Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 21:10:30 Player: vfanon Result: Destroyed by E1-WB3(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2292) 2292 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 6828 Bonus ------- Follower Combat Kills 191 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -225 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Heavy Laser Plasma Cannon > --- INVENTORY (5) ---- Weight Redist. System Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Actuator Array Reaction Control System Reaction Control System Improved Utility Shielding > --- WEAPON ----------- Autogun Great Maul > --- INVENTORY -------- Weight Redist. System Reaction Control System Reaction Control System [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Reaction Control System Device Reaction Control System Storage Large Matter Pod Processor Improved Targeting Computer Protection Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Slots Evolved 6 | . . 2 . 2 2 . . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 2 | . . 1 . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 89 | 7 18 6 10 26 11 1 9 1 . . Power 10 | 1 3 1 1 2 1 . 1 . . . Engine 9 | 1 2 1 1 2 1 . 1 . . . Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 3 1 3 8 3 1 2 . . . Treads 8 | . . . 3 2 1 . 2 . . . Leg 3 | . . . . . 2 1 . . . . Wheel 6 | 2 3 1 . . . . . . . . Hover 6 | . . . . 6 . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 2 3 4 4 12 2 . 1 . . . Device 16 | 1 1 . 2 10 1 . 1 . . . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . 1 2 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . 2 1 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 2 9 . 2 4 5 . 5 1 . . Energy Gun 6 | . 1 . . 1 . . 4 . . . Energy Cannon 2 | . . . . . 1 . 1 . . . Ballistic Gun 11 | 2 2 . 2 1 3 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 6 | . 6 . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 2 | . . . . 2 . . . . . . Parts Lost 44 | . 8 . . 18 5 7 3 . . 3 Power 7 | . 2 . . 3 1 . . . . 1 Propulsion 14 | . 2 . . 8 . 3 . . . 1 Utility 10 | . 1 . . 4 3 1 1 . . . Weapon 13 | . 3 . . 3 1 3 2 . . 1 Highest Loss Streak 7 | . 5 . . 6 3 7 3 . . 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 56 | . 83 86 99 66 50 25 37 30 38 35 Engine 5 | . 5 6 11 3 3 . 5 7 7 5 Treads 7 | . . . 27 8 4 1 6 7 7 7 Wheel 4 | . 25 32 5 . . . . . . . Hover 1 | . . . . 13 . . . . . . Device 9 | . 8 1 4 18 21 8 4 . . . Storage 1 | . 9 . . . . . . . . . Processor 2 | . 3 9 11 5 . . . . . . Protection 3 | . . 13 16 4 3 . . . . . Energy Gun 5 | . 4 11 1 . . . 17 7 7 7 Energy Cannon 1 | . . . . . 2 . 1 7 7 7 Ballistic Gun 6 | . 4 11 20 5 9 5 . . 7 5 Special Weapon 1 | . 15 . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 10 13 16 22 28 30 19 22 22 22 22 Greatest Support 80 | 20 26 36 60 80 30 30 28 22 22 22 Greatest Overweight (x) 9 | 3 . . . 8 9 1 2 . . 3 Average Overweight (x) . | 1 . . . . 2 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 5 3 2 2 Average Carried 3 | 3 3 1 3 2 3 4 3 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 3 3 1 4 3 4 4 2 2 2 2 Class Distribution -------------------- 50% | Mutant 23% | Tank 15% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Garrison Tank | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Matter Collected 1641 | 315 178 39 237 376 217 115 112 47 . 5 Remotely . | . . . . . . . . . . . Salvage Created 2828 | 136 338 39 406 838 552 164 224 131 . . Parts 166 | 13 27 2 26 31 28 8 24 7 . . Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 50 | 1 7 1 8 16 9 3 3 2 . . Melee 6 | . . . . 4 . 1 1 . . . Guns 33 | 1 6 1 8 8 6 2 . 1 . . Cannons 2 | . 1 . . . . . . 1 . . AOE 4 | . . . . . 3 . 1 . . . Classes Destroyed 13 | 3 2 . 1 2 4 . . 1 . . Worker 9 | 1 3 . . 3 1 . 1 . . . Builder 1 | . . . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 2 | . . . . . 2 . . . . . Watcher 3 | . 2 . . . . . 1 . . . Swarmer 6 | . 3 . . 1 2 . . . . . Grunt 25 | 1 4 1 3 10 3 3 . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . 1 1 . . . . . Sentry 11 | . . . 5 4 1 . 1 . . . Programmer 5 | . . . . . 1 . 2 2 . . Samaritan 1 | . . . . . . . . 1 . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 7 | 4 3 1 2 7 6 2 2 1 . . Combat Bots Only 4 | 1 3 1 2 4 3 2 1 1 . . Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . Melee 1 | . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Damage Taken 6341 | 46 714 152 510 2390 840 581 524 106 42 436 Core 1555 | 22 179 27 74 546 83 172 237 60 5 150 Absorbed by Shields 7 | . . . . . . 7 . . . . Redirected to Shielding 224 | . . . . 106 118 . . . . . Regen/Repaired (Parts) 100 | . 61 . 39 . . . . . . . Core Remaining (%) 46 | 91 19 . 74 . . . . . . . Volleys Fired 205 | 17 36 10 25 59 21 10 19 8 . . Largest 3 | 1 2 2 2 1 3 3 3 2 . . Hottest 165 | 20 85 85 46 65 92 79 165 149 . . Shots Fired 350 | 17 59 17 50 59 54 21 54 18 1 . Gun 307 | 17 38 17 50 59 42 21 54 8 1 . Cannon 10 | . . . . . . . . 10 . . Launcher 12 | . . . . . 12 . . . . . Special 21 | . 21 . . . . . . . . . Kinetic 201 | 17 16 10 50 44 42 21 . . 1 . Thermal 83 | . 43 7 . 15 . . . 18 . . Explosive 12 | . . . . . 12 . . . . . Electromagnetic 54 | . . . . . . . 54 . . . Robot Hit Streak 22 | 5 5 4 22 10 9 2 8 7 8 . Robot Miss Streak 5 | 3 2 3 2 3 5 2 5 1 1 . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 223 | 11 29 9 37 57 31 10 26 12 1 . Core Hits 125 | 6 17 2 14 25 22 19 14 5 1 . Critical Kills 2 | . . . . 2 . . . . . . Critical Parts Destroyed 8 | . . . . 7 . 1 . . . . Critical Strikes 12 | . . . . 10 . 1 . 1 . . Burn 2 | . . . . 1 . . . 1 . . Destroy 3 | . . . . 2 . 1 . . . . Smash 7 | . . . . 7 . . . . . . Melee Attacks 30 | . . . . 30 . . . . . . Impact 30 | . . . . 30 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5144 | 153 452 127 590 1572 1269 247 394 312 28 . Guns 2969 | 149 364 127 590 617 539 188 261 106 28 . Cannons 201 | . . . . . . . . 201 . . Explosions 813 | . . . . . 728 . 85 . . . Melee 928 | . . . . 928 . . . . . . Ramming 157 | 4 12 . . 27 2 59 48 5 . . Kinetic 2248 | 149 155 65 590 534 539 188 . . 28 . Thermal 822 | . 285 62 . 83 . . 85 307 . . Explosive 728 | . . . . . 728 . . . . . Electromagnetic 261 | . . . . . . . 261 . . . Impact 928 | . . . . 928 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . 1 2 . . 6 8 8 8 Average Corruption 5 | . . . 1 2 . . 3 7 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . 1 . . 15 23 7 3 Message Errors 15 | . . . . 1 . . 4 6 2 2 Matter Fused 10 | . . . . . . . 5 4 1 . Heat Flow Errors 3 | . . . . . . . 1 1 1 . Energy Discharges 6 | . . . . . . . 2 2 2 . Data Loss (minor) 2 | . . . . . . . . 2 . . Data Loss (major) 5 | . . . . . . . 1 3 . 1 Misfires 5 | . . . . . . . 1 3 1 . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 381 | . . . . 329 52 . . . . . Projectiles . | . . . . . . . . . . . Explosions 52 | . . . . . 52 . . . . . Melee 329 | . . . . 329 . . . . . . Knockbacks 6 | . . . . 5 . . . 1 . . Impact 5 | . . . . 4 . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 263 | 1 5 . . 11 235 8 3 . . . Shots 7 | . . . . . 7 . . . . . Rammed 38 | 3 3 . . 5 1 8 16 2 . . Targets Rammed 64 | 3 3 . . 5 1 34 16 2 . . Kicked 26 | . . . . . . 26 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 380 | . 15 273 25 231 51 29 380 315 125 . Average Temperature 97 | . 4 143 5 100 13 15 142 120 70 . Received Heat Transfer 2347 | 18 330 87 156 1116 153 400 48 . 12 27 Effects 4 | . . . . . . . 3 1 . . Shutdowns 2 | . . . . . . . 1 1 . . Energy Bleed 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 7 | . . . . 6 . . 1 . . . Impact Corruptions 11 | . . . . 11 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 1 1 . . . . 3 . . Heat Transferred 1843 | . 777 148 . 259 . . 50 609 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Peak Influence 332 | 40 148 116 332 285 215 162 91 . . . Initial 116 | . 26 62 48 116 56 72 84 . . . Average 91 | 10 45 69 195 177 49 124 50 . . . Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 86 | 100 100 100 49 59 99 100 100 . . . Level 1 13 | . . . 50 40 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 1 3 2 4 . 4 . . . Investigation 6 | . 1 1 3 1 . . . . . . Extermination 3 | . . . . . 1 . 2 . . . Reinforcement 4 | . . . . 1 1 . 2 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Distress Signals 6 | . 2 . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | 1 12 2 15 33 9 3 5 2 1 10 Peak Tracking Total 7 | 1 3 1 3 7 3 3 2 1 1 6 Tactical Retreats 5 | . 2 . . 3 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Traps Triggered 5 | . . . 1 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Machines Disabled 6 | . . . 1 . 4 . 1 . . . Max in Single Turn 2 | . . . . . 2 . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Machines Accessed 18 | . 3 1 7 2 3 . 2 . . . Terminals 12 | . 2 1 4 2 1 . 2 . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 58 | . 12 4 25 11 3 . 3 . . . Successful 39 | . 9 4 15 7 2 . 2 . . . Failed 19 | . 3 . 10 4 1 . 1 . . . Catastrophic 2 | . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . . . 9 3 . . . . . . Terminals 38 | . 6 4 13 11 1 . 3 . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 12 | . 6 . 6 . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 25 | . 3 4 9 7 . . 2 . . . Record 7 | . . 1 3 3 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . Locate Traps 3 | . 1 1 1 . . . . . . . Patrol Status 2 | . . . . 2 . . . . . . Extermination Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 4 | . 1 1 . 1 . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 9 | . 6 . 3 . . . . . . . Scan Component 5 | . 3 . 2 . . . . . . . Repair 4 | . 3 . 1 . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 1 5 2 2 . 1 . . . Full Trace Events 9 | . 2 1 5 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 3 . 1 . . . . . . . Time 116 | . 90 . 26 . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . Recycled Matter 49 | . . . 49 . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Total Allies 14 | . . . 10 . 3 . . 1 . . Largest Group 10 | . . . 10 . 3 . . 1 . . Highest-Rated Group 180 | . . . 88 . 93 . . 180 . . Highest-Rated Ally 180 | . . . 16 . 31 . . 180 . . Total Orders . | . . . . . . . . . . . Ally Attacks 55 | . . . 45 . 10 . . . . . Total Damage 908 | . . . 738 . 170 . . . . . Kills 10 | . . . 9 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches 22 | . . . 14 8 . . . . . . Drone Recoveries 10 | . . . 3 7 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Turns Passed 6334 | 253 715 154 702 850 1210 301 1124 644 225 156 Spaces Moved 3639 | 177 532 107 362 483 444 195 651 425 156 107 Core 342 | 167 . . . 4 138 5 27 . . 1 Treads 1941 | . . . 305 109 269 . 571 425 156 106 Legs 280 | . . . . . 37 190 53 . . . Wheels 706 | 10 532 107 57 . . . . . . . Hover 370 | . . . . 370 . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 80 86 86 38 120 100 120 145 145 145 Average Speed 137 | 111 85 86 148 92 234 119 156 145 145 145 Slowest Speed 500 | 200 100 86 160 450 500 120 190 145 145 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 7 36 9 56 35 14 37 18 54 36 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . 1 . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 79 | . . . . . 75 . 4 . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . AOE 77 | . . . . . 73 . 4 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Zio Total 4572 | 215 722 155 483 788 564 239 708 436 155 107 Wait 369 | . 94 19 57 127 72 . . . . . Move 3629 | 176 531 106 361 483 443 193 650 424 155 107 Hop . | . . . . . . . . . . . Pick Up 109 | 11 24 7 13 30 13 1 9 1 . . Fast Attach . | . . . . . . . . . . . Attach 87 | 7 17 6 10 25 11 1 9 1 . . Detach 24 | . 2 3 5 12 1 . 1 . . . Swap 2 | . 1 . . 1 . . . . . . Drop 49 | 1 14 4 7 17 2 . 4 . . . Fire 205 | 17 36 10 25 59 21 10 19 8 . . Melee 30 | . . . . 30 . . . . . . Ram 26 | 3 3 . . 3 . 8 9 . . . Kick 26 | . . . . . . 26 . . . . Crush 11 | . . . . 1 1 . 7 2 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 5 | . . . 5 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 175 | -11/Scrapyard | Discovered new exit (range 8) 254 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 494 | -10/Materials | Lost 5 parts (1p1n1u2w) 495 | -10/Materials | Core integrity fell below 50% 592 | -10/Materials | Repaired Ion Engine 718 | -10/Materials | Repaired Lgt. Nuclear Core 757 | -10/Materials | Repaired Lrg. Matter Pod 907 | -10/Materials | Discovered new exit (range 17) 922 | -10/Materials | Core integrity fell below 20% 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -9/Materials | Discovered new exit (range 15) 1123 | -9/Materials | Entered Storage 1131 | -9/Storage | Identified exit to Recycling 1134 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1255 | -9/Storage | Repaired Lgt. Armor Plating 1546 | -9/Storage | Build established: Scavenger-Mutant 1738 | -9/Storage | Discovered new exit (range 13) 1825 | -9/Storage | Entered Materials 1825 | -8/Materials | Accompanied by 6 allies 1825 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1964 | -8/Materials | Lost 3 parts (1p1n1u) 2233 | -8/Materials | Lost 3 parts (1n2u) 2392 | -8/Materials | Core integrity fell below 50% 2401 | -8/Materials | Build established: Mutant 2474 | -8/Materials | Lost 6 parts (1p3n2w) 2608 | -8/Materials | Core integrity fell below 20% 2666 | -8/Materials | Discovered new exit (range 4) 2675 | -8/Materials | Entered Factory 2675 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2706 | -7/Factory | Lost 3 parts (1p1n1u) 3339 | -7/Factory | Build established: Tank 3701 | -7/Factory | Allied Derelicts emerged from ambush trap array 3731 | -7/Factory | Garrison activated, responded to threat 3818 | -7/Factory | Lost 3 parts (2u1w) 3867 | -7/Factory | Identified exit to Garrison 3885 | -7/Factory | Entered Garrison 3936 | -7/Garrison | Triggered checkpoint 3937 | -7/Garrison | Garrison Relay disabled 4029 | -7/Garrison | Lost 7 parts (3n1u3w) 4120 | -7/Garrison | Discovered new exit (range 10) 4144 | -7/Garrison | Installed Relay Interface Framework 4166 | -7/Garrison | Triggered checkpoint 4186 | -7/Garrison | Entered Factory 5025 | -7/Factory | Core integrity fell below 50% 5049 | -7/Factory | Lost 3 parts (1u2w) 5292 | -7/Factory | Discovered new exit (range 12) 5305 | -7/Factory | Build established: Mutant 5310 | -7/Factory | Entered Lower Caves 5468 | -7/Lower Caves | Identified exit to Lower Caves 5534 | -7/Lower Caves | 7V-RTL showed up to help 5814 | -7/Lower Caves | Encountered a Warlord checkpoint 5954 | -7/Lower Caves | Entered another Lower Caves area 6079 | -7/Lower Caves | Encountered a Warlord checkpoint 6169 | -7/Lower Caves | Discovered new exit (range 9) 6178 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6179 | -7/Lower Caves | Entered Zion 6192 | -7/Zion | Build established: Gunner 6290 | -7/Zion | System corruption cleaned by Quarantine Array 6295 | -7/Zion | RIF detected upon attempting to enter Zion 6295 | -7/Zion | Attacked by Zionites 6295 | -7/Zion | Spotted P5-ZKV(B) 6295 | -7/Zion | Spotted PK-UET(B) 6300 | -7/Zion | Core integrity fell below 20% 6335 | -7/Zion | Destroyed by E1-WB3(z) with Makeshift Laser Last Messages --------------- home! 06295_ System Quarantine Field Array disabled. 06298_ Slug penetrates System Quarantine Field Array. 06302_ Critical hit (Destroy). 06302_ Deuterium Engine destroyed. 06305_ Mak. Shrapnel Gun destroyed. 06307_ Acquired 5 matter. 06313_ MR-JWJ(z) emerges from the Twisted Machinery. 06314_ MR-JWJ(z) fiddles with the Twisted Machinery. L1-0NP(z) bursts out of the Twisted Machinery. 06318_ L1-0NP(z) pulls a Mak. Sword out of the Twisted Machinery. 06320_ Slug penetrates Wall. M2-R2U(z) bursts out of the Twisted Machinery. 06323_ M2-R2U(z) pulls a Mak. Axe out of the Twisted Machinery. E1-WB3(z) bursts out of the Twisted Machinery. 06327_ E1-WB3(z) pulls a Mak. Laser out of the Twisted Machinery. 06328_ DY-NJM(z) pulls a Mak. Spear out of the Twisted Machinery. 06329_ YC-EVR(z) pulls a Mak. Hammer out of the Twisted Machinery. 06333_ Adv. Treads destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????" ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????? ?????? ?????????????????????? | | ???????????????? ???" ?????????????????????? | | ???????????????? """" ?????????????????????? | | ???????????????? 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" ??????""????????? | | ?????????????????????????? ?? ??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 400 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Core Analyzer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Close Call Crack Shot Deadly Force Fist Fight Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Oops Please Form A Line Power Corrupts Release The Drones! Risk Taker Shopping List The More The Merrier Tourist Uninvited Guest Challenges ------------ None Game ------ Seed AntimatterUltimateBeamcaster Manual? 0 Play Time 01:15:45 Cumulative 3.3 hours Start 2022.12.18 @ 19:53:36 End 2022.12.18 @ 21:10:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6781a0e0-9ead-4e97-8b67-df03fa996ef9