Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 20:24:00 Player: Geo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1663) 1663 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 4456 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 61 Friendly Fire -21 Cogmind --------- Core Integrity 137/700 Matter 293/300 Energy 33/100 System Corruption 8% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Improved Cooling System Medium Storage Unit Huge Storage Unit Improved Terrain Scan Processor Component Analysis Suite Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Sensor Array Improved Melee Analysis Suite Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Makeshift Spear > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit EM Pulse Gun Gauss Rifle Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 62 | . 3 10 6 11 32 Power 7 | . . . 1 2 4 Engine 7 | . . . 1 2 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | . 1 5 1 3 13 Treads 5 | . . 2 . . 3 Leg 13 | . . 2 1 3 7 Wheel 4 | . 1 1 . . 2 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 14 | . 2 1 2 2 7 Device 4 | . 1 . . . 3 Storage 4 | . 1 1 1 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 18 | . . 4 2 4 8 Energy Gun 5 | . . . . 1 4 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 6 | . . 1 1 1 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . 1 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . . . . 2 34 Power 5 | . . . . 1 4 Propulsion 14 | . . . . 1 13 Utility 7 | . . . . . 7 Weapon 10 | . . . . . 10 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 100 100 99 91 Engine 9 | . 14 14 11 8 6 Treads 3 | . . . . . 8 Leg 17 | . 14 14 22 24 14 Wheel 5 | . 14 14 11 2 . Hover 1 | . . . . . 2 Device 9 | . 9 14 11 6 7 Storage 14 | . 15 14 11 18 14 Processor 3 | . . . . 2 7 Protection 5 | . . . 11 9 4 Energy Gun 2 | . 14 . . . 4 Energy Cannon 3 | . . . . 12 2 Ballistic Gun 11 | . 14 17 15 5 9 Launcher 1 | . . 7 . . . Piercing Weapon 4 | . . 2 6 9 3 Naked Turns . | . . . . . . Heaviest Build 93 | 13 17 91 93 39 39 Greatest Support 72 | 20 10 10 10 54 72 Greatest Overweight (x) 9 | . 1 9 9 2 2 Average Overweight (x) 2 | . 1 7 7 . . Largest Inventory Capacity 25 | 8 8 25 25 10 10 Average Capacity 14 | 8 8 23 23 10 10 Most Carried 12 | 6 8 12 12 10 10 Average Carried 9 | 6 7 11 10 9 8 Final Capacity 25 | 8 8 25 10 10 10 Final Carried 12 | 6 8 12 10 10 8 Class Distribution -------------------- 70% | Mutant 17% | Scavenger-Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1139 | 181 . 349 89 125 395 Remotely . | . . . . . . Salvage Created 1732 | . . 220 73 454 985 Parts 102 | . . 16 5 23 58 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | . . 7 . 7 22 Melee 18 | . . 5 . 5 8 Guns 16 | . . . . 2 14 AOE 2 | . . 2 . . . Classes Destroyed 12 | . . 4 2 3 3 Worker 3 | . . . . 1 2 Builder 1 | . . . . . 1 Tunneler 2 | . . 1 . . 1 Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 2 | . . . . 2 . Watcher 3 | . . . 1 1 1 Swarmer 12 | . . 2 . . 10 Grunt 14 | . . 4 . 5 5 Sentry 6 | . . . . 2 4 Programmer 3 | . . . . . 3 Assembled 1 | . . 1 . . . Best Kill Streak 7 | . . 4 1 3 7 Combat Bots Only 4 | . . 4 . 3 3 Max Kills in Single Turn 2 | . . 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4322 | . 18 97 . 515 3692 Core 664 | . 18 28 . 55 563 Absorbed by Shields 21 | . . . . . 21 Core Remaining (%) 92 | 100 . 81 100 90 . Volleys Fired 42 | 2 . 2 . 5 33 Largest 3 | 2 . 2 . 2 3 Hottest 155 | 60 . 50 . 40 155 Shots Fired 104 | 4 . 3 . 10 87 Gun 98 | 4 . 1 . 10 83 Cannon 4 | . . . . . 4 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 67 | 2 . 1 . 10 54 Thermal 9 | 2 . . . . 7 Explosive 2 | . . 2 . . . Electromagnetic 26 | . . . . . 26 Robot Hit Streak 9 | 4 . 6 . 8 9 Robot Miss Streak 7 | . . . . 1 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 141 | 4 . 11 2 37 87 Core Hits 78 | . . 8 2 15 53 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 2 . 2 6 Destroy 1 | . . . . . 1 Impale 9 | . . 2 . 2 5 Melee Attacks 104 | . . 14 9 38 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing 104 | . . 14 9 38 43 Sneak Attacks 6 | . . 2 1 3 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 3803 | 46 . 461 80 1029 2187 Guns 1011 | 46 . 11 . 101 853 Cannons 62 | . . . . . 62 Explosions 344 | . . 138 . . 206 Melee 2386 | . . 312 80 928 1066 Ramming . | . . . . . . Kinetic 751 | 23 . 11 . 101 616 Thermal 150 | 23 . . . . 127 Explosive 344 | . . 138 . . 206 Electromagnetic 172 | . . . . . 172 Impact . | . . . . . . Slashing . | . . . . . . Piercing 2386 | . . 312 80 928 1066 Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 176 | . . 2 . . 174 Projectiles 9 | . . . . . 9 Explosions 145 | . . . . . 145 Melee 22 | . . 2 . . 20 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 710 | . . 19 . . 691 Shots 10 | . . 1 . . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . . . . 15 255 Average Temperature 55 | . . . . 8 57 Received Heat Transfer 771 | . . 12 . 306 453 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 325 | 50 . . . . 275 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 590 | . 15 233 114 183 590 Initial 48 | . . 5 37 48 48 Average 143 | . 2 138 63 105 197 Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 70 | 100 100 62 100 100 51 Level 1 26 | . . 37 . . 43 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 1 2 10 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 3 12 2 15 48 Peak Tracking Total 12 | . 3 4 1 5 12 Tactical Retreats 12 | . . 2 . . 10 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 8 | . 1 . . . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 15 | . . . . . 15 Max in Single Turn 8 | . . . . . 8 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 4 | . 1 . . . 3 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 . . . 3 Successful 5 | . 2 . . . 3 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Record 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 4 | . . 4 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 40 | . . 40 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 30 | . . 24 6 . . Total Damage 256 | . . 190 66 . . Kills 6 | . . 4 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2727 | 6 118 576 310 520 1197 Spaces Moved 1366 | 1 115 258 150 272 570 Core . | . . . . . . Treads 247 | . . . . . 247 Legs 513 | 1 . . . 221 291 Wheels 606 | . 115 258 150 51 32 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 95 95 110 110 100 Average Speed 150 | 120 95 191 189 119 148 Slowest Speed 260 | 120 95 215 215 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 23 61 18 29 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 69 | . . 19 6 . 44 Melee 6 | . . . 6 . . Projectile . | . . . . . . AOE 63 | . . 19 . . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1823 | 2 122 317 165 416 801 Wait 208 | . 1 29 . 79 99 Move 1361 | . 114 257 149 271 570 Hop . | . . . . . . Pick Up 34 | . 3 4 1 6 20 Fast Attach 7 | . 1 . . 2 4 Attach 29 | . . . 2 3 24 Detach . | . . . . . . Swap 26 | . 2 10 4 6 4 Drop 8 | . 1 1 . 6 . Fire 42 | 2 . 2 . 5 33 Melee 104 | . . 14 9 38 43 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 13) 125 | -10/Materials | Entered Mines 126 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 213 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 307 | -10/Mines | Build established: Mutant 583 | -10/Mines | Excavation squad dispatched 583 | -10/Mines | A large section of the Mines collapsed 678 | -10/Mines | Discovered new exit (range 5) 681 | -10/Mines | Received a Mining Laser from a helpful Derelict 701 | -10/Mines | Entered Materials 701 | -9/Materials | Accompanied by 1 ally 701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 977 | -9/Materials | Discovered new exit (range 11) 1011 | -9/Materials | Entered another Materials area 1011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1514 | -8/Materials | Discovered new exit (range 10) 1531 | -8/Materials | Entered Factory 1531 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -7/Factory | Lost 4 parts (1p1n1u1w) 1737 | -7/Factory | Garrison activated, responded to threat 1903 | -7/Factory | Lost 3 parts (1n1u1w) 2014 | -7/Factory | Lost 8 parts (4n2u2w) 2084 | -7/Factory | Garrison activated, responded to threat 2263 | -7/Factory | Core integrity fell below 50% 2388 | -7/Factory | Build established: Scavenger-Tank 2696 | -7/Factory | Lost 7 parts (1p2n2u2w) 2719 | -7/Factory | Cargo convoy interrupted 2721 | -7/Factory | Core integrity fell below 20% 2728 | -7/Factory | Self-destructed Last Messages --------------- 02713_ Penetrated by Slug. 02713_ Arm. Treads destroyed. 02715_ Triggered Stasis Trap. 02715_ A bubble of rippling energy engulfs the area. 02715_ Field strength at 73. 02716_ Gravmag System destroyed. 02716_ Field strength at 42. 02716_ Penetrated by Slug. 02717_ Field strength at 6. 02718_ C-30 ARC bursts open, deploying its payload. 02718_ P-60 Hacker unfolds itself. 02718_ X-62 Marksman unfolds itself. 02718_ X-67 Chaingunner unfolds itself. 02718_ M-28 Smith unfolds itself. 02718_ Stasis field depleted. 02719_ ALERT: Cargo convoy interrupted, initiating access lockdown. 02719_ Penetrated by Slug. 02719_ Gatling Laser destroyed. 02720_ Penetrated by Slug. 02727_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#############????????????????????? | | ???????????? #????????????????????? | | ??????????# """"""""" #????????????????????? | | ??????????# ! #????????????????????? | | ??????????? """"""""" ] #????????????????????? | | ??????????# @ #????????????????????? | | ??????????# """"""""" #????????????????????? | | ??# ??????# #????????????????????? | | ??# ???????#######p###########??????????????????? | | ### ########## ???????????????? | | ???????????????? | | ???????????????? | | " ????????????????? | | "%" ????????????????? | | " ?????????????????? | | ################ ????????????????? | | ???????????????# #########?????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #???????????? ??????????? | | ???????????????# #?????##### ??????????? | | ???????????????# % ##### ??????????? | | ???????????????# % # ??????????? | | ???????????????# ??????????? | | ???????????????# ??????????? | | ???????????????+ ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyTachyonAirjet Manual? 0 Play Time 00:29:17 Cumulative 16.5 hours Start 2022.05.01 @ 19:54:56 End 2022.05.01 @ 20:24:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 148f200e-4efc-41e7-912d-2e7a0909da9e