Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 16:02:10 Player: Joking_Phantom Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (166) 166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 606 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit High-capacity Matter Pod (149) Makeshift Hammer Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Compact Wheel Compact Wheel Medium Storage Unit Medium Matter Pod High-capacity Matter Pod Medium Laser Makeshift Hammer Signal Generator [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 3 3 6 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | . . 2 Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Wheel 27 | . 28 27 Storage 28 | . 28 28 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 14 13 Naked Turns 2 | . . 2 Heaviest Build 38 | 14 38 38 Greatest Support 32 | 26 26 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 8 16 16 Average Capacity 14 | 7 13 15 Most Carried 15 | 8 9 15 Average Carried 9 | 6 8 10 Final Capacity 16 | 8 16 4 Final Carried 9 | 8 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 505 | 231 113 161 Remotely . | . . . Salvage Created 197 | 79 118 . Parts 17 | 3 14 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . 5 . Guns 3 | . 3 . AOE 2 | . 2 . Classes Destroyed 4 | 1 3 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 7 | 1 7 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 910 | . 116 794 Core 275 | . 65 210 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 20 | 1 12 7 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 36 | 2 24 10 Gun 34 | 2 24 8 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 16 | 1 12 3 Thermal 18 | 1 12 5 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 6 | 2 3 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | 2 13 6 Core Hits 16 | 2 10 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 487 | 20 395 72 Guns 216 | 20 152 44 Cannons . | . . . Explosions 271 | . 243 28 Melee . | . . . Ramming . | . . . Kinetic 68 | 7 53 8 Thermal 148 | 13 99 36 Explosive 271 | . 243 28 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 80 | 30 80 30 Average Temperature 30 | 18 35 16 Received Heat Transfer 18 | . 18 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | 37 296 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 227 | 5 227 88 Initial 88 | . 3 88 Average 76 | 5 70 84 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 75 100 Level 1 7 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 11 6 Peak Tracking Total 6 | . 6 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 548 | 28 168 352 Spaces Moved 461 | 18 128 315 Core 1 | . . 1 Treads . | . . . Legs 11 | 11 . . Wheels 449 | 7 128 314 Hover . | . . . Flight . | . . . Fastest Speed 50 | 90 90 50 Average Speed 98 | 108 95 99 Slowest Speed 120 | 120 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 33 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 50 | . 43 7 Melee . | . . . Projectile . | . . . AOE 50 | . 43 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 521 | 23 155 343 Wait 11 | . 4 7 Move 459 | 17 127 315 Hop . | . . . Pick Up 13 | 2 4 7 Fast Attach 2 | 1 1 . Attach 6 | . . 6 Detach . | . . . Swap 4 | 2 2 . Drop 6 | . 5 1 Fire 20 | 1 12 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Entered Mines 246 | -10/Mines | Met a Derelict testing a Signal Generator 250 | -10/Mines | Found Signal Generator 311 | -10/Mines | Build established: Mutant 453 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 470 | -10/Mines | Discovered new exit (range 11) 520 | -10/Mines | Assembled infested the area 539 | -10/Mines | Core integrity fell below 50% 547 | -10/Mines | Released all parts (5) 548 | -10/Mines | Core integrity fell below 20% 549 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00528_ D-53 Grenadier unfolds itself. 00528_ K-01 Serf destroyed. 00528_ IT-W2M(g) destroyed. 00531_ The unstable cave ceiling collapses. 00531_ Lgt. Ion Engine destroyed. 00531_ Wheel destroyed. 00532_ Med. Laser destroyed. 00532_ Lgt. Assault Rifle destroyed. 00534_ Com. Wheel destroyed. 00537_ The unstable cave ceiling collapses. 00543_ Grenade Launcher destroyed. 00545_ The unstable cave ceiling collapses. 00547_ Med. Laser destroyed. 00547_ Released Lrg. Storage Unit. 00547_ Released Lgt. Ion Engine. 00547_ Released Lgt. Treads. 00547_ Dropped Signal Interpreter. 00548_ The unstable cave ceiling collapses. 00548_ Acquired Lrg. Storage Unit. 00549_ The unstable cave ceiling collapses. 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"???????????????????# ??????# | | ?# "???????????????????# ??????? | | ?# "??????????????????? ??????? | | ?# ???????????????????? #??????? | | ?# ??????????????????? #???????? | | ?# ??????????????????? ????????? | | ?# ???????????????????? #????????? | | ?###???????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkExperimentalLance Manual? 0 Play Time 00:09:03 Cumulative 562.0 hours Start 2020.10.25 @ 14:31:24 End 2020.10.25 @ 16:02:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 76 Adventurer 0 Explorer 45 Win Type - Total 31 Types 2/1/5/17/0/3/1/1/1 Lore% 68 Gallery% 85 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25bbfd52-32bb-4b25-a7a0-333e5e526e9d