Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 21:02:42 Player: Selene Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (3418) 3418 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1658) 1658 TOTAL SCORE: 10876 Bonus ------- High Alert Combat Kills 460 Follower Combat Kills 1230 Registered with UFD 300 Friendly Fire -332 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Suit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor ECM Suite Enhanced Coil Gun Precision Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Matter Filter Phase Shifter Experimental Utility Shielding > --- WEAPON ----------- Mini Assault Cannon Mass Driver Power Maul > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Overtuned Treads Antigrav System Antigrav System Improved Cooling System High-capacity Matter Pod Launcher Guidance Computer Improved Target Analyzer Improved Kinecellerator Reactive Plating Advanced Plasma Cannon Improved Heavy Machine Gun Heavy Missile Launcher Precision Grenade Launcher Precision Grenade Launcher Rocket Array Improved Remote Datajack Improved Plasma Cutter Vortex Trap [Rating: 92] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Slots Evolved 10 | . . . . . 4 2 . . . . . 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 2 2 . . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 160 | 7 6 2 1 17 32 16 9 5 17 1 15 32 Power 14 | 1 1 . . 1 2 1 1 . 1 . 1 5 Engine 9 | 1 1 . . . 2 1 1 . . . . 3 Core 1 | . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . 1 . 1 2 Propulsion 31 | 2 2 . . 2 10 6 3 . . . 2 4 Treads 14 | 1 1 . . 1 3 3 3 . . . 1 1 Leg 6 | . . . . . 4 2 . . . . . . Wheel 8 | 1 1 . . 1 3 1 . . . . 1 . Hover 2 | . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . 1 Utility 59 | 2 2 . 1 3 9 5 1 5 13 1 4 13 Device 31 | 1 . . . 1 5 . 1 4 8 1 3 7 Storage 7 | 1 2 . 1 . 1 1 . . 1 . . . Processor 8 | . . . . . 2 1 . 1 . . 1 3 Hackware 2 | . . . . . . 1 . . . . . 1 Protection 11 | . . . . 2 1 2 . . 4 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 1 2 . 11 11 4 4 . 3 . 8 10 Energy Gun 19 | 2 1 1 . 6 5 3 . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 2 . . . . . 2 2 Ballistic Cannon 12 | . . . . . 1 . 2 . 2 . 5 2 Launcher 15 | . . 1 . 5 3 . 2 . 1 . . 3 Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 2 . . 2 Parts Lost 42 | . 1 . . 2 9 5 . 1 2 . . 22 Power 10 | . 1 . . . 2 2 . . . . . 5 Propulsion 13 | . . . . . 3 2 . . . . . 8 Utility 15 | . . . . 2 3 1 . 1 2 . . 6 Weapon 4 | . . . . . 1 . . . . . . 3 Highest Loss Streak 9 | . 1 . . 1 7 3 . 1 2 . . 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 100 100 96 96 97 92 84 83 84 82 65 Engine 3 | . 13 14 14 8 6 5 7 7 2 . . . Reactor 3 | . . . . . . . . . 4 7 7 7 Treads 11 | . 15 14 14 14 11 2 17 15 15 15 10 7 Leg 2 | . . . . . 15 27 5 . . . . . Wheel 4 | . 12 14 14 14 8 . . . . . 3 . Device 16 | . 14 14 14 7 11 15 15 16 16 23 19 14 Storage 8 | . 14 14 14 14 13 7 7 7 7 7 7 3 Processor 7 | . . . . . 9 11 7 5 7 7 9 10 Hackware 1 | . . . . . . 5 7 7 5 . . . Protection 5 | . . . . 6 2 2 7 7 7 7 7 2 Energy Gun 6 | . 27 28 28 22 12 12 . . . . . . Ballistic Cannon 9 | . . . . . . . . 15 15 15 14 7 Launcher 1 | . . . . 2 1 . 14 . . . . 1 Peak Build Rating 92 | 7 8 8 8 14 32 42 61 64 69 69 68 92 Average Rating 50 | 4 7 8 8 12 22 38 50 61 65 67 64 69 On Entrance 34 | . 7 8 8 8 14 32 42 61 64 69 67 68 Naked Turns 102 | . . . . . . . . . . . . 102 Heaviest Build 109 | 12 19 19 49 58 62 60 73 74 84 84 84 109 Greatest Support 140 | 20 40 10 10 16 64 66 140 140 140 140 140 140 Greatest Overweight (x) 5 | . 1 1 4 5 3 4 1 . . . 2 4 Average Overweight (x) . | . . 1 1 3 1 . . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 11 20 20 20 20 20 20 20 20 15 Most Carried 20 | 8 10 10 13 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 9 9 10 19 18 19 19 19 19 19 19 13 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 10 13 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 65% | Mutant 28% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Matter Collected 3563 | 270 55 30 . 286 187 75 286 275 789 296 90 924 Remotely 771 | . . . . . . 75 286 274 136 . . . Salvage Created 3145 | 90 211 21 . 382 348 135 . 211 753 49 . 945 Parts 178 | 2 11 6 . 18 14 7 . 13 44 3 . 60 Haulers Intercepted 3 | . 1 . . . . . . . 2 . . . Recyclers Shooed 3 | . . . . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Combat Hostiles Destroyed 73 | . 5 3 . 8 10 2 . 5 16 1 . 23 Guns 11 | . 5 . . . 4 1 . . . . . 1 Cannons 36 | . . . . . . . . 5 16 1 . 14 AOE 25 | . . 3 . 8 6 . . . . . . 8 Classes Destroyed 14 | 2 4 . . 1 1 1 . . 4 . . 1 Worker 7 | . . . . 1 1 . . . 2 . . 3 Builder 4 | . . . . . . . . . 1 . . 3 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . 2 . . . Recycler 5 | 1 . . . 3 . . . . . . . 1 Watcher 6 | . 1 . . . . . . 1 1 . . 3 Swarmer 21 | . 3 3 . 3 3 . . . 4 . . 5 Grunt 28 | . 2 . . 5 5 . . 3 5 . . 8 Brawler 2 | . . . . . . . . . 2 . . . Duelist 2 | . . . . . . . . . 1 . . 1 Sentry 10 | . . . . . 2 1 . 2 3 1 . 1 Hunter 7 | . . . . . . 1 . . . . . 6 Programmer 3 | . . . . . . . . . 1 . . 2 Surgeon 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | 2 3 3 . 5 4 1 . 3 5 1 . 8 Combat Bots Only 7 | . 3 3 . 3 4 1 . 3 5 1 . 7 Max Kills in Single Turn 3 | 1 1 3 . 3 3 1 . 1 2 1 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 3 . . . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Hostile Shots Fired 1088 | . 36 5 . 57 90 264 . 65 179 18 . 374 Missed 406 | . 10 1 . 19 32 129 . 28 63 11 . 113 Damage Taken 9271 | . 256 37 . 529 853 1174 . 442 1206 151 . 4623 Core 1592 | . 37 11 . 83 109 163 . 36 141 10 . 1002 Absorbed by Shields 459 | . . . . . . . . . 2 . . 457 Reduced by Siege Mode 226 | . . . . . . . . . 25 . . 201 Redirected to Shielding 162 | . . . . . . . . . . . . 162 Ignored by Resistances 33 | . . . . . . . . . 33 . . . Regen/Repaired (Parts) 1892 | . 52 . . . . . 271 169 750 112 26 512 Core Remaining (%) 69 | 100 . . . 47 80 . . . . . 50 . Volleys Fired 256 | 6 22 1 . 24 30 16 . 17 58 3 . 79 Largest 3 | 2 2 1 . 2 2 2 . 2 2 2 . 3 Hottest 128 | 90 90 30 . 121 128 119 . 96 96 96 . 111 Shots Fired 437 | 12 41 1 . 34 41 19 . 34 101 7 . 147 Gun 167 | 12 41 . . 23 35 19 . . . . . 37 Cannon 242 | . . . . . . . . 34 101 7 . 100 Launcher 27 | . . 1 . 11 6 . . . . . . 9 Special 1 | . . . . . . . . . . . . 1 Kinetic 276 | . . . . . 2 . . 34 101 7 . 132 Thermal 117 | 12 41 . . 23 33 3 . . . . . 5 Explosive 27 | . . 1 . 11 6 . . . . . . 9 Electromagnetic 16 | . . . . . . 16 . . . . . . Robot Hit Streak 25 | 7 13 . . 4 25 9 . 6 10 2 . 14 Robot Miss Streak 5 | 1 3 . . 3 5 1 . 3 5 2 . 3 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 283 | 9 29 . . 18 31 16 . 21 58 3 . 98 Core Hits 188 | 3 11 3 . 27 20 10 . 8 31 2 . 73 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 22 | . 1 . . 3 . . . 2 9 . . 7 Burn 4 | . 1 . . 3 . . . . . . . . Blast 18 | . . . . . . . . 2 9 . . 7 Melee Attacks 11 | . . . . . . 11 . . . . . . Impact 11 | . . . . . . 11 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8603 | 105 352 126 . 1016 783 188 . 567 1754 99 . 3613 Guns 1796 | 105 352 . . 210 477 188 . . . . . 464 Cannons 4311 | . . . . . . . . 567 1730 99 . 1915 Explosions 2472 | . . 126 . 806 306 . . . . . . 1234 Melee . | . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . 24 . . . Kinetic 4707 | . . . . . 9 . . 567 1730 99 . 2302 Thermal 1247 | 105 352 . . 210 468 35 . . . . . 77 Explosive 2472 | . . 126 . 806 306 . . . . . . 1234 Electromagnetic 153 | . . . . . . 153 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 3 2 2 . 11 Average Corruption 2 | . . . . . . . . 1 2 2 . 6 Corruption Purged 3 | . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . . . . . . . . 2 20 12 . 14 Message Errors 10 | . . . . . . . . 1 3 2 . 4 Matter Fused 12 | . . . . . . . . 1 3 4 . 4 Heat Flow Errors 5 | . . . . . . . . . 4 1 . . Energy Discharges 8 | . . . . . . . . . 4 3 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 3 . . 1 Data Loss (major) 2 | . . . . . . . . . 1 1 . . Misfires 2 | . . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 40 | . . . . . . . . 22 . . . 18 Projectiles 39 | . . . . . . . . 22 . . . 17 Explosions 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . 1 12 . . 20 Impact 1 | . . . . . . . . . 1 . . . Kinetic 32 | . . . . . . . . 1 11 . . 20 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . . 78 4 . . . . . . 117 Shots 6 | . . . . 3 1 . . . . . . 2 Rammed 2 | . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 359 | 120 303 . . 93 117 51 . 359 238 153 . 268 Average Temperature 67 | 54 111 . . 23 40 20 . 135 85 39 . 59 Received Heat Transfer 2298 | . 87 6 . 237 360 354 . 108 285 66 . 795 Effects 3 | . 3 . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . Siege Activations 16 | . . . . . . . . 2 6 . . 8 Total Turns 308 | . . . . . . . . 21 141 . . 146 Longest Duration 82 | . . . . . . . . 18 82 . . 42 Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | 1 1 . . . 3 . . . 1 . . . Heat Transferred 3264 | 273 968 . . 765 1073 74 . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Peak Influence 1260 | 10 182 106 . 196 350 116 . 816 1260 476 . 964 Initial 456 | . 6 . . . 11 81 . . 371 456 . . Average 355 | 2 58 88 . 64 192 54 . 507 1037 352 . 334 Maximum Alert Level 4 | . . . . . 1 . . 3 4 2 . 3 Low Security (%) 51 | 100 100 100 . 100 66 100 100 17 . 12 . 30 Level 1 13 | . . . . . 33 . . 14 4 43 . 28 Level 2 18 | . . . . . . . . 53 10 43 . 36 Level 3 6 | . . . . . . . . 14 22 . . 4 Level 4 10 | . . . . . . . . . 61 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . 1 1 2 . 13 10 . . 14 Investigation 16 | . 1 . . 1 . 1 . 3 3 . . 7 Extermination 7 | . . . . . . 1 . 2 2 . . 2 Reinforcement 10 | . 1 . . . 1 . . 4 2 . . 2 Assault 1 | . . . . . . . . . 1 . . . Garrison 9 | . . . . . . . . 4 2 . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Distress Signals 10 | . 2 . . . 3 . . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 181 | . 7 5 . 15 22 9 1 20 39 2 . 61 Peak Tracking Total 10 | . 5 3 . 6 7 5 1 5 5 1 . 10 Tactical Retreats 18 | . . 1 . 1 3 3 . . 1 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Traps Triggered 13 | . . . . . . 3 . 3 . . . 7 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Disabled 20 | . . . . 4 1 . . 2 9 . . 4 Max in Single Turn 2 | . . . . 2 1 . . 1 1 . . 1 Garrison Access 2 | . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Accessed 59 | . 9 . 1 1 4 2 . 6 8 8 8 12 Terminals 32 | . 6 . . 1 3 2 . 3 7 5 . 5 Fabricators 3 | . . . . . . . . 1 . . . 2 Repair Stations 3 | . 1 . . . . . . 1 . . . 1 Recycling Units 7 | . 2 . . . . . . . . 3 . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 1 . . 2 Total Hacks 199 | . 25 . 23 4 16 5 . 16 18 17 48 27 Successful 129 | . 15 . 23 2 9 1 . 8 7 7 48 9 Failed 70 | . 10 . . 2 7 4 . 8 11 10 . 18 Catastrophic 14 | . . . . 1 . . . . 4 4 . 5 Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 12 . . 3 7 2 . 3 8 4 . 12 Terminals 84 | . 16 . . 4 13 5 . 9 15 12 . 10 Fabricators 8 | . . . . . . . . 2 . . . 6 Repair Stations 9 | . 4 . . . . . . 2 . . . 3 Recycling Units 13 | . 5 . . . . . . . . 5 . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 14 | . . . . . 3 . . 3 3 . . 5 Terminal Hacks 103 | . 7 . 23 2 7 1 . 3 6 5 48 1 Record 64 | . . . 23 . . . . . . . 41 . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 13 | . 3 . . . 2 1 . 1 . . 6 . Prototype ID Bank 2 | . 1 . . . . . . . . . . 1 Open Door 2 | . . . . . . . . . 2 . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . 2 . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . . . 1 . . 1 . 1 . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 6 | . 1 . . 1 1 . . . 1 2 . . Derelict Proto ID Bank 1 | . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . 2 . . . 4 Network Status 3 | . . . . . . . . 1 . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks 5 | . 2 . . . . . . 2 . . . 1 Scan Component 2 | . 1 . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 2 . . . . . . . . 2 . 1 Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 Retrieve Components 3 | . 1 . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 4 . . . 1 . . 1 1 . . 2 Terminals 3 | . 2 . . . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 2 | . 2 . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . Reprogram 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 8 . . 1 3 2 . 4 6 7 . 11 Full Trace Events 7 | . . . . 1 . . . 2 1 . . 3 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 99 | . . . . . . . . 99 . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . . 12 Parts Repaired 1 | . 1 . . . . . . . . . . . Time 99 | . 13 . . . . . . 86 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 95 | . . . . . . . . . . . . 95 Retrieved Components 5 | . . . . . . . . . . 5 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total Allies 33 | . . . . 3 . . 20 5 . . . 5 Largest Group 20 | . . . . 3 1 . 20 17 9 6 4 5 Highest-Rated Group 504 | . . . . 40 16 . 504 445 225 165 107 235 Highest-Rated Ally 47 | . . . . 16 16 . 35 35 32 31 27 47 Total Orders . | . . . . . . . . . . . . . Ally Attacks 334 | . . . . 11 6 . 15 148 87 3 . 64 Total Damage 6505 | . . . . 88 70 . 207 2823 1420 42 . 1855 Kills 53 | . . . . . 1 . 2 30 9 . . 11 Allies Corrupted 2 | . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Robot Analysis Total 13 | . 3 . . . 2 1 . 1 . . 6 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Turns Passed 13175 | 109 680 381 394 1026 470 902 518 981 1554 912 3774 1474 Spaces Moved 8272 | 60 529 372 395 631 265 542 270 552 721 554 2340 1041 Core 287 | 4 . . . . . . . . . . . 283 Treads 3624 | 2 5 . . . 1 46 270 552 721 554 1036 437 Legs 595 | . . . . . 139 456 . . . . . . Wheels 3445 | 54 524 372 395 631 125 40 . . . . 1304 . Hover 204 | . . . . . . . . . . . . 204 Flight 117 | . . . . . . . . . . . . 117 Fastest Speed 40 | 50 95 95 95 140 105 125 160 160 160 160 130 40 Average Speed 135 | 98 100 95 98 144 124 137 180 160 160 160 143 106 Slowest Speed 240 | 160 160 95 140 155 160 240 240 160 160 160 160 220 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 6 77 72 87 79 35 18 94 24 91 97 94 32 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 11 | . . 1 . 3 . . . . . . 7 . Spaces Dug 14 | . . . . . . 10 . . 4 . . . Terrain Destroyed 282 | . . 6 . 80 53 10 . 9 34 4 . 86 Melee 10 | . . . . . . 10 . . . . . . Projectile 66 | . . . . . . . . 9 34 4 . 19 AOE 206 | . . 6 . 80 53 . . . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total 9830 | 95 638 398 399 711 358 666 311 618 1020 575 2767 1274 Wait 862 | 14 72 20 . 21 5 46 . 27 202 12 379 64 Move 8259 | 59 528 371 394 630 264 542 269 551 720 553 2339 1039 Hop 1 | . . . . . . . . . . . . 1 Pick Up 139 | 9 6 2 3 12 18 16 13 10 10 3 13 24 Fast Attach 31 | 5 1 . . 1 3 4 2 . . . 5 10 Attach 41 | 2 1 . . 2 10 3 . 1 2 1 5 14 Detach 3 | . . . . . . . . . . . 2 1 Swap 88 | . 4 2 1 14 19 9 7 4 15 . 5 8 Drop 116 | . 4 2 1 7 9 14 19 8 11 3 19 19 Fire 256 | 6 22 1 . 24 30 16 . 17 58 3 . 79 Melee 11 | . . . . . . 11 . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . Escape Stasis 18 | . . . . . . 5 . . . . . 13 Rewire 2 | . . . . . . . 1 . . . . 1 Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac x2] / [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 468 | -10/Materials | Repaired Sml. Laser 523 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Entered Mines 807 | -10/Mines | Met a Derelict bent on vengeance 899 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1059 | -10/Mines | Discovered new exit (range 7) 1086 | -10/Mines | Discovered new exit (range 9) 1167 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1167 | -10/Mines | Discovered new exit (range 5) 1171 | -10/Mines | Entered Exiles 1194 | -10/Exiles | Met 8R-AWN 1210 | -10/Exiles | Met EX-HEX 1266 | -10/Exiles | Met EX-DEC 1284 | -10/Exiles | Visited The Gauntlet 1398 | -10/Exiles | Learned location of Zion (-6) 1418 | -10/Exiles | Met EX-BIN 1551 | -10/Exiles | Discovered new exit (range 12) 1565 | -10/Exiles | Entered Mines 1591 | -9/Mines | Learned location of 1 exit from Materials 1811 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2190 | -9/Mines | Core integrity fell below 50% 2273 | -9/Mines | Learned location of 1 exit from Materials 2321 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2473 | -9/Mines | Build established: Scavenger-Mutant 2503 | -9/Mines | Discovered new exit (range 6) 2591 | -9/Mines | Entered Materials 2591 | -8/Materials | Accompanied by 1 ally 2591 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2592 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Lost 7 parts (1p2n3u1w) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Utility x2 3289 | -7/Factory | Discovered new exit (range 11) 3843 | -7/Factory | Lost 3 parts (1p1n1u) 3881 | -7/Factory | Build established: Mutant 3963 | -7/Factory | Sucked down chute 3963 | -7/Factory | Entered Waste 3964 | -7/Waste | Joined by Warlord forces that had cleared the area 4133 | -7/Waste | A Compactor rumbled back to life 4136 | -7/Waste | Allies destroyed C-40 Crusher 4166 | -7/Waste | Lost 3 allies 4430 | -7/Waste | Build established: Scavenger-Mutant 4436 | -7/Waste | Discovered new exit (range 13) 4481 | -7/Waste | Entered Factory 4481 | -7/Factory | Accompanied by 17 allies 4595 | -7/Factory | Identified exit to Storage 4595 | -7/Factory | Identified exit to Lower Caves 4852 | -7/Factory | Lost 4 allies 5162 | -7/Factory | Found Prototype Launcher 5255 | -7/Factory | Garrison activated, responded to threat 5260 | -7/Factory | Garrison activated, responded to threat 5318 | -7/Factory | Fabricated Y-45 Defender? 5340 | -7/Factory | P-60 Hacker assimilated allied 9P-YTU(s) 5462 | -7/Factory | Entered Storage 5462 | -7/Storage | Accompanied by 9 allies 5544 | -7/Storage | Garrison activated, responded to threat 5667 | -7/Storage | Met 01-MTF 5866 | -7/Storage | Discovered new exit (range 14) 6114 | -7/Storage | Found Prototype Launcher 6114 | -7/Storage | Identified Rocket Array (x2) 6403 | -7/Storage | Identified exit to Recycling 6548 | -7/Storage | Build established: Mutant 6662 | -7/Storage | First assault squad dispatched 6975 | -7/Storage | Used back door to open Recycling access 7016 | -7/Storage | Entered Recycling 7016 | -7/Recycling | Accompanied by 9 allies (01-MTF) 7017 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 7378 | -7/Recycling | Discovered new exit (range 6) 7809 | -7/Recycling | Scanned before Scraplab entrance 7867 | -7/Recycling | Lost 6 allies 7886 | -7/Recycling | Entered Scraplab 7917 | -7/Recycling | Discovered new exit (range 2) 7928 | -7/Recycling | Entered Scraptown 7928 | -7/Scraptown | Accompanied by 4 allies 7928 | -7/Scraptown | System corruption cleaned by C-Scrubber 8429 | -7/Scraptown | Discovered new exit (range 7) 8632 | -7/Scraptown | Visited Comm Corps 8714 | -7/Scraptown | Visited Red Mages 8964 | -7/Scraptown | Visited Cyclists 9217 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9230 | -7/Scraptown | Visited CPS Storage 9269 | -7/Scraptown | Visited Spacefarers 9375 | -7/Scraptown | Visited Cave Peace 9440 | -7/Scraptown | Visited UFD Registry 9455 | -7/Scraptown | Visited Shadow of the Wyrm 9534 | -7/Scraptown | Registered with UFD as "Shadowcase" 9579 | -7/Scraptown | Entered Cyclist Reading Room 9693 | -7/Scraptown | Visited Analyses Database 9726 | -7/Scraptown | Visited Science Guys 9810 | -7/Scraptown | Visited Chapter 10 9849 | -7/Scraptown | Visited Cartography Club 10145 | -7/Scraptown | Discovered new exit (range 13) 10507 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10529 | -7/Scraptown | Found DCF Scrap (28 items) 10583 | -7/Scraptown | Visited LU-1G1's Boring Crew 10677 | -7/Scraptown | Visited Scrap Suit Storage 10715 | -7/Scraptown | Visited Supply Room 11179 | -7/Scraptown | Found Scrap Suit 11702 | -7/Scraptown | Entered Factory 11702 | -5/Factory | Accompanied by 4 allies 11702 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12153 | -5/Factory | Discovered new exit (range 16) 12167 | -5/Factory | Garrison activated, responded to threat 12246 | -5/Factory | Build established: Scavenger-Tank 12294 | -5/Factory | Destroyed 7 combat bots 12682 | -5/Factory | Discovered new exit (range 16) 12731 | -5/Factory | Lost 9 parts (3p3n3u) 12862 | -5/Factory | Fabricated KE Penetrator? 12940 | -5/Factory | Released all parts (9) 12961 | -5/Factory | Build established: Mutant 13055 | -5/Factory | System corruption reached 10% 13056 | -5/Factory | Core integrity fell below 50% 13059 | -5/Factory | Lost 4 parts (1p2n1u) 13065 | -5/Factory | Discovered new exit (range 16) 13093 | -5/Factory | Scrapoids reinforcements arrived? 13143 | -5/Factory | Found Scrap Suit 13158 | -5/Factory | Core integrity fell below 20% 13170 | -5/Factory | Lost 4 allies 13176 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13130_ Acquired Prototype Ballistic Gun. 13130_ Slug penetrates Wall. 13131_ System corrupted: Slammed into wall. 13134_ U-05 Engineer builds a Wall. 13135_ Penetrated by Slug. 13141_ Acquired 12 matter. 13141_ Penetrated by Slug. 13141_ Lgt. Angular Momentum Engine destroyed. 13141_ Nuclear Pulse Array destroyed. 13143_ Acquired Scrap Suit. 13144_ Slug penetrates Wall. 13149_ Penetrated by Slug. 13152_ System corrupted: Matter fused (-7). 13159_ U-05 Engineer builds a Wall. 13160_ Penetrated by Slug. 13163_ U-05 Engineer builds a Wall. 13167_ Penetrated by Slug. 13173_ Critical hit (Destroy). 13173_ Imp. Heavy Machine Gun destroyed. 13176_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " #?????????????????# #??????????? | | " #?????????????????# #??????????? | | " #?????????????????# #??????????? | | " #?????????????????# #??????????? | | "![= #?????????????????# #??????????? | | "*%! ##########????????# #??????????? | | " = # #????????# #??????????? | | # =![#== #????????# #??????????? | | " =[#[!== #????##### #??????????? | | "# ! !#[%[% #????# + #??????????? | | " [=/*=!= #????# ### +??????????? | | # =*#%! =#????# #?##############??????????? | | ## =#=%= #????#g#?????????????????????????? | | ?# !=![ ######/########??????????????????? | | ?# #! ## """ #??????????????????? | | ?# # ##""##### "Y g #??????????????????? | | ?# # ### #???# ###????????????????? | | ?# # #?# #???# #"#????????????????? | | ?# < ###?# ##### # !#?????????? | | ?# #???#% h # #?????????? | | ?# #???# #### # #?????????? | | ########???# #??# # #?????????? | | #??# # #?????????? | | ###### #?### #??# [ # #?????????? | | ???????????# #??#! # ! ??????????? | | ???????##### #??# @ # ??????????? | | ???????+ #??###+;;;; ;;;;# ???????????? | | ???????# ###### ## #######+##???????????? | | ???????# ## ??????????? | | ???????# ?????????? | | ???????# ######### ??????????? | | ???????# ##???????# #######+######???????? | | ######+# ########### ##???# ####+#### | | + # #????# # # | | # !! "" +^ #????# # # | | # ! """ # ^ #????# #?? [ # | | + [ T" # #????# #???? # | | ###+#######*]/ """ # #????# #######+# | | # # ????# ! "" # #????# + | | # # """" #??# |# #????# ## ####+# | | # + """" #??# # #????# ## #?# | | #+## """" #??########### #????###+####### #?# ! | | ???# """" #????????????# #????### ###???# #?# | | ???# #????????????# #????# #???# #?# | | ???#####??######???????# ###### "" ###?# #?# | | ???????????# ######### "T #?# [ | | ???????????# ###### ## #?#### | | ???????????# ##########+####### #?? #????? | | ?????????####+###### #######??? +????? | | ?????????# # "" ] #?????????###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 750 Resistance: KI 20 Utility Shielding 90 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 8 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- KE Penetrator | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded KE Penetrator | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker We Are Legion Challenges ------------ None Game ------ Seed MediumZioniteTrap Manual? 0 Play Time 03:14:16 Cumulative 119.1 hours Start 2024.08.10 @ 20:43:06 End 2024.08.27 @ 21:02:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 72 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f500eee-735a-4dae-b594-c72ab84c5911