Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 09:12:35 Player: h76 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2300) 2300 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5127 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scanner Recalibrator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Axe > --- INVENTORY -------- Advanced Treads Airjet Airjet Airjet Active Sensor Suite Reaction Control System Hardened Heavy Armor Plating Gauss Rifle Heavy Assault Cannon [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Armored Wheel Hover Unit Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 62 | 8 3 15 26 10 Power 11 | 1 1 3 6 . Engine 11 | 1 1 3 6 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 6 6 4 Treads 6 | 2 . 1 2 1 Leg 4 | . . . 4 . Wheel 5 | . . 5 . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 12 | 2 1 2 5 2 Device 6 | 1 . . 4 1 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 21 | 3 1 4 9 4 Energy Gun 7 | 2 1 2 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 1 . 2 5 . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 16 | . 1 2 4 9 Power 6 | . 1 1 2 2 Propulsion 4 | . . . 1 3 Utility 4 | . . . 1 3 Weapon 2 | . . 1 . 1 Highest Loss Streak 8 | . 1 1 1 8 To Critical Strikes . | . . . . . Average Backups 6 | 2 3 5 10 5 Power . | . . . . . Propulsion 1 | . . . 1 2 Utility 3 | 1 1 3 5 1 Weapon 2 | 1 1 1 3 2 Tool/Special . | . . . . . Unused Backups 10 | 1 1 1 2 5 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | 1 . . 1 2 Weapon 5 | . 1 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 98 85 84 70 Engine 12 | . 13 9 16 8 Treads 12 | . 28 20 1 11 Leg 6 | . . . 13 6 Wheel 5 | . . 11 8 . Device 10 | . 14 8 8 14 Storage 9 | . 14 11 9 5 Protection 1 | . . 2 . 2 Energy Gun 8 | . 25 15 3 . Energy Cannon 1 | . . . 3 . Ballistic Gun 9 | . 2 6 15 8 Launcher 1 | . . . . 8 Impact Weapon 1 | . . . 3 . Peak Build Rating 49 | 9 9 21 44 49 Average Rating 22 | 5 8 13 34 33 On Entrance 15 | . 9 9 20 38 Avg Prop Armor Cover (%) 12 | . . 18 12 12 Naked Turns . | . . . . . Heaviest Build 53 | 14 20 35 53 52 Greatest Support 66 | 40 40 63 66 62 Greatest Overweight (x) 7 | 1 . 1 2 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 14 15 12 Most Carried 15 | 5 6 10 15 14 Average Carried 7 | 2 3 5 11 8 Final Capacity 15 | 8 10 15 15 15 Final Carried 14 | 2 4 9 14 2 Class Distribution -------------------- 63% | Mutant 14% | Scavenger-Mutant 8% | Skirmisher 7% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1772 | 300 41 244 985 202 Remotely . | . . . . . Salvage Created 2899 | 178 212 415 1580 514 Parts 160 | 16 20 25 83 16 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 8 9 27 11 Melee 4 | . . . 4 . Guns 41 | . 8 8 21 4 Cannons 1 | . . . 1 . AOE 8 | . . 1 . 7 Classes Destroyed 14 | 2 3 3 4 2 Worker 2 | . . 1 1 . Builder 2 | . . . 2 . Tunneler 6 | 6 . . . . Hauler 3 | . . 1 2 . Recycler 3 | 1 . . 1 1 Watcher 6 | . 1 2 3 . Swarmer 15 | . 6 4 3 2 Grunt 23 | . 2 3 14 4 Brawler 4 | . . . 2 2 Duelist 2 | . . . . 2 Sentry 7 | . . 2 5 . Specialist 2 | . . . 2 . Hunter 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 8 | 2 5 4 8 5 Combat Bots Only 8 | . 4 4 8 4 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 1 . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 397 | . 38 65 145 149 Missed 106 | . 10 15 35 46 Hits 291 | . 28 50 110 103 Melee 17 | . . . 2 15 Projectile 274 | . 28 50 108 88 Critical Strikes 14 | . . . 3 11 Damage Taken 4599 | . 298 572 1723 2006 Core 1142 | . 41 125 273 703 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 83 68 50 . Volleys Fired 192 | 35 19 33 81 24 Largest 3 | 2 2 2 3 3 Hottest 147 | 90 90 90 147 90 Shots Fired 373 | 52 38 61 182 40 Gun 347 | 52 38 61 173 23 Cannon 9 | . . . 9 . Launcher 17 | . . . . 17 Special . | . . . . . Kinetic 207 | 20 1 18 145 23 Thermal 78 | 21 19 10 28 . Explosive 17 | . . . . 17 Electromagnetic 71 | 11 18 33 9 . Robot Hit Streak 10 | 9 5 6 10 10 Robot Miss Streak 9 | 3 5 5 9 3 Penetration Max 1 | . . . 1 . Secondary Targets 6 | . 2 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 244 | 32 22 45 120 25 Core Hits 130 | 10 12 21 63 24 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 6 | 1 . . 5 . Burn 3 | 1 . . 2 . Destroy 2 | . . . 2 . Smash 1 | . . . 1 . Melee Attacks 16 | . . . 13 3 Impact 13 | . . . 13 . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5344 | 415 298 750 2748 1133 Guns 3869 | 364 298 637 2210 360 Cannons 171 | . . . 171 . Explosions 819 | 51 . 113 . 655 Melee 478 | . . . 360 118 Ramming 7 | . . . 7 . Kinetic 2539 | 92 . 200 1887 360 Thermal 988 | 253 139 199 323 74 Explosive 581 | . . . . 581 Electromagnetic 751 | 70 159 351 171 . Impact 360 | . . . 360 . Slashing 118 | . . . . 118 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 90 | . . . 65 25 Projectiles . | . . . . . Explosions 25 | . . . . 25 Melee 65 | . . . 65 . Knockbacks 3 | . . . 3 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 193 | . . . . 193 Shots 6 | . . . . 6 Rammed 1 | . . 1 . . Targets Rammed 2 | . . 1 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 571 | 94 198 147 571 18 Average Temperature 97 | 33 98 52 136 10 Received Heat Transfer 1473 | . 96 168 819 390 Effects 21 | . . . 21 . Shutdowns 6 | . . . 6 . Energy Bleed 2 | . . . 2 . Interference 9 | . . . 9 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . 1 . . Heat Transferred 2433 | 766 407 359 851 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 2 1 Low Security (%) 83 | 100 100 100 58 87 Level 1 13 | . . . 32 12 Level 2 2 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 426 | 5 145 118 426 231 Initial 191 | . . 42 23 191 Average 114 | . 54 73 194 141 Influence Increases 1786 | 35 257 319 815 360 Destroy 0b10 Robot/C 1100 | . 160 180 540 220 Destroy 0b10 Robot/NC 110 | 35 5 20 45 5 Destroy Leader 278 | . 42 46 150 40 Successful Hack 39 | . 20 10 9 . Disable Machine 75 | . 15 . 30 30 Destroy Structure 49 | . . 3 11 35 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 120 | . 15 45 30 30 Influence Decreases 1587 | 35 157 363 451 581 Entered New Map 320 | . . 58 33 229 Time Decay 1107 | 35 147 285 378 262 Lost Part 160 | . 10 20 40 90 Squads Dispatched 13 | . 1 . 6 6 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison 7 | . . . 3 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 12 15 35 16 Peak Tracking Total 6 | . 4 4 6 5 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 . 2 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 2 3 1 Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 22 | . 9 4 7 2 Successful 12 | . 4 3 5 . Failed 10 | . 5 1 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 9 4 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . . 2 Terminal Hacks 11 | . 4 3 4 . Record 2 | . 1 1 . . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Dispatch Records 2 | . . 1 1 . Maintenance Status 1 | . . . 1 . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 1 2 1 Full Trace Events 4 | . 2 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1855 | 22 416 431 648 338 Terrain 1855 | 22 416 431 648 338 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3111 | 433 416 630 1054 578 Spaces Moved 1423 | 220 213 320 440 230 Core 67 | 18 . . . 49 Treads 683 | 202 213 179 3 86 Legs 404 | . . . 313 91 Wheels 265 | . . 141 124 . Hover 4 | . . . . 4 Flight . | . . . . . Fastest Speed 50 | 50 160 90 95 50 Average Speed 153 | 151 160 132 142 200 Slowest Speed 400 | 160 160 240 330 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 9 39 30 31 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . 3 2 34 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 37 | . . 3 . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1976 | 272 251 463 685 305 Wait 151 | . 7 58 60 26 Move 1418 | 218 212 319 439 230 Hop . | . . . . . Pick Up 74 | 9 6 20 32 7 Fast Attach 2 | 1 . . . 1 Attach 43 | 6 1 10 15 11 Detach 1 | . . 1 . . Swap 34 | 2 3 10 18 1 Drop 43 | 1 3 11 26 2 Fire 192 | 35 19 33 81 24 Melee 16 | . . . 13 3 Ram . | . . . . . Kick 1 | . . . 1 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 434 | -11/Scrapyard | Entered Materials 435 | -10/Materials | Build established: Mutant 435 | -10/Materials | Met a group of wandering Federalists 740 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Discovered new exit (range 9) 1430 | -9/Materials | Discovered new exit (range 16) 1480 | -9/Materials | Entered another Materials area 1480 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1857 | -8/Materials | Destroyed 8 combat bots 1944 | -8/Materials | Discovered new exit (range 5) 2176 | -8/Materials | Discovered new exit (range 15) 2244 | -8/Materials | Garrison activated, responded to threat 2418 | -8/Materials | Found Prototype Device 2487 | -8/Materials | Identified Active Sensor Suite 2534 | -8/Materials | Entered Factory 2534 | -7/Factory | Evolved 2 slots: Utility x2 2693 | -7/Factory | Build established: Scavenger-Mutant 2809 | -7/Factory | Garrison activated, responded to threat 2880 | -7/Factory | Core integrity fell below 50% 2892 | -7/Factory | Core integrity fell below 20% 2916 | -7/Factory | Lost 8 parts (2p3n2u1w) 3112 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Light Armor Plating. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Treads. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 3 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????? " ????????????????????? | | ??????????????????? ?????????????????? ^ " | | ?????????? ??? ?? ????????"????????? | | ????#????? ??? ????????????????#? !! | | ????# ???? ?? ????????????????? !! | | ????# ???? "? ????????? ??????? !% ? | | ????# ??" " " ???? ????????????? ?? | | ????# ??" ";#????????#????#### ??? | | ????# # #????#????????# ???? | | ?"??# #;############??# #??#?? | | ?""?# # """G""" #??# ##???? | | ?"" # """Y""" #### ###### | | ?? + *[ =! + ## | | ??" # # #### ## = | | """ # # !!! #?## ## | | """ # # !! #?## ## """ | | # #u !! #?# # """ | | # # #?# # """ | | ?? # % # #?# + | | ???## [ /@ u #?# # """ | | ##### % r# k #?# # """ | | # # #+## # #?# # """ | | [ ;;;;;;####### # | | = # # | | #+### | | "" #?? | | = #?? | | # #?# | | = ############### ###+######## ##? | | #???? ????????# # ## #?# | | ! #?????????????# # """"""" ## #?? | | ! #?????????????? # """"""" ## ##? | | ! #?? ??????????? # """"""" ## #?? | | #????? ???????? # """"""" / #?# | | ############??????? ??? ?? ??# ## ### | | ?????????????????????????? ? ?# ## #T | | ????????????????????? ???# ???# """T""" ## | | ?????????????????????????# ?? ############ | | ?????????????????????????# ?????????????# !!! | | ?????????????????????????# ???????#????# !! | | ???????????????????????? # ?#??????#??# !!! | | ?????????????????????????# ############ | | ?????????????????????????# | | ?????????????????????????# ###+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Made in Tau Ceti IV Oops Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed ThermicNetworkedTerminator Manual? 0 Play Time 01:03:33 Cumulative 4.4 hours Start 2025.12.05 @ 12:24:05 End 2025.12.09 @ 09:12:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x17 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: edf0f889-8f58-46b2-9f61-0a22d58c91b8