Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 15:55:16 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (4401) 4401 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 8336 Bonus ------- High Alert Combat Kills 96 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -776 Cogmind --------- Core Integrity 0/1100 Matter 236/300 Energy 149/150 System Corruption 4% Temperature Cool (26) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Mobile Assembly Unit > --- WEAPON (4) ------- Firepult > --- INVENTORY (2) ---- Particle Charger Zionite Light Carapace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Zionite Biocell Improved Signal Interpreter Particle Charger Zionite Weapon Casing > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- (None) [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Improved Signal Interpreter Device Transmission Jammer Storage Zionite Biocell Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Storm Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 9 | . 4 . 2 1 . 1 1 . Power . | . . . . . . . . . Propulsion 3 | . 2 . . . . 1 . . Utility 3 | . 1 . 1 1 . . . . Weapon 3 | . 1 . 1 . . . 1 . Parts Attached 36 | . 7 5 4 6 . 2 2 10 Power 3 | . 2 . . 1 . . . . Engine 1 | . 1 . . . . . . . Core 2 | . 1 . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 8 | . 3 . . . . . . 5 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . . . . . . 5 Flight 3 | . 3 . . . . . . . Utility 12 | . . 1 3 2 . 1 1 4 Device 6 | . . . 1 1 . 1 1 2 Storage 1 | . . . . . . . . 1 Processor 1 | . . . . 1 . . . . Hackware 1 | . . . 1 . . . . . Protection 3 | . . 1 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 13 | . 2 4 1 3 . 1 1 1 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 10 | . 2 4 1 3 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 2 5 Parts Lost 7 | . . . 1 . . . . 6 Power . | . . . . . . . . . Propulsion 4 | . . . . . . . . 4 Utility 3 | . . . 1 . . . . 2 Weapon . | . . . . . . . . . Highest Loss Streak 6 | . . . 1 . . . . 6 To Critical Strikes . | . . . . . . . . . Average Backups . | . . . . 1 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . 1 2 . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 3 | . . 1 . . . 1 . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . 1 . 1 Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 65 80 89 100 100 99 76 68 Core 9 | . 8 12 11 9 9 8 7 7 Hover 1 | . . . . . . . . 16 Flight 28 | . 31 37 35 27 27 26 23 9 Device 6 | . . . 3 11 9 9 15 7 Processor 4 | . . . . 5 9 8 7 6 Hackware 1 | . . . . 9 9 8 . . Protection 5 | . . 5 10 9 9 8 6 4 Energy Gun 1 | . . . . . . . 4 6 Ballistic Gun 18 | . 22 25 27 27 27 26 6 . Peak Build Rating 70 | . 8 15 24 32 32 32 44 70 Average Rating 26 | . 6 11 16 28 32 31 38 57 On Entrance 20 | . . 8 15 24 32 32 32 41 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 Naked Turns 26 | . 26 . . . . . . . Heaviest Build 68 | . 8 29 28 26 26 34 40 68 Greatest Support 76 | 3 17 32 32 32 32 32 32 76 Greatest Overweight (x) 2 | . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 2 | . 1 1 2 2 2 2 2 2 Average Capacity 1 | . . 1 1 2 2 2 2 2 Most Carried 2 | . 1 1 1 2 2 2 2 2 Average Carried . | . . . . 1 2 1 1 . Final Capacity 2 | . 1 1 2 2 2 2 2 2 Final Carried 2 | . . 1 . 2 2 1 2 2 Class Distribution -------------------- 56% | Hacker-Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 3033 | 80 494 565 592 92 264 810 16 120 Remotely 373 | . . . 320 53 . . . . Salvage Created 4417 | . 747 602 862 142 250 896 89 829 Parts 276 | . 61 49 47 14 5 55 7 38 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 51 | . . 16 . . 5 30 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 136 | . 25 16 20 5 3 25 1 41 Guns 110 | . 25 16 20 5 3 25 1 15 Cannons 1 | . . . . . . . . 1 AOE 24 | . . . . . . . . 24 Classes Destroyed 13 | . 3 3 1 . 1 1 . 4 Hauler 1 | . 1 . . . . . . . Turret 2 | . . 2 . . . . . . Swarmer 26 | . 6 6 . 3 . 11 . . Grunt 42 | . 19 . 16 1 2 4 . . Duelist 1 | . . . . . 1 . . . Sentry 5 | . . 1 3 1 . . . . Heavy 1 | . . . 1 . . . . . Subdweller 9 | . . 9 . . . . . . Z-Light 9 | . . . . . . . . 9 Assembler 2 | . . . . . . . . 2 Assembled 31 | . . . . . . . . 31 Golem 1 | . . . . . . . . 1 Thug 5 | . . . . . . 5 . . Butcher 4 | . . . . . . 4 . . Mutant 2 | . . . . . . 1 1 . Best Kill Streak 27 | . 8 5 9 2 3 8 1 27 Combat Bots Only 25 | . 8 5 9 2 3 8 1 25 Max Kills in Single Turn 13 | . 1 2 1 1 1 2 1 13 Gunslinging 1 | . . 1 . . . 1 . . Exploded 13 | . . . . . . . . 13 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 675 | . 102 142 105 53 10 80 48 135 Missed 250 | . 30 54 48 26 4 35 14 39 Hits 425 | . 72 88 57 27 6 45 34 96 Melee 19 | . . . . . 2 4 . 13 Projectile 406 | . 72 88 57 27 4 41 34 83 Critical Strikes 7 | . 1 . 2 . . 4 . . Part Disruptions 6 | . . . . . . . 2 4 Actively Blocked 2 | . . . . . . . . 2 Damage Taken 6713 | . 736 1166 1005 263 136 709 439 2259 Core 4847 | . 606 749 638 190 105 517 347 1695 Absorbed by Shields . | . . . . . . . . . Redirected to Core 3695 | . 403 585 537 161 105 391 287 1226 Redirected to Shielding 225 | . . . . . . . . 225 Ignored by Resistances 210 | . . . 56 60 . 94 . . Core Remaining (%) 90 | 100 . 78 94 . . . . . Volleys Fired 379 | . 76 126 59 16 9 67 4 22 Largest 3 | . 2 2 3 3 3 3 1 1 Hottest 250 | . 40 55 78 78 75 75 250 250 Shots Fired 768 | . 134 193 140 48 27 200 4 22 Gun 765 | . 134 193 140 48 27 200 4 19 Cannon 3 | . . . . . . . . 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 742 | . 134 193 140 48 27 200 . . Thermal 26 | . . . . . . . 4 22 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 40 | . 9 22 40 13 9 18 10 12 Robot Miss Streak 12 | . 3 2 5 5 3 4 2 12 Penetration Max . | . . . . . . . . . Secondary Targets 17 | . 1 3 4 1 1 7 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . Shots Hit Robots 506 | . 90 109 106 26 18 135 2 20 Core Hits 295 | . 45 39 43 11 7 58 6 86 Critical Kills 2 | . . . 1 . . 1 . . Critical Parts Destroyed 5 | . 1 1 1 . . 2 . . Critical Strikes 9 | . 1 3 2 . . 3 . . Destroy 9 | . 1 3 2 . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11610 | 1 969 1701 1832 444 316 2596 232 3519 Guns 10050 | . 969 1701 1832 444 316 2596 232 1960 Cannons 141 | . . . . . . . . 141 Explosions 1418 | . . . . . . . . 1418 Melee . | . . . . . . . . . Ramming 1 | 1 . . . . . . . . Kinetic 7858 | . 969 1701 1832 444 316 2596 . . Thermal 3751 | . . . . . . . 232 3519 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . 1 4 Average Corruption 1 | . 2 2 . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . 4 19 . . . . . 2 Message Errors 2 | . . 2 . . . . . . Matter Fused 10 | . 2 7 . . . . . 1 Heat Flow Errors 4 | . . 3 . . . . . 1 Energy Discharges 2 | . . 2 . . . . . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 2 | . . 2 . . . . . . Misfires 2 | . 1 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 21 | . . . . . . . . 21 Projectiles . | . . . . . . . . . Explosions 21 | . . . . . . . . 21 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . 18 Shots 2 | . . . . . . . . 2 Rammed 3 | 2 . . . . . . . 1 Targets Rammed 3 | 2 . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 536 | . . 222 8 . . 6 7 536 Average Temperature 62 | . . 91 2 . . 6 2 79 Received Heat Transfer 2139 | . 327 318 477 36 36 171 100 674 Effects 3 | . . . . . . . . 3 Shutdowns 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 22 | . . . . . . . 1 21 Heat Transferred 10924 | . . . . . . . 199 10725 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . 2 . 2 1 . . . . Low Security (%) 39 | 100 46 . 35 27 . . . . Level 1 43 | . 29 . 49 72 . . . . Level 2 16 | . 24 . 15 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 527 | . 527 . 474 236 . . . . Initial 215 | . . . 11 215 . . . . Average 234 | . 241 . 248 210 . . . . Influence Increases 2237 | . 808 210 633 131 70 385 . . Destroy 0b10 Robot/C 1540 | . 500 180 400 100 60 300 . . Destroy 0b10 Robot/NC 5 | . 5 . . . . . . . Destroy Leader 272 | . 112 . 90 20 10 40 . . Successful Hack 22 | . 6 . 6 10 . . . . Select Force Hacks 140 | . 110 . 30 . . . . . Destroy Structure 3 | . . . 2 1 . . . . Partial Spotted 30 | . 30 . . . . . . . Lose Combat Pursuer 225 | . 45 30 105 . . 45 . . Influence Decreases 2237 | . 297 698 182 389 161 271 239 . Entered New Map 862 | . . 246 12 259 81 25 239 . Time Decay 1355 | . 297 452 150 130 80 246 . . Lost Part 10 | . . . 10 . . . . . Lost Ally 10 | . . . 10 . . . . . Squads Dispatched 15 | . 9 . 4 2 . . . . Investigation 10 | . 7 . 3 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 4 | . 2 . 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals . | . . . . . . . . . Communications Jammed 1 | . . . . 1 . . . . Distress Signals 1 | . . . . 1 . . . . Times Spotted 204 | . 39 21 28 10 3 28 22 53 Peak Tracking Total 37 | . 6 4 10 4 2 8 22 37 Tactical Retreats 8 | . 2 1 3 . . 1 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 3 | . . 1 . . . . 1 1 Max in Single Turn 1 | . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 15 | . 7 . 5 2 . 1 . . Terminals 9 | . 4 . 3 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 11 . 14 7 . 1 . . Successful 18 | . 7 . 7 3 . 1 . . Failed 14 | . 4 . 6 4 . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 28 | . 11 . 9 3 . . 5 . Terminals 26 | . 8 . 11 7 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . 4 2 . 1 . . Robot Analysis 4 | . 1 . 3 . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . . Alert Level 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 6 . 3 1 . . . . Terminals 5 | . 3 . 1 1 . . . . Assimilate 1 | . . . 1 . . . . . Botnet 1 | . . . . 1 . . . . Sabotage 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Patch 2 | . 1 . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 2 2 . . . . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies 6 | . . . 1 . . . 5 . Largest Group 5 | . . . 1 . . . 5 . Highest-Rated Group 158 | . . . 9 . . . 158 . Highest-Rated Ally 51 | . . . 9 . . . 51 . Total Orders 1 | . . . 1 . . . . . STAY 1 | . . . 1 . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 2020 | . . . . 236 172 523 1068 21 Jamming 2020 | . . . . 236 172 523 1068 21 Robot Analysis Total 4 | . 1 . 3 . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 4611 | 11 676 1124 315 273 172 523 1068 449 Spaces Moved 6991 | 17 1085 2014 236 576 450 943 1094 576 Core 110 | 17 81 . . . . . . 12 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 326 | . . . . . . . . 326 Flight 6555 | . 1004 2014 236 576 450 943 1094 238 Fastest Speed 34 | 50 34 34 34 34 34 34 34 34 Average Speed 44 | 50 35 34 34 34 34 34 93 45 Slowest Speed 150 | 50 50 34 34 34 34 114 114 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 43 | . 29 1 3 8 . 1 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 3 84 96 23 14 66 86 87 72 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . 2 . . . . . 3 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 7 | . . 2 . . 2 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 7844 | 18 1226 2266 363 620 458 1066 1121 706 Wait 206 | . 44 77 28 10 . 4 12 31 Move 6899 | 16 1028 2011 229 559 449 940 1091 576 Hop 41 | . 27 1 3 8 . 1 1 . Pick Up 18 | . 3 2 1 2 . 3 2 5 Fast Attach 21 | . 7 1 4 1 . 1 1 6 Attach . | . . . . . . . . . Detach 3 | . . . . . . . 1 2 Swap 19 | . 1 4 . 6 . 2 2 4 Drop 33 | . 4 3 2 5 . 4 5 10 Fire 379 | . 76 126 59 16 9 67 4 22 Melee . | . . . . . . . . . Ram 3 | 2 . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 222 | . 36 41 37 13 . 44 2 49 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 12 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Upgraded with Propulsion slot (x2) 47 | -10/Materials | Upgraded with Utility slot (x1) 47 | -10/Materials | Upgraded with Weapon slot (x1) 143 | -10/Materials | Discovered new exit (range 10) 253 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Reached level 2 373 | -10/Materials | Discovered new exit (range 10) 380 | -10/Materials | Destroyed 8 combat bots 412 | -10/Materials | Core integrity fell below 50% 455 | -10/Materials | Discovered new exit (range 3) 539 | -10/Materials | Reached level 3 688 | -10/Materials | Entered Subcaves 690 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 690 | -10/Subcaves | Reached level 4 732 | -10/Subcaves | Learned Materials terminal intel 1168 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1226 | -10/Subcaves | Discovered new exit (range 9) 1257 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1258 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1297 | -10/Subcaves | Visited 4L-MR0's lab 1322 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1380 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1443 | -10/Subcaves | Discovered new exit (range 13) 1512 | -10/Subcaves | Discovered new exit (range 6) 1812 | -10/Subcaves | Entered Materials 1813 | -8/Materials | Identified exit to Storage 1814 | -8/Materials | Loaded intel: 12 terminal locations 1814 | -8/Materials | Reached level 5 1864 | -8/Materials | Reached level 6 1980 | -8/Materials | Core integrity fell below 50% 2003 | -8/Materials | Destroyed 9 combat bots 2018 | -8/Materials | Upgraded with Weapon slot (x1) 2073 | -8/Materials | Reached level 7 2089 | -8/Materials | Upgraded with Utility slot (x1) 2090 | -8/Materials | Discovered new exit (range 10) 2098 | -8/Materials | Central database locked down 2127 | -8/Materials | Entered Factory 2129 | -7/Factory | Reached level 8 2164 | -7/Factory | Upgraded with Utility slot (x1) 2274 | -7/Factory | Identified exit to Lower Caves 2309 | -7/Factory | Build established: Hacker-Gunner 2400 | -7/Factory | Entered Lower Caves 2402 | -7/Lower Caves | Reached level 9 2415 | -7/Lower Caves | Encountered a Warlord checkpoint 2423 | -7/Lower Caves | Found DCF Scrap (9 items) 2569 | -7/Lower Caves | Discovered new exit (range 8) 2571 | -7/Lower Caves | Identified exit to Lower Caves 2572 | -7/Lower Caves | Entered another Lower Caves area 2587 | -7/Lower Caves | Reached level 10 2634 | -7/Lower Caves | Destroyed 8 combat bots 2727 | -7/Lower Caves | Attacked by a faux Warlord 2861 | -7/Lower Caves | Entered an active Warlord outpost 2952 | -7/Lower Caves | Discovered new exit (range 5) 2954 | -7/Lower Caves | Identified exit to Zion 2963 | -7/Lower Caves | Learned Factory stockpile data 2966 | -7/Lower Caves | Encountered a Warlord checkpoint 2991 | -7/Lower Caves | Ambushed by wild Derelicts 3085 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 3095 | -7/Lower Caves | Entered Zion 3097 | -7/Zion | Reached level 11 3135 | -7/Zion | Given A8's code to call for help 3179 | -7/Zion | Discovered new exit (range 14) 3351 | -7/Zion | Found Prototype Device 3351 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3386 | -7/Zion | Gained Derelict followers 3471 | -7/Zion | Learned location of Armory (-4) 3516 | -7/Zion | Upgraded with Weapon slot (x1) 3520 | -7/Zion | Found Prototype Energy Gun 3520 | -7/Zion | Identified Storm Laser 3927 | -7/Zion | Gained Derelict followers 3986 | -7/Zion | Received a visual enhancement algorithm 3988 | -7/Zion | Learned location of Quarantine (-2) 3991 | -7/Zion | Ran a visual enhancement algorithm 4110 | -7/Zion | Met Imprinter 4113 | -7/Zion | Murdered Imprinter 4114 | -7/Zion | Extracted access codes from Imprinter's data core 4114 | -7/Zion | Attacked by Zionites 4148 | -7/Zion | Core integrity fell below 50% 4157 | -7/Zion | Opened final containment barrier to the Deep Caves 4162 | -7/Zion | Discovered new exit (range 3) 4162 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4162 | -7/Zion | Identified exit to Deep Caves 4163 | -7/Zion | Entered Deep Caves 4165 | -7/Deep Caves | Reached level 12 4273 | -7/Deep Caves | Z-Facility disabled 4292 | -7/Deep Caves | Core integrity fell below 20% 4321 | -7/Deep Caves | Found Prototype Protection 4321 | -7/Deep Caves | Identified Zio. Weapon Casing 4529 | -7/Deep Caves | Spotted Golem 4564 | -7/Deep Caves | Destroyed Golem 4586 | -7/Deep Caves | Triggered Deep Caves wall 4586 | -7/Deep Caves | Spotted Assembler 4586 | -7/Deep Caves | Spotted Assembler 4589 | -7/Deep Caves | Found Prototype Energy Cannon 4589 | -7/Deep Caves | Identified Firepult 4591 | -7/Deep Caves | Spotted Golem 4595 | -7/Deep Caves | Destroyed Assembler 4595 | -7/Deep Caves | Destroyed Assembler 4606 | -7/Deep Caves | Found Mobile Assembly Unit 4612 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 04595_ Com. Matter Pod melted. 04595_ Assembler destroyed. 04595_ Assembler critical meltdown. 04595_ Com. Matter Pod melted. 04595_ Lgt. Deuterium Engine melted. 04595_ Com. Matter Pod melted. 04595_ Destroyed Asb. P-torch. 04595_ Melted Asb. Hover System. 04595_ as-13848 destroyed. 04596_ Overheating: Firepult damaged (-81). 04596_ Zio. Glidesys I destroyed. 04596_ System corrupted by crushing effect (+3). 04598_ Knocked back. 04600_ Power failure, Mic. Nuclear Core shutdown. 04600_ Overheating: Matter decay (-54). 04603_ Knocked back. 04605_ Discarded Imp. Signal Interpreter. 04606_ Acquired Mobile Assembly Unit. 04607_ Knocked back. 04609_ as-18011 destroyed. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????#?????????? | | ?????????????????#?? ?????????? | | ?????????????? # ? ?????????? | | ??????????? # ??##?????? | | ?????????? # #? #?????? | | ?????????? #? #?????? | | ????????""" #? #?????# | | ????????" ## #????## | | ????????" # ####?# | | ????????" ??# | | ????????# ???# | | ?????????" ????## | | ?????????" ##?????# | | ?????????" g ??????? | | ?????????" g ######??? | | ????????"" ! ##" "#??? | | ??????### ### ####? | | ??""""" a a ! # #? | | ??" % % [ ####? | | ??" % ###? | | ??" a@ #? | | ??"*a a % !! ###? | | ??"%%! a ! ##?? | | ??" %aaa ![ #?? | | ??" =% [ #?? | | ??""""" ! [[= #?? | | ??????###G ! #?? | | ????????"" !! b= #?? | | ?????????" g! #?? | | ?????????" #?# | | ?????????" ! ### | | ?????????" *g ! ## | | ????????? =! ## | | ?????????? ## | | ?????????? ## | | ???????????? !! | | ???????????? * * | | ????????????? | | ????????????? ## | | ?????????????? #? | | ?????????????? ##? | | ?????????????? # # ??? | | ??????????????? #### ## ## #??? | | ???????????????????# ?# ?##???? | | ???????????????????#??#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 20 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 63 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Reaction Control System | -8/Materials | Extracted Imp. EM Pulse Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Matter Filter | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Levels Raised 11 | . 2 1 3 1 1 1 1 1 XP Earned 19806 | 3000 3654 1900 4152 2150 850 2200 650 1250 XP Spent 19410 | . 4150 3300 4060 1100 . 3700 1100 2000 Upgrades 46 | . 14 3 10 1 . 5 1 12 Propulsion Slot 3 | . 2 . . . . 1 . . Utility Slot 3 | . 1 . 1 1 . . . . Weapon Slot 3 | . 1 . 1 . . . 1 . Core Integrity 10 | . . . . . . . . 10 Heat Dissipation 8 | . 6 . 2 . . . . . Energy Generation 1 | . . . 1 . . . . . Mass Support 4 | . 1 3 . . . . . . Inventory Capacity 2 | . 1 . 1 . . . . . Ranged Accuracy 4 | . 2 . . . . . . 2 Hack Attack % 2 | . . . 2 . . . . . Hack Defense % 2 | . . . 2 . . . . . TH Damage % 4 | . . . . . . 4 . . Protomatter Created 1814 | . 334 243 364 86 . 337 26 424 Integrity Restored 4525 | . 704 720 812 256 . 927 31 1075 Core 3718 | . 583 642 734 224 . 622 24 889 Parts 807 | . 121 78 78 32 . 305 7 186 Protomatter Decayed 93 | . 29 57 . . . . 1 6 Game ------ Seed RecyclingFieldReconfigurator Manual? 0 Play Time 00:38:41 Cumulative 685.2 hours Start 2026.07.22 @ 14:57:52 End 2026.07.22 @ 15:55:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 340 Rogue 186 Adventurer 154 Explorer 0 Win Type - Total 24 Types 4/6/5/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3e5ae6f-c7a0-4a71-b0cc-acc5ebffb32d