core Remaining (%) 63 | 100 . 39 . . . 63 74 . . . . . . 74 . . . . 74 . . . . 73 . . . . 57 . . 26 . 62 . 59 Volleys Fired 174 | . 73 . 5 1 . . 2 . . 2 . . 1 8 . 2 . . . 8 5 . . . . . 23 . 9 . . . . 9 11 15 Largest 2 | . 2 . 1 1 . . 1 . . 1 . . 1 1 . 1 . . . 1 1 . . . . . 1 . 1 . . . . 1 1 1 Hottest 130 | . 90 . 30 30 . . 30 . . 39 . . 20 39 . 43 . . . . 46 . . . . . 20 . 75 . . . . 130 130 130 Shots Fired 246 | . 145 . 5 1 . . 2 . . 2 . . 1 8 . 2 . . . 8 5 . . . . . 23 . 9 . . . . 9 11 15 Gun 154 | . 145 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Cannon 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 12 Launcher 35 | . . . 5 1 . . 2 . . 2 . . . 8 . 2 . . . . 3 . . . . . . . . . . . . . 9 3 Special 34 | . . . . . . . . . . . . . 1 . . . . . . 8 2 . . . . . 23 . . . . . . . . . Kinetic 59 | . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 142 | . 86 . . . . . . . . . . . 1 . . . . . . . . . . . . . 23 . 9 . . . . 9 2 12 Explosive 40 | . . . 5 1 . . 2 . . 2 . . . 8 . . . . . 8 2 . . . . . . . . . . . . . 9 3 Electromagnetic 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 . 2 . . . . . . . . . 3 2 . 3 . . . 5 2 . . . . . 4 . . . . . . 3 6 4 Robot Miss Streak 5 | . 5 . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 3 . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1280 | . 91 5 81 10 . . 43 24 . . . 4 2 5 49 10 1 . 3 39 15 2 . 8 59 46 18 . 4 70 34 100 10 212 207 128 Core Hits 594 | . 40 . 25 5 . . 24 5 . . . 1 1 18 21 6 1 . 1 30 15 1 . 4 31 19 11 . 11 28 11 46 4 65 101 69 Critical Kills 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 18 | . . 1 13 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 164 | . 5 1 15 1 . . 2 4 . . . . . . 5 . . . . 5 5 . . 1 9 4 1 . 1 11 8 12 1 28 23 22 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 23 | . . 1 15 1 . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 114 | . . . . . . . . . . . . . . . 5 . . . . 5 5 . . 1 4 . . . . 11 8 12 . 28 20 15 Impale 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 1 . 1 . . . 1 . 3 7 Melee Attacks 1697 | . . 6 122 19 . . 66 39 . 3 . 9 2 6 65 15 3 . 8 56 19 10 4 15 100 54 5 . 10 95 43 154 10 295 289 175 Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 5 . . Impact 177 | . . 5 87 8 . . 41 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1300 | . . 1 35 11 . . 25 3 . 3 . 9 2 6 65 15 3 . 8 56 19 10 4 15 39 9 . . 6 95 42 149 8 290 252 120 Piercing 209 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 45 5 . 4 . . . 2 . 37 55 Sneak Attacks 138 | . . 1 11 10 . . 5 4 . . . 4 1 1 6 . . . 2 5 . 1 . . 4 8 5 . 4 2 5 16 8 11 19 5 Combat Hostiles 12 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . 3 . 2 1 . Follow-up Attacks 233 | . . . 13 3 . . 8 2 . . . 1 . . 5 1 1 . . 4 2 . . 1 8 6 . . . 13 4 10 . 57 55 39 Damage Inflicted 72866 | . 979 308 4007 991 . . 1994 1509 . 28 . 459 182 1066 2590 442 39 . 303 3573 1250 201 . 362 2695 2392 601 . 1050 3094 2118 6180 1255 11283 14212 7703 Guns 999 | . 964 . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . Cannons 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . Explosions 7341 | . . . 431 142 . . 234 . . 28 . . . 919 . 108 . . . 1275 627 . . . . . . . 527 . . . . . 2198 852 Melee 63959 | . . 308 3572 847 . . 1760 1509 . . . 459 175 147 2579 334 39 . 303 2162 549 201 . 362 2695 2392 437 . 488 3094 2118 6180 1255 11172 11971 6851 Ramming 124 | . 15 . 4 2 . . . . . . . . . . 11 . . . . 35 . . . . . . . . . . . . . 14 43 . Kinetic 1366 | . 295 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 542 . 529 . . Thermal 1008 | . 669 . . . . . . . . . . . 7 . . 36 . . . . . . . . . . 164 . 35 . . . . 97 . . Explosive 6384 | . . . 431 142 . . 234 . . 28 . . . 919 . . . . . 1275 305 . . . . . . . . . . . . . 2198 852 Electromagnetic 921 | . . . . . . . . . . . . . . . . 72 . . . . 322 . . . . . . . 527 . . . . . . . Impact 6438 | . . 308 2878 375 . . 1393 1484 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48747 | . . . 694 472 . . 367 25 . . . 459 175 147 2579 334 39 . 303 2263 623 201 . 362 912 300 . . 139 3094 2118 5638 939 10643 10929 4992 Piercing 7878 | . . . . . . . . . . . . . . . . . . . . . . . . . 1783 2092 437 . 349 . . . 316 . 1042 1859 Highest Corruption 19 | . . . . . . . . 2 2 2 2 2 2 2 1 1 1 1 . 1 1 1 1 . 4 4 . . 2 17 15 19 . . . . Average Corruption 3 | . . . . . . . . 1 2 2 2 2 2 2 1 1 1 1 . 1 1 1 1 . 2 3 . . 2 12 6 8 . . . . Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 5 . . . . . Corruption Blocked 39 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 15 10 . . . Effects 130 | . . . . . . . . 1 4 11 2 9 5 6 . 4 2 1 . 1 3 2 . . 5 5 . . . 18 12 39 . . . . Message Errors 37 | . . . . . . . . 1 . 2 . 1 1 1 . . 1 . . . . 1 . . 3 3 . . . 6 4 13 . . . . Matter Fused 32 | . . . . . . . . . . 5 2 3 3 4 . 1 . . . . . . . . 1 . . . . 4 3 6 . . . . Heat Flow Errors 19 | . . . . . . . . . 1 1 . 1 1 1 . 1 1 . . . 1 . . . . 2 . . . 3 1 5 . . . . Energy Discharges 18 | . . . . . . . . . . 1 . 4 . . . 1 . 1 . . 1 . . . 1 . . . . 4 1 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . . . . 3 . . . . . . 1 . . . . . 1 . . . . . . . 1 3 4 . . . . Data Loss (major) 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . Alerts 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8195 | . . 164 943 217 . . 266 547 . . . 71 . 90 144 . . . 169 284 45 90 . . 222 12 78 . 283 35 486 705 543 1152 1223 426 Projectiles 87 | . . . . . . . . . . . . . . . . . . . . 26 4 . . . . . . . . . . . . 57 . . Explosions 157 | . . . 14 12 . . 17 . . . . . . 21 . . . . . 32 32 . . . . . . . . . . . . . 3 26 Melee 7951 | . . 164 929 205 . . 249 547 . . . 71 . 69 144 . . . 169 226 9 90 . . 222 12 78 . 283 35 486 705 543 1095 1220 400 Knockbacks 23 | . . 2 7 2 . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 22 | . . 2 7 2 . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 423 | . . . . 23 . . . . . . . . . 49 . . . . . . . . . . . . . . 99 . . . . . 252 . Shots 6 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 6 . 1 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 1 . Kicked 14 | . 6 . 1 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 304 . . . . . 6 . 114 171 . 103 164 114 . 187 181 461 . . 45 . . . 96 218 . . 146 239 93 228 . . 38 200 Average Temperature 75 | . 78 . . . . . 6 . 70 92 . 59 86 41 . 76 95 178 . . 25 . . . 45 68 . . 61 110 93 90 . . 28 74 Received Heat Transfer 3757 | . 183 27 375 . . . 261 36 . . . . . 453 153 78 . . . 135 196 . 4 9 275 270 . . 12 45 69 102 . 356 235 483 Effects 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 42 | . . 2 22 5 . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Corruptions 64 | . . 4 28 3 . . 8 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 8 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 6 . . Heat Transferred 2736 | . 2297 . . . . . . . . . . . 37 . . . . . . . . . . . . . 278 . 74 . . . . 50 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Peak Influence 1728 | . 236 150 575 260 . . 175 171 59 190 . . . . 169 . . . . 384 . . . . 393 464 670 406 623 490 395 560 425 716 1722 1728 Initial 903 | . . 85 1 180 . . . 60 59 41 . . . . 21 . . . . . . . . . 44 83 259 188 142 327 221 23 303 141 429 903 Average 372 | . 130 73 302 162 . . 97 83 59 63 . . . . 48 . . . . 234 . . . . 221 206 445 349 267 334 195 278 340 362 903 1217 Maximum Alert Level 5 | . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . . . 1 2 2 2 2 2 1 2 2 3 5 5 Low Security (%) 43 | 100 61 100 24 48 . 100 100 100 100 100 . . . . 100 . . . . 35 . . . . 43 59 . 16 57 . 50 44 . 24 . . Level 1 25 | . 38 . 41 51 . . . . . . . . . . . . . . . 64 . . . . 56 28 60 17 22 85 49 19 49 31 . . Level 2 15 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . 11 39 66 20 14 . 36 50 39 36 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 35 18 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 76 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 5 1 5 . . . 1 3 . 3 . . . . 6 . . . . 7 . . . . 4 3 . . 2 5 1 9 1 11 7 17 Investigation 18 | . 3 1 1 . . . . 2 . 2 . . . . 2 . . . . 1 . . . . 1 1 . . 1 . . 2 . . . 1 Extermination 26 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 3 . 5 6 5 Reinforcement 39 | . 2 . 4 . . . 1 1 . . . . . . 3 . . . . 4 . . . . 1 2 . . 1 4 . 4 1 5 1 5 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Distress Signals 49 | . 1 . 5 . . . 1 2 . . . . . . 1 . . . . 3 . . 1 . . 2 1 . 2 6 1 6 11 3 1 2 Communications Jammed 383 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 80 . 141 52 . 36 . . 50 16 Distress Signals 368 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 80 . 141 50 . 36 . . 37 16 Times Spotted 655 | . 25 3 49 3 . . 27 11 . 3 1 2 4 19 17 5 1 . 6 31 11 1 36 4 28 26 12 2 8 28 13 57 . 71 75 76 Peak Tracking Total 13 | . 6 2 6 3 . . 6 3 . 2 . 2 4 10 4 4 1 . 3 7 5 1 7 2 6 7 6 1 5 5 3 13 . 7 7 12 Tactical Retreats 61 | . 2 1 4 . . . 1 . . . . . . 2 2 1 . . . 4 3 . 2 . 5 . . . . 4 2 5 . 10 5 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Traps Triggered 27 | . 8 . 1 . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . 2 2 . 4 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . 2 . . . 1 . . 2 9 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Disabled 34 | . . . 1 . . . . . . 1 . . 1 . . 1 . . . 1 . 1 . . . 2 2 4 7 . 1 5 . 4 . 3 Max in Single Turn 6 | . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . 6 . 1 1 . 1 . 1 Garrison Access 7 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Accessed 121 | . 6 2 5 1 1 . 14 6 . 4 1 1 4 . 7 . . . . 8 . 1 5 . 8 9 . . 4 4 5 4 1 7 7 6 Terminals 83 | . 5 1 3 . . . 10 4 . 3 1 . . . 4 . . . . 7 . . . . 6 9 . . 3 3 5 3 1 4 5 6 Fabricators 8 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 . . Repair Stations 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 2 . Total Hacks 431 | . 21 3 19 1 4 . 44 13 . 12 1 1 32 . 21 . . . . 31 . 1 5 . 32 20 . . 20 12 23 18 5 50 24 18 Successful 249 | . 9 1 12 1 4 . 34 8 . 5 1 1 32 . 13 . . . . 19 . 1 5 . 14 10 . . 11 4 15 8 2 21 10 8 Failed 181 | . 12 2 7 . . . 9 5 . 7 . . . . 8 . . . . 12 . . . . 18 10 . . 9 8 8 10 3 29 14 10 Catastrophic 25 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . 3 1 . 1 1 5 3 4 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 229 | . 16 2 8 . . . 24 8 . 7 . . . . 12 . . . . 19 . . 1 . 15 10 1 . 14 4 16 14 4 27 12 15 Terminals 302 | . 19 2 8 . . . 35 9 . 10 1 . . . 13 . . . . 23 . . . . 21 20 . . 19 11 23 14 5 31 20 18 Fabricators 30 | . . . . . . . . 2 . 2 . . . . 4 . . . . 8 . . . . 11 . . . . 1 . . . 2 . . Repair Stations 20 | . . . 11 . . . 6 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Garrison Access 16 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . 4 . 3 4 . Terminal Hacks 139 | . 5 1 . 1 4 . 13 3 . 3 1 1 32 . 5 . . . . 8 . 1 5 . 7 7 . . 7 3 9 5 1 7 6 4 Record 23 | . . . . . 4 . . . . . 1 . 11 . . . . . . . . 1 5 . . . . . . . . . . . . 1 Part Schematic 17 | . . . . . . . . . . . . . 13 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Open Door 13 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 7 . . . 1 . . . . 1 . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Branch Access Points 8 | . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Terminal Index 9 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . 1 1 . . . 1 Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 16 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 2 1 2 1 . 2 3 1 Unreport Threat 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . 2 1 . 2 2 . Locate Traps 5 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 2 . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 . . . . . 5 . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 2 . . 3 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . . 1 . 1 . . . . 2 . . . . 5 . . . . 3 . . . . . . . . 1 . . Network Status 6 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Station Hacks 17 | . . . 9 . . . 6 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . . . 5 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 8 | . . . 4 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . Seal Access 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . Unauthorized Hacks 63 | . 4 . 3 . . . 12 3 . 1 . . . . 3 . . . . 6 . . . . 4 3 . . 3 1 6 3 1 4 2 4 Terminals 54 | . 3 . 3 . . . 12 2 . 1 . . . . 2 . . . . 4 . . . . 3 3 . . 3 . 6 2 1 3 2 4 Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . Botnet 45 | . 3 . 3 . . . 8 2 . 1 . . . . 2 . . . . 2 . . . . 3 2 . . 3 . 4 2 1 3 2 4 Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 7 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 6 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 82 | . 5 . 5 . . . 10 6 . 4 . . . . 6 . . . . 8 . . . . 6 2 . . 3 2 4 4 1 5 6 5 Full Trace Events 8 | . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . 3 5 . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . 1 . . . . . 13 . 1 . . 14 . 2 . . . . . . . . . . 1 11 . 5 . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 195 | . . . . . . . . . . . . . . . . . . . . 100 . . . . 95 . . . . . . . . . . . Total Part Build Rating 27 | . . . . . . . . . . . . . . . . . . . . 22 . . . . 5 . . . . . . . . . . . Parts Repaired 8 | . . . 4 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 270 | . . . 134 . . . 114 . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 3 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 22 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total Allies 75 | . . 1 . . . . 1 . 20 . . . . . . . . 5 . 2 . . 5 . . 32 5 . . . 1 3 . . . . Largest Group 20 | . . 1 1 . . . 1 . 20 20 20 19 18 12 . . . 5 5 2 . . 5 1 . 17 17 14 10 2 1 2 . . . . Highest-Rated Group 1050 | . . 31 31 . . . 10 . 488 488 488 474 439 302 . . . 140 140 41 . . 307 65 . 806 1050 821 659 185 45 164 . . . . Highest-Rated Ally 159 | . . 31 31 . . . 10 . 35 35 35 35 31 31 . . . 39 39 21 . . 68 65 . 159 137 96 96 96 45 82 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 635 | . . . 8 . . . . . . 26 26 41 93 42 . . . . 17 . . . 21 . . 158 70 35 62 1 . 35 . . . . Total Damage 17211 | . . . 85 . . . . . . 318 363 812 977 580 . . . . 364 . . . 1313 . . 4829 1878 1892 2634 46 . 1120 . . . . Kills 95 | . . . . . . . . . . 3 4 7 5 2 . . . . 4 . . . 7 . . 24 14 7 12 . . 6 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . . 1 2 . 1 . 3 2 . . . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Turns Passed 31698 | 57 1180 616 1603 764 179 179 1445 767 359 650 527 733 281 457 1168 590 312 1242 607 1263 628 352 1574 383 971 1367 475 93 385 792 838 1500 573 2195 2624 1969 Spaces Moved 19747 | 48 729 482 836 590 150 146 833 479 294 473 418 577 184 247 772 444 248 997 469 765 395 261 1023 239 578 766 143 49 224 382 508 919 467 1298 1232 1082 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19732 | 33 729 482 836 590 150 146 833 479 294 473 418 577 184 247 772 444 248 997 469 765 395 261 1023 239 578 766 143 49 224 382 508 919 467 1298 1232 1082 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 107 107 115 120 120 110 105 100 100 97 107 120 Average Speed 116 | 98 120 120 120 120 120 120 120 121 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 110 112 119 120 120 117 107 100 100 103 112 121 Slowest Speed 190 | 120 190 120 120 120 120 120 190 190 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 183 115 120 120 120 183 113 105 170 174 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . Exploration Rate (%) 53 | 3 91 93 51 87 54 55 68 14 95 14 76 83 77 53 20 57 50 85 65 23 56 49 86 47 15 87 48 73 20 13 69 34 17 91 31 33 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 7 | . 1 . . . 1 . . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 27 | . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 2 . 1 . . . . 2 5 . . . 3 2 3 2 . 1 2 . 1 . . . . . . . . . . . . Spaces Dug 251 | . . . 2 7 . . 7 4 . 18 . 3 . 23 11 4 1 . 5 12 5 6 . 4 17 1 . . 4 17 3 26 . 21 31 19 Terrain Destroyed 701 | . . . 19 7 . . 17 4 . 18 . 3 . 89 11 10 1 . 5 80 29 6 . 4 17 1 . . 161 17 3 26 . 21 128 24 Melee 183 | . . . 2 . . . 7 4 . 2 . 3 . 2 11 4 1 . 5 12 5 6 . 4 17 1 . . 4 17 3 26 . 13 29 5 Projectile 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 10 AOE 498 | . . . 17 7 . . 10 . . 16 . . . 87 . 6 . . . 68 24 . . . . . . . 157 . . . . . 97 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total 26139 | 55 899 515 1244 619 149 150 1180 608 301 548 443 608 246 388 942 476 257 1044 501 1052 528 286 1374 326 821 1204 391 83 318 593 736 1282 559 1787 2117 1509 Wait 3489 | . 56 7 269 . . 1 229 58 4 64 26 24 23 123 54 6 5 17 16 175 100 12 265 66 107 209 193 29 54 98 133 133 8 153 575 197 Move 19710 | 47 728 481 835 589 149 145 832 479 293 472 417 576 183 246 771 443 247 996 468 764 394 260 1022 238 577 765 142 48 223 381 507 918 466 1297 1230 1081 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | 2 9 7 6 4 . 1 24 10 . . . 1 9 . 17 2 . 5 1 7 5 4 11 2 17 15 4 . 6 2 8 11 16 18 19 16 Fast Attach 224 | 6 11 1 4 3 . 1 5 6 . 2 . . 3 . 9 1 . 8 1 5 . . 14 1 9 8 6 2 2 15 17 18 15 24 14 13 Attach 154 | . . 3 3 . . . 5 3 . . . . 4 2 9 2 . 2 1 7 4 . . . 8 9 . . . 9 6 17 10 21 18 11 Detach 35 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . 1 15 2 10 3 . Swap 233 | . 6 2 12 3 . . 12 8 2 3 . . 5 4 10 5 3 2 3 26 3 . 1 5 4 3 8 1 6 5 8 18 7 11 23 24 Drop 334 | . 10 9 11 6 . 2 18 12 2 2 . 1 15 . 12 3 . 13 3 10 . 1 28 2 12 13 10 3 9 4 18 14 25 24 17 25 Fire 174 | . 73 . 5 1 . . 2 . . 2 . . 1 8 . 2 . . . 8 5 . . . . . 23 . 9 . . . . 9 11 15 Melee 1347 | . . 5 98 12 . . 53 32 . 2 . 6 2 5 57 12 2 . 8 48 17 9 4 12 87 46 5 . 9 79 38 138 10 219 205 127 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . 6 . 1 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 165 | . . . . . . . . . . 1 . . . . . . . . . . . . 28 . . 136 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 4) 837 | -10/Materials | Discovered new exit (range 5) 854 | -10/Materials | Discovered new exit (range 14) 856 | -10/Materials | Core integrity fell below 50% 927 | -10/Materials | Discovered new exit (range 22) 1036 | -10/Materials | Discovered new exit (range 7) 1238 | -10/Materials | Entered Mines 1271 | -10/Mines | Met a Derelict bent on vengeance 1372 | -10/Mines | Met a Derelict shopkeep closing up shop 1451 | -10/Mines | Discovered new exit (range 8) 1691 | -10/Mines | Discovered new exit (range 8) 1715 | -10/Mines | Received a Mining Laser from a helpful Derelict 1854 | -10/Mines | Entered Materials 1854 | -9/Materials | Accompanied by 1 ally 1854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2021 | -9/Materials | Discovered new exit (range 8) 2155 | -9/Materials | Build established: Scavenger-Mutant 2297 | -9/Materials | Discovered new exit (range 8) 3182 | -9/Materials | Repaired Carbon-fiber Leg 3209 | -9/Materials | Repaired Aluminum Leg 3242 | -9/Materials | Repaired Imp. Aluminum Leg 3263 | -9/Materials | Build established: Mutant 3282 | -9/Materials | Repaired Imp. Heat Sink 3331 | -9/Materials | Discovered new exit (range 14) 3457 | -9/Materials | Entered Mines 3520 | -9/Mines | Found the Drone Emporium 3525 | -9/Mines | Found Prototype Device 3525 | -9/Mines | Identified Bomb Drone Bay 3699 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3711 | -9/Mines | Destroyed YI-UF0 4026 | -9/Mines | Learned Materials emergency access door positions 4046 | -9/Mines | Discovered new exit (range 15) 4155 | -9/Mines | Excavation squad dispatched 4155 | -9/Mines | A large section of the Mines collapsed 4216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4216 | -9/Mines | Discovered new exit (range 5) 4221 | -9/Mines | Entered Exiles 4251 | -9/Exiles | Met 8R-AWN 4272 | -9/Exiles | Met EX-HEX 4329 | -9/Exiles | Met EX-DEC 4351 | -9/Exiles | Learned location of Zion (-6) 4391 | -9/Exiles | Discovered new exit (range 10) 4400 | -9/Exiles | Entered Mines 4435 | -8/Mines | Discovered new exit (range 14) 4567 | -8/Mines | Discovered new exit (range 7) 4579 | -8/Mines | Entered Materials 4579 | -8/Materials | Evolved 2 slots: Utility x2 4667 | -8/Materials | Central database locked down 5032 | -8/Materials | Identified exit to Factory 5355 | -8/Materials | Lost 3 parts (2n1u) 5532 | -8/Materials | Repaired Carbon-fiber Leg 5572 | -8/Materials | Repaired Carbon-fiber Leg 5631 | -8/Materials | Build established: Scavenger-Mutant 5824 | -8/Materials | Repaired Hvy. Mace 6024 | -8/Materials | Entered Factory 6024 | -7/Factory | Evolved 2 slots: Utility x2 6281 | -7/Factory | Identified exit to Storage 6281 | -7/Factory | Identified exit to Lower Caves 6606 | -7/Factory | Build established: Mutant 6791 | -7/Factory | Sucked down chute 6791 | -7/Factory | Entered Waste 6792 | -7/Waste | Joined by Warlord forces that had cleared the area 7036 | -7/Waste | Discovered new exit (range 15) 7145 | -7/Waste | Identified exit to Factory 7150 | -7/Waste | Entered Factory 7150 | -7/Factory | Accompanied by 20 allies 7652 | -7/Factory | Discovered new exit (range 15) 7800 | -7/Factory | Entered Lower Caves 7800 | -7/Lower Caves | Accompanied by 20 allies 7952 | -7/Lower Caves | Learned Factory non-interactive machine intel 8297 | -7/Lower Caves | Discovered new exit (range 11) 8308 | -7/Lower Caves | Identified exit to Lower Caves 8327 | -7/Lower Caves | Entered another Lower Caves area 8327 | -7/Lower Caves | Accompanied by 19 allies 8371 | -7/Lower Caves | Encountered a Warlord checkpoint 8754 | -7/Lower Caves | Learned 8 Factory zone layouts 8950 | -7/Lower Caves | Discovered new exit (range 15) 8977 | -7/Lower Caves | Identified exit to Data Miner 9060 | -7/Lower Caves | Entered Data Miner 9060 | -7/Data Miner | Accompanied by 18 allies 9060 | -7/Data Miner | Discovered new exit (range 6) 9084 | -7/Data Miner | Met Data Miner 9108 | -7/Data Miner | Learned location of Section 7 (-3) 9108 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9125 | -7/Data Miner | Received God Mode back door access code from Data Miner 9192 | -7/Data Miner | Data Conduit disabled 9334 | -7/Data Miner | Identified exit to Proximity Caves 9341 | -7/Data Miner | Entered Proximity Caves 9341 | -6/Proximity Caves | Accompanied by 12 allies 9499 | -6/Proximity Caves | Build established: Scavenger-Mutant 9545 | -6/Proximity Caves | Spotted B-75 Beast 9675 | -6/Proximity Caves | Learned Factory stockpile data 9679 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9788 | -6/Proximity Caves | Discovered new exit (range 9) 9797 | -6/Proximity Caves | Identified exit to Factory 9798 | -6/Proximity Caves | Entered Factory 9798 | -6/Factory | Evolved 2 slots: Utility x2 9801 | -6/Factory | Loaded intel: 227 non-interactive machine locations 9829 | -6/Factory | Lost 5 parts (1p1n2u1w) 10074 | -6/Factory | Identified exit to Lower Caves 10084 | -6/Factory | Build established: Hacker-Mutant 10458 | -6/Factory | Repaired Microactuators 10570 | -6/Factory | Lost 3 parts (2n1w) 10762 | -6/Factory | Cargo convoy interrupted 10884 | -6/Factory | Build established: Hacker-Gladiator 10966 | -6/Factory | Entered Lower Caves 11069 | -6/Lower Caves | Learned Factory terminal intel 11348 | -6/Lower Caves | Build established: Hacker-Mutant 11422 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11473 | -6/Lower Caves | Discovered new exit (range 5) 11479 | -6/Lower Caves | Identified exit to Lower Caves 11556 | -6/Lower Caves | Entered another Lower Caves area 11730 | -6/Lower Caves | Learned Factory garrison access intel 11843 | -6/Lower Caves | Discovered new exit (range 9) 11862 | -6/Lower Caves | Identified exit to Zion 11868 | -6/Lower Caves | Entered Zion 11927 | -6/Zion | System corruption cleaned by Quarantine Array 12195 | -6/Zion | Found Prototype Processor 12195 | -6/Zion | Identified Exp. Targeting Computer 12198 | -6/Zion | Found Prototype Processor 12198 | -6/Zion | Identified Exp. Terrain Scan Processor 12205 | -6/Zion | Found Prototype Processor 12205 | -6/Zion | Identified Exp. Target Analyzer 12215 | -6/Zion | Found Prototype Hackware 12235 | -6/Zion | Found Exp. Terrain Scan Processor 12647 | -6/Zion | Found Prototype Special Weapon 12648 | -6/Zion | Identified RU-N14's Throwing Claymores 12901 | -6/Zion | Gained Derelict followers 13078 | -6/Zion | Discovered new exit (range 16) 13095 | -6/Zion | Identified exit to Proximity Caves 13110 | -6/Zion | Entered Proximity Caves 13110 | -5/Proximity Caves | Accompanied by 5 allies 13121 | -5/Proximity Caves | Identified Exp. System Shield 13693 | -5/Proximity Caves | Discovered new exit (range 5) 13698 | -5/Proximity Caves | Identified exit to Factory 13717 | -5/Proximity Caves | Entered Factory 13717 | -5/Factory | Accompanied by 2 allies 13717 | -5/Factory | Evolved 2 slots: Utility x2 13718 | -5/Factory | Loaded intel: 26 terminal locations 13719 | -5/Factory | Loaded intel: 4 garrison access locations 13871 | -5/Factory | Fabricated Microactuators? 14041 | -5/Factory | Identified exit to Upper Caves 14065 | -5/Factory | Fabricated Mak. Terrain Scanner? 14193 | -5/Factory | Discovered new exit (range 6) 14202 | -5/Factory | Identified exit to Factory 14917 | -5/Factory | Lost 3 parts (1p2u) 14980 | -5/Factory | Entered Upper Caves 15246 | -5/Upper Caves | Spotted B-75 Beast 15590 | -5/Upper Caves | Discovered new exit (range 9) 15600 | -5/Upper Caves | Identified exit to Upper Caves 15608 | -5/Upper Caves | Entered another Upper Caves area 15609 | -5/Upper Caves | Discovered exit to Factory (range 12) 15690 | -5/Upper Caves | Spotted B-75 Beast 15860 | -5/Upper Caves | Found Alien Artifact 15931 | -5/Upper Caves | Discovered new exit (range 13) 15947 | -5/Upper Caves | Identified exit to Warlord 15960 | -5/Upper Caves | Entered Warlord 16002 | -5/Warlord | System corruption cleaned by Quarantine Array 16626 | -5/Warlord | Met Warlord 16637 | -5/Warlord | Opened Warlord's prototype stash 16651 | -5/Warlord | Warlord's base attacked by MAIN.C 16652 | -5/Warlord | Found Prototype Processor 16652 | -5/Warlord | Identified Spectral Analyzer 16661 | -5/Warlord | Found Prototype Hackware 16661 | -5/Warlord | Identified Ghost Barrier 16674 | -5/Warlord | Found Prototype Reactor 16890 | -5/Warlord | Warlord forces counterattacked 17031 | -5/Warlord | Discovered new exit (range 15) 17041 | -5/Warlord | Found Prototype Processor 17041 | -5/Warlord | Identified Exp. Core Analyzer 17075 | -5/Warlord | Spotted Striker 17223 | -5/Warlord | Spotted Striker 17322 | -5/Warlord | Spotted Executioner 17324 | -5/Warlord | P-70 Sage assimilated allied NU-YYD(B) 17325 | -5/Warlord | Spotted NU-YYD(B) 17326 | -5/Warlord | Warlord base infiltrated, sounded retreat 17357 | -5/Warlord | Spotted Executioner 17519 | -5/Warlord | Identified exit to Proximity Caves 17534 | -5/Warlord | Entered Proximity Caves 17534 | -4/Proximity Caves | Accompanied by 1 ally 17889 | -4/Proximity Caves | Spotted B-86 Titan 17898 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17910 | -4/Proximity Caves | Learned Research stockpile data 17917 | -4/Proximity Caves | Entered Factory 17917 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17918 | -4/Factory | Identified exit to Extension 17983 | -4/Factory | Identified exit to Upper Caves 18074 | -4/Factory | Spotted B-86 Titan 18212 | -4/Factory | Lost 3 parts (2u1w) 18215 | -4/Factory | Fabricated Adv. Sensor Array? 18267 | -4/Factory | Destroyed 7 combat bots 18811 | -4/Factory | Found Prototype Device 18811 | -4/Factory | Identified Adv. EM Disruption Field 18822 | -4/Factory | Found Adv. EM Disruption Field 18835 | -4/Factory | Build established: Scavenger-Mutant 18888 | -4/Factory | Entered Extension 19050 | -4/Extension | Rescued a captive Derelict 19215 | -4/Extension | Rescued a captive Derelict 19257 | -4/Extension | Rescued a captive Derelict 19263 | -4/Extension | Rescued a captive Derelict 19263 | -4/Extension | Rescued a captive Derelict 19270 | -4/Extension | Rescued a captive Derelict 19522 | -4/Extension | Spotted B-86 Titan 19552 | -4/Extension | Spotted B-86 Titan 19567 | -4/Extension | Destroyed B-86 Titan 19591 | -4/Extension | Destroyed B-86 Titan 19631 | -4/Extension | Lost 9 parts (3n6u) 19696 | -4/Extension | Rescued A7 20123 | -4/Extension | Rescued a captive Derelict 20126 | -4/Extension | Rescued a captive Derelict 20178 | -4/Extension | Discovered new exit (range 10) 20179 | -4/Extension | Discovered new exit (range 6) 20187 | -4/Extension | Identified exit to Cetus 20255 | -4/Extension | Entered Cetus 20255 | -4/Cetus | Accompanied by 17 allies (A7) 20260 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20276 | -4/Cetus | Spotted Cetus Guard 20276 | -4/Cetus | Spotted Cetus Guard 20277 | -4/Cetus | Spotted Cetus Guard 20277 | -4/Cetus | Spotted Cetus Guard 20291 | -4/Cetus | Allies destroyed Cetus Guard 20291 | -4/Cetus | Allies destroyed Cetus Guard 20294 | -4/Cetus | Allies destroyed Cetus Guard 20294 | -4/Cetus | Allies destroyed Cetus Guard 20358 | -4/Cetus | Started Cetus Manufacturing Module 20383 | -4/Cetus | Manufactured an Enhanced Grunt 20408 | -4/Cetus | Manufactured an Enhanced Grunt 20433 | -4/Cetus | Manufactured an Enhanced Grunt 20458 | -4/Cetus | Manufactured an Enhanced Grunt 20483 | -4/Cetus | Manufactured an Enhanced Grunt 20543 | -4/Cetus | Cetus Manufacturing Module disabled 20572 | -4/Cetus | Discovered new exit (range 16) 20662 | -4/Cetus | Identified exit to Archives 20683 | -4/Cetus | Destroyed A7 20686 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20690 | -4/Cetus | Found Prototype Protection 20690 | -4/Cetus | Identified Med. Regenerative Plating 20730 | -4/Cetus | Entered Archives 20730 | -4/Archives | Accompanied by 14 allies 20733 | -4/Archives | Build established: Commander-Mutant 20783 | -4/Archives | Discovered new exit (range 15) 20791 | -4/Archives | Discovered new exit (range 15) 20815 | -4/Archives | Identified exit to Hub_04(d) 20823 | -4/Archives | Entered Hub_04(d) 20823 | -4/Hub_04(d) | Accompanied by 10 allies 20852 | -4/Hub_04(d) | Discovered new exit (range 9) 20852 | -4/Hub_04(d) | Identified exit to Research 21049 | -4/Hub_04(d) | Build established: Scavenger-Mutant 21121 | -4/Hub_04(d) | Network Hub disabled 21208 | -4/Hub_04(d) | Entered Research 21208 | -3/Research | Accompanied by 2 allies 21208 | -3/Research | Evolved 2 slots: Utility x2 21237 | -3/Research | Identified exit to Armory 21237 | -3/Research | Identified exit to Quarantine 21466 | -3/Research | Crushed by falling debris 21507 | -3/Research | Build established: Scavenger-Assassin 21515 | -3/Research | System corruption reached 10% 21544 | -3/Research | Lost 4 parts (1p3u) 21732 | -3/Research | Lost 11 parts (1p5n5u) 21800 | -3/Research | Lost 5 parts (4u1w) 21842 | -3/Research | Build established: Scavenger-Mutant 21896 | -3/Research | Crushed by falling debris 21913 | -3/Research | Spotted B-86 Titan 21927 | -3/Research | Lost 3 parts (1p2u) 21991 | -3/Research | Discovered new exit (range 9) 22000 | -3/Research | Entered Quarantine 22037 | -3/Quarantine | Identified Vortex Chain Reactor 22038 | -3/Quarantine | Found Alien Impact Weapon 22368 | -3/Quarantine | Build established: Scavenger-Assassin 22382 | -3/Quarantine | Found Alien Artifact 22382 | -3/Quarantine | Identified Core Reset Matrix 22382 | -3/Quarantine | Identified Core Stripper 22382 | -3/Quarantine | Used Core Reset Matrix 22386 | -3/Quarantine | Detected hypermatrix surge 22386 | -3/Quarantine | Sensed 2 artifacts in vicinity 22604 | -3/Quarantine | Spotted Fortress 22624 | -3/Quarantine | Destroyed Fortress 22645 | -3/Quarantine | Found Prototype Device 22645 | -3/Quarantine | Identified Exp. EM Disruption Field 22652 | -3/Quarantine | Found Prototype Protection 22652 | -3/Quarantine | Identified Centrium Heavy Armor Plating 22655 | -3/Quarantine | Found Prototype Device 22656 | -3/Quarantine | Identified Exp. Force Field 22833 | -3/Quarantine | Discovered new exit (range 5) 22836 | -3/Quarantine | Identified exit to Section 7 22838 | -3/Quarantine | Entered Section 7 22839 | -3/Section 7 | Sensed 23 artifacts in vicinity 22893 | -3/Section 7 | Discovered new exit (range 19) 22924 | -3/Section 7 | Identified exit to Research 22992 | -3/Section 7 | Found Integrity Redistributor 23189 | -3/Section 7 | Found Integrity Redistributor 23249 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-277) 23250 | -3/Section 7 | Core integrity fell below 50% 23415 | -3/Section 7 | Found Integrated Reactor 23415 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23552 | -3/Section 7 | Found Integrated Dissipator 23552 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23834 | -3/Section 7 | Build established: Alien-Mutant 23915 | -3/Section 7 | Found Prototype Launcher 23915 | -3/Section 7 | Identified Hellfire Missile Launcher 23942 | -3/Section 7 | Crushed by falling debris 23973 | -3/Section 7 | Lost 3 parts (2u1w) 24031 | -3/Section 7 | Spotted S7 Guard 24052 | -3/Section 7 | Destroyed S7 Guard 24057 | -3/Section 7 | Found Prototype Protection 24057 | -3/Section 7 | Identified Hvy. Regenerative Plating 24066 | -3/Section 7 | Found Core Membrane 24066 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 24269 | -3/Section 7 | Spotted B-86 Titan 24338 | -3/Section 7 | Entered Research 24338 | -2/Research | Warlord forces began assault on 0b10 24338 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24342 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-192) 24356 | -2/Research | Identified exit to Testing 24448 | -2/Research | Research machine network offline 24477 | -2/Research | Build established: Alien-Assassin 24521 | -2/Research | Met up with Warlord 24529 | -2/Research | Found Prototype Device 24530 | -2/Research | Identified Beam Splitter 24533 | -2/Research | Found Prototype Device 24533 | -2/Research | Identified Exp. Focal Shield 24911 | -2/Research | Entered Testing 24911 | -2/Testing | Spotted PD-J5DE4TRWVH 24982 | -2/Testing | Unstable Terrabomb Derivative detonated 25108 | -2/Testing | Build established: Alien-Mutant 25131 | -2/Testing | Lost 3 parts (3u) 25375 | -2/Testing | Found Prototype Processor 25375 | -2/Testing | Identified Exp. Core Analyzer 25603 | -2/Testing | Spotted Striker 25607 | -2/Testing | Spotted Striker 25722 | -2/Testing | Found Beam Splitter 25918 | -2/Testing | Found Prototype Energy Cannon 25919 | -2/Testing | Identified Null Cannon 26016 | -2/Testing | Discovered new exit (range 14) 26045 | -2/Testing | Found Prototype Protection 26045 | -2/Testing | Identified SHELL Armor 26540 | -2/Testing | Identified exit to Access 26661 | -2/Testing | First assault squad dispatched 26687 | -2/Testing | Found Prototype Processor 26687 | -2/Testing | Identified Exp. Signal Interpreter 26812 | -2/Testing | Found Prototype Slashing Weapon 26812 | -2/Testing | Identified Vibroblade 26830 | -2/Testing | Found Exp. Core Analyzer 27106 | -2/Testing | Entered Access 27106 | -1/Access | Evolved 2 slots: Utility x2 28239 | -1/Access | Found Prototype Device 28239 | -1/Access | Identified Adv. Kinecellerator 28476 | -1/Access | Spotted B-99 Colossus 28641 | -1/Access | Crushed by falling debris 28707 | -1/Access | Build established: Scavenger-Mutant 29026 | -1/Access | Build established: Alien-Mutant 29690 | -1/Access | Crushed by falling debris 29705 | -1/Access | Discovered new exit (range 7) 29729 | -1/Access | Identified exit to Command 29730 | -1/Access | Entered Command 29788 | -1/Command | Build established: Scavenger-Mutant 29980 | -1/Command | First assault squad dispatched 30470 | -1/Command | Disengaged cave seal 30470 | -1/Command | Derelicts emerged from the dark tunnel 30470 | -1/Command | Welcomed Warlord to Command 30623 | -1/Command | Spotted B-99 Colossus 31008 | -1/Command | Warlord destroyed during the assault 31179 | -1/Command | Spotted B-99 Colossus 31617 | -1/Command | Spotted B-99 Colossus 31693 | -1/Command | Discovered new exit (range 3) 31699 | *** | Heading to fleet! Last Messages --------------- 31616_ K-01 Serf collects debris. 31618_ Critical hit (Destroy). 31618_ Centrium Leg destroyed. 31618_ Penetrated by Slug. 31619_ K-01 Serf collects debris. 31621_ Knocked back. 31621_ Penetrated by Slug. 31621_ Slug penetrates Wall. 31621_ Penetrated by Slug. 31622_ The unstable cave ceiling collapses. 31622_ K-01 Serf collects debris. 31623_ Acquired 6 matter. 31624_ The unstable cave ceiling collapses. 31624_ K-01 Serf collects debris. 31652_ The unstable cave ceiling collapses. 31652_ K-01 Serf collects debris. 31658_ The unstable cave ceiling collapses. 31659_ K-01 Serf collects debris. 31693_ Access Shell breached. 31693_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?? + # " " | | ?? + # | | ?? + + | | ??????# ######## # | | ?????????????????# ############### ! | | ?????????????????# #?????????????# | | ?????????????????#| != ####################/ | | ?????????????????#% | | ?????????????##### ##### ########### ###### | | ?????????????# [ % #??????# #????? | | ?????????????# [=* % #??????# #????? | | ?????????????# " %/ #?###### ###### | | ?????????????# "" #?# # # ! | | ?????????????# "" ### !!!# + | | ?????????????# "" %%+ " !!!# # | | ?????????????# " " """ ### ! # #""" | | ?????????????# """T""" #?# % # #?T | | ?????????????##########"######""#?# =*!#% #?"" | | ??????????????????????##;##??#""#?# ==%#![ #?? | | ???????????????????######;####"##?#=%![+%! #?? | | ???????????????????# #?#!*=*#%[ #???/? | | ???????????????????# #?###+##[ #????? | | ???????????????????# ^ #?# ! # ##???? | | ???????????????????# "" """ #?# # #???? | | ???????????????????# " " #?# # +???? | | ???????????????????# ?" @" " #?# + #???? | | ???????????????????# ?" "" " ### # #???? | | ???????????????????# ??" " "#" # #???? | | ???????????????????#???"""""" ### !! # #???? | | ????????????????????????????? ??# !! # #???? | | ????????????????????????????? ??# !! # = ##### | | ????????????????????????????? ??###+#"!%[ | | ???????????????????????????????????# # = ###### | | ???????????????????????????????????# # # | | ???????????????????????????????????# # !%[ * | | ???????????????????????????????????# # !=# | | ???????????????????????????????????# *# [ # | | ???????????????????????????????????# # *# | | ???????????????????????????????????# # ###### | | ???????????????????????????????????###+# ####?? | | ?????????????????????????????????????# | | ?????????????????????????????????????# ########### | | ???????????????????????#++++#????????# #?????????? | | ???????????????????????# #????????# #?????????? | | ???????????? ########### ######???# #?????????? | | ???????????? #####+####??????? | | ???????????? ! # #??????? | | ??????????? # #??????? | | ??????????? !=! ! """ # #??????? | | ?????????? =! [[ ""T"" # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Energy Generation 87 Energy Capacity 2500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 80 Armor Coverage 900 Resistance: KI 30 Resistance: TH 75 Resistance: EM 75 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 24 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 40 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. KE Penetrator | -3/Section 7 | Archive Exp. Thermal Shield | -3/Section 7 | Archive Imp. Lightning Gun | -3/Section 7 | Archive Centrium Heavy Armor Plating | -3/Section 7 | Archive Imp. Matter Neutralizer | -3/Section 7 | Archive Exp. Target Analyzer | -3/Section 7 | Archive Imp. Diametric Drive | -3/Section 7 | Archive Energy Mantle | -3/Section 7 | Archive Prc. Energy Filter | -3/Section 7 | Archive Enh. Biometal Leg | -3/Section 7 | Archive Cld. Proton Cannon | -3/Section 7 | Archive Plasma Lance | -2/Testing | Scanalyzed Cld. Impulse Thruster | -2/Testing | Archive Ragnarok Missile Launcher | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive S-43 Plague | -3/Section 7 | Archive C-55 Analyst | -3/Section 7 | Archive B-74 Champion | -3/Section 7 | Archive A-27 Freighter | -3/Section 7 | Archive X-77 Beamer | -3/Section 7 | Archive G-73 Enforcer | -2/Testing | Archive Y-72 Warden | -2/Testing | Archive Fabricated ------------ Microactuators | x2 | -5/Factory | Authchip Mak. Terrain Scanner | x2 | -5/Factory Adv. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Core Stripper Integrity Redistributor Integrated Reactor Integrated Dissipator Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackCloakingNanosword Manual? 0 Play Time 05:16:20 Cumulative 1420.4 hours Start 2022.02.09 @ 16:31:42 End 2022.02.09 @ 22:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type 2 Total 101 Types 22/12/41/5/1/2/16/1/1 Lore% 95 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 350f62bf-9fed-4972-90f7-89563a5abfc5