Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 22:17:31 Player: Sunrosa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1174) 1174 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 8562 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1600 Matter 278/300 Energy 25/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Impulse Thruster Phase Shifter Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Reaction Control System Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Compact Linear Accelerator Power Sword > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Phase Shifter Dynamic Insulation System Quantum Rifle Cooled Proton Cannon Compact HERF Cannon Enhanced Nova Cannon Gamma Bomb Array Enhanced Force Lance [Rating: 129] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Makeshift Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Slots Evolved 18 | . . . . 10 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . . . 2 2 . 1 . Utility 10 | . . . . 5 . 2 1 2 Weapon 2 | . . . . 2 . . . . Parts Attached 79 | 5 10 1 12 33 2 4 5 7 Power 6 | . 1 . . 5 . . . . Engine 3 | . 1 . . 2 . . . . Core 2 | . . . . 2 . . . . Reactor 1 | . . . . 1 . . . . Propulsion 25 | 2 5 . 3 8 2 . 1 4 Treads 8 | . 3 . 2 2 . . . 1 Leg . | . . . . . . . . . Wheel 7 | 2 2 . 1 2 . . . . Hover . | . . . . . . . . . Flight 10 | . . . . 4 2 . 1 3 Utility 28 | 2 1 . 2 16 . 2 3 2 Device 17 | 2 . . 1 9 . 1 2 2 Storage 2 | . 1 . . 1 . . . . Processor 3 | . . . 1 1 . 1 . . Hackware 3 | . . . . 2 . . 1 . Protection 3 | . . . . 3 . . . . Artifact . | . . . . . . . . . Weapon 20 | 1 3 1 7 4 . 2 1 1 Energy Gun 4 | 1 . . 2 . . . . 1 Energy Cannon 2 | . . . 1 . . 1 . . Ballistic Gun 7 | . 2 1 2 2 . . . . Ballistic Cannon 2 | . . . 1 . . . 1 . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 2 | . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 1 2 . Parts Lost 18 | . 2 . . 6 . . . 10 Power 2 | . . . . . . . . 2 Propulsion 6 | . 1 . . 2 . . . 3 Utility 6 | . . . . 2 . . . 4 Weapon 4 | . 1 . . 2 . . . 1 Highest Loss Streak 6 | . 2 . . 6 . . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 22 | 6 19 25 24 11 14 14 14 12 Power 1 | 1 1 2 2 . 1 1 1 . Propulsion 3 | 3 1 3 3 1 . 1 . 1 Utility 8 | . 6 9 10 6 7 6 6 3 Weapon 7 | 1 7 10 7 2 6 5 6 5 Tool/Special . | . . . . . . . . . Unused Backups 61 | 5 7 1 19 10 1 7 2 9 Power 5 | 1 3 . . 1 . . . . Propulsion 6 | 2 2 . 1 1 . . . . Utility 21 | 1 1 . 8 6 1 1 . 3 Weapon 27 | 1 1 1 9 2 . 6 2 5 Tool/Special 2 | . . . 1 . . . . 1 Average Slot Usage (%) 96 | . 99 100 100 71 81 82 90 68 Engine 12 | . 14 14 14 4 5 4 4 2 Treads 12 | . 12 14 14 3 . . . . Wheel 12 | . 15 14 13 1 . . . . Flight 2 | . . . . 15 30 28 30 17 Device 13 | . 14 14 14 10 10 12 13 18 Storage 12 | . 14 14 14 4 5 4 4 3 Hackware 1 | . . . . 8 10 9 12 9 Energy Gun 11 | . 13 6 13 . . . . . Ballistic Gun 2 | . 13 19 . 1 . . . . Launcher 9 | . . 1 13 . . . . . Peak Build Rating 129 | 9 11 12 27 67 77 100 118 129 Average Rating 25 | 6 9 11 19 48 73 87 109 100 On Entrance 44 | 6 8 11 12 27 60 77 92 108 Avg Prop Armor Cover (%) 13 | . 13 12 11 24 . . . 36 Naked Turns 102 | . . . . 16 . . . 86 Heaviest Build 138 | 13 93 93 104 138 39 45 46 50 Greatest Support 83 | 20 40 16 41 83 44 42 49 70 Greatest Overweight (x) 11 | . 5 5 11 2 . 1 . 1 Average Overweight (x) 2 | . 4 5 5 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 15 15 Average Capacity 23 | 8 24 25 25 14 15 15 15 13 Most Carried 25 | 8 25 25 25 24 15 15 15 15 Average Carried 22 | 6 19 25 24 11 14 14 14 12 Final Capacity 25 | 8 25 25 25 15 15 15 15 15 Final Carried 25 | 8 25 25 25 15 15 15 14 12 Scrap Suit Usage (%) 1 | . . . . 12 . . . . Parts Cannibalized 1 | . . . . 1 . . . . Class Distribution -------------------- 88% | Mutant 3% | Hacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Matter Collected 2294 | 289 577 . 367 582 . 35 153 291 Remotely 186 | . . . . 186 . . . . Salvage Created 1935 | 141 517 . 262 520 . 35 165 295 Parts 104 | 7 38 . 17 20 . 1 9 12 Haulers Intercepted 4 | . 2 . . 2 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 27 | . 15 . 6 5 . . . 1 Guns 20 | . 15 . 1 3 . . . 1 Cannons 2 | . . . 1 1 . . . . AOE 5 | . . . 4 1 . . . . Classes Destroyed 13 | 2 6 . 2 3 . . . . Worker 5 | . 2 . . 2 . . . 1 Builder 1 | . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . Hauler 4 | . 2 . . 2 . . . . Recycler 4 | 1 . . . . . . 1 2 Operator 2 | . 1 . . . . . 1 . Watcher 2 | . 1 . . . . 1 . . Swarmer 10 | . 9 . . . . . . 1 Grunt 8 | . 6 . . 2 . . . . Brawler 1 | . . . . 1 . . . . Hunter 2 | . . . . 2 . . . . Ranger 2 | . . . 2 . . . . . Scrapper 3 | . . . 3 . . . . . Thug 1 | . . . 1 . . . . . Best Kill Streak 6 | 2 4 . 6 6 . 1 1 1 Combat Bots Only 6 | . 3 . 6 3 . . . 1 Max Kills in Single Turn 2 | 1 2 . 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Hostile Shots Fired 471 | . 66 . 35 91 2 6 13 258 Missed 165 | . 20 . 11 5 1 4 9 115 Hits 306 | . 46 . 24 86 1 2 4 143 Melee 2 | . . . . 2 . . . . Projectile 304 | . 46 . 24 84 1 2 4 143 Critical Strikes 17 | . . . 2 2 . 1 1 11 Damage Taken 5625 | . 444 . 273 1627 14 48 72 3147 Core 1963 | . 46 . 37 257 . . . 1623 Absorbed by Shields 37 | . . . . 37 . . . . Regen/Repaired (Parts) 288 | . . . 123 126 . . . 39 Core Remaining (%) 90 | 100 . . 66 74 100 100 100 . Volleys Fired 121 | 13 47 5 15 16 . . 7 18 Largest 4 | 2 2 2 2 4 . . 1 1 Hottest 175 | 70 70 70 119 175 . . 58 94 Shots Fired 213 | 26 94 7 21 40 . . 7 18 Gun 160 | 26 94 4 10 23 . . . 3 Cannon 40 | . . . 4 14 . . 7 15 Launcher 13 | . . 3 7 3 . . . . Special . | . . . . . . . . . Kinetic 125 | 13 47 3 8 32 . . 7 15 Thermal 68 | 13 47 1 4 . . . . 3 Explosive 13 | . . 3 7 3 . . . . Electromagnetic 7 | . . . 2 5 . . . . Robot Hit Streak 12 | 6 12 . 4 12 . . 4 1 Robot Miss Streak 6 | 4 4 . 1 6 . . . 4 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 136 | 14 56 . 15 34 . 6 3 8 Core Hits 91 | 6 30 . 12 36 . 1 2 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 3 . . 1 . . . 1 Burn 3 | . 3 . . . . . . . Impale 2 | . . . . 1 . . . 1 Melee Attacks 83 | . . . . 17 6 11 14 35 Impact . | . . . . . . . . . Slashing 62 | . . . . 3 . 11 14 34 Piercing 21 | . . . . 14 6 . . 1 Sneak Attacks 10 | . . . . 5 . 1 1 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4016 | 174 730 . 726 1326 . 321 184 555 Guns 1339 | 174 730 . 150 255 . . . 30 Cannons 545 | . . . 49 410 . . 43 43 Explosions 713 | . . . 527 186 . . . . Melee 1417 | . . . . 475 . 321 141 480 Ramming 2 | . . . . . . . . 2 Kinetic 1140 | 75 355 . 97 527 . . 43 43 Thermal 573 | 99 375 . 69 . . . . 30 Explosive 713 | . . . 527 186 . . . . Electromagnetic 171 | . . . 33 138 . . . . Impact . | . . . . . . . . . Slashing 885 | . . . . 69 . 321 141 354 Piercing 532 | . . . . 406 . . . 126 Highest Corruption 11 | . . . . 1 . 1 . 11 Average Corruption 2 | . . . . 1 . 1 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . 5 . . . 7 Message Errors 4 | . . . . 1 . . . 3 Matter Fused 4 | . . . . 2 . . . 2 Energy Discharges 2 | . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 575 | . . . . 193 . 92 63 227 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 575 | . . . . 193 . 92 63 227 Knockbacks 10 | . . . . 9 . . . 1 Impact . | . . . . . . . . . Kinetic 9 | . . . . 8 . . . 1 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 10 | . . . 10 . . . . . Shots 1 | . . . 1 . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . 1 Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 518 | 27 90 . 120 518 195 24 283 . Average Temperature 79 | 12 24 . 32 354 68 2 85 . Received Heat Transfer 663 | . 66 . 99 345 . . . 153 Effects 15 | . . . . 15 . . . . Shutdowns 6 | . . . . 6 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 2 | . . . . 2 . . . . Short Circuit 3 | . . . . 3 . . . . Damage (major) 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 1777 | 296 1332 . 112 . . . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 99 | 100 100 . . 100 100 100 100 98 Level 1 . | . . . . . . . . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 350 | 5 118 . . 185 12 30 18 350 Initial 7 | . . . . . 7 . . . Average 29 | 1 23 . . 76 1 6 3 32 Influence Increases 1715 | 25 480 . . 405 20 39 55 691 Destroy 0b10 Robot/C 460 | . 300 . . 100 . . . 60 Destroy 0b10 Robot/NC 110 | 25 30 . . 25 . 5 10 15 Destroy Leader 102 | . 66 . . 24 . 2 . 10 Successful Hack 51 | . 6 . . . 12 . . 33 Select Force Hacks 80 | . . . . 80 . . . . Disable Machine 75 | . . . . 15 . 15 15 30 Destroy Structure 177 | . 3 . . 26 8 2 30 108 Partial Spotted 30 | . . . . 15 . 15 . . Lose Combat Pursuer 630 | . 75 . . 120 . . . 435 Influence Decreases 1375 | 25 443 37 . 390 33 41 55 351 Entered New Map 28 | . . 18 . . 8 2 . . Time Decay 1164 | 25 423 19 . 330 25 39 55 248 Lost Part 163 | . 20 . . 60 . . . 83 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 23 | . 3 . . 3 1 1 3 12 Investigation 10 | . 2 . . 2 1 . 1 4 Extermination 6 | . . . . 1 . 1 1 3 Reinforcement 7 | . 1 . . . . . 1 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Distress Signals 7 | . 2 . . 1 . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 35 . 10 17 6 6 16 56 Peak Tracking Total 18 | . 5 . 5 5 5 3 13 18 Tactical Retreats 21 | . 4 . . 5 . . . 12 ECM-based Alert Blocks 8 | . . . . . . . . 8 Traps | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Machines Disabled 5 | . . . . 1 . 1 1 2 Max in Single Turn 1 | . . . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills 2 | . . . . 2 . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Machines Accessed 34 | . 7 . 10 4 2 . 3 8 Terminals 15 | . 7 . . 1 . . 2 5 Fabricators 2 | . . . . 1 . . 1 . Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 2 | . . . . . 1 . . 1 Scanalyzers 2 | . . . . 1 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 128 | . 20 . 67 14 3 . 8 16 Successful 95 | . 7 . 67 7 3 . 5 6 Failed 33 | . 13 . . 7 . . 3 10 Catastrophic 10 | . 3 . . 1 . . 1 5 Database Lockouts . | . . . . . . . . . Manual 58 | . 36 . 5 11 1 . . 5 Terminals 41 | . 20 . . 6 . . 5 10 Fabricators 5 | . . . . 2 . . 3 . Repair Stations 5 | . . . . 3 . . . 2 Recycling Units 4 | . . . . . 1 . . 3 Scanalyzers 5 | . . . . 3 2 . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 77 | . 4 . 67 2 . . 3 1 Record 61 | . . . 61 . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 7 | . 2 . 5 . . . . . Level Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . Recycling Unit Index 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . Maintenance Status 1 | . . . . . . . 1 . Patrol Status 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . . 2 . . . 2 Scan Component 2 | . . . . 1 . . . 1 Repair 2 | . . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 9 | . 3 . . 3 1 . . 2 Terminals 5 | . 3 . . 1 . . . 1 Botnet 4 | . 3 . . 1 . . . . Sabotage 1 | . . . . . . . . 1 Fabricators 1 | . . . . 1 . . . . Overload 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 Fedlink 1 | . . . . . 1 . . . Scrapoids 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . Extract 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 20 | . 7 . . 3 1 . 3 6 Full Trace Events 5 | . 2 . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . 1 . . 7 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 93 | . . . . . . . 93 . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 Time 48 | . . . . 32 . . . 16 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Total Allies 6 | . . . . . 1 . . 5 Largest Group 5 | . . . . . 1 . . 5 Highest-Rated Group 320 | . . . . . 12 . . 320 Highest-Rated Ally 64 | . . . . . 12 . . 64 Initial UFD Resources 61 | . . . . 39 42 56 59 61 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . 9 . . 15 Total Damage 452 | . . . . . 71 . . 381 Kills 2 | . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Active Infowar (turns) 16896 | 115 2489 456 11738 699 238 177 227 757 Sensors 1078 | . . . . . . 127 225 726 Terrain 11800 | 33 . . 11722 45 . . . . Seismic 4583 | 82 2489 456 16 603 237 54 141 505 Machine Analysis 2053 | . . . . 654 238 177 227 757 ECM 104 | . . . . . . . . 104 Robot Analysis Total 7 | . 2 . 5 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Turns Passed 17311 | 248 2489 456 11740 793 238 177 227 943 Spaces Moved 9299 | 184 1294 252 3620 993 460 392 458 1646 Core 545 | . . . . 196 . . . 349 Treads 246 | . 9 . 210 25 . . . 2 Legs 124 | 124 . . . . . . . . Wheels 5007 | 60 1285 252 3410 . . . . . Hover . | . . . . . . . . . Flight 3377 | . . . . 772 460 392 458 1295 Fastest Speed 24 | 80 80 175 175 36 27 27 24 24 Average Speed 118 | 106 166 175 190 42 27 27 24 31 Slowest Speed 480 | 120 320 175 480 180 33 107 24 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . . 1 5 3 . 4 Potential Cave-ins 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 99 11 95 20 11 7 8 42 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . 5 . . . . . Spaces Dug 55 | . . . . 8 4 1 9 33 Terrain Destroyed 121 | . . 19 36 12 4 1 12 37 Melee 42 | . . . . 8 4 1 6 23 Projectile 20 | . . . . . . . 6 14 AOE 59 | . . 19 36 4 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Total 15303 | 207 1524 261 8455 1302 559 446 545 2004 Wait 5497 | . 139 1 4732 203 75 24 55 268 Move 9265 | 183 1293 251 3619 990 449 385 457 1638 Hop 13 | . . . . 1 5 3 . 4 Pick Up 100 | 4 23 1 32 17 6 6 3 8 Fast Attach 33 | 1 . . 1 19 1 5 1 5 Attach 30 | . 2 . 1 15 4 1 2 5 Detach 13 | . . . 1 5 1 2 . 4 Swap 55 | 4 13 2 20 6 2 . 4 4 Drop 85 | 2 6 1 34 13 4 9 2 14 Fire 121 | 13 47 5 15 16 . . 7 18 Melee 83 | . . . . 17 6 11 14 35 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 1 . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 6 | . . . . . 6 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 249 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 14) 963 | -10/Materials | Discovered new exit (range 12) 1245 | -10/Materials | Discovered new exit (range 11) 1353 | -10/Materials | Discovered new exit (range 8) 1435 | -10/Materials | Discovered new exit (range 12) 2738 | -10/Materials | Entered Subcaves 2739 | -10/Subcaves | Approached by a straggling Scientist 2796 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2883 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3014 | -10/Subcaves | Discovered new exit (range 15) 3191 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3194 | -10/Subcaves | Entered Scraptown 3945 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5074 | -7/Scraptown | Visited SPCMW 5181 | -7/Scraptown | Visited CR-KLE's Repair Center 5193 | -7/Scraptown | CR-KLE repaired 6 parts 5254 | -7/Scraptown | Learned location of Extension (-4) 6481 | -7/Scraptown | Visited UFD Registry 6481 | -7/Scraptown | Registered with UFD as "Zeromod" 6527 | -7/Scraptown | Visited Fellowship of the Rings 6569 | -7/Scraptown | Visited Cyclists 6597 | -7/Scraptown | Entered Cyclist Reading Room 7017 | -7/Scraptown | Visited TADAMA 7550 | -7/Scraptown | Discovered new exit (range 5) 7839 | -7/Scraptown | Visited Comm Corps 7958 | -7/Scraptown | Visited CPS Storage 10383 | -7/Scraptown | Visited Analyses Database 10734 | -7/Scraptown | Visited Scrapoid Pod Storage 10823 | -7/Scraptown | Visited Supply Room 10963 | -7/Scraptown | Visited Abandonware Association 10989 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 11086 | -7/Scraptown | Discovered new exit (range 5) 11814 | -7/Scraptown | Visited Science Guys 11956 | -7/Scraptown | Visited Junk Cannon Lab 12240 | -7/Scraptown | Received an X-ray algorithm 12252 | -7/Scraptown | Visited LU-1G1's Boring Crew 12427 | -7/Scraptown | Ran an X-ray algorithm 12501 | -7/Scraptown | Ran an X-ray algorithm 12501 | -7/Scraptown | Ran an X-ray algorithm 12546 | -7/Scraptown | Ran an X-ray algorithm 12546 | -7/Scraptown | Ran an X-ray algorithm 14052 | -7/Scraptown | Visited Curators Association 14560 | -7/Scraptown | Met Optimus 14560 | -7/Scraptown | Accepted into 0bPrime 14750 | -7/Scraptown | Civil war broke out across Scraptown 14834 | -7/Scraptown | Lost 9 allies 14848 | -7/Scraptown | Found Scrap Suit 14934 | -7/Scraptown | Entered Factory 14934 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 15052 | -5/Factory | Released all parts (15) 15080 | -5/Factory | Lost 6 parts (2n2u2w) 15368 | -5/Factory | Repaired Hrd. Light Armor Plating 15442 | -5/Factory | Build established: Hacker-Mutant 15718 | -5/Factory | Discovered new exit (range 6) 15727 | -5/Factory | Entered another Factory area 15727 | -4/Factory | Evolved 2 slots: Propulsion x2 15894 | -4/Factory | Loaded intel: 8 recycling unit locations 15957 | -4/Factory | Discovered new exit (range 10) 15965 | -4/Factory | Entered Research 15965 | -3/Research | Evolved 2 slots: Utility x2 16027 | -3/Research | Discovered new exit (range 9) 16107 | -3/Research | Discovered new exit (range 13) 16110 | -3/Research | Identified exit to Research 16111 | -3/Research | Found Gamma Bomb Array 16142 | -3/Research | Entered another Research area 16142 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16149 | -2/Research | Identified exit to Access 16218 | -2/Research | Found Prototype Device 16218 | -2/Research | Identified Exp. EM Shield 16268 | -2/Research | Build established: Hacker-Scout 16369 | -2/Research | Entered Access 16369 | -1/Access | Evolved 2 slots: Utility x2 16737 | -1/Access | Build established: Hacker-Ninja 16845 | -1/Access | Repaired Imp. Reaction Control System 16926 | -1/Access | Spotted B-99 Colossus 17114 | -1/Access | Scrapoids reinforcements arrived? 17116 | -1/Access | Spotted B-99 Colossus 17116 | -1/Access | Spotted B-99 Colossus 17126 | -1/Access | Released all parts (13) 17156 | -1/Access | Lost 5 parts (1p2n2u) 17215 | -1/Access | Core integrity fell below 50% 17270 | -1/Access | System corruption reached 10% 17295 | -1/Access | Core integrity fell below 20% 17312 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- A005. Dispatching Investigation squad. 17262_ System corrupted: Energy discharge (-21). 17268_ W-44 Eye sends out distress signal. 17278_ PE5%J5V:GG8