Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 20:26:00 Player: Dew Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (149) 149 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 569 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 165/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Ion Engine Improved Heat Sink Targeting Computer Tractor Beam Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Targeting Computer Tractor Beam EM Pulse Gun Medium Laser Medium Laser Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 8 7 Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | . 2 2 Treads 2 | . 2 . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | . 2 5 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 7 | 6 7 9 Power 1 | 1 1 1 Propulsion 2 | 4 2 1 Utility 1 | . . 2 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 93 Engine 1 | . 1 . Core 12 | . 12 14 Treads 26 | . 26 24 Leg 1 | . 1 2 Device 9 | . 11 . Storage 13 | . 14 13 Protection 2 | . 1 12 Energy Gun 26 | . 27 21 Peak Build Rating 13 | 6 11 13 Average Rating 10 | 6 10 9 On Entrance 7 | 6 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 53 | 11 52 53 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 8 19 19 Most Carried 11 | 6 9 11 Average Carried 7 | 6 7 9 Final Capacity 20 | 8 20 5 Final Carried 9 | 6 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 272 | 200 62 10 Remotely . | . . . Salvage Created 242 | . 169 73 Parts 3 | . 3 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 4 14 Guns 9 | . 4 5 AOE 9 | . . 9 Classes Destroyed 2 | . 1 1 Grunt 4 | . 4 . Assembled 14 | . . 14 Best Kill Streak 14 | . 1 14 Combat Bots Only 14 | . 1 14 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 90 | . 28 62 Missed 26 | . 12 14 Hits 64 | . 16 48 Melee 4 | . . 4 Projectile 60 | . 16 44 AOE 8 | . . 8 Damage Taken 1144 | . 195 949 Core 259 | . 84 175 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | . 19 12 Largest 2 | . 2 2 Hottest 100 | . 100 90 Shots Fired 57 | . 38 19 Gun 52 | . 38 14 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 8 | . . 8 Thermal 42 | . 38 4 Explosive 5 | . . 5 Electromagnetic 2 | . . 2 Robot Hit Streak 7 | . 7 2 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 24 12 Core Hits 35 | . 9 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 930 | . 321 609 Guns 481 | . 300 181 Cannons . | . . . Explosions 428 | . . 428 Melee . | . . . Ramming 21 | . 21 . Kinetic 133 | . . 133 Thermal 337 | . 300 37 Explosive 428 | . . 428 Electromagnetic 11 | . . 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . . 30 Shots 2 | . . 2 Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 114 | . 39 114 Average Temperature 27 | . 16 46 Received Heat Transfer 151 | . 111 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1073 | . 962 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 45 | . 45 11 Initial . | . . . Average 4 | . 5 . Influence Increases 159 | . 139 20 Destroy 0b10 Robot/C 80 | . 80 . Destroy Leader 20 | . 20 . Successful Hack 24 | . 24 . Destroy Structure 20 | . . 20 Lose Combat Pursuer 15 | . 15 . Influence Decreases 159 | . 139 20 Time Decay 149 | . 139 10 Lost Part 10 | . . 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 8 22 Peak Tracking Total 14 | . 2 14 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 9 | . 9 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1471 | 5 1265 201 Spaces Moved 590 | 5 517 68 Core . | . . . Treads 529 | . 468 61 Legs 61 | 5 49 7 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 227 | 120 228 230 Slowest Speed 320 | 120 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 1 72 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 28 | . . 28 Melee . | . . . Projectile . | . . . AOE 28 | . . 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 655 | 4 560 91 Wait . | . . . Move 588 | 4 516 68 Hop . | . . . Pick Up 6 | . 4 2 Fast Attach 7 | . 7 . Attach 4 | . . 4 Detach 2 | . 2 . Swap 5 | . 1 4 Drop 8 | . 7 1 Fire 31 | . 19 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x2 / [*Min] / Sub) -10/Mines (discovered 2 exits: Mat / Sub) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Met a group of wandering Federalists 195 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 570 | -10/Materials | Identified exit to Materials 570 | -10/Materials | Identified exit to Subcaves 610 | -10/Materials | Learned 4 Subcaves zone layouts 638 | -10/Materials | Learned Storage emergency access door positions 664 | -10/Materials | Learned location of Subcaves (-10) 670 | -10/Materials | Learned location of 2 exits from Mines 683 | -10/Materials | Learned location of 1 exit from Recycling 706 | -10/Materials | Learned location of 1 exit from Storage 1271 | -10/Materials | Entered Mines 1331 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1409 | -10/Mines | Assembled infested the area 1429 | -10/Mines | Core integrity fell below 50% 1455 | -10/Mines | Core integrity fell below 20% 1462 | -10/Mines | Destroyed 14 combat bots 1472 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01445_ The unstable cave ceiling collapses. 01449_ D-53 Grenadier unfolds itself. 01449_ Lgt. Treads destroyed. 01449_ as-34740 destroyed. 01449_ as-40458 destroyed. 01449_ as-52603 destroyed. 01451_ as-76322 sneak attacks. 01451_ T-07 Excavator system corrupted by crushing effect. 01451_ T-07 Excavator knocked back. 01452_ T-07 Excavator system terminally corrupted. 01452_ EM Pulse Gun destroyed. 01452_ as-76322 destroyed. 01454_ as-00177 destroyed. 01457_ The unstable cave ceiling collapses. 01457_ Med. Laser destroyed. 01460_ Aluminum Leg destroyed. 01462_ Dropped Hcp. Storage Unit. 01466_ The unstable cave ceiling collapses. 01466_ Grenade Launcher destroyed. 01468_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????# ####### #???????????????????????? | | ????# #??????# #???????????????????????? | | ????# ???????# #???????????????????????? | | ????#????????# #???????????????????????? | | ????????####?# #???????????????????????? | | ????????? #?# #???????????????????????? | | ?????????# ### #???????????????????????? | | ?????????# ## #???????????????????????? | | ?????##### #???????????????????????? | | ????## ## #??????????????????????? | | ????# #### #???????????????????? | | ????# ##??? #??????????????????? | | ????# ##???# #??????????????????? | | ????## ##???#### #??????????????????? | | ?????### #####???##??????????????????? | | ???????## ##??????????????????????? | | ????????## ##?????????????????????? | | ????????## #?????????????????????? | | ????????# #?????####????????????? | | ????????# ## ##??## #????????????? | | ???????## #### #?## #??????###???? | | ???????# #??# #?# #???? # ???? | | ???????# #??# #### ####? #??? | | ???????## ##??# %## # # # ### | | ????????###???# ## | | ??????????????# @r | | ??????????????# dd ? | | ??????????????##### ![ ? | | ?????????????????# # ? | | ????????????????# # | | ????????????????## # | | ?????????????????#### ### ??? | | ????????????????????### ##??? ### [???? | | ??????????????????????####????? #???????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterDisposableBotcube Manual? 0 Play Time 00:15:06 Cumulative 19.3 hours Start 2026.01.23 @ 20:10:15 End 2026.01.23 @ 20:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a166567-2441-4fbe-9e65-2b1143d14a50