Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 18:01:30 Player: DrZettl Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (224) 1120 Value Destroyed (7234) 7234 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1756) 1756 TOTAL SCORE: 15730 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 731 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 82/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Treads Field Propulsion Drive Field Propulsion Drive > --- UTILITY (7) ------ Power Amplifier Improved Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Advanced Hacking Suite Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Field Propulsion Drive Field Propulsion Drive Advanced Cooling System Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Point Defense System > --- WEAPON ----------- Wave Gun KE Penetrator Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Fission Core Enhanced Fission Core Armored Huge Wheel Gravity Neutralizer Improved Sensor Array Recoil Nullifier Kinecellerator Advanced ECM Suite Improved Heavy Armor Plating Hardlight Generator Magnetic Acceleration Cannon Mass Driver Great Axe [Rating: 83] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 5 | . . . 2 . . 2 1 . . . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . Parts Attached 303 | 6 23 1 29 9 37 60 32 18 4 1 7 67 1 8 Power 20 | 1 2 . 3 1 2 2 1 1 . . . 7 . . Engine 12 | 1 2 . 3 1 2 1 . . . . . 2 . . Core 8 | . . . . . . 1 1 1 . . . 5 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 68 | 2 7 . 7 3 4 15 8 2 . . 1 15 1 3 Treads 20 | . . . 2 1 2 5 2 1 . . . 6 1 . Leg 2 | . 1 . . . . . 1 . . . . . . . Wheel 36 | 2 6 . 5 2 2 10 5 1 . . 1 2 . . Hover 6 | . . . . . . . . . . . . 5 . 1 Flight 4 | . . . . . . . . . . . . 2 . 2 Utility 103 | 1 4 . 8 . 11 16 16 10 . 1 1 30 . 5 Device 43 | . 1 . 1 . 1 6 10 4 . 1 1 16 . 2 Storage 10 | 1 1 . 2 . 3 1 . . . . . 2 . . Processor 20 | . 2 . 1 . 4 2 1 1 . . . 6 . 3 Hackware 2 | . . . . . . . . . . . . 2 . . Protection 28 | . . . 4 . 3 7 5 5 . . . 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 112 | 2 10 1 11 5 20 27 7 5 4 . 5 15 . . Energy Gun 9 | . . . . . 1 2 3 . . . . 3 . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 50 | 2 6 1 8 3 11 9 3 2 2 . 1 2 . . Ballistic Cannon 14 | . . . . . 3 3 1 1 . . 1 5 . . Launcher 18 | . 4 . 3 1 1 5 . 2 2 . . . . . Special Weapon 3 | . . . . . . . . . . . 2 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 4 6 . . . . 1 4 . . Piercing Weapon 2 | . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 2 3 2 . . . . 1 . . Parts Lost 85 | . 5 . 11 4 4 22 5 5 2 . . 24 3 . Power 10 | . 1 . 2 1 . 1 . 1 . . . 4 . . Propulsion 25 | . 2 . 3 2 . 7 2 2 1 . . 4 2 . Utility 24 | . 1 . 3 . 3 4 1 2 . . . 9 1 . Weapon 26 | . 1 . 3 1 1 10 2 . 1 . . 7 . . Highest Loss Streak 9 | . 5 . 6 3 2 7 3 5 2 . . 9 3 . To Critical Strikes 2 | . . . 1 . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 98 100 98 97 99 98 98 98 98 93 99 75 35 44 Engine 4 | . 14 14 10 9 9 6 . . . . . 1 . . Core 2 | . . . . . . . 6 5 6 6 6 3 . . Treads 10 | . . . 6 11 9 6 7 15 20 20 20 10 . 5 Wheel 10 | . 26 28 14 10 17 14 18 8 4 . 5 3 . . Device 9 | . 4 . 3 . 7 13 9 12 13 13 13 10 7 10 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 3 . . Processor 17 | . 9 14 18 22 17 16 18 20 20 20 20 13 11 18 Protection 5 | . . . 10 11 1 7 8 5 6 6 6 3 . . Energy Gun 3 | . . . . . 1 . 6 9 6 6 6 2 . . Ballistic Gun 11 | . 27 28 21 20 18 15 8 4 4 6 5 2 . . Ballistic Cannon 3 | . . . . . 4 1 1 4 6 6 5 7 . . Slashing Weapon 1 | . . . . . 2 3 1 . . . . 1 2 . Naked Turns 25 | . . . . . . . . . . . . 25 . . Heaviest Build 78 | 10 19 18 27 26 43 54 63 55 55 52 52 78 6 4 Greatest Support 76 | 32 32 20 26 23 22 40 48 76 76 76 76 70 28 7 Greatest Overweight (x) 5 | 2 1 . 2 2 1 5 4 5 5 . 4 3 1 1 Average Overweight (x) 1 | . . . 1 1 . 1 1 2 1 . 2 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 10 10 10 13 15 15 15 15 15 15 11 5 5 Most Carried 15 | 2 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | 1 7 10 9 9 13 14 14 14 14 14 14 11 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 10 10 10 7 15 14 15 15 14 15 15 5 4 5 Class Distribution -------------------- 43% | Mutant 23% | Gunner 15% | Derelict-Gunner 6% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Matter Collected 7106 | 260 437 25 670 260 1189 1501 850 286 197 10 120 1301 . . Remotely 22 | . . . . . . . . . . . . 22 . . Salvage Created 7990 | . 550 . 938 290 1435 1827 1271 304 266 . 93 1016 . . Parts 445 | . 40 . 78 7 92 106 50 17 10 . 4 41 . . Haulers Intercepted 22 | . 2 . 4 . 5 4 4 . . . . 3 . . Recyclers Shooed 7 | . 2 . 2 . . . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 11 10 3 22 . . . Prevented 13 | . . . . . . . . . . . 13 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 168 | . 15 . 27 14 24 37 15 11 7 . 2 16 . . Melee 4 | . . . . . . 2 . . . . . 2 . . Guns 94 | . 6 . 18 13 19 16 15 3 2 . 1 1 . . Cannons 28 | . . . . . 5 9 . . 1 . 1 12 . . AOE 41 | . 9 . 9 1 . 10 . 8 4 . . . . . Classes Destroyed 16 | . 8 . 1 2 3 2 . . . . . . . . Worker 16 | . 2 . 4 . 3 5 2 . . . . . . . Builder 10 | . 2 . 2 . . 3 2 . . . . 1 . . Tunneler 4 | . 1 . . . . 2 1 . . . . . . . Hauler 22 | . 2 . 4 . 5 4 4 . . . . 3 . . Recycler 6 | . 1 . . . . 4 1 . . . . . . . Watcher 8 | . 2 . 1 . 4 1 . . . . . . . . Swarmer 41 | . 6 . 11 . 3 3 7 7 3 . 1 . . . Grunt 64 | . 9 . 10 3 12 18 4 4 3 . 1 . . . Brawler 2 | . . . . . 1 . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 17 | . . . 6 . 5 2 2 . . . . 2 . . Specialist 4 | . . . . . 2 2 . . . . . . . . Hunter 9 | . . . . . 1 3 . . 1 . . 4 . . Programmer 19 | . . . . . . 8 2 . . . . 9 . . Heavy 1 | . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . Best Kill Streak 22 | . 8 . 22 3 4 11 5 7 3 . 1 2 . . Combat Bots Only 17 | . 5 . 17 3 4 9 5 7 3 . 1 2 . . Max Kills in Single Turn 4 | . 4 . 3 1 2 3 2 3 2 . 1 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 3 | . 2 . 2 1 . 3 . 3 2 . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Damage Taken 14933 | . 755 . 1389 524 1117 3597 1174 608 383 . 99 4961 100 226 Core 2520 | . 225 . 248 69 235 483 57 135 68 . . 865 59 76 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 63 | . . . 63 . . . . . . . . . . . Regen/Repaired (Parts) 1145 | . . . 37 . . . . . . 1093 . 15 . . Core Remaining (%) 47 | 100 . 10 . 20 57 31 . . . . 69 . . . Volleys Fired 527 | . 75 . 76 47 95 95 54 9 14 . 5 57 . . Largest 4 | . 2 . 2 2 3 3 3 3 3 . 3 4 . . Hottest 224 | . 50 . 53 40 102 152 172 164 164 . 151 224 . . Shots Fired 1221 | . 138 . 146 78 261 218 160 25 32 . 15 148 . . Gun 963 | . 121 . 137 76 216 160 158 13 14 . 10 58 . . Cannon 204 | . . . . . 45 43 2 7 13 . 5 89 . . Launcher 53 | . 17 . 9 2 . 15 . 5 5 . . . . . Special 1 | . . . . . . . . . . . . 1 . . Kinetic 1024 | . 121 . 137 76 246 186 102 11 19 . 10 116 . . Thermal 142 | . . . . . 15 17 58 9 8 . 5 30 . . Explosive 53 | . 17 . 9 2 . 15 . 5 5 . . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 . . Robot Hit Streak 20 | . 18 . 19 15 20 17 11 9 7 . 4 14 . . Robot Miss Streak 8 | . 2 . 3 3 4 4 8 1 5 . 3 4 . . Penetration Max 1 | . . . . . 1 1 1 . . . . . . . Secondary Targets 12 | . 1 . 2 . 4 2 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . . . . . . Shots Hit Robots 851 | . 90 . 110 54 164 186 99 11 13 . 8 116 . . Core Hits 453 | . 41 . 67 29 65 127 46 18 14 . 6 39 . 1 Critical Kills 3 | . 1 . . 1 . . 1 . . . . . . . Critical Parts Destroyed 7 | . . . 1 1 2 1 2 . . . . . . . Critical Strikes 31 | . 1 . 1 2 6 3 6 2 . . . 10 . . Burn 7 | . . . . . 1 . 3 2 . . . 1 . . Destroy 10 | . 1 . 1 2 2 1 3 . . . . . . . Blast 10 | . . . . . 3 1 . . . . . 6 . . Sever 4 | . . . . . . 1 . . . . . 3 . . Melee Attacks 198 | . . . . . 30 91 10 . . . 6 61 . . Impact . | . . . . . . . . . . . . . . . Slashing 191 | . . . . . 30 84 10 . . . 6 61 . . Piercing 7 | . . . . . . 7 . . . . . . . . Sneak Attacks 11 | . . . . . . 9 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21084 | . 1703 . 1953 599 2860 6141 2386 1004 571 . 206 3649 . 12 Guns 10943 | . 708 . 1157 482 2356 2730 2241 168 194 . 128 779 . . Cannons 3404 | . . . . . 490 802 39 35 51 . 78 1909 . . Explosions 4528 | . 992 . 780 97 . 1532 . 801 326 . . . . . Melee 2025 | . . . . . . 1075 89 . . . . 861 . . Ramming 184 | . 3 . 16 20 14 2 17 . . . . 100 . 12 Kinetic 12213 | . 708 . 1157 482 2701 3101 1581 50 87 . 141 2205 . . Thermal 2457 | . . . . . 145 431 699 481 158 . 65 478 . . Explosive 4200 | . 992 . 780 97 . 1532 . 473 326 . . . . . Electromagnetic 5 | . . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . Slashing 2025 | . . . . . . 1075 89 . . . . 861 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 34 | . . . 11 11 1 3 2 2 . . . 34 34 34 Average Corruption 6 | . . . 2 11 1 2 1 1 . . . 14 34 34 Corruption Purged 18 | . . . . . . 3 1 2 . . . 12 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 193 | . . . 13 28 14 30 5 7 . . . 76 10 10 Message Errors 39 | . . . 3 5 4 3 2 1 . . . 16 . 5 Matter Fused 48 | . . . 3 7 3 6 1 1 . . . 23 2 2 Heat Flow Errors 22 | . . . 3 4 2 4 . 1 . . . 6 1 1 Energy Discharges 29 | . . . 1 3 3 9 1 . . . . 10 1 1 Parts Rejected 3 | . . . . 2 . 1 . . . . . . . . Data Loss (minor) 19 | . . . 1 3 1 4 . 1 . . . 8 . 1 Data Loss (major) 9 | . . . . 3 . 1 . 1 . . . 4 . . Misfires 5 | . . . 1 . 1 . . 2 . . . 1 . . Alerts 7 | . . . 1 1 . 1 . . . . . 4 . . Misdirections 9 | . . . . . . . . . . . . 3 6 . Weapon Failures 3 | . . . . . . 1 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 642 | . 19 . 33 . 27 245 . 113 8 . . 197 . . Projectiles 131 | . . . . . 27 . . 28 . . . 76 . . Explosions 180 | . 19 . 33 . . 35 . 85 8 . . . . . Melee 331 | . . . . . . 210 . . . . . 121 . . Knockbacks 40 | . . . . 2 4 25 . 1 . . . 8 . . Impact 2 | . . . . 2 . . . . . . . . . . Kinetic 37 | . . . . . 4 24 . 1 . . . 8 . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 704 | . 59 . 27 61 6 344 8 129 18 . . 46 . 6 Shots 19 | . 3 . 1 1 . 10 . 3 1 . . . . . Rammed 25 | . 1 . 3 3 3 1 1 . . . . 11 . 2 Targets Rammed 25 | . 1 . 3 3 3 1 1 . . . . 11 . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 560 | . 44 . 242 226 299 447 183 82 63 . 168 560 221 221 Average Temperature 77 | . 12 . 37 50 67 91 33 39 26 . 60 134 121 121 Received Heat Transfer 3457 | . 324 . 432 130 432 822 249 180 90 . 18 735 . 45 Effects 15 | . . . . . . 1 . . . . . 14 . . Shutdowns 4 | . . . . . . . . . . . . 4 . . Energy Bleed 2 | . . . . . . 1 . . . . . 1 . . Interference 1 | . . . . . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . . . 2 . . Damage (major) 4 | . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . . . 1 1 4 . . . . 1 . . Heat Transferred 5396 | . . . . . 444 924 1621 950 350 . 150 957 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Peak Influence 937 | . 461 153 475 179 395 937 515 . . . . 320 100 103 Initial 453 | . . 153 59 84 18 179 453 . . . . 96 100 49 Average 198 | . 183 153 207 65 120 242 403 . . . . 144 82 59 Maximum Alert Level 3 | . 2 . 2 . 1 3 2 . . . . 1 . . Low Security (%) 59 | 100 64 100 51 100 89 46 . . . . . 70 100 100 Level 1 30 | . 34 . 44 . 10 40 41 . . . . 29 . . Level 2 8 | . 1 . 3 . . 3 58 . . . . . . . Level 3 2 | . . . . . . 9 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 58 | . 4 . 4 . 10 24 6 . . . . 8 . 2 Investigation 18 | . 2 . 2 . 5 6 1 . . . . 2 . . Extermination 14 | . . . . . . 7 2 . . . . 5 . . Reinforcement 20 | . 2 . 2 . 3 8 2 . . . . 1 . 2 Assault 1 | . . . . . . . 1 . . . . . . . Garrison 5 | . . . . . 2 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 2 . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Distress Signals 16 | . 2 . 3 . 4 4 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 282 | . 26 . 42 16 34 63 18 11 8 . 14 38 6 6 Peak Tracking Total 10 | . 6 . 10 4 5 8 5 7 3 . 6 10 6 4 Tactical Retreats 18 | . . . 1 . . 5 2 . 1 . 1 7 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Traps Triggered 19 | . 4 . 7 . 2 2 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Machines Disabled 18 | . . . . 1 1 9 2 4 . . . 1 . . Max in Single Turn 4 | . . . . 1 1 2 1 4 . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Machines Accessed 56 | . 8 . 11 . 10 10 5 . . . . 9 . 3 Terminals 32 | . 6 . 9 . 7 6 3 . . . . . . 1 Fabricators 3 | . . . . . . 1 1 . . . . 1 . . Repair Stations 3 | . . . 1 . . . . . . . . 2 . . Recycling Units 13 | . 2 . 1 . 2 2 1 . . . . 4 . 1 Scanalyzers 3 | . . . . . 1 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Total Hacks 142 | . 18 . 27 . 28 37 10 . . . . 18 . 4 Successful 78 | . 11 . 14 . 15 21 4 . . . . 11 . 2 Failed 64 | . 7 . 13 . 13 16 6 . . . . 7 . 2 Catastrophic 16 | . 2 . 1 . 2 7 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 65 | . 12 . 13 . 16 8 6 . . 1 . 7 . 2 Terminals 80 | . 14 . 23 . 20 15 7 . . . . . . 1 Fabricators 6 | . . . . . . 2 2 . . . . 2 . . Repair Stations 5 | . . . 2 . . . . . . . . 3 . . Recycling Units 25 | . 4 . 2 . 4 5 1 . . . . 8 . 1 Scanalyzers 22 | . . . . . 4 15 . . . . . 3 . . Garrison Access 4 | . . . . . . . . . . . . 2 . 2 Terminal Hacks 29 | . 6 . 10 . 7 4 1 . . . . . . 1 Prototype ID Bank 4 | . 1 . 2 . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . Alert Level 11 | . 2 . 3 . 2 4 . . . . . . . . Unreport Threat 4 | . 1 . 2 . 1 . . . . . . . . . Locate Traps 4 | . 1 . 1 . 1 . 1 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 2 . . . . 2 . . Load Schematic 3 | . . . . . . 1 1 . . . . 1 . . Build 3 | . . . . . . 1 1 . . . . 1 . . Repair Station Hacks 5 | . . . 2 . . . . . . . . 3 . . Scan Component 3 | . . . 1 . . . . . . . . 2 . . Repair 2 | . . . 1 . . . . . . . . 1 . . Recycling Unit Hacks 12 | . 2 . 1 . 2 2 1 . . . . 3 . 1 Report Inventory 12 | . 2 . 1 . 2 2 1 . . . . 3 . 1 Scanalyzer 16 | . . . . . 2 12 . . . . . 2 . . Insert Component 8 | . . . . . 1 6 . . . . . 1 . . Analyze 8 | . . . . . 1 6 . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 3 . 1 . 4 1 . . . . . . . . Terminals 4 | . 1 . 1 . 2 . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . Tunnel 5 | . 2 . . . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 8 . 8 9 5 . . . . 6 . 1 Full Trace Events 11 | . . . 2 . 2 4 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 6 . . . . . 1 . . Parts Built 3 | . . . . . . 1 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . Time 280 | . . . . . . 134 73 . . . . 73 . . Total Part Build Rating 10 | . . . . . . 4 3 . . . . 3 . . Parts Repaired 2 | . . . 1 . . . . . . . . 1 . . Time 76 | . . . 26 . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 1 6 . . . . . 1 . . Part Schematics Acquired 8 | . . . . . 1 6 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Total Allies 15 | . . . . 2 1 . . . . 9 1 . . 2 Largest Group 9 | . . . . 2 1 . . . . 9 8 3 . 2 Highest-Rated Group 301 | . . . . 48 10 . . . . 301 262 94 . 70 Highest-Rated Ally 41 | . . . . 31 10 . . . . 41 41 40 . 35 Zionite Dispatches 2 | . . . . . . . . . . . . 1 . 1 Recon 1 | . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . 3 . . ROAM 2 | . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . 1 . . Ally Attacks 83 | . . . . 9 . . . . . . 61 10 . 3 Total Damage 2866 | . . . . 142 . . . . . . 2366 193 . 165 Kills 25 | . . . . 2 . . . . . . 21 2 . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . 2 2 1 3 . . . Drone Launches 4 | . . . . . . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Turns Passed 18587 | 47 972 67 1460 747 1993 3366 1538 1263 912 1409 1509 3030 96 178 Spaces Moved 12705 | 37 772 82 1052 534 1127 2245 937 903 493 861 1100 2125 144 293 Core 970 | 4 . . . . . . . . . . . 583 94 289 Treads 1452 | . . . 15 18 . 21 75 50 317 861 43 52 . . Legs . | . . . . . . . . . . . . . . . Wheels 9860 | 33 772 82 1037 516 1127 2224 862 853 176 . 1057 1121 . . Hover 314 | . . . . . . . . . . . . 264 50 . Flight 109 | . . . . . . . . . . . . 105 . 4 Fastest Speed 42 | 50 80 80 80 95 85 95 95 100 155 163 105 42 50 50 Average Speed 113 | 98 86 80 101 114 100 110 119 132 160 163 123 102 60 53 Slowest Speed 330 | 150 100 80 160 160 105 330 330 245 163 163 163 250 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 3 99 24 80 94 80 51 30 75 64 84 95 36 76 10 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 7 | . 2 . . . 2 1 . 1 . . 1 . . . Known Exits Taken 9 | . 1 . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . . 13 1 2 2 . . . Spaces Dug 148 | . 8 . . . 33 60 9 . . . 6 32 . . Terrain Destroyed 511 | . 85 . 60 15 40 135 10 46 53 . 7 60 . . Melee 137 | . . . . . 30 60 9 . . . 6 32 . . Projectile 53 | . . . . . 10 . 1 3 10 . 1 28 . . AOE 321 | . 85 . 60 15 . 75 . 43 43 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Total 15638 | 44 958 83 1310 605 1779 2778 1223 948 589 866 1227 2766 152 310 Wait 1612 | . 62 . 125 2 437 250 152 7 79 5 93 390 6 4 Move 12691 | 36 771 81 1051 533 1126 2244 936 902 492 860 1099 2124 143 293 Hop . | . . . . . . . . . . . . . . . Pick Up 115 | 2 16 . 15 6 25 16 14 1 . . 1 17 1 1 Fast Attach 98 | 6 6 . 4 2 6 15 8 11 . . 4 29 . 7 Attach 78 | . 4 . 13 6 6 18 8 2 1 . . 19 1 . Detach 17 | . 1 . . 1 1 3 3 2 . . . 6 . . Swap 128 | . 13 1 12 1 25 28 16 5 3 1 3 19 . 1 Drop 136 | . 9 1 11 4 25 17 21 9 . . 4 32 1 2 Fire 527 | . 75 . 76 47 95 95 54 9 14 . 5 57 . . Melee 198 | . . . . . 30 91 10 . . . 6 61 . . Ram 25 | . 1 . 3 3 3 1 1 . . . . 11 . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . Rewire 12 | . . . . . . . . . . . 12 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 238 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Core integrity fell below 50% 427 | -10/Materials | Lost 5 parts (1p2n1u1w) 671 | -10/Materials | Discovered new exit (range 4) 876 | -10/Materials | Core integrity fell below 20% 905 | -10/Materials | Discovered new exit (range 14) 1020 | -10/Materials | Entered Mines 1065 | -10/Mines | Discovered new exit (range 10) 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Utility x2 1310 | -9/Materials | Repaired Wheel 1434 | -9/Materials | Discovered new exit (range 13) 1573 | -9/Materials | Discovered new exit (range 9) 1575 | -9/Materials | Lost 6 parts (1p2n2u1w) 1602 | -9/Materials | Destroyed 17 combat bots 1656 | -9/Materials | Core integrity fell below 50% 1708 | -9/Materials | Lost 3 parts (1p1n1w) 2292 | -9/Materials | Identified exit to Mines 2380 | -9/Materials | Discovered new exit (range 8) 2539 | -9/Materials | System corruption reached 10% 2547 | -9/Materials | Entered Mines 2584 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2610 | -9/Mines | Discovered new exit (range 15) 2667 | -9/Mines | Discovered new exit (range 14) 2854 | -9/Mines | Assembled infested the area 2859 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3262 | -9/Mines | Lost 3 parts (2n1w) 3294 | -9/Mines | Entered Materials 3294 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3846 | -8/Materials | Build established: Scavenger-Skirmisher 3874 | -8/Materials | Discovered new exit (range 16) 3916 | -8/Materials | Identified exit to Factory 4517 | -8/Materials | Discovered exit to Factory (range 16) 4551 | -8/Materials | Build established: Skirmisher 4895 | -8/Materials | Build established: Mutant 5145 | -8/Materials | Garrison activated, responded to threat 5287 | -8/Materials | Entered Factory 5287 | -7/Factory | Evolved 2 slots: Utility x2 5288 | -7/Factory | Identified exit to Lower Caves 5835 | -7/Factory | Found Prototype Launcher 5835 | -7/Factory | Identified Rocket Array 6159 | -7/Factory | Cargo convoy interrupted 8041 | -7/Factory | Build established: Scavenger-Skirmisher 8282 | -7/Factory | Destroyed 9 combat bots 8313 | -7/Factory | Garrison activated, responded to threat 8377 | -7/Factory | Lost 4 parts (1n3w) 8423 | -7/Factory | Fabricated Rocket Array? 8472 | -7/Factory | Core integrity fell below 50% 8520 | -7/Factory | Lost 7 parts (1p3n1u2w) 8585 | -7/Factory | Lost 4 parts (2u2w) 8612 | -7/Factory | Discovered new exit (range 16) 8652 | -7/Factory | Identified exit to Factory 8653 | -7/Factory | Entered another Factory area 8653 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9036 | -6/Factory | Build established: Mutant 9420 | -6/Factory | Build established: Gunner 9477 | -6/Factory | Discovered new exit (range 15) 9490 | -6/Factory | Identified exit to Factory 9835 | -6/Factory | Fabricated Imp. Sensor Array? 9908 | -6/Factory | Lost 3 parts (2n1w) 10050 | -6/Factory | Discovered new exit (range 16) 10053 | -6/Factory | First assault squad dispatched 10190 | -6/Factory | Identified exit to Lower Caves 10191 | -6/Factory | Entered Lower Caves 10278 | -6/Lower Caves | Learned Factory emergency access door positions 10812 | -6/Lower Caves | Attracted the attention of an 0b10 base 10856 | -6/Lower Caves | Destroyed 7 combat bots 10864 | -6/Lower Caves | Lost 5 parts (1p2n2u) 11239 | -6/Lower Caves | Discovered new exit (range 6) 11245 | -6/Lower Caves | Identified exit to Lower Caves 11454 | -6/Lower Caves | Entered another Lower Caves area 11465 | -6/Lower Caves | Learned location of 1 exit from Factory 11518 | -6/Lower Caves | Identified exit to Zion 11543 | -6/Lower Caves | Discovered exit to Factory (range 8) 12366 | -6/Lower Caves | Entered Zion 12539 | -6/Zion | Learned Factory stockpile data 12658 | -6/Zion | Received a visual enhancement algorithm 12832 | -6/Zion | Visited the Megawrench Repair Shop 12845 | -6/Zion | Megawrench repaired 11 parts 12979 | -6/Zion | Imprinted 12982 | -6/Zion | Declared Zion's savior 13352 | -6/Zion | Gained Derelict followers 13544 | -6/Zion | Build established: Derelict-Gunner 13745 | -6/Zion | Discovered new exit (range 14) 13766 | -6/Zion | Identified exit to Proximity Caves 13775 | -6/Zion | Entered Proximity Caves 13775 | -5/Proximity Caves | Accompanied by 9 allies 15145 | -5/Proximity Caves | Discovered exit to Factory (range 11) 15188 | -5/Proximity Caves | Learned Factory emergency access door positions 15284 | -5/Proximity Caves | Entered Factory 15284 | -5/Factory | Accompanied by 3 allies 15284 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 15285 | -5/Factory | Identified exit to Upper Caves 15286 | -5/Factory | Identified exit to Factory 15672 | -5/Factory | Retrieved Zion intel report: Active Terminals 15673 | -5/Factory | Zion Recon squad teleported in 16873 | -5/Factory | Terminal network hard line cut 16937 | -5/Factory | Repaired Adv. Sensor Array 16986 | -5/Factory | Build established: Mutant 17248 | -5/Factory | System corruption reached 10% 17297 | -5/Factory | Lost 9 parts (1p2n3u3w) 17318 | -5/Factory | Released all parts (6) 17319 | -5/Factory | System corruption reached 30% 17349 | -5/Factory | Lost 5 parts (1n2u2w) 17361 | -5/Factory | Core integrity fell below 50% 17787 | -5/Factory | Fabricated Imp. Sensor Array? 18048 | -5/Factory | Spotted B-75 Beast 18265 | -5/Factory | Crushed by falling debris 18289 | -5/Factory | Core integrity fell below 20% 18314 | -5/Factory | Manually triggered Chute Trap 18314 | -5/Factory | Sucked down chute 18314 | -5/Factory | Entered Waste 18326 | -5/Waste | Spotted C-40 Crusher 18329 | -5/Waste | Spotted C-40 Crusher 18333 | -5/Waste | Lost 4 parts (1p1n2u) 18340 | -5/Waste | Spotted C-40 Crusher 18346 | -5/Waste | Spotted C-40 Crusher 18355 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18360 | -5/Waste | Spotted C-40 Crusher 18386 | -5/Waste | Lost 3 parts (2n1u) 18389 | -5/Waste | Spotted C-40 Crusher 18398 | -5/Waste | Discovered new exit (range 11) 18410 | -5/Waste | Entered Factory 18544 | -5/Factory | Zion Demo squad teleported in 18588 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 18567_ Penetrated by Slug. 18567_ Slug penetrates Door. 18570_ System corrupted: Heat flow error (+261). 18571_ Slug penetrates L1-997(d). 18574_ Slug penetrates Wall. 18575_ Penetrated by Slug. 18576_ Dropped Linear Gravjet. 18577_ Acquired Field Propulsion Drive. 18578_ U-05 Engineer builds a Door. 18579_ Slug penetrates Wall. 18579_ Slug penetrates BV-5NG(d). 18580_ ALERT: Hostile activity reported, dispatching reinforcements to area. 18581_ BV-5NG(d) destroyed. 18582_ Slug penetrates Wall. 18582_ Slammed into U-05 Engineer. 18585_ Penetrated by Slug. 18586_ U-05 Engineer lays Concrete. 18587_ K-01 Serf collects debris. 18588_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #?????# #??????????????????????? | | "" # #?????# """ """ #??????????????????????? | | Y" # #?????# """ """ #??????????????????????? | | "" # #?????# """ """ #??????????????????????? | | # #?????# #??????????????????????? | | ###### ###???# ! #??????????????????????? | | #???# #??????????????????????? | | #???# ! #? ????????????????????? | | #???# !! # ""?????#?????????????? | | #???# !! # """?? #?????????????? | | #???# """ #?????????????? | | T### #???# = ???????????????? | | ##???? #???#####+#+## """ ??????????????? | | ?????? ######### """ ! ??????????????? | | ????? # = # """ ??????????????? | | ????? # " + # ???????????????? | | ????? # " # # ###########????????????? | | ???? # " + # #????????????? | | ???? # " # # k #????????????? | | #### # " # # #????????????? | | # "]!"" # # #????????????? | | # "=%"" # # k #????????????? | | # " =Y" # #A k #????????????? | | # " "" / + kk +????????????? | | # "" # w #????????????? | | #### # # # @ k #????????????? | | ???# ### ### # #????????????? | | ????? ?? # #????????????? | | ?????? # #????????????? | | ???????" ##+###########????????????? | | ???????" #??????????????????+???+??? | | ???????? #?????????????????????????? | | ????????? ###+####?+???????????????????????? | | ?????????? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 12 Corruption Block 15 Armor Coverage 525 Resistance: KI 25 Resistance: EX 25 Core Shielding 20 Weapon Shielding 33 Point Defense Rating 80 Evasion (%) 61 Targeting Accuracy 12 Target Analysis 6 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Spear | -7/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Array | x1 | -7/Factory Imp. Sensor Array | x1 | -6/Factory Imp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed ArcReflectiveFlakker Manual? 0 Play Time 03:36:33 Cumulative 84.3 hours Start 2022.04.09 @ 00:18:08 End 2022.04.11 @ 18:01:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e42dec40-37e2-45f4-bbc9-1bed7934e54c