Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 20:48:09 Player: Nell Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (769) 769 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 4157 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 231/700 Matter 11/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Improved Targeting Computer Advanced Targeting Computer Improved Field Recycling Unit > --- WEAPON ----------- Mini Grenade Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Cannon Mini Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 4 | . . 2 . 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 54 | 6 14 9 . 5 2 1 10 7 Power 5 | 1 1 1 . . . . 1 1 Engine 4 | 1 1 1 . . . . . 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 5 . . 4 1 . 4 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 8 | 2 5 . . 1 . . . . Hover . | . . . . . . . . . Flight 8 | . . . . 3 1 . 4 . Utility 15 | 1 4 2 . 1 1 1 2 3 Device 5 | . 1 1 . . . 1 1 1 Storage 2 | 1 1 . . . . . . . Processor 3 | . . 1 . . . . 1 1 Hackware . | . . . . . . . . . Protection 5 | . 2 . . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 18 | 2 4 6 . . . . 3 3 Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 12 | . . 6 . . . . 3 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 12 | . 2 1 . 1 3 1 3 1 Power 3 | . . 1 . 1 . . . 1 Propulsion 6 | . 1 . . . 2 . 3 . Utility 2 | . . . . . 1 1 . . Weapon 1 | . 1 . . . . . . . Highest Loss Streak 3 | . 2 1 . 1 2 3 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 98 88 100 80 65 53 63 27 Engine 7 | . 14 11 11 4 . . . 2 Wheel 14 | . 27 22 22 9 . . . . Flight 7 | . . . . 18 27 15 20 6 Device 8 | . 4 11 11 9 7 15 18 6 Storage 7 | . 14 11 11 3 . . . . Processor 4 | . . . 11 9 7 7 10 3 Protection 7 | . 9 11 11 9 7 4 . 4 Ballistic Gun 2 | . 5 . . . . . . . Ballistic Cannon 7 | . 20 2 . . . . . . Launcher 8 | . . 19 22 18 15 10 9 3 Naked Turns 6 | . . . . . . . 6 . Heaviest Build 35 | 13 34 35 31 31 10 10 27 15 Greatest Support 36 | 20 24 24 24 36 24 12 27 15 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 1 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 10 | 6 14 15 15 8 5 5 5 5 Most Carried 15 | 3 15 15 10 14 5 4 5 5 Average Carried 7 | 1 10 10 10 5 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 13 | 3 13 10 10 3 5 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Matter Collected 1003 | 190 455 164 . 46 . . 129 19 Remotely . | . . . . . . . . . Salvage Created 937 | 15 214 388 22 111 . . 141 46 Parts 75 | 2 26 37 . 1 . . 7 2 Haulers Intercepted 6 | . 2 3 . . . . . 1 Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled 17 | . . . . . . . 17 . Retrieved Matter 234 | . . . . . . . 234 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 31 | . 8 16 3 2 . . 1 1 Guns 2 | . 2 . . . . . . . Cannons 6 | . 6 . . . . . . . AOE 23 | . . 16 3 2 . . 1 1 Classes Destroyed 10 | 1 5 2 1 1 . . . . Worker 7 | . 2 4 . . . . 1 . Tunneler 1 | 1 . . . . . . . . Hauler 6 | . 2 3 . . . . . 1 Recycler 4 | . . 1 . 1 . . 2 . Watcher 4 | . 2 2 . . . . . . Swarmer 20 | . 5 15 . . . . . . Grunt 3 | . 3 . . . . . . . Sentry 4 | . . 1 . 1 . . 1 1 Hunter 1 | . . . . 1 . . . . Assembled 3 | . . . 3 . . . . . Best Kill Streak 20 | 1 3 20 3 3 . . 3 1 Combat Bots Only 8 | . 3 8 3 2 . . 1 1 Max Kills in Single Turn 5 | 1 2 5 3 2 . . 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 3 1 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Hostile Shots Fired 344 | . 82 36 4 17 78 1 57 69 Missed 155 | . 28 16 1 9 38 . 22 41 Damage Taken 2177 | . 513 280 32 153 417 30 386 366 Core 637 | . 73 36 12 47 64 30 154 221 Absorbed by Shields 55 | . . . . . 55 . . . Redirected to Shielding 20 | . . . . . . . . 20 Core Remaining (%) 87 | 100 70 . 88 91 . . . . Volleys Fired 72 | 2 40 12 1 4 . . 3 10 Largest 2 | 2 2 2 2 2 . . 2 1 Hottest 70 | 40 70 60 60 60 . . 69 39 Shots Fired 133 | 4 79 24 2 8 . . 6 10 Gun 25 | 4 21 . . . . . . . Cannon 58 | . 58 . . . . . . . Launcher 50 | . . 24 2 8 . . 6 10 Special . | . . . . . . . . . Kinetic 80 | 4 76 . . . . . . . Thermal . | . . . . . . . . . Explosive 50 | . . 24 2 8 . . 6 10 Electromagnetic 3 | . 3 . . . . . . . Robot Hit Streak 6 | 2 4 4 4 6 . . 5 6 Robot Miss Streak 4 | 1 4 4 . 1 . . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 65 | 2 34 10 1 6 . . 5 7 Core Hits 74 | 1 14 33 7 7 . . 8 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2923 | 23 664 1292 178 230 . . 285 251 Guns 101 | 23 78 . . . . . . . Cannons 597 | . 586 11 . . . . . . Explosions 2225 | . . 1281 178 230 . . 285 251 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 677 | 23 654 . . . . . . . Thermal . | . . . . . . . . . Explosive 2225 | . . 1281 178 230 . . 285 251 Electromagnetic 10 | . 10 . . . . . . . Impact 11 | . . 11 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 1 1 . . 5 5 5 Average Corruption 3 | . . 1 1 . . 5 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . 5 3 Message Errors 2 | . . . . . . . 2 . Matter Fused 4 | . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . 31 12 . . . . . . Projectiles 31 | . 31 . . . . . . . Explosions 12 | . . 12 . . . . . . Melee . | . . . . . . . . . Knockbacks 6 | . 6 . . . . . . . Impact . | . . . . . . . . . Kinetic 6 | . 6 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 231 | . . 102 . 67 . . . 62 Shots 7 | . . 4 . 1 . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 210 | . 210 . . 25 1 . 208 10 Average Temperature 56 | . 61 . . 15 1 . 68 6 Received Heat Transfer 293 | . 90 15 . 18 74 . 48 48 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Peak Influence 689 | 5 281 689 286 296 224 103 214 322 Initial 268 | . 3 44 268 111 134 83 72 90 Average 154 | 2 102 266 284 189 154 92 138 161 Maximum Alert Level 2 | . 1 2 1 1 1 . 1 1 Low Security (%) 73 | 100 82 54 . 55 92 100 96 65 Level 1 23 | . 17 19 100 44 7 . 3 34 Level 2 3 | . . 26 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . . 1 . . 1 1 Investigation 3 | . . . . 1 . . 1 1 Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 13 22 6 12 11 6 10 8 Peak Tracking Total 12 | . 4 7 9 12 11 6 7 5 Tactical Retreats 2 | . . . . . 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Traps Triggered 8 | . 1 . . . 3 . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Disabled 13 | . 1 6 . 2 . . 1 3 Max in Single Turn 2 | . 1 2 . 2 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Accessed 11 | . 2 1 . 2 1 . 2 3 Terminals 8 | . 2 1 . . 1 . 1 3 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 5 2 . 8 1 . 4 7 Successful 15 | . 2 1 . 7 . . 3 2 Failed 12 | . 3 1 . 1 1 . 1 5 Catastrophic 2 | . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 17 | . 5 2 . . 1 . 2 7 Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 1 . . . . 1 2 Record 1 | . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Recycle Component 1 | . . . . 1 . . . . Process 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer 4 | . . . . 4 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 1 . 2 1 . 2 3 Full Trace Events 3 | . . . . 1 . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 62 | . . . . . . . 62 . Total Part Build Rating 2 | . . . . . . . 2 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . Recycled Matter 107 | . . . . 107 . . . . Retrieved Matter 107 | . . . . 107 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Turns Passed 1710 | 57 584 209 114 121 168 30 216 211 Spaces Moved 2194 | 50 430 149 106 203 364 78 470 344 Core 51 | 1 . . . . . . 14 36 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 773 | 49 430 149 106 39 . . . . Hover . | . . . . . . . . . Flight 1370 | . . . . 164 364 78 456 308 Fastest Speed 31 | 50 80 105 105 34 31 37 34 35 Average Speed 58 | 79 97 105 105 45 36 37 35 37 Slowest Speed 117 | 80 105 105 105 90 37 37 117 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . 1 5 2 4 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 52 26 35 27 14 87 17 52 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 311 | . . 158 18 32 . . 22 81 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 311 | . . 158 18 32 . . 22 81 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total 2479 | 60 519 182 106 222 394 76 506 414 Wait 36 | . 6 . . . 8 . 19 3 Move 2159 | 49 429 148 105 200 355 74 461 338 Hop 13 | . . . . 1 4 1 4 3 Pick Up 45 | 3 19 8 . 7 2 . 5 1 Fast Attach 18 | 6 1 1 . . 2 . 5 3 Attach 19 | . 2 6 . 2 . 1 4 4 Detach 4 | . . . . 1 . . . 3 Swap 17 | . 11 2 . 3 . . 1 . Drop 28 | . 11 5 . 4 . . 4 4 Fire 72 | 2 40 12 1 4 . . 3 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 68 | . . . . . 23 . . 45 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x2 817 | -9/Materials | Discovered new exit (range 16) 820 | -9/Materials | Destroyed 8 combat bots 851 | -9/Materials | Entered Mines 852 | -9/Mines | Assembled infested the area 857 | -9/Mines | Assisted by a Guerilla fighting off Assembled 916 | -9/Mines | Learned Materials terminal intel 919 | -9/Mines | Discovered new exit (range 9) 965 | -9/Mines | Entered Materials 965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 966 | -8/Materials | Loaded intel: 11 terminal locations 1077 | -8/Materials | Discovered new exit (range 15) 1086 | -8/Materials | Entered Factory 1086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -7/Factory | Discovered new exit (range 9) 1254 | -7/Factory | Sucked down chute 1254 | -7/Factory | Entered Waste 1257 | -7/Waste | Spotted C-40 Crusher 1258 | -7/Waste | Spotted C-40 Crusher 1269 | -7/Waste | EMP discharged 1269 | -7/Waste | Spotted C-40 Crusher 1269 | -7/Waste | Spotted C-40 Crusher 1271 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1272 | -7/Waste | Spotted C-40 Crusher 1275 | -7/Waste | Spotted C-40 Crusher 1278 | -7/Waste | Discovered new exit (range 16) 1284 | -7/Waste | Entered Factory 1302 | -7/Factory | Lost 3 parts (2n1u) 1360 | -7/Factory | Fabricated Mni. Grenade Launcher? 1484 | -7/Factory | Released all parts (5) 1488 | -7/Factory | Discovered new exit (range 9) 1500 | -7/Factory | Entered Storage 1515 | -7/Storage | Lost 3 parts (3n) 1688 | -7/Storage | Core integrity fell below 50% 1711 | -7/Storage | Self-destructed Last Messages --------------- System corrupted: Matter fused (-6). Connecting with Door Terminal... Transfer Shaft disabled. Terminal disabled. The unstable cave ceiling collapses. Ion Engine destroyed. The unstable cave ceiling collapses. Y-54 Guardian destroyed. The unstable cave ceiling collapses. Dropped Lgt. Cannon. Dropped Mni. Grenade Launcher. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Cesium-ion Thruster severed. Adv. Weight Redist. System severed. Core Analyzer severed. S-27 Virus destroyed. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. 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Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mni. Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeSniperFragment Manual? 0 Play Time 00:40:48 Cumulative 11.3 hours Start 2024.07.27 @ 20:07:24 End 2024.07.27 @ 20:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8995d6d-3edd-4a80-8cc9-56ed0f7030fc