Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.12 @ 16:09:48 Player: Ari Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1815) 1815 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 6051 Bonus ------- Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/700 Matter 90/300 Energy 9/100 System Corruption 9% Temperature Cool (12) Movement Walking (125) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg Improved Cesium-ion Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Gravmag System Medium Storage Unit Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Reactive Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Wheel Improved Heat Sink Medium Storage Unit ECM Suite Reactive Plating Particle Gun Particle Gun Particle Gun Pulse Rifle Heavy Particle Cannon Assault Rifle Chainsword [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Reactive Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . . . 3 . . . . Weapon . | . . . . . . . . . . Parts Attached 52 | 6 4 1 2 1 21 3 3 11 . Power 8 | 1 . . . . 5 1 . 1 . Engine 5 | 1 . . . . 2 1 . 1 . Core 3 | . . . . . 3 . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 2 . 4 1 2 6 . Treads 2 | 2 . . . . . . . . . Leg 12 | . . . 2 . 4 1 2 3 . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . 2 . Flight 1 | . . . . . . . . 1 . Utility 14 | 1 3 . . . 7 1 1 1 . Device 3 | . 1 . . . 1 . . 1 . Storage 3 | 1 2 . . . . . . . . Processor 1 | . . . . . . . 1 . . Hackware 1 | . . . . . . 1 . . . Protection 6 | . . . . . 6 . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 1 1 . 1 5 . . 3 . Energy Gun 4 | 2 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . . . . 1 4 . . 2 . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 28 | . 1 . . 1 14 . 6 2 4 Power 7 | . . . . . 5 . 1 . 1 Propulsion 7 | . . . . . 2 . 3 1 1 Utility 6 | . . . . . 3 . 2 1 . Weapon 8 | . 1 . . 1 4 . . . 2 Highest Loss Streak 6 | . 1 . . 1 3 . 6 1 2 Average Slot Usage (%) 83 | . 99 100 99 99 94 83 66 19 41 Engine 8 | . 14 14 14 14 5 7 9 . 1 Treads 9 | . 28 28 18 . . . . . . Leg 15 | . . . 9 28 27 28 19 5 23 Device 3 | . 1 . . . 8 7 5 . . Storage 18 | . 26 28 28 28 18 15 10 . . Protection 4 | . . . . . 14 7 4 . . Energy Gun 9 | . 27 14 14 14 1 . . 1 . Ballistic Gun 7 | . . . . 13 15 7 4 4 9 Ballistic Cannon 1 | . . . . . 1 7 4 . . Launcher 2 | . . 14 14 . . . . . . Naked Turns 77 | . . . . . . . 7 70 . Heaviest Build 66 | 10 38 39 39 37 61 66 66 17 17 Greatest Support 90 | 40 40 40 60 60 80 90 90 53 53 Greatest Overweight (x) 1 | . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 4 4 Average Capacity 13 | 5 14 16 16 16 16 16 11 4 4 Most Carried 16 | 6 14 16 16 16 16 16 15 4 3 Average Carried 12 | 4 12 15 15 15 15 15 10 2 2 Final Capacity 16 | 6 16 16 16 16 16 16 4 4 4 Final Carried 16 | 6 14 16 16 16 16 15 2 2 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 1433 | 213 73 30 . 57 751 163 . 44 102 Remotely . | . . . . . . . . . . Salvage Created 1785 | 66 151 126 . 51 1206 29 . 86 70 Parts 110 | 1 11 4 . 3 72 5 . 11 3 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 43 | . 5 4 . 2 28 . . 1 3 Guns 36 | . 5 1 . 2 24 . . 1 3 Cannons 4 | . . . . . 4 . . . . AOE 3 | . . 3 . . . . . . . Classes Destroyed 11 | 1 4 . . . 5 . . 1 . Worker 3 | . . . . . 2 . . 1 . Builder 2 | . 1 . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . Operator 4 | . 1 . . . . 2 . 1 . Swarmer 10 | . 3 . . . 4 . . . 3 Grunt 26 | . 2 4 . 2 18 . . . . Brawler 1 | . . . . . 1 . . . . Sentry 2 | . . . . . 2 . . . . Hunter 3 | . . . . . 3 . . . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 7 | 1 2 2 . 2 7 1 . 2 2 Combat Bots Only 4 | . 2 2 . 2 4 . . 1 2 Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 . 2 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Damage Taken 4704 | . 177 161 . 194 2497 . 279 674 722 Core 1105 | . 19 28 . 69 259 . 178 399 153 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 53 52 . . . . Volleys Fired 181 | 2 18 4 . 3 115 6 . 14 19 Largest 2 | 2 2 2 . 2 2 2 . 2 2 Hottest 80 | 80 80 70 . 70 67 67 . 56 56 Shots Fired 342 | 4 35 8 . 6 226 12 . 21 30 Gun 306 | 4 35 4 . 5 201 6 . 21 30 Cannon 31 | . . . . . 25 6 . . . Launcher 5 | . . 4 . 1 . . . . . Special . | . . . . . . . . . . Kinetic 276 | . . . . 2 218 12 . 14 30 Thermal 34 | 2 17 4 . 3 8 . . . . Explosive 5 | . . 4 . 1 . . . . . Electromagnetic 27 | 2 18 . . . . . . 7 . Robot Hit Streak 15 | 2 8 9 . 14 15 7 . 10 3 Robot Miss Streak 8 | 1 4 . . . 8 2 . 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . 1 2 . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 Shots Hit Robots 232 | 3 20 6 . 5 169 8 . 10 11 Core Hits 101 | 2 8 6 . 4 69 3 . 6 3 Critical Hits 2 | . . . . . . 1 . . 1 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3904 | 37 241 289 . 292 2502 133 . 171 239 Guns 2944 | 37 205 33 . 41 2142 79 . 171 236 Cannons 399 | . . . . . 345 54 . . . Explosions 507 | . . 256 . 251 . . . . . Melee . | . . . . . . . . . . Ramming 54 | . 36 . . . 15 . . . 3 Kinetic 2915 | . . . . 7 2423 133 . 116 236 Thermal 357 | 11 79 33 . 170 64 . . . . Explosive 371 | . . 256 . 115 . . . . . Electromagnetic 207 | 26 126 . . . . . . 55 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . 7 9 9 Average Corruption 7 | . . . . . . . 7 7 9 Corruption Purged . | . . . . . . . . . . Effects 25 | . . . . . . . 1 16 8 Message Errors 2 | . . . . . . . . 2 . Matter Fused 4 | . . . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 4 | . . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Targeting Errors 9 | . . . . . . . . 3 6 Overload Shots . | . . . . . . . . . . Overflow Damage 38 | . . 9 . 20 . 9 . . . Projectiles 9 | . . . . . . 9 . . . Explosions 29 | . . 9 . 20 . . . . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . 10 1 . . . Impact . | . . . . . . . . . . Kinetic 10 | . . . . . 9 1 . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 240 | . . 79 . 86 3 . . 72 . Shots 5 | . . 2 . 2 . . . 1 . Rammed 6 | 1 3 . . . 2 . . . . Targets Rammed 9 | 1 4 . . . 3 . . . 1 Kicked 2 | . . . . . 1 . . . 1 Crushed 1 | . 1 . . . . . . . . Highest Temperature 248 | 36 84 39 . 60 9 . . 248 . Average Temperature 31 | 20 30 20 . 36 3 . . 96 . Received Heat Transfer 1143 | . 42 45 . 39 846 . . 147 24 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 650 | 25 175 75 . 225 150 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 393 | 5 110 130 . 70 393 218 91 247 . Average Influence 111 | . 40 91 . 68 186 197 66 65 . Maximum Alert Level 1 | . . . . . 1 1 . 1 . Low Security (%) 81 | 100 100 100 . 100 53 83 100 89 . Level 1 18 | . . . . . 46 16 . 10 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 6 2 . 5 . Investigation 8 | . 1 . . . 4 1 . 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . . . . . 2 1 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 15 3 . 2 41 2 6 21 7 Peak Tracking Total 9 | . 5 2 . 2 7 . 6 9 4 Tactical Retreats 11 | . 2 . . . 2 . . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 4 | . 1 . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 Exploded 2 | . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 6 | . . . . 1 1 . . 4 . Max in Single Turn 2 | . . . . 1 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 18 | . 4 . 1 1 6 1 . 5 . Terminals 13 | . 4 . . . 5 1 . 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 47 | . 11 . 1 1 18 4 . 12 . Successful 24 | . 7 . 1 1 8 2 . 5 . Failed 22 | . 4 . . . 9 2 . 7 . Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts 2 | . . . . . 2 . . . . Manual 37 | . 11 . 1 . 15 4 . 6 . Terminals 37 | . 11 . . . 16 4 . 6 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . 4 . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . 1 1 2 1 . . . Part Schematic 2 | . . . . . 1 1 . . . Robot Analysis 2 | . 1 . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . 2 . Insert Component 2 | . . . . . 1 . . 1 . Analyze 2 | . . . . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 4 1 . 1 . Terminals 11 | . 5 . . . 4 1 . 1 . Track 1 | . 1 . . . . . . . . Botnet 10 | . 4 . . . 4 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 16 | . 4 . . . 6 1 . 5 . Full Trace Events 4 | . . . . . 2 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . Parts Built 1 | . . . . . . . . 1 . Matter 146 | . . . . . . . . 146 . Time 73 | . . . . . . . . 73 . Total Part Build Rating 3 | . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 3638 | 143 765 152 386 178 1077 293 74 447 123 Spaces Moved 2614 | 80 420 85 298 178 572 259 81 582 59 Core 175 | 9 . . . . . . 29 137 . Treads 736 | 71 420 85 160 . . . . . . Legs 1418 | . . . 138 178 572 259 52 160 59 Wheels . | . . . . . . . . . . Hover 57 | . . . . . . . . 57 . Flight 228 | . . . . . . . . 228 . Fastest Speed 35 | 50 160 160 90 90 100 100 50 35 123 Average Speed 108 | 147 160 160 127 90 101 104 88 66 123 Slowest Speed 160 | 160 160 160 160 90 103 105 130 130 123 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 50 19 63 27 43 6 89 17 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 67 | . . 27 . 21 5 . . 11 3 Melee . | . . . . . . . . . . Projectile 9 | . . . . . 5 . . 1 3 AOE 58 | . . 27 . 21 . . . 10 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Total 3093 | 100 476 93 305 194 868 273 83 621 80 Wait 137 | . 19 . . . 114 . . 4 . Move 2606 | 79 419 84 297 177 571 259 80 581 59 Hop . | . . . . . . . . . . Pick Up 76 | 12 10 3 3 7 29 3 . 8 1 Fast Attach 7 | . 1 . . . 2 1 1 2 . Attach 39 | 6 1 . 2 1 17 2 2 8 . Detach 1 | . . . . . 1 . . . . Swap 6 | . 2 1 . . 2 . . 1 . Drop 31 | . 2 1 3 6 14 2 . 3 . Fire 181 | 2 18 4 . 3 115 6 . 14 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . . . . 3 . . . 1 Crush 5 | 1 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Discovered new exit (range 8) 909 | -10/Materials | Entered Mines 1050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1051 | -10/Mines | Discovered new exit (range 5) 1061 | -10/Mines | Entered Exiles 1117 | -10/Exiles | Met 8R-AWN 1151 | -10/Exiles | Met EX-HEX 1220 | -10/Exiles | Met EX-BIN 1247 | -10/Exiles | Aligned with FarCom system 1249 | -10/Exiles | Given EX-Vault access code 1297 | -10/Exiles | Opened EX-Vault 1319 | -10/Exiles | Found Potential Leg 1321 | -10/Exiles | Found Potential Leg 1349 | -10/Exiles | Exiles lab attacked by MAIN.C 1434 | -10/Exiles | Discovered new exit (range 11) 1447 | -10/Exiles | Left Exiles lab with Potential Leg 1447 | -10/Exiles | Entered Mines 1492 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1575 | -9/Mines | Learned location of Zion (-6) 1603 | -9/Mines | Discovered new exit (range 6) 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2434 | -8/Materials | Central database locked down 2547 | -8/Materials | Lost 3 parts (1u2w) 2656 | -8/Materials | Lost 3 parts (2p1n) 2660 | -8/Materials | Discovered new exit (range 16) 2702 | -8/Materials | Entered Factory 2702 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2702 | -7/Factory | Discovered new exit (range 16) 2995 | -7/Factory | Sucked down chute 2995 | -7/Factory | Entered Waste 3006 | -7/Waste | Spotted C-40 Crusher 3010 | -7/Waste | EMP discharged 3021 | -7/Waste | Spotted C-40 Crusher 3024 | -7/Waste | Spotted C-40 Crusher 3028 | -7/Waste | Spotted C-40 Crusher 3034 | -7/Waste | Spotted C-40 Crusher 3036 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3036 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3039 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3042 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3042 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3044 | -7/Waste | Spotted C-40 Crusher 3051 | -7/Waste | Crushed by Compactor (1 part destroyed) 3053 | -7/Waste | Discovered new exit (range 16) 3069 | -7/Waste | Entered Factory 3082 | -7/Factory | Lost 6 parts (1p3n2u) 3325 | -7/Factory | Core integrity fell below 50% 3406 | -7/Factory | Discovered new exit (range 15) 3420 | -7/Factory | Fabricated Hacking Suite? 3505 | -7/Factory | Discovered new exit (range 7) 3516 | -7/Factory | Core integrity fell below 20% 3516 | -7/Factory | Entered Lower Caves 3622 | -7/Lower Caves | Spotted B-75 Beast 3639 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03564_ Acquired 24 matter. 03569_ Acquired 23 matter. 03570_ Slug penetrates Wall. 03574_ Slug penetrates S-27 Virus. 03576_ System corrupted: Gauss Rifle targeting data glitched. 03578_ Slug penetrates Wall. 03581_ System corrupted: Energy discharge (-27). 03582_ Slug penetrates S-27 Virus. 03582_ S-27 Virus destroyed. 03589_ Acquired 23 matter. 03595_ Searching scrap... 03595_ Found 32 Matter. 03595_ Found Powered Hammer. 03595_ Found Chainsword. 03596_ Acquired 32 matter. 03597_ Acquired Chainsword. 03623_ Gauss Rifle destroyed. 03623_ Knocked back. 03639_ Imp. Carbon-fiber Leg destroyed. 03639_ Kicked S-27 Virus out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ????????????????????#???????????????????## #?????? | | ??????????????????#? #??????????????????# ##????? | | ?????????????????? ## ???????????????#### ##???? | | ??????????????????? ???????????#### #???? | | ??????????????????? ??????????## ##??? | | ???????????????????? ?????????## #??? | | ????????????????????? ?????????# ##??? | | ????????????????????? ?????????## #### ###### | | ?????????????????????? ##?????#### ##### ## | | ??????????????????????# ##???## | | ???????????????????#?## #??## / | | ?????????????????###$# #?## ########### | | ???????????? ??# ### #?????????# | | ????????? ## #?????????# | | ????????? "# ##?????????# | | ???????? #### BB ;" ###??????????# # | | ???????????????# BB ;# ##????????????# ## | | ???????????????# ;#### #?????????????# ##? | | ???????????????# ;### #????????????? #?? | | ???????????????# s@s #???????????? #?? | | ???????????????### s #####???????????? ?? | | ?????????????????# #????????????????# ?? | | ?????????????????# ####?????????????????# #? | | ?????????????????#???????????????????????# #? | | ????????????????????????????????????????? ? | | ????????????????????????????????????????? ? | | ???????????????????????????????????????? ? | | ????????????????????????????????????????? ? | | ??????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Backup Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticFlightHumpback Manual? 0 Play Time 00:31:24 Cumulative 26.2 hours Start 2020.06.12 @ 15:37:35 End 2020.06.12 @ 16:09:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 60 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dfa3a02-77b2-40ce-b18a-ac35f253b506