Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 12:52:44 Player: MooMoo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (1621) 1621 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4886 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ Relay Coupler [NC] (14) Relay Coupler [Grunt] (26) > --- WEAPON (3) ------- Particle Gun Flail > --- INVENTORY (5) ---- Relay Coupler [Sentry] (19) Improved Field Recycling Unit (0) Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Decoy Drone Bay > --- WEAPON ----------- EM Pulse Gun Light Cannon Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Salvaging Laser Datajack Mining Laser Mining Laser Flail [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 37 | 5 . 7 2 1 2 12 8 Power 4 | 1 . 1 1 . . 1 . Engine 3 | 1 . . 1 . . 1 . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 2 1 . . 4 1 Treads 5 | 2 . . . . . 2 1 Leg 5 | . . 2 1 . . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . . 3 . . 1 2 3 Device 4 | . . 2 . . . 1 1 Storage 2 | . . 1 . . 1 . . Processor . | . . . . . . . . Hackware 2 | . . . . . . 1 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 . 1 . 1 1 5 4 Energy Gun 3 | . . . . 1 . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 4 | . . . . . . 1 3 Special Weapon 2 | . . . . . . 2 . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 26 | . . 4 . . . 12 10 Power 4 | . . 1 . . . 3 . Propulsion 8 | . . 2 . . . 4 2 Utility 4 | . . . . . . 2 2 Weapon 10 | . . 1 . . . 3 6 Highest Loss Streak 6 | . . 4 . . . 6 3 To Critical Strikes . | . . . . . . . . Average Backups 6 | 3 4 5 5 5 5 8 7 Power . | . 1 1 . . . . . Propulsion . | . 1 1 . . . . . Utility 2 | . 1 1 . . 1 3 3 Weapon 3 | . 1 2 3 5 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 7 | . . . 2 . . . 5 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 1 . . . 4 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 71 92 82 100 91 71 67 Engine 5 | . 14 . 2 11 9 4 . Core 6 | . . 12 11 11 9 4 . Treads 5 | . 28 1 . . . 5 8 Leg 19 | . . 25 25 33 27 17 9 Device 7 | . . 14 11 11 9 5 1 Storage 8 | . . 10 11 11 10 9 5 Hackware 2 | . . . . . . 2 11 Protection 1 | . . . . . . . 7 Energy Gun 5 | . . . . 10 9 5 6 Ballistic Gun 5 | . 28 14 11 . . . . Ballistic Cannon 6 | . . 10 11 11 9 4 . Launcher 3 | . . . . . . 4 11 Special Weapon 1 | . . . . . . 3 1 Impact Weapon 2 | . . . . . 9 5 3 Peak Build Rating 29 | 5 5 11 14 15 18 29 26 Average Rating 15 | 3 5 10 12 14 17 19 22 On Entrance 10 | . 5 5 11 14 15 17 17 Avg Prop Armor Cover (%) 5 | . . . . . . 5 5 Naked Turns . | . . . . . . . . Heaviest Build 44 | 5 5 20 25 26 33 44 34 Greatest Support 42 | 40 40 20 30 30 30 42 30 Greatest Overweight (x) 1 | . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 Average Capacity 8 | 5 5 8 10 10 10 10 7 Most Carried 10 | 5 5 9 10 10 10 10 10 Average Carried 8 | 3 4 7 9 9 9 9 7 Final Capacity 10 | 5 5 10 10 10 10 10 5 Final Carried 10 | 4 5 9 10 10 10 9 3 Class Distribution -------------------- 45% | Scavenger-Mutant 27% | Mutant 10% | Bothacker-Mutant 10% | Gunner 6% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 919 | 226 24 80 . 45 . 432 112 Remotely . | . . . . . . . . Salvage Created 826 | . 38 86 . 30 . 495 177 Parts 34 | . 1 5 . 3 . 14 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 26 | . 1 2 . 1 . 16 6 Melee 3 | . . . . . . 2 1 Guns 5 | . 1 2 . . . 1 1 Cannons 4 | . . . . 1 . 3 . AOE 13 | . . . . . . 9 4 Classes Destroyed 5 | . 1 . . . . 1 3 Worker 1 | . . . . . . . 1 Builder 2 | . . . . . . . 2 Grunt 22 | . 1 2 . 1 . 13 5 Sentry 3 | . . . . . . 3 . Heavy 1 | . . . . . . . 1 Best Kill Streak 9 | . 1 2 . 1 . 9 4 Combat Bots Only 9 | . 1 2 . 1 . 9 3 Max Kills in Single Turn 2 | . 1 1 . 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 269 | . 45 24 . 5 4 119 72 Missed 65 | . 11 2 . 2 1 27 22 Hits 204 | . 34 22 . 3 3 92 50 Melee 2 | . . . . . . . 2 Projectile 202 | . 34 22 . 3 3 92 48 Critical Strikes 13 | . . 1 . . . 6 6 Damage Taken 3465 | . 370 274 . 42 52 1462 1265 Core 710 | . 76 71 . . 20 252 291 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 41 . 100 . . . Volleys Fired 82 | . 5 16 . 3 . 31 27 Largest 3 | . 2 2 . 2 . 3 3 Hottest 143 | . 40 40 . 50 . 100 143 Shots Fired 146 | . 10 23 . 6 . 76 31 Gun 82 | . 10 23 . 3 . 30 16 Cannon 28 | . . . . 3 . 25 . Launcher 35 | . . . . . . 20 15 Special 1 | . . . . . . 1 . Kinetic 64 | . 10 23 . 6 . 25 . Thermal 17 | . . . . . . 1 16 Explosive 35 | . . . . . . 20 15 Electromagnetic 30 | . . . . . . 30 . Robot Hit Streak 22 | . 5 9 . 7 . 7 22 Robot Miss Streak 3 | . 2 2 . . . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 112 | . 6 18 . 6 . 47 35 Core Hits 79 | . 3 7 . 3 . 51 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 4 | . . . . 1 . 2 1 Blast 2 | . . . . 1 . 1 . Smash 2 | . . . . . . 1 1 Melee Attacks 21 | . . . . . . 8 13 Impact 19 | . . . . . . 8 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3426 | . 59 139 . 77 . 1811 1340 Guns 657 | . 58 139 . 24 . 249 187 Cannons 294 | . . . . 53 . 241 . Explosions 2029 | . . . . . . 1182 847 Melee 445 | . . . . . . 139 306 Ramming 1 | . 1 . . . . . . Kinetic 515 | . 58 139 . 77 . 241 . Thermal 227 | . . . . . . 40 187 Explosive 1989 | . . . . . . 1142 847 Electromagnetic 249 | . . . . . . 249 . Impact 445 | . . . . . . 139 306 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 170 | . . . . . . 15 155 Projectiles . | . . . . . . . . Explosions 30 | . . . . . . . 30 Melee 140 | . . . . . . 15 125 Knockbacks 4 | . . . . . . 2 2 Impact 2 | . . . . . . . 2 Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . . . . . 21 82 Shots 5 | . . . . . . 2 3 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 483 | . 18 23 . 4 . 483 159 Average Temperature 141 | . 12 9 . 4 . 201 52 Received Heat Transfer 1593 | . 204 168 . 24 27 774 396 Effects 4 | . . . . . . 4 . Shutdowns 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 5 | . . . . . . 1 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 494 | . . . . . . 50 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 79 | 100 100 100 100 100 100 27 97 Level 1 19 | . . . . . . 69 2 Level 2 . | . . . . . . 2 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 409 | . 20 30 . 25 2 409 206 Initial 192 | . . . . . . . 192 Average 97 | . . 1 . 2 . 267 143 Influence Increases 971 | . 20 50 . 50 2 545 304 Destroy 0b10 Robot/C 520 | . 20 40 . 20 . 320 120 Destroy 0b10 Robot/NC 15 | . . . . . . . 15 Destroy Leader 70 | . . 10 . . . 30 30 Successful Hack 2 | . . . . . 2 . . Disable Machine 15 | . . . . . . . 15 Anti-Garrison Action 100 | . . . . . . 100 . Destroy Structure 159 | . . . . . . 65 94 Lose Combat Pursuer 90 | . . . . 30 . 30 30 Influence Decreases 813 | . 20 50 . 50 2 150 541 Entered New Map 203 | . . . . . . . 203 Time Decay 340 | . 20 30 . 50 2 . 238 Lost Part 240 | . . 20 . . . 120 100 Lost Ally 30 | . . . . . . 30 . Squads Dispatched 5 | . 3 . . . . . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 4 2 2 3 4 23 8 Peak Tracking Total 7 | . 3 2 3 2 5 7 4 Tactical Retreats 5 | . . . . 2 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 19 | . . . . . . 19 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . 1 . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . 4 4 4 3 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 3 | . . . . . . 2 1 Max in Single Turn 1 | . . . . . . 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 4 | . . . . 1 3 . . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 5 | . . . . 1 4 . . Successful 4 | . . . . 1 3 . . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 2 | . . . . 1 1 . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 2 | . . . . . . . 2 Non-combat 2 | . . . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 generate_echo 1 | . . . . . . . 1 amplify_resonance 1 | . . . . . . . 1 Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 6 | . . . . . . 6 . Attached 2 | . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches 16 | . . . . . . 16 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 3252 | 111 294 528 133 610 163 906 507 Spaces Moved 2067 | 74 175 401 105 496 125 509 182 Core 19 | 17 . 2 . . . . . Treads 490 | 57 175 . . . . 97 161 Legs 1558 | . . 399 105 496 125 412 21 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 50 120 120 120 120 120 Average Speed 138 | 134 160 119 120 120 123 144 214 Slowest Speed 250 | 160 160 120 120 120 190 232 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 32 72 12 90 17 55 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 182 | . . . . . . 57 125 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 182 | . . . . . . 57 125 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 2291 | 83 181 428 112 506 133 602 246 Wait 13 | . . . . 4 2 1 6 Move 2059 | 73 174 400 104 495 124 507 182 Hop . | . . . . . . . . Pick Up 33 | 5 1 4 4 1 2 11 5 Fast Attach 21 | 4 . 7 1 . 1 3 5 Attach 15 | 1 . . 1 . 1 8 4 Detach . | . . . . . . . . Swap 7 | . . . . 1 . 4 2 Drop 14 | . . 1 2 2 2 5 2 Fire 82 | . 5 16 . 3 . 31 27 Melee 21 | . . . . . . 8 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap 20 | . . . . . 1 19 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Met a group of wandering Federalists 205 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered Mines 419 | -10/Mines | Core integrity fell below 50% 469 | -10/Mines | Lost 4 parts (1p2n1w) 477 | -10/Mines | Met a Derelict bent on vengeance 597 | -10/Mines | Learned location of Zion (-6) 660 | -10/Mines | Found a hidden stash of uninstalled traps 739 | -10/Mines | Build established: Scavenger-Mutant 806 | -10/Mines | Learned 2 Materials zone layouts 922 | -10/Mines | Learned location of Storage (-7) 924 | -10/Mines | Discovered new exit (range 13) 934 | -10/Mines | Entered Materials 934 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1051 | -9/Materials | Discovered new exit (range 5) 1067 | -9/Materials | Entered Mines 1219 | -9/Mines | Learned Materials emergency access door positions 1314 | -9/Mines | Found the Drone Emporium 1322 | -9/Mines | Found Prototype Device 1430 | -9/Mines | Learned Materials stockpile data 1663 | -9/Mines | Discovered new exit (range 8) 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1838 | -8/Materials | Identified exit to Garrison 1840 | -8/Materials | Entered Garrison 1876 | -8/Garrison | Triggered checkpoint 1883 | -8/Garrison | Identified Decoy Drone Bay 1894 | -8/Garrison | Triggered checkpoint 1894 | -8/Garrison | Triggered checkpoint 1905 | -8/Garrison | Triggered checkpoint 1909 | -8/Garrison | Discovered new exit (range 55) 1951 | -8/Garrison | Lost 10 allies 1971 | -8/Garrison | Garrison Relay disabled 2068 | -8/Garrison | Triggered checkpoint 2138 | -8/Garrison | Destroyed 9 combat bots 2215 | -8/Garrison | Build established: Gunner 2281 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2333 | -8/Garrison | Garrison Relay disabled 2354 | -8/Garrison | Triggered checkpoint 2415 | -8/Garrison | Lost 6 parts (1p2n1u2w) 2476 | -8/Garrison | Installed Relay Interface Framework 2746 | -8/Garrison | Entered Materials 2798 | -8/Materials | Build established: Bothacker-Mutant 2805 | -8/Materials | Core integrity fell below 50% 3064 | -8/Materials | Lost 3 parts (1u2w) 3165 | -8/Materials | Core integrity fell below 20% 3216 | -8/Materials | Lost 3 parts (1n2w) 3253 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03232_ Flail severed. 03232_ U-05 Engineer lays Concrete. 03233_ Acquired Flail. 03234_ U-05 Engineer builds a Wall. 03234_ Hvy. Missile Launcher destroyed. 03234_ Imp. Medium Armor Plating destroyed. 03234_ U-05 Engineer lays Concrete. 03235_ L-31 Rogue suffers critical hit (Smash). 03235_ Destroyed Katana. 03235_ L-31 Rogue system corrupted by crushing effect. 03235_ U-05 Engineer lays Concrete. 03236_ U-05 Engineer builds a Wall. 03238_ U-05 Engineer lays Concrete. 03239_ U-05 Engineer builds a Wall. 03244_ U-05 Engineer lays Concrete. 03245_ U-05 Engineer builds a Wall. 03250_ U-05 Engineer lays Concrete. 03252_ U-05 Engineer builds a Wall. 03253_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ????????????????????####### #??????????????????? | | ????????????????????# # #??????????????????? | | ######??????????????# T # #??????????????????? | | !] !!#??????????????# # #?""?? ????????????? | | !! !#??????????????# # #"R ????????????? | | #?############## # #""" ""????????????? | | # ### # ## # """ ""????????????? | | # """""""# """ ""????????????? | | # " " # """ ] """???????????? | | # " # """ g """ ??????????? | | ####+### " # #?????????? | | ### " # ##???????????????? | | #?# ; # %% #????????????????? | | #?# "# = ###### ##????????????????? | | ### " ## ### ##????????????????? | | ##" o @ ##????????????????? | | ### u #????????????????? | | ##" #????????????????? | | ###### # ## ## ##????????????????? | | #???##; # # # ### ##????????????????? | | #######???# " # # ##?????????????????? | | ??????????# # ## ????????????????????? | | ??????????### ; ##?######???????????????????? | | ????????????# ###???????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Join The Dark Side Mindtrick Plot Armor Power Corrupts Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed GhostArmorWand Manual? 0 Play Time 01:05:03 Cumulative 9.4 hours Start 2026.06.01 @ 16:16:38 End 2026.06.02 @ 12:52:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0247b671-cdc9-43ce-8c40-e2bac32854a3