Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 00:48:20 Player: OctagonalPrism Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (151) 755 Value Destroyed (7698) 7698 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (5156) 5156 TOTAL SCORE: 22709 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 70 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1688 Met Warlord at Research 2000 Friendly Fire -96 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 86/100 System Corruption 7% Temperature Cool (0) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Antigrav System > --- UTILITY (15) ----- Advanced Targeting Computer > --- WEAPON (4) ------- Quantum Rifle Force Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Small Battery Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Hardened Medium Armor Plating Centrium Medium Armor Plating Focal Shield EM Disruption Field Improved System Guard Long-range Tractor Beam > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Heavy Machine Gun Railgun > --- INVENTORY -------- Gamma Rifle Vortex Rail Heavy Neutron Cannon Scatter Rocket Array Longsword +1 [Rating: 151] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . 1 . . . . . . . . Utility 13 | . . . 2 . . . 2 1 . 1 1 . . . . 2 2 2 Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . Parts Attached 255 | 8 3 1 25 . . 2 10 34 31 14 7 6 1 32 10 33 12 26 Power 32 | 1 . . 3 . . . . 4 8 . . . . 5 . 6 2 3 Engine 16 | 1 . . 3 . . . . 3 8 . . . . 1 . . . . Core 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Reactor 13 | . . . . . . . . . . . . . . 3 . 6 2 2 Propulsion 44 | 4 . . 4 . . . 2 4 2 4 3 1 . 5 1 7 2 5 Treads 31 | 2 . . 4 . . . 2 4 2 2 . 1 . 5 1 6 2 . Leg 4 | . . . . . . . . . . . . . . . . . . 4 Wheel 6 | 2 . . . . . . . . . 2 2 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . 1 . . . . 1 . . Utility 87 | 1 2 1 11 . . 2 3 13 7 4 2 2 . 9 7 11 6 6 Device 54 | . . 1 8 . . 2 1 8 2 2 2 2 . 7 6 5 3 5 Storage 4 | 1 1 . 1 . . . . . . . . . . . . 1 . . Processor 9 | . . . 1 . . . 1 1 1 1 . . . . 1 2 1 . Hackware 2 | . . . . . . . 1 . 1 . . . . . . . . . Protection 18 | . 1 . 1 . . . . 4 3 1 . . . 2 . 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 1 . 7 . . . 5 13 14 6 2 3 1 13 2 9 2 12 Energy Gun 30 | . 1 . 2 . . . 2 2 5 1 1 1 . 2 1 5 . 7 Energy Cannon 14 | . . . . . . . . 2 1 1 . 1 1 6 . 1 1 . Ballistic Gun 14 | 2 . . 4 . . . 1 1 . 1 . 1 . 1 . 2 1 . Ballistic Cannon 8 | . . . . . . . . 1 5 2 . . . . . . . . Launcher 8 | . . . 1 . . . . 2 1 . . . . 3 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 2 5 2 1 1 . . 1 1 1 . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 . . . . 1 2 1 . . . 6 1 2 . 1 Parts Lost 86 | . . . 4 . . 1 3 7 8 2 . 4 . 16 1 4 . 36 Power 10 | . . . . . . . . 1 2 . . . . 3 . . . 4 Propulsion 19 | . . . 1 . . . 1 2 1 1 . 2 . 3 . 1 . 7 Utility 37 | . . . 1 . . 1 1 2 3 1 . . . 7 1 3 . 17 Weapon 20 | . . . 2 . . . 1 2 2 . . 2 . 3 . . . 8 Highest Loss Streak 28 | . . . 2 . . 1 2 4 3 1 . 2 . 11 1 2 . 28 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 92 | . 95 100 93 100 100 98 98 96 96 92 99 95 94 86 91 95 90 40 Engine 7 | . 14 14 11 11 11 11 9 5 12 11 10 10 10 7 . . . . Reactor 1 | . . . . . . . . . . . . . . . 10 9 8 3 Treads 16 | . 28 28 21 22 22 22 17 20 17 9 10 7 10 10 21 18 14 2 Wheel 1 | . . . . . . . . . . 5 9 8 5 3 . . . . Device 16 | . . 9 20 22 22 20 22 17 10 12 21 21 21 19 12 22 21 10 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 3 4 1 Processor 10 | . . . 4 11 11 11 12 15 13 11 10 10 10 10 14 14 14 9 Hackware 2 | . . . . . . . 9 4 2 5 5 5 5 4 . . . . Protection 6 | . 10 4 3 . . . . 7 12 8 5 5 5 4 8 9 9 4 Energy Gun 4 | . 10 14 8 11 11 11 8 2 4 4 7 3 . . 4 3 4 1 Energy Cannon 4 | . . . . . . . . 3 6 5 5 6 10 8 10 6 3 1 Ballistic Gun 5 | . 17 14 13 11 11 11 9 3 . . . 2 5 3 . 5 8 2 Ballistic Cannon 2 | . . . . . . . . 2 6 4 5 5 5 3 . . . . Peak Build Rating 151 | 6 7 15 25 21 21 22 32 40 60 67 88 80 75 108 122 138 151 149 Average Rating 59 | 4 6 12 18 21 21 21 26 34 55 61 76 75 73 73 112 125 135 66 On Entrance 53 | . 6 7 15 21 21 21 22 27 40 55 64 79 73 75 108 117 121 147 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 22 22 26 25 25 29 32 48 67 60 62 62 63 94 94 83 99 105 Greatest Support 137 | 40 40 40 40 40 40 40 40 60 60 40 40 26 48 109 109 117 137 137 Greatest Overweight (x) 5 | . . . . . . . 1 1 1 5 3 3 3 5 . . . 3 Average Overweight (x) . | . . . . . . . . . . 2 1 2 2 2 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 5 Most Carried 10 | 2 4 6 10 10 10 10 8 10 10 7 8 9 9 10 9 6 5 5 Average Carried 7 | 1 2 4 7 10 10 7 5 8 9 6 6 7 7 9 8 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 3 6 10 10 10 7 7 8 8 7 8 7 9 8 6 5 5 . Class Distribution -------------------- 24% | Scavenger-Gunner 16% | Scavenger-Tank 16% | Scavenger-Skirmisher 15% | Mutant 13% | Skirmisher 6% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 4431 | 131 . 236 525 . . 34 143 525 664 307 . 296 42 430 95 535 154 314 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7108 | . . 32 1035 . . 49 469 875 1006 491 . 307 42 386 186 822 138 1270 Parts 339 | . . 1 58 . . 1 25 49 43 25 . 7 4 10 4 58 2 52 Haulers Intercepted 3 | . . . 2 . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 7 2 . 4 . . . Prevented 7 | . . . . . . . . . . . . 3 2 . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 125 | . . 1 19 . . 1 7 14 22 6 . 7 1 11 3 17 2 14 Melee 10 | . . . . . . . 2 3 . 1 . . . . . 1 . 3 Guns 52 | . . 1 16 . . 1 5 7 4 1 . 2 1 1 1 5 1 6 Cannons 45 | . . . . . . . . 3 17 4 . 2 . 3 2 10 1 3 AOE 16 | . . . 2 . . . . 1 1 . . 3 . 7 . . . 2 Classes Destroyed 18 | . . 2 6 . . 1 1 4 . 1 . . . 3 . . . . Worker 2 | . . . . . . . . 1 1 . . . . . . . . . Builder 3 | . . . . . . . . . . 2 . . . . . . . 1 Tunneler 3 | . . 1 1 . . . . . . 1 . . . . . . . . Hauler 3 | . . . 2 . . . . 1 . . . . . . . . . . Recycler 4 | . . . . . . . . 1 . 1 . . . . . . . 2 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . 1 1 . . . . . . . . . Watcher 9 | . . . 3 . . . 1 2 1 . . . . . . 1 . 1 Swarmer 21 | . . . 3 . . . . . 6 . . 4 . 1 . 7 . . Grunt 49 | . . . 12 . . . 3 9 9 1 . 2 . 3 2 1 . 7 Duelist 2 | . . . 2 . . . . . . . . . . . . . . . Sentry 13 | . . . 2 . . . 4 1 2 . . 1 . . 1 . . 2 Hunter 8 | . . . . . . 1 . . . . . . . . . 2 1 4 Programmer 27 | . . . . . . . . 4 5 5 . . 1 4 . 7 . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . 1 . . 1 . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . . 1 4 . . 1 3 3 4 4 . 3 1 8 2 6 2 10 Combat Bots Only 9 | . . 1 3 . . 1 3 3 4 2 . 3 1 8 2 6 2 9 Max Kills in Single Turn 6 | . . 1 3 . . 1 1 2 1 1 . 2 1 6 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . 1 1 . . 2 . 5 . . . 1 Melee 1 | . . . . . . . 1 1 . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1398 | . . 5 112 . . 12 31 217 127 52 . 47 6 181 19 157 15 417 Missed 453 | . . 1 38 . . 2 5 71 50 14 . 13 3 63 8 45 3 137 Damage Taken 17615 | . . 43 1068 . . 98 459 1732 1521 789 . 718 90 3266 250 2043 334 5204 Core 3658 | . . . 187 . . . 106 224 102 117 . 17 29 1062 27 156 24 1607 Absorbed by Shields 102 | . . . . . . 36 . 34 . . . . . . . . . 32 Reduced by Siege Mode 100 | . . . . . . . . . . . . . . . . . . 100 Redirected to Shielding 165 | . . . . . . . . . 70 7 . 22 . 66 . . . . Ignored by Resistances 1421 | . . . . . . . . . . . . 39 . 30 . 283 34 1035 Regen/Repaired (Parts) 656 | . . . . . . . . 291 81 . . . . 284 . . . . Core Remaining (%) 76 | 100 . 100 . . . 53 80 68 88 88 . . . . 1 88 98 . Volleys Fired 357 | . . 6 82 . . 3 24 61 48 19 . 16 3 13 8 37 6 31 Largest 4 | . . 2 2 . . 2 2 2 3 3 . 4 4 4 3 4 4 4 Hottest 280 | . . 60 68 . . 68 97 117 193 193 . 263 207 270 280 280 260 250 Shots Fired 897 | . . 12 152 . . 5 40 107 141 56 . 64 12 37 20 125 24 102 Gun 562 | . . 12 152 . . 5 40 63 46 19 . 27 3 7 8 87 18 75 Cannon 332 | . . . . . . . . 44 95 37 . 37 9 28 12 38 6 26 Launcher 3 | . . . . . . . . . . . . . . 2 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 429 | . . 6 110 . . 3 24 61 47 19 . 31 6 13 . 55 12 42 Thermal 192 | . . . . . . . 6 6 48 18 . . . 16 12 32 6 48 Explosive 3 | . . . . . . . . . . . . . . 2 . . . 1 Electromagnetic 261 | . . 6 42 . . 2 10 40 46 19 . 33 6 6 8 34 6 3 Entropic 12 | . . . . . . . . . . . . . . . . 4 . 8 Robot Hit Streak 23 | . . 6 18 . . 20 14 15 13 9 . 12 10 20 16 23 7 22 Robot Miss Streak 6 | . . 2 6 . . 2 2 3 3 4 . 5 1 2 1 3 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . 1 Secondary Targets 2 | . . . 1 . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 637 | . . 8 105 . . 4 33 86 89 34 . 38 10 26 18 78 14 94 Core Hits 322 | . . 4 46 . . 3 13 36 38 15 . 18 2 53 8 30 6 50 Critical Kills 4 | . . . . . . . . 2 . . . . . . . 2 . . Critical Parts Destroyed 11 | . . . 1 . . . . 2 . . . . 1 . . 5 . 2 Critical Strikes 34 | . . . 1 . . . 1 6 6 3 . 1 1 2 1 9 . 3 Burn 1 | . . . . . . . 1 . . . . . . . . . . . Destroy 13 | . . . 1 . . . . 4 . . . . 1 . . 6 . 1 Blast 10 | . . . . . . . . 1 6 3 . . . . . . . . Corrupt 5 | . . . . . . . . . . . . 1 . 1 1 2 . . Sever 2 | . . . . . . . . 1 . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 63 | . . . . . . . 3 9 6 2 5 4 . 6 2 3 . 23 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . 3 9 6 2 5 4 . 6 2 3 . 6 Piercing 17 | . . . . . . . . . . . . . . . . . . 17 Sneak Attacks 3 | . . . . . . . 1 . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20100 | . . 95 1796 . . 44 780 2383 2657 1162 . 1241 243 2497 655 2675 407 3465 Guns 7279 | . . 95 1540 . . 44 561 1085 470 124 . 313 77 136 105 1077 191 1461 Cannons 8273 | . . . . . . . . 885 2127 856 . 678 104 741 459 1273 216 934 Explosions 3191 | . . . 256 . . . 79 232 60 127 . 250 62 1485 . 191 . 449 Melee 1357 | . . . . . . . 140 181 . 55 . . . 135 91 134 . 621 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 6804 | . . 46 965 . . 33 341 1292 1263 454 . 474 149 277 . 676 145 689 Thermal 6562 | . . . 256 . . . 75 332 864 464 . 250 62 668 459 1370 216 1546 Explosive 1753 | . . . . . . . 79 . . . . . . 1325 . . . 349 Electromagnetic 3255 | . . 49 575 . . 11 145 578 530 189 . 517 32 92 105 374 46 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 829 | . . . . . . . 140 181 . 55 . . . 135 91 134 . 93 Piercing 528 | . . . . . . . . . . . . . . . . . . 528 Entropic 369 | . . . . . . . . . . . . . . . . 121 . 248 Highest Corruption 12 | . 1 1 . . . . . 3 5 8 . . 2 12 12 . . 7 Average Corruption 3 | . 1 1 . . . . . 2 3 5 . . 1 5 12 . . 3 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 89 | . 1 6 . . . . . 14 31 14 . . 6 14 2 . . 1 Message Errors 24 | . 1 1 . . . . . 3 6 2 . . 3 6 2 . . . Matter Fused 18 | . . 4 . . . . . 2 5 5 . . 1 1 . . . . Heat Flow Errors 13 | . . 1 . . . . . 2 4 1 . . 1 3 . . . 1 Energy Discharges 10 | . . . . . . . . 1 6 1 . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . . 3 4 3 . . . . . . . . Data Loss (major) 6 | . . . . . . . . 2 2 1 . . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . 3 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 440 | . . . . . . . . 84 83 49 . 32 13 21 11 59 . 88 Projectiles 173 | . . . . . . . . 9 51 27 . . 6 10 11 59 . . Explosions 179 | . . . . . . . . 75 32 22 . 32 7 11 . . . . Melee 88 | . . . . . . . . . . . . . . . . . . 88 Knockbacks 36 | . . . . . . . . 11 14 1 . 6 1 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . 10 13 1 . 5 1 3 . . . . Secondary 3 | . . . . . . . . 1 1 . . 1 . . . . . . Self-Inflicted Damage 942 | . . . 67 . . . 76 192 227 34 . 138 29 22 . 69 . 88 Shots 21 | . . . 2 . . . 1 3 4 1 . 2 1 1 . 1 . 5 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . . 96 48 . . . 81 252 362 136 . 45 234 346 355 138 . 322 Average Temperature 74 | . . 56 11 . . . 33 84 87 67 . 11 152 79 119 62 . 143 Received Heat Transfer 2698 | . . . 342 . . . 162 466 252 54 . 90 . 506 27 208 . 591 Effects 1 | . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 33 | . . . . . . . . . . . . . . . . . . 33 Longest Duration 33 | . . . . . . . . . . . . . . . . . . 33 Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . 1 . . Parts Fried 11 | . . . 3 . . . . 3 2 . . 2 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . 3 . . 2 . . . . 1 4 Heat Transferred 4640 | . . . 200 . . . 222 311 1073 531 . 250 50 112 . 200 185 1506 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 4 . . . . 2 1 . . 2 1 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 546 | . 5 6 335 81 . 35 329 226 342 338 96 . . . . 341 186 546 Initial 186 | . . 1 . 81 . . 13 58 70 167 72 . . . . 33 186 25 Average 126 | . 4 . 142 81 . 21 178 105 125 183 85 . . . . 99 119 333 Maximum Alert Level 2 | . . . 1 . . . 1 1 1 1 . . . . . 1 . 2 Low Security (%) 79 | 100 100 100 73 100 . 100 55 94 72 75 100 . . . . 85 100 15 Level 1 18 | . . . 26 . . . 44 5 27 24 . . . . . 14 . 48 Level 2 2 | . . . . . . . . . . . . . . . . . . 36 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . 1 . . . 1 7 7 5 . . . . . 4 1 6 Investigation 6 | . . . 1 . . . . 1 1 1 . . . . . . 1 1 Extermination 15 | . . . . . . . . 4 5 2 . . . . . 3 . 1 Reinforcement 9 | . . . . . . . 1 2 1 2 . . . . . 1 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . 1 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . . . 1 . . . 1 . 1 . . . . 1 . . 8 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 217 | . . 1 22 . . 1 8 20 29 10 . 10 1 30 3 32 5 45 Peak Tracking Total 10 | . . 1 3 . . 1 2 3 5 2 . 4 1 10 3 5 3 8 Tactical Retreats 21 | . . . . . . . . . 3 2 . 2 . 1 . 3 . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . 1 . 1 . . . . 3 4 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . 8 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 26 | . . . 1 . . . 1 2 10 6 . . . . . 2 . 4 Max in Single Turn 4 | . . . 1 . . . 1 2 2 4 . . . . . 1 . 2 Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 46 | . 2 . 7 . 1 . 2 11 8 2 2 . 1 7 . . 1 2 Terminals 21 | . 2 . 5 . . . 2 5 5 . 1 . . . . . . 1 Fabricators 3 | . . . . . . . . 1 1 1 . . . . . . . . Repair Stations 5 | . . . 1 . . . . 1 2 1 . . . . . . . . Recycling Units 4 | . . . 1 . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 . . . . . 1 1 Total Hacks 130 | . 5 . 19 . 1 . 6 30 34 8 5 . 1 15 . . 2 4 Successful 78 | . 2 . 13 . 1 . 4 18 18 4 2 . 1 15 . . . . Failed 51 | . 3 . 6 . . . 2 12 15 4 3 . . . . . 2 4 Catastrophic 6 | . . . . . . . . 2 1 . 1 . . . . . 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . Manual 59 | . 4 . 14 . 1 . 5 11 17 . 3 . . . . . 1 3 Terminals 66 | . 5 . 14 . . . 6 13 24 . 3 . . . . . . 1 Fabricators 7 | . . . . . . . . 1 3 3 . . . . . . . . Repair Stations 21 | . . . 1 . . . . 8 7 5 . . . . . . . . Recycling Units 11 | . . . 4 . . . . 7 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . 2 . . . . . 2 3 Terminal Hacks 36 | . 1 . 6 . 1 . 2 3 7 . . . 1 15 . . . . Record 15 | . . . . . . . . 1 . . . . . 14 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Robot Analysis 4 | . . . 2 . . . 1 . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 2 3 . . . . . . . . Network Status 3 | . . . . . . . . 1 1 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . . . Repair Station Hacks 11 | . . . 1 . . . . 5 4 1 . . . . . . . . Scan Component 8 | . . . 1 . . . . 3 3 1 . . . . . . . . Repair 3 | . . . . . . . . 2 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . 3 . . . . . . . . . . Report Inventory 3 | . . . 1 . . . . 2 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 19 | . 1 . 5 . . . 2 5 5 . 1 . . . . . . . Terminals 16 | . 1 . 4 . . . 2 3 5 . 1 . . . . . . . Botnet 13 | . 1 . 4 . . . 2 2 3 . 1 . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . Operators 2 | . . . . . . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 2 . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 7 . . . 2 10 8 2 1 . . . . . 1 2 Full Trace Events 4 | . . . . . . . . . 1 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . 128 73 . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . 16 6 . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 1 . . . . . . . . . Time 144 | . . . . . . . . 76 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . . . . . . . . . 2 Machine Destruction 4 | . . . . . . . . 2 . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 4 | . . . . . . . . 3 . . . . . . . 1 . . Largest Group 3 | . . . . . . . . 3 3 . . . . . . 1 . . Highest-Rated Group 93 | . . . . . . . . 93 82 . . . . . . 47 . . Highest-Rated Ally 47 | . . . . . . . . 31 31 . . . . . . 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 8 8 . . . . . . 5 . . Total Damage 260 | . . . . . . . . 65 83 . . . . . . 112 . . Kills 3 | . . . . . . . . 1 1 . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . 2 . . . 1 . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 15560 | 63 225 795 1428 234 356 171 476 1979 2589 918 393 694 356 1498 794 1124 716 751 Spaces Moved 8055 | 35 136 470 683 147 222 96 212 931 945 308 207 493 207 835 441 548 426 713 Core 617 | 1 . . . . . . . . . . . . . 51 . . . 565 Treads 5780 | 28 136 470 683 147 222 96 212 931 945 145 52 . 39 139 441 548 426 120 Legs 28 | . . . . . . . . . . . . . . . . . . 28 Wheels 1630 | 6 . . . . . . . . . 163 155 493 168 645 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 163 120 120 120 145 145 167 161 153 50 Average Speed 160 | 145 160 160 160 160 160 160 160 163 229 204 152 124 163 161 167 163 157 70 Slowest Speed 330 | 160 160 160 160 160 160 160 240 250 250 330 250 145 245 300 167 167 161 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 26 86 51 40 60 24 23 31 29 8 6 71 37 92 61 13 16 20 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . 2 1 . 3 . . . Spaces Dug 27 | . . . . . . . 1 4 6 1 5 2 . 3 . . . 5 Terrain Destroyed 263 | . . . 7 . . . 26 42 43 35 5 14 5 31 1 23 1 30 Melee 27 | . . . . . . . 1 4 6 1 5 2 . 3 . . . 5 Projectile 43 | . . . . . . . . 3 6 4 . 2 . 5 1 13 1 8 AOE 193 | . . . 7 . . . 25 35 31 30 . 10 5 23 . 10 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 9847 | 44 144 501 874 146 223 110 303 1262 1239 550 278 528 217 944 480 697 459 848 Wait 906 | . . 22 56 . . 4 47 199 196 198 52 7 3 34 16 39 5 28 Move 8037 | 34 135 469 682 146 221 95 211 930 944 307 206 492 206 834 440 547 425 713 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 84 | . 2 3 10 . 1 2 5 13 8 4 3 2 3 12 2 8 . 6 Fast Attach 92 | 8 2 . 4 . . . 1 13 6 6 3 1 . 13 . 12 10 13 Attach 69 | . . . 11 . . 1 4 4 7 3 2 2 . 12 5 8 . 10 Detach 28 | 2 1 . 8 . . . . 2 . 1 2 . . 2 1 5 1 3 Swap 95 | . 1 1 10 . . 1 5 17 19 5 2 3 1 7 5 13 2 3 Drop 95 | . 3 . 11 . 1 4 3 14 5 5 3 1 1 11 1 16 10 6 Fire 357 | . . 6 82 . . 3 24 61 48 19 . 16 3 13 8 37 6 31 Melee 63 | . . . . . . . 3 9 6 2 5 4 . 6 2 3 . 23 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . 12 Rewire 9 | . . . . . . . . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 509 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 512 | -10/Mines | Found Prototype Device 533 | -10/Mines | Assembled infested the area 534 | -10/Mines | Identified Exp. Sensor Array 1078 | -10/Mines | Discovered new exit (range 5) 1084 | -10/Mines | Entered Materials 1084 | -9/Materials | Evolved 2 slots: Utility x2 1193 | -9/Materials | Discovered new exit (range 15) 1351 | -9/Materials | Discovered new exit (range 10) 1428 | -9/Materials | Identified exit to Mines 1428 | -9/Materials | Identified exit to Storage 2074 | -9/Materials | Discovered new exit (range 16) 2264 | -9/Materials | Build established: Scavenger-Skirmisher 2512 | -9/Materials | Entered Mines 2520 | -9/Mines | Met a Derelict bent on vengeance 2562 | -9/Mines | Discovered new exit (range 13) 2690 | -9/Mines | Discovered new exit (range 5) 2691 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2740 | -9/Mines | Discovered new exit (range 5) 2746 | -9/Mines | Entered Exiles 2773 | -9/Exiles | Discovered new exit (range 16) 2774 | -9/Exiles | Build established: Skirmisher 2785 | -9/Exiles | Met 8R-AWN 2812 | -9/Exiles | Met EX-HEX 2855 | -9/Exiles | Met EX-BIN 2876 | -9/Exiles | Aligned with FarCom system 2878 | -9/Exiles | Given EX-Vault access code 2914 | -9/Exiles | Opened EX-Vault 2926 | -9/Exiles | Found Longsword +1 2962 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3017 | -9/Exiles | Met EX-DEC 3084 | -9/Exiles | Discovered new exit (range 12) 3102 | -9/Exiles | Left Exiles lab with Longsword +1 3102 | -9/Exiles | Entered Mines 3259 | -8/Mines | Discovered new exit (range 10) 3273 | -8/Mines | Entered Materials 3273 | -8/Materials | Evolved 2 slots: Utility x2 3744 | -8/Materials | Discovered new exit (range 4) 3749 | -8/Materials | Entered Factory 3749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3791 | -7/Factory | Build established: Scavenger-Skirmisher 3934 | -7/Factory | Discovered new exit (range 15) 4186 | -7/Factory | Discovered new exit (range 16) 4251 | -7/Factory | Build established: Scavenger-Mutant 4916 | -7/Factory | Lost 4 parts (2n1u1w) 5131 | -7/Factory | Discovered new exit (range 14) 5314 | -7/Factory | Allied Derelicts emerged from ambush trap array 5335 | -7/Factory | Build established: Scavenger-Skirmisher 5593 | -7/Factory | Repaired Imp. Terrain Scanner 5632 | -7/Factory | Repaired Arm. Treads 5704 | -7/Factory | Discovered new exit (range 15) 5728 | -7/Factory | Entered another Factory area 5728 | -6/Factory | Accompanied by 3 allies 5728 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5894 | -6/Factory | Fabricated Gamma Rifle (x2) 6075 | -6/Factory | Found Prototype Launcher 6076 | -6/Factory | Identified Scatter Rocket Array 6291 | -6/Factory | Build established: Skirmisher 7377 | -6/Factory | Repaired Gamma Rifle 7677 | -6/Factory | Build established: Tank 7686 | -6/Factory | Central database locked down 8270 | -6/Factory | Lost 3 parts (2p1u) 8283 | -6/Factory | Discovered new exit (range 11) 8317 | -6/Factory | Entered another Factory area 8317 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8627 | -5/Factory | Fabricated Arm. Treads? 8966 | -5/Factory | Build established: Scavenger-Gunner 9167 | -5/Factory | Discovered new exit (range 16) 9235 | -5/Factory | Entered another Factory area 9235 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9621 | -4/Factory | Discovered new exit (range 8) 9628 | -4/Factory | Entered Upper Caves 9986 | -4/Upper Caves | Learned Research terminal intel 10174 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10205 | -4/Upper Caves | Learned Research terminal intel 10309 | -4/Upper Caves | Discovered new exit (range 9) 10322 | -4/Upper Caves | Entered another Upper Caves area 10656 | -4/Upper Caves | Discovered new exit (range 16) 10678 | -4/Upper Caves | Entered Warlord 10774 | -4/Warlord | System corruption cleaned by Quarantine Array 11232 | -4/Warlord | Visited the Vortex Lab 11246 | -4/Warlord | Warlord's base attacked by MAIN.C 11250 | -4/Warlord | Found Prototype Energy Gun 11251 | -4/Warlord | Identified Vortex Rail 11255 | -4/Warlord | Found Prototype Launcher 11255 | -4/Warlord | Identified Vortex Catalyst Activator 11269 | -4/Warlord | Found Prototype Energy Gun 11270 | -4/Warlord | Identified Vortex Rifle 11279 | -4/Warlord | Found Vortex Rail 11425 | -4/Warlord | Met Warlord 11571 | -4/Warlord | Found Prototype Device 11571 | -4/Warlord | Identified Minesniffer Drone Bay 11596 | -4/Warlord | Warlord forces counterattacked 11642 | -4/Warlord | Learned Testing stockpile data 11644 | -4/Warlord | Learned 4 Research zone layouts 11644 | -4/Warlord | Learned 4 Quarantine zone layouts 11645 | -4/Warlord | Learned Armory terminal intel 11645 | -4/Warlord | Learned Armory garrison access intel 11645 | -4/Warlord | Learned Research scanalyzer intel 11747 | -4/Warlord | Spotted Executioner 11794 | -4/Warlord | Destroyed Executioner 11825 | -4/Warlord | Spotted B-90 Cyclops 11832 | -4/Warlord | Spotted B-86 Titan 11834 | -4/Warlord | Destroyed B-90 Cyclops 11835 | -4/Warlord | Spotted Executioner 11855 | -4/Warlord | Destroyed 8 combat bots 11859 | -4/Warlord | Core integrity fell below 50% 11888 | -4/Warlord | Lost 11 parts (2p3n3u3w) 11921 | -4/Warlord | Warlord base infiltrated, sounded retreat 11987 | -4/Warlord | Core integrity fell below 20% 12035 | -4/Warlord | Spotted Executioner 12037 | -4/Warlord | Spotted Executioner 12073 | -4/Warlord | Spotted Striker 12083 | -4/Warlord | System corruption reached 10% 12084 | -4/Warlord | Lost 6 allies 12100 | -4/Warlord | Spotted Striker 12103 | -4/Warlord | Destroyed Striker 12127 | -4/Warlord | Lost 4 parts (1p3u) 12154 | -4/Warlord | Lost 3 allies 12160 | -4/Warlord | Discovered new exit (range 12) 12176 | -4/Warlord | Entered Proximity Caves 12779 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12952 | -3/Proximity Caves | Discovered new exit (range 12) 12970 | -3/Proximity Caves | Entered Research 12970 | -3/Research | Evolved 2 slots: Utility x2 12972 | -3/Research | Loaded intel: 22 terminal locations 12973 | -3/Research | Loaded intel: 6 scanalyzer locations 13077 | -3/Research | Build established: Scavenger-Tank 14079 | -3/Research | Discovered new exit (range 8) 14094 | -3/Research | Entered another Research area 14094 | -2/Research | Warlord forces began assault on 0b10 14094 | -2/Research | Evolved 2 slots: Utility x2 14095 | -2/Research | Loaded intel: 18 terminal locations 14204 | -2/Research | Research machine network offline 14215 | -2/Research | Discovered new exit (range 15) 14300 | -2/Research | Met up with Warlord 14314 | -2/Research | Discovered new exit (range 14) 14532 | -2/Research | Spotted Striker 14544 | -2/Research | Destroyed Striker 14626 | -2/Research | Borebot progress halted 14626 | -2/Research | Borebot progress halted 14683 | -2/Research | Discovered new exit (range 9) 14714 | -2/Research | Borebot progress halted 14810 | -2/Research | Entered Access 14810 | -1/Access | Evolved 2 slots: Utility x2 14811 | -1/Access | Identified exit to Command 14906 | -1/Access | Garrison activated, responded to threat 14973 | -1/Access | Lost 4 allies 15117 | -1/Access | Destroyed 9 combat bots 15193 | -1/Access | Lost 28 parts (3p5n14u6w) 15296 | -1/Access | Core integrity fell below 50% 15465 | -1/Access | Build established: Mutant 15508 | -1/Access | Core integrity fell below 20% 15560 | -1/Access | Search patrols dispatched 15561 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- R-10 Processor collects Quantum Rifle. Acquired Particle Reactor. Sneak attack on R-10 Processor. Destroyed Com. Wheel. R-10 Processor destroyed. R-10 Processor collects Med. Treads. Sneak attack on R-10 Processor. Acquired Quantum Rifle. Vortex Rail destroyed. P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Heat flow error (+133). P-80 Master destroyed. Acquired 70 matter. Particle Reactor destroyed. Gamma Rifle destroyed. Acquired Imp. Antigrav System. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????# #???????????? | | ?????# #???????????? | | ?????# [#???????????? | | ?????# #???????????? | | ???#######+################# | | ???# | | ???# | | ???# | | ???# | | ???# | | ???# ###### ############# | | ???# #??###/##########??? | | ???# #??# #??? | | ???# #### #??? | | ???# + "" #??? | | ???# ####### ! """#??? | | ???# #?##### S"#??? | | ???# #? # """#??? | | ???# # ! # ""#??? | | ???# # # ] // ##?? | | ???# + # /// #?? | | ???# # # /// ##?? | | ???#!####### #??? | | ???#%[= + #??? | | ####p#############+######??? | | #p%@ *=#???????????????????? | | #!=*= #???????????????????? | | # ! #???????????????????? | | # #???????????????????? | | # ##??????????????????? | | #! ##??????????????????? | | #########??????????? ###### | | ??????????????????? | | ??????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????????""" " | | ??????????????????????"" " | | ???????????????????????" " | | ??????????????????????"" " | | ?????????????????????""" " | | ???????????????????? | | ???????????????????? | | ???????????????????? | | ???????????????????? | | ???????????????????? | | ???????????????????? ! | | ????????????????????? ! | | ????????????????????? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 45 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gamma Rifle | x2 | -6/Factory | Preloaded Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club A Powerful Ally? All-out Warlord Charge!!! Denied? Novice Programmer Rockin' Loadout Challenges ------------ None Game ------ Seed SuspensionBladeFlakker Manual? 0 Play Time 03:04:12 Cumulative 62.5 hours Start 2024.08.05 @ 21:44:40 End 2024.08.06 @ 00:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23ff6521-962f-42a4-b096-8ddf9f9c6e45