Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 14:07:03 Player: Willow Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (219) 1095 Value Destroyed (8307) 8307 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 15885 Bonus ------- High Alert Combat Kills 746 Follower Combat Kills 117 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 209/300 Energy 167/200 System Corruption 23% Temperature Cool (9) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core (fused) Micro Fission Core > --- PROPULSION (4) --- Heavy Treads Wheel > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Improved Cooling System High-capacity Storage Unit Targeting Computer Improved Targeting Computer Improved Weapon Cycler > --- WEAPON (4) ------- Cooled Plasma Rifle Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY (20) --- Micro Fission Core Antimatter Reactor Micro Antimatter Reactor Advanced Medium Treads Biometal Heavy Treads Improved Cooling System Medium Storage Unit Energy Well (350) Small Matter Pod (50) Improved Target Analyzer Improved Medium Armor Plating Improved Recalibrator Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Weapon Cycler Damper Plating Hacking Suite System Guard > --- WEAPON ----------- YOLO Cannon Railgun > --- INVENTORY -------- Advanced Medium Treads Improved Cooling System Improved Cooling System Energy Well [Rating: 110] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Assault Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 5 | . . . . . 2 1 . . 2 . . . Weapon 2 | . . . . . . 1 . . . 1 . . Parts Attached 316 | 7 7 4 9 13 23 22 8 1 43 107 24 48 Power 31 | 1 . . . 1 2 5 . 1 3 8 4 6 Engine 10 | 1 . . . 1 2 3 . 1 1 1 . . Core 17 | . . . . . . 2 . . 2 7 3 3 Reactor 4 | . . . . . . . . . . . 1 3 Propulsion 67 | 2 1 . . 5 10 3 3 . 6 25 7 5 Treads 50 | 2 1 . . 5 10 3 3 . 6 12 6 2 Leg 2 | . . . . . . . . . . 2 . . Wheel 15 | . . . . . . . . . . 11 1 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 113 | 1 3 1 1 1 7 7 4 . 21 35 11 21 Device 52 | . . . . . . 2 1 . 11 22 5 11 Storage 13 | 1 1 . 1 1 . 1 . . 1 3 . 4 Processor 14 | . . 1 . . 1 1 . . 2 5 . 4 Hackware 1 | . . . . . . . . . . 1 . . Protection 33 | . 2 . . . 6 3 3 . 7 4 6 2 Artifact . | . . . . . . . . . . . . . Weapon 105 | 3 3 3 8 6 4 7 1 . 13 39 2 16 Energy Gun 13 | 1 . . . . . . . . 3 8 . 1 Energy Cannon 13 | . . . 1 . . 1 . . 1 8 1 1 Ballistic Gun 54 | 2 1 2 5 4 4 5 . . 1 22 1 7 Ballistic Cannon 13 | . . . . . . 1 1 . 6 1 . 4 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . 2 . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 6 | . 2 1 1 2 . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 1 . . 2 7 . . Parts Lost 93 | . . . . 1 6 13 3 . 23 29 8 10 Power 11 | . . . . . 1 1 . . 2 4 2 1 Propulsion 24 | . . . . 1 3 2 . . 8 5 3 2 Utility 30 | . . . . . 1 5 2 . 6 11 1 4 Weapon 28 | . . . . . 1 5 1 . 7 9 2 3 Highest Loss Streak 9 | . . . . 1 2 8 2 . 7 9 6 6 To Critical Strikes 2 | . . . . . . 1 . . . 1 . . Average Slot Usage (%) 87 | . 99 100 99 90 89 91 90 92 77 91 60 76 Engine 5 | . 14 14 14 14 9 6 7 7 3 2 . . Core 3 | . . . . . . . . . 1 7 10 8 Treads 22 | . 28 28 28 28 35 30 30 30 22 12 10 5 Wheel 2 | . . . . . . . . . . 7 . 10 Device 8 | . . . . . . 7 7 7 11 16 13 12 Storage 7 | . 14 14 14 14 9 6 7 7 5 4 2 6 Processor 3 | . . . 14 5 7 2 1 . . 4 . 1 Protection 8 | . 13 13 . . 10 11 11 15 12 6 4 3 Energy Gun 1 | . . . . . . . . . . 3 1 4 Energy Cannon 2 | . . . . . . 3 7 7 3 4 2 . Ballistic Gun 11 | . 24 17 16 25 17 18 1 . . 11 4 4 Ballistic Cannon 4 | . . . . . . . 13 15 12 . . 6 Peak Build Rating 110 | 6 8 8 26 14 29 42 44 44 64 88 102 110 Average Rating 48 | 4 7 8 8 12 26 37 41 43 46 72 83 88 On Entrance 30 | . 6 8 8 10 14 28 38 44 44 3 85 102 Naked Turns 76 | . . . . . . . . . 76 . . . Heaviest Build 252 | 14 32 32 43 210 224 237 235 235 252 95 114 137 Greatest Support 128 | 40 40 40 40 40 80 80 89 89 96 112 128 100 Greatest Overweight (x) 12 | 4 . . 1 5 2 2 3 2 4 8 8 12 Average Overweight (x) 1 | . . . . 1 2 1 2 2 1 2 1 3 Largest Inventory Capacity 35 | 8 15 15 15 35 35 35 35 35 35 20 20 20 Average Capacity 25 | 7 14 15 15 27 35 34 35 35 31 18 9 18 Most Carried 35 | 5 11 11 15 25 35 35 35 35 35 20 20 20 Average Carried 21 | 1 4 11 12 19 27 32 30 34 27 15 8 16 Final Capacity 35 | 8 15 15 15 35 35 35 35 35 5 20 5 20 Final Carried 35 | 1 11 11 15 25 34 32 35 35 5 20 5 16 Class Distribution -------------------- 27% | Hauler-Tank 17% | Scavenger-Skirmisher 15% | Hauler-Mutant 14% | Mutant 12% | Scavenger-Tank 4% | Hauler-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Matter Collected 8588 | 245 429 38 164 321 867 747 555 47 535 2412 447 1781 Remotely 377 | . . . . . . . . . . 377 . . Salvage Created 11453 | . 518 38 . 237 1273 1022 241 . 347 3828 1649 2300 Parts 496 | . 33 4 . 10 81 33 7 . 11 175 23 119 Haulers Intercepted 11 | . 2 . . . 2 . . . . 6 . 1 Recyclers Shooed 17 | . 2 . . . 1 1 . . 2 6 . 5 Parts Field Recycled 25 | . . . . . . . . . . 25 . . Retrieved Matter 172 | . . . . . . . . . . 172 . . Parts Self-Destructed 10 | . . . . . . . 10 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 156 | . 10 3 . 3 23 13 6 . 10 49 6 33 Guns 107 | . 10 3 . 3 23 11 2 . . 36 4 15 Cannons 40 | . . . . . . 2 4 . 8 11 . 15 AOE 3 | . . . . . . . . . . . . 3 Classes Destroyed 19 | . 5 . . 2 3 5 . . 2 1 1 . Worker 17 | . 2 . . . 3 2 . . 1 2 . 7 Builder 10 | . . . . . . 1 . . . 5 . 4 Tunneler 4 | . . . . . . . . . 1 2 . 1 Hauler 11 | . 2 . . . 2 . . . . 6 . 1 Recycler 12 | . . . . 1 . 5 . . . 3 . 3 Mechanic 3 | . . . . . 2 1 . . . . . . Watcher 7 | . 2 . . . 1 . . . . 2 . 2 Swarmer 25 | . 3 3 . . 3 . . . . 16 . . Grunt 70 | . 7 . . 2 15 4 6 . 4 16 . 16 Brawler 3 | . . . . . . 1 . . . . . 2 Duelist 4 | . . . . . 1 . . . 1 . . 2 Sentry 4 | . . . . 1 3 . . . . . . . Demolisher 2 | . . . . . . 2 . . . . . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 5 | . . . . . 1 1 . . 1 1 . 1 Programmer 33 | . . . . . . 4 . . 2 15 . 12 Behemoth 1 | . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . 6 . Decomposer 1 | . . . . . . . 1 . . . . . Assembled 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | . 4 2 . 2 6 3 2 . 5 5 2 4 Combat Bots Only 5 | . 3 2 . 2 4 2 2 . 3 5 2 4 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 1 . 1 2 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Hostile Shots Fired 1403 | . 51 26 . 16 130 97 73 . 388 375 13 234 Missed 391 | . 19 9 . 3 23 25 7 . 110 117 1 77 Damage Taken 17062 | . 405 143 . 193 1525 1256 1006 . 4225 5626 740 1943 Core 2132 | . 104 16 . 16 213 80 171 . 720 474 132 206 Absorbed by Shields 200 | . . . . . . 164 36 . . . . . Redirected to Shielding 16 | . . . . . . . . . 16 . . . Ignored by Resistances 2076 | . . . . . 147 49 68 . 556 . . 1256 Regen/Repaired (Parts) 1232 | . . . . . 116 276 . . . 840 . . Core Remaining (%) 57 | 100 . . . 45 61 . . 64 15 . . . Volleys Fired 617 | . 48 11 . 11 89 54 33 . 49 152 30 140 Largest 4 | . 2 2 . 2 2 3 3 . 3 4 4 4 Hottest 330 | . 40 40 . 43 53 132 148 . 171 330 158 164 Shots Fired 1464 | . 96 22 . 22 178 150 60 1 104 416 95 320 Gun 1078 | . 96 22 . 22 178 124 18 . 4 316 90 208 Cannon 380 | . . . . . . 26 42 1 100 100 5 106 Launcher 5 | . . . . . . . . . . . . 5 Special 1 | . . . . . . . . . . . . 1 Kinetic 1073 | . 96 22 . 22 178 129 49 . 89 231 64 193 Thermal 383 | . . . . . . 21 11 1 15 183 31 121 Explosive 5 | . . . . . . . . . . . . 5 Electromagnetic 2 | . . . . . . . . . . 2 . . Robot Hit Streak 18 | . 8 10 . 5 17 11 5 . 8 11 18 17 Robot Miss Streak 6 | . 3 5 . 1 5 4 6 . 3 4 3 6 Penetration Max 2 | . . . . . 1 1 . . . 2 1 1 Secondary Targets 6 | . . 2 . . 2 . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 . . Shots Hit Robots 900 | . 64 12 2 19 128 90 32 . 67 232 70 184 Core Hits 395 | . 28 3 . 8 56 37 14 . 24 117 13 95 Critical Kills 16 | . . . . . 1 . . . 1 11 3 . Critical Parts Destroyed 10 | . . . . . . . . . . 10 . . Critical Strikes 46 | . . . . . 1 . . . 5 22 6 12 Burn 9 | . . . . . . . . . . . 2 7 Meltdown 6 | . . . . . . . . . 1 3 2 . Destroy 22 | . . . . . 1 . . . . 19 2 . Blast 9 | . . . . . . . . . 4 . . 5 Melee Attacks 19 | . 3 2 2 4 . . . . 8 . . . Impact 8 | . . . . . . . . . 8 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . 2 2 2 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24430 | . 811 134 . 191 2459 1862 710 . 1834 6665 2537 7227 Guns 15891 | . 807 134 . 191 2404 1525 186 . 40 4468 2221 3915 Cannons 6986 | . . . . . . 280 524 . 1643 1942 210 2387 Explosions 1082 | . . . . . . . . . . 58 106 918 Melee 76 | . . . . . . . . . 76 . . . Ramming 395 | . 4 . . . 55 57 . . 75 197 . 7 Kinetic 15090 | . 807 134 . 191 2404 1550 571 . 1509 2966 1312 3646 Thermal 7985 | . . . . . . 255 139 . 174 3422 1225 2770 Explosive 804 | . . . . . . . . . . . . 804 Electromagnetic 80 | . . . . . . . . . . 80 . . Impact 76 | . . . . . . . . . 76 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 7 7 7 . 23 23 23 Average Corruption 12 | . . . . . . 6 7 7 . 12 23 21 Corruption Purged 5 | . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 506 | . . . . . . 57 67 39 . 167 39 137 Message Errors 119 | . . . . . . 14 19 7 . 46 8 25 Matter Fused 109 | . . . . . . 11 17 11 . 34 8 28 Heat Flow Errors 61 | . . . . . . 10 7 2 . 22 5 15 Energy Discharges 49 | . . . . . . 5 9 6 . 11 3 15 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Parts Fused 6 | . . . . . . . 2 1 . 2 . 1 Data Loss (minor) 71 | . . . . . . 5 9 9 . 20 3 25 Data Loss (major) 27 | . . . . . . 4 1 1 . 8 3 10 Misfires 20 | . . . . . . 3 2 1 . 8 2 4 Alerts 13 | . . . . . . 2 1 1 . 6 1 2 Misdirections 3 | . . . . . . . . . . . 2 1 Weapon Failures 26 | . . . . . . 3 . . . 9 4 10 Overload Shots 53 | . . . . . . . . . . 4 20 29 Effects 5 | . . . . . . . . . . 1 1 3 Energy Bleed 3 | . . . . . . . . . . . 1 2 Heat Surge 2 | . . . . . . . . . . 1 . 1 Overflow Damage 271 | . . . . . . . 7 . 10 143 . 111 Projectiles 255 | . . . . . . . 7 . 10 142 . 96 Explosions 15 | . . . . . . . . . . . . 15 Melee 1 | . . . . . . . . . . 1 . . Knockbacks 56 | . . . . . . . 6 . 29 3 . 18 Impact 2 | . . . . . . . . . 2 . . . Kinetic 49 | . . . . . . . 6 . 23 3 . 17 Secondary 5 | . . . . . . . . . 4 . . 1 Self-Inflicted Damage 515 | . . . . . . . . . 10 179 192 134 Shots 6 | . . . . . . . . . . 1 3 2 Rammed 50 | . 3 . . . 3 2 . . 11 30 . 1 Targets Rammed 55 | . 3 . . . 4 3 . . 12 32 . 1 Kicked . | . . . . . . . . . . . . . Crushed 5 | . . . . . 1 1 . . 1 2 . . Highest Temperature 650 | . 8 . . 20 37 322 650 251 535 572 219 331 Average Temperature 123 | . 3 . . 6 9 88 259 95 198 130 54 113 Received Heat Transfer 3906 | . 189 . . 123 702 210 591 . 816 654 . 621 Effects 49 | . . . . . . 1 19 . 10 9 . 10 Shutdowns 12 | . . . . . . . 4 . 3 4 . 1 Energy Bleed 6 | . . . . . . 1 3 . 1 1 . . Interference 12 | . . . . . . . . . 3 . . 9 Matter Decay 8 | . . . . . . . 3 . 3 2 . . Short Circuit 4 | . . . . . . . 3 . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . . . . Damage (major) 5 | . . . . . . . 4 . . 1 . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted 10 | . . . . . . . . . 2 3 2 3 Combat Hostiles 6 | . . . . . . . . . 2 2 2 . Parts Melted 32 | . . . . . . . . . 2 12 4 14 Heat Transferred 12980 | . . . . . . 518 296 . 333 4306 2160 5367 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Peak Influence 1242 | . 222 101 . 50 208 126 . . 139 1242 442 687 Initial 434 | . . 16 . . . 72 . . . 63 434 161 Average 203 | . 106 95 . 24 95 47 . . 29 403 328 303 Maximum Alert Level 4 | . 1 . . . 1 . . . . 4 2 2 Low Security (%) 68 | 100 88 100 . 100 86 100 . . 100 44 . 36 Level 1 15 | . 11 . . . 13 . . . . 19 57 32 Level 2 7 | . . . . . . . . . . 4 42 30 Level 3 7 | . . . . . . . . . . 28 . . Level 4 . | . . . . . . . . . . 2 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . . . 5 6 . . 5 19 . 11 Investigation 11 | . 2 . . . 3 . . . 1 5 . . Extermination 21 | . . . . . . 5 . . 2 9 . 5 Reinforcement 11 | . 1 . . . 2 . . . 2 3 . 3 Assault 3 | . . . . . . . . . . . . 3 Garrison 3 | . . . . . . 1 . . . 2 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 1 . 1 Haulers Reinforced 3 | . . . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Distress Signals 10 | . 1 . . . 3 2 . . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 267 | . 17 3 . 3 40 37 8 . 30 76 5 48 Peak Tracking Total 9 | . 3 4 . 2 5 9 4 . 8 7 2 6 Tactical Retreats 16 | . 1 1 . . . 4 . . 6 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Traps Triggered 12 | . 1 . . . 2 1 . . . 7 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Disabled 23 | . 1 . . . 1 1 . . . 14 . 6 Max in Single Turn 2 | . 1 . . . 1 1 . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Accessed 47 | . 5 . 3 1 9 6 1 . 2 13 . 7 Terminals 24 | . 4 . . . 6 3 . . 1 6 . 4 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 4 | . . . . . 1 1 . . . 2 . . Recycling Units 5 | . 1 . . . . 1 . . 1 1 . 1 Scanalyzers 2 | . . . . . 1 . . . . 1 . . Garrison Access 5 | . . . . . 1 1 . . . 2 . 1 Total Hacks 163 | . 13 . 39 1 32 14 4 . 6 35 . 19 Successful 110 | . 6 . 39 1 21 6 4 . 2 23 . 8 Failed 53 | . 7 . . . 11 8 . . 4 12 . 11 Catastrophic 15 | . . . . . 5 3 . . 2 2 . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 59 | . 10 . 1 . 17 10 . . 2 13 . 6 Terminals 67 | . 11 . . . 19 9 . . 3 11 . 14 Fabricators 5 | . . . . . . . . . . 2 . 3 Repair Stations 22 | . . . . . 3 3 . . . 16 . . Recycling Units 8 | . 2 . . . . 1 . . 3 1 . 1 Scanalyzers 12 | . . . . . 9 . . . . 3 . . Garrison Access 5 | . . . . . 1 1 . . . 2 . 1 Terminal Hacks 57 | . 3 . 39 1 4 1 4 . 2 . . 3 Record 43 | . . . 39 . . . 4 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . . . Alert Level 2 | . . . . . . 1 . . . . . 1 Locate Traps 2 | . . . . . . . . . . . . 2 Disarm Traps 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . 1 Load Schematic 2 | . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 20 | . . . . . 3 3 . . . 14 . . Scan Component 12 | . . . . . 2 2 . . . 8 . . Repair 8 | . . . . . 1 1 . . . 6 . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . 1 Report Inventory 2 | . . . . . . . . . . 1 . 1 Scanalyzer 10 | . . . . . 8 . . . . 2 . . Insert Component 5 | . . . . . 4 . . . . 1 . . Analyze 5 | . . . . . 4 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . . 6 2 . . . 4 . 3 Terminals 14 | . 2 . . . 5 1 . . . 3 . 3 Assimilate 1 | . . . . . 1 . . . . . . . Botnet 13 | . 2 . . . 4 1 . . . 3 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . Mask 2 | . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . Reprogram 1 | . . . . . . . . . . 1 . . Watchers 1 | . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 7 5 . . 2 12 . 6 Full Trace Events 7 | . 2 . . . 1 . . . 1 3 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 8 | . . . . . 1 1 . . . 6 . . Time 363 | . . . . . 44 26 . . . 293 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . 1 . . Part Schematics Acquired 4 | . . . . . 3 . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 9 | . 3 1 2 2 . . . . . . . 1 Non-combat 7 | . 3 . 1 2 . . . . . . . 1 Combat 2 | . . 1 1 . . . . . . . . . Robot Hacks Applied 10 | . 3 2 2 2 . . . . . . . 1 parse_system 6 | . 1 2 2 1 . . . . . . . . no_distress 2 | . 1 . . 1 . . . . . . . . find_recycling 2 | . 1 . . . . . . . . . . 1 Relay Couplers Released 8 | . . . . . . . . . . 4 . 4 Programmers 8 | . . . . . . . . . . 4 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total Allies 2 | . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . 2 . . Highest-Rated Group 124 | . . . . . . . . . . 124 . . Highest-Rated Ally 83 | . . . . . . . . . . 83 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . 12 . . Total Damage 326 | . . . . . . . . . . 326 . . Kills 4 | . . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . . . Drone Launches 16 | . . . . . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Turns Passed 21869 | 116 863 230 966 1283 2407 2768 2211 1123 1563 4777 684 2878 Spaces Moved 8244 | 68 420 118 586 406 596 745 659 350 582 2268 269 1177 Core 262 | 18 . . . . . . . . 226 18 . . Treads 5436 | 50 420 118 586 406 596 745 659 350 356 561 248 341 Legs 154 | . . . . . . . . . . 154 . . Wheels 2392 | . . . . . . . . . . 1535 21 836 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 320 160 320 320 50 50 160 120 Average Speed 216 | 148 160 160 160 293 320 318 320 320 215 148 206 175 Slowest Speed 560 | 250 160 160 240 560 320 320 400 320 480 320 240 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 6 74 35 91 74 50 21 72 50 22 51 81 25 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . . . . Unknown Exits Taken 6 | 1 . . . 1 1 1 . 1 1 . . . Scrap Searched 6 | . . . . 1 . . 2 3 . . . . Spaces Dug 11 | . . . . . . . . . 3 8 . . Terrain Destroyed 303 | . . . . . . 1 2 . 15 95 74 116 Melee 3 | . . . . . . . . . 3 . . . Projectile 135 | . . . . . . 1 2 . 12 57 15 48 AOE 162 | . . . . . . . . . . 35 59 68 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total 11194 | 83 511 134 613 475 935 1045 721 356 804 3419 350 1748 Wait 1492 | . 16 . . 8 172 166 4 . 81 722 2 321 Move 8233 | 67 419 117 585 405 595 744 658 349 581 2268 268 1177 Hop . | . . . . . . . . . . . . . Pick Up 289 | 8 13 . 8 26 36 44 11 3 13 85 13 29 Fast Attach 46 | . . . 2 . . 3 . . 1 15 6 19 Attach 160 | 6 3 . 2 2 13 7 6 . 30 60 11 20 Detach 29 | . . . 1 . . . . . 6 8 2 12 Swap 113 | 1 4 4 5 11 10 12 2 1 12 35 7 9 Drop 126 | 1 2 . 8 8 16 11 5 3 11 30 11 20 Fire 617 | . 48 11 . 11 89 54 33 . 49 152 30 140 Melee 19 | . 3 2 2 4 . . . . 8 . . . Ram 33 | . . . . . . . . . 9 24 . . Kick . | . . . . . . . . . . . . . Crush 22 | . 3 . . . 4 3 . . 3 8 . 1 Escape Stasis 12 | . . . . . . . . . . 12 . . Rewire 3 | . . . . . . 1 2 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / [*Ext]) -5/Waste -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 12) 980 | -10/Materials | Entered Mines 1012 | -10/Mines | Met a Derelict bent on vengeance 1197 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1199 | -10/Mines | Discovered new exit (range 5) 1209 | -10/Mines | Identified exit to Exiles 1210 | -10/Mines | Entered Exiles 1250 | -10/Exiles | Met 8R-AWN 1273 | -10/Exiles | Met EX-HEX 1337 | -10/Exiles | Met EX-DEC 1387 | -10/Exiles | Visited The Gauntlet 1690 | -10/Exiles | Discovered new exit (range 12) 1707 | -10/Exiles | Identified exit to Mines 1833 | -10/Exiles | Learned location of Zion (-6) 1862 | -10/Exiles | Met EX-BIN 1907 | -10/Exiles | Aligned with FarCom system 1908 | -10/Exiles | Given EX-Vault access code 1945 | -10/Exiles | Opened EX-Vault 1955 | -10/Exiles | Found Prototype Slashing Weapon 1956 | -10/Exiles | Identified Longsword +1 1964 | -10/Exiles | Found Prototype Energy Cannon 1966 | -10/Exiles | Identified YOLO Cannon 2026 | -10/Exiles | Exiles lab attacked by MAIN.C 2176 | -10/Exiles | Left Exiles lab with YOLO Cannon 2176 | -10/Exiles | Entered Mines 2178 | -9/Mines | Core integrity fell below 50% 2409 | -9/Mines | Found the Drone Emporium 2420 | -9/Mines | Found Prototype Device 2536 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2542 | -9/Mines | Found Prototype Device 2624 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2969 | -9/Mines | Build established: Hauler-Mutant 3319 | -9/Mines | Discovered new exit (range 12) 3459 | -9/Mines | Entered Materials 3459 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4606 | -8/Materials | Discovered new exit (range 7) 5672 | -8/Materials | Repaired Gauss Rifle 5866 | -8/Materials | Entered Factory 5866 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6171 | -7/Factory | Build established: Hauler-Tank 6810 | -7/Factory | Assembled infested ambush trap array 6958 | -7/Factory | Garrison activated, responded to threat 7769 | -7/Factory | Repaired Humpback 7774 | -7/Factory | Lost 8 parts (1p2n2u3w) 8500 | -7/Factory | Lost 3 parts (2u1w) 8593 | -7/Factory | Discovered new exit (range 10) 8634 | -7/Factory | Entered Lower Caves 8932 | -7/Lower Caves | Build established: Hauler-Gunner 9237 | -7/Lower Caves | Build established: Hauler-Tank 9559 | -7/Lower Caves | Encountered a Warlord checkpoint 9656 | -7/Lower Caves | Identified exit to Lower Caves 9725 | -7/Lower Caves | Learned Factory security intel 10189 | -7/Lower Caves | Learned location of 1 exit from Research 10189 | -7/Lower Caves | Learned Extension terminal intel 10845 | -7/Lower Caves | Entered another Lower Caves area 10961 | -7/Lower Caves | Discovered new exit (range 13) 11968 | -7/Lower Caves | Entered Factory 11968 | -6/Factory | Evolved 2 slots: Utility x2 12634 | -6/Factory | Lost 7 parts (3n3u1w) 12697 | -6/Factory | Discovered new exit (range 11) 12758 | -6/Factory | Spotted B-75 Beast 12997 | -6/Factory | Cargo convoy interrupted 13153 | -6/Factory | Build established: Hauler-Skirmisher 13162 | -6/Factory | Identified Decoy Drone Bay 13163 | -6/Factory | Identified Exp. Sensor Array 13302 | -6/Factory | Lost 3 parts (1n1u1w) 13352 | -6/Factory | Lost 10 allies 13369 | -6/Factory | Released all parts (10) 13399 | -6/Factory | Lost 7 parts (1p4n2w) 13460 | -6/Factory | Core integrity fell below 50% 13521 | -6/Factory | Discovered new exit (range 12) 13530 | -6/Factory | Core integrity fell below 20% 13531 | -6/Factory | Entered another Factory area 13531 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13721 | -5/Factory | Build established: Mutant 13834 | -5/Factory | Lost 3 parts (2u1w) 14185 | -5/Factory | Build established: Scavenger-Tank 15371 | -5/Factory | Discovered new exit (range 14) 15534 | -5/Factory | Repaired Med. Treads 15586 | -5/Factory | Repaired Coil Gun 15637 | -5/Factory | Repaired Coil Gun 15896 | -5/Factory | System corruption reached 10% 15955 | -5/Factory | Crushed by falling debris 16202 | -5/Factory | Discovered new exit (range 15) 16428 | -5/Factory | Build established: Scavenger-Gunner 16702 | -5/Factory | Lost 4 parts (3u1w) 16762 | -5/Factory | Garrison activated, responded to threat 16853 | -5/Factory | Lost 5 parts (1n3u1w) 16964 | -5/Factory | Repaired Broken Med. Treads 17009 | -5/Factory | Repaired Med. Treads 17072 | -5/Factory | Garrison activated, responded to threat 17098 | -5/Factory | Repaired Med. Treads 17391 | -5/Factory | Build established: Scavenger-Skirmisher 17813 | -5/Factory | Lost 9 parts (3p1n1u4w) 18152 | -5/Factory | Spotted B-75 Beast 18177 | -5/Factory | Destroyed B-75 Beast 18308 | -5/Factory | Sucked down chute 18308 | -5/Factory | Entered Waste 18325 | -5/Waste | Spotted C-40 Crusher 18346 | -5/Waste | Spotted C-40 Crusher 18367 | -5/Waste | Destroyed C-40 Crusher 18367 | -5/Waste | Spotted C-40 Crusher 18373 | -5/Waste | Destroyed C-40 Crusher 18378 | -5/Waste | Spotted C-40 Crusher 18392 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18395 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18396 | -5/Waste | Core integrity fell below 50% 18397 | -5/Waste | Destroyed C-40 Crusher 18408 | -5/Waste | Found Damper Plating 18442 | -5/Waste | Found Damper Plating 18467 | -5/Waste | Spotted C-40 Crusher 18504 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18507 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18510 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18511 | -5/Waste | Destroyed C-40 Crusher 18515 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18518 | -5/Waste | Crushed by Compactor (1 part destroyed) 18524 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18527 | -5/Waste | Crushed by Compactor (1 part destroyed) 18553 | -5/Waste | Spotted C-40 Crusher 18558 | -5/Waste | Lost 6 parts (1p2n1u2w) 18627 | -5/Waste | Destroyed C-40 Crusher 18634 | -5/Waste | Destroyed C-40 Crusher 18830 | -5/Waste | Discovered new exit (range 13) 18883 | -5/Waste | Build established: Scavenger-Mutant 18992 | -5/Waste | Entered Factory 19454 | -5/Factory | Build established: Scavenger-Skirmisher 19541 | -5/Factory | YOLO Cannon suddenly exploded 19542 | -5/Factory | Core integrity fell below 20% 19572 | -5/Factory | Lost 6 parts (1p1n3u1w) 21092 | -5/Factory | First assault squad dispatched 21797 | -5/Factory | Lost 3 parts (1u2w) 21870 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 21849_ L-41 Fighter destroyed. 21852_ System corrupted: Enh. Gauss Cannon jammed. 21852_ G-50 Soldier knocked back. 21855_ G-50 Soldier suffers critical hit (Burn). 21861_ K-01 Serf cleans the Nuclear Reactor. 21862_ System corrupted: Matter fused (-6). 21863_ K-01 Serf cleans the Nuclear Reactor. 21865_ Slug penetrates G-50 Soldier. 21865_ G-50 Soldier Carbon-fiber Leg blasted off. 21866_ K-01 Serf cleans the Nuclear Reactor. 21867_ System corrupted: Enh. Gauss Cannon jammed. 21868_ G-50 Soldier destroyed. 21869_ K-01 Serf cleans the Nuclear Reactor. 21870_ Wheel destroyed. 21870_ Destroyed Hpw. Shock Rifle. 21870_ P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | ?????# #????# """"""" #??# ### #????????# | | ?????# #????# """"""" #??# T## ########## | | ?????# ###### """"""" #?## ## + | | ?????#^ """"""" #?## ### ########## | | ?????# #??# #?# #????????# | | ?????# / #### ####+######????## | | ?????# ########## # #?????? | | ?????# # # # % #?????? | | ?????# ########+### ! """ # *# #?????? | | ?????# #????# # """ + T +! #?????? | | ?????# #????# # """ # [#= #?????? | | ?????# #????# # # # #?????? | | ??####+###### # """ # # #?????? | | ??# # # """ ## ## #?????? | | ??# """ """ # # """ |## ## #?????? | | ??# """ """ # # ## ## #?????? | | ??# """ """ # = #??######## ## #?????? | | ??# # #?????????# ##########?????? | | ??# # #?????????# ##########?????? | | ??# # #?????????# # #?????? | | ??# # #?????????# # #?????? | | ??#######+#########?????????# # | #?????? | | ????????# #?????????????????# # ! #?????? | | ????????# #?????????????????# + #?????? | | ????????# #????????########## % # #?????? | | ????????# #????????#] @=##!=% %# #?????? | | ??????###+########## %%;*g%%%! # ! #?????? | | ??????# # """ %#p###+############?????? | | ??????# # """ #% !%= #?????????? | | ??????# [ # """ # i #?????????? | | #?????# " # k # % #?????????? | | #?????# " # """k # """"" " #?????????? | | #?????# # """ # """"""" #?????????? | | #?????# # """ /# """"""" #?????????? | | #?????# # #! g""""""" #?????????? | | #?????# " # """ # % #?????????? | | #?????# # """k ######+########????????? | | #?????# = # """k #?????% ] #????????? | | #?????# = ! # #???! #????????? | | #############+######/#+##### ???????????? | | % p """ """ ???????????? | | ^ % ^# """ "?" ??????????? | | ^ ^# """ "??????????????? | | % % % // / ^+ ???????????? | | ^ /%/ ^# """? ?????????????? | | ^ ! ^#?????????????????????? | | ^ % #?????????????????????? | | ################+#####?????????????????????? | | ### #??#### = #?????????????????????? | | ??# #?????# """""" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 31 Energy Capacity 725 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 2 Corruption Containment 8 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EM 90 Power Shielding 15 Propulsion Shielding 33 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Arm. Medium Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Power Corrupts Quantum Hacking Release The Drones! Streaker Challenges ------------ None Game ------ Seed SpliceMomentumChainsaw Manual? 0 Play Time 04:43:59 Cumulative 37.2 hours Start 2024.12.29 @ 08:23:11 End 2024.12.30 @ 14:07:03 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 8 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b80bc62-de9a-4c0f-b5ee-f6875e3c281f