Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 13:00:03 Player: Arttano Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1063) 1063 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3083 Bonus ------- None Cogmind --------- Core Integrity 298/550 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Signal Interpreter Hacking Suite Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Signal Interpreter Hacking Suite Light Assault Rifle Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 24 | 2 5 . 6 11 Power 5 | . 1 . 2 2 Engine 4 | . 1 . 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | . 1 . 3 5 Treads . | . . . . . Leg 9 | . 1 . 3 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device 1 | 1 . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 1 2 . 1 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 . 6 12 Power 5 | . 1 . 2 2 Propulsion 7 | . . . 3 4 Utility 2 | . . . . 2 Weapon 5 | . . . 1 4 Highest Loss Streak 4 | . 1 . 3 4 To Critical Strikes . | . . . . . Average Backups 7 | 6 7 9 7 7 Power 1 | 1 1 1 . 1 Propulsion 1 | 4 2 2 . 1 Utility 2 | . 1 3 3 2 Weapon 2 | 1 2 3 2 2 Tool/Special . | . . . . . Unused Backups 13 | . 6 . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . 2 . . 3 Weapon 5 | . 4 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 100 93 75 Engine 11 | . 13 14 11 5 Leg 27 | . 28 28 24 29 Device 12 | . 14 14 14 8 Storage 12 | . 14 14 14 9 Energy Gun 1 | . 2 . . . Ballistic Gun 23 | . 25 28 28 17 Peak Build Rating 20 | 7 8 8 10 20 Average Rating 9 | 6 7 8 9 15 On Entrance 7 | 6 7 8 8 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 15 20 19 22 27 Greatest Support 55 | 20 20 20 25 55 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 Most Carried 10 | 6 9 10 10 10 Average Carried 7 | 5 7 9 7 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 9 10 5 7 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1089 | 220 301 22 118 428 Remotely . | . . . . . Salvage Created 1300 | 29 438 45 131 657 Parts 88 | 4 33 5 9 37 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 31 | . 10 3 3 15 Guns 31 | . 10 3 3 15 Classes Destroyed 9 | 1 4 . 1 3 Worker 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Operator 2 | . 2 . . . Swarmer 10 | . 3 3 . 4 Grunt 13 | . 7 . . 6 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Subdweller 3 | . . . 3 . Best Kill Streak 5 | 1 4 3 1 5 Combat Bots Only 5 | . 4 3 1 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 256 | . 60 8 34 154 Missed 68 | . 19 . 9 40 Hits 188 | . 41 8 25 114 Projectile 188 | . 41 8 25 114 Critical Strikes 5 | . . . . 5 Damage Taken 2505 | . 444 56 521 1484 Core 468 | . 94 15 107 252 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . . 13 . Volleys Fired 136 | 1 45 4 20 66 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 60 40 40 46 Shots Fired 253 | 2 90 8 39 114 Gun 253 | 2 90 8 39 114 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 245 | . 84 8 39 114 Thermal 1 | 1 . . . . Explosive . | . . . . . Electromagnetic 7 | 1 6 . . . Robot Hit Streak 25 | 1 7 2 6 25 Robot Miss Streak 4 | 1 4 1 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 170 | 1 52 4 26 87 Core Hits 71 | 1 24 3 9 34 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 3 | . . . 2 1 Destroy 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2155 | 10 662 49 287 1147 Guns 2155 | 10 662 49 287 1147 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2104 | . 621 49 287 1147 Thermal 10 | 10 . . . . Explosive . | . . . . . Electromagnetic 41 | . 41 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | 18 36 . . 21 Average Temperature 13 | 12 17 . . 5 Received Heat Transfer 708 | . 180 . 78 450 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | 25 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 154 | 5 154 60 . 142 Initial 10 | . 3 10 . . Average 58 | 3 56 15 . 81 Influence Increases 896 | 5 334 70 . 487 Destroy 0b10 Robot/C 560 | . 200 60 . 300 Destroy 0b10 Robot/NC 25 | 5 15 . . 5 Destroy Leader 142 | . 52 10 . 80 Successful Hack 30 | . 20 . . 10 Disable Machine 15 | . 15 . . . Destroy Structure 4 | . 2 . . 2 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 105 | . 30 . . 75 Influence Decreases 812 | . 310 99 . 403 Entered New Map 21 | . 2 19 . . Time Decay 661 | . 298 80 . 283 Lost Part 130 | . 10 . . 120 Squads Dispatched 5 | . 2 . . 3 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 20 5 5 29 Peak Tracking Total 5 | . 5 3 2 5 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 9 | . 5 . . 4 Terminals 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 15 . . 15 Successful 14 | . 7 . . 7 Failed 16 | . 8 . . 8 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 24 | . 12 . . 12 Terminals 30 | . 15 . . 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . . 4 Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Recall Investigation 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . . 3 Terminals 7 | . 4 . . 3 Assimilate 1 | . 1 . . . Botnet 4 | . 2 . . 2 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . . 4 Full Trace Events 6 | . 3 . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 1 | . . . 1 . Total Damage 20 | . . . 20 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 2383 | 10 1081 289 323 680 Seismic 2383 | 10 1081 289 323 680 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2429 | 19 1081 289 323 717 Spaces Moved 1498 | 11 731 197 172 387 Core . | . . . . . Treads . | . . . . . Legs 1498 | 11 731 197 172 387 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 120 121 120 Slowest Speed 190 | 120 120 120 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 66 47 8 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1879 | 14 847 242 248 528 Wait 193 | . 49 41 50 53 Move 1494 | 10 730 196 171 387 Hop . | . . . . . Pick Up 16 | . 9 1 . 6 Fast Attach 7 | 1 1 . 1 4 Attach 11 | . . . 5 6 Detach . | . . . . . Swap 11 | 1 5 . 1 4 Drop 11 | 1 8 . . 2 Fire 136 | 1 45 4 20 66 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 20 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Build established: Scavenger-Mutant 1085 | -10/Materials | Discovered new exit (range 9) 1101 | -10/Materials | Entered Mines 1152 | -10/Mines | Discovered new exit (range 4) 1217 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1346 | -10/Mines | Received a Mining Laser from a helpful Derelict 1385 | -10/Mines | Discovered new exit (range 4) 1390 | -10/Mines | Entered Subcaves 1390 | -10/Subcaves | Accompanied by 1 ally 1463 | -10/Subcaves | Core integrity fell below 50% 1503 | -10/Subcaves | Core integrity fell below 20% 1512 | -10/Subcaves | Lost 3 parts (1p1n1w) 1703 | -10/Subcaves | Discovered new exit (range 8) 1708 | -10/Subcaves | Learned location of Zion (-6) 1708 | -10/Subcaves | Met a Zionite searching for "candidates" 1713 | -10/Subcaves | Entered Materials 1713 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2120 | -8/Materials | Lost 3 parts (1p2n) 2332 | -8/Materials | Lost 4 parts (1p1n1u1w) 2430 | -8/Materials | Self-destructed Last Messages --------------- 02324_ R-06 Scavenger collects Flight Unit. 02338_ Acquired Missile Launcher. 02347_ Critical hit (Burn: +37). 02349_ System corrupted: Component data lost. 02383_ K-01 Serf collects debris. 02393_ Seismic Detector destroyed. 02397_ Y-45 Defender suffers critical hit (Destroy). 02397_ Destroyed Lgt. Treads. 02397_ K-01 Serf destroyed. 02399_ Critical hit (Burn: +37). 02402_ Hvy. Assault Rifle destroyed. 02405_ Aluminum Leg destroyed. 02411_ Electrolysis Chamber disabled. 02413_ Y-45 Defender destroyed. 02416_ Acquired 51 matter. 02423_ Critical hit (Burn: +37). 02425_ System corrupted: Component data lost. 02429_ Lgt. Assault Rifle destroyed. 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""" !!!# #???????? | | ?????# """ # #???? !!!# #???????? | | ?????# """ # #????########### #???????? | | ?????# o """ #######??????????????# #???????? | | ?????# #????????????????????# #???????? | | ?????# """ #????????????????????# #???????? | | ?????# """ ########?????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedLegRailgun Manual? 0 Play Time 00:25:40 Cumulative 16.2 hours Start 2026.01.18 @ 19:53:04 End 2026.01.26 @ 13:00:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 394b266d-2572-4824-b816-fc5568a3abf4