Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.19 @ 20:57:08 Player: Tekuflat Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3248) 3248 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 10985 Bonus ------- Follower Combat Kills 142 Entered DSFs 500 Cogmind --------- Core Integrity 738/1450 Matter 191/400 Energy 67/150 System Corruption 8% Temperature Danger (467) Movement Core (500) Ox9 Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Large Storage Unit Huge Storage Unit Medium Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (5) ------- Faulty Heavy Tesla Rifle > --- INVENTORY (25) --- Neutrino Core Micro Antimatter Reactor Improved Titanium Leg Armored Leg Armored Leg Myomer Leg Enhanced Biometal Leg Hacking Suite Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Huge Storage Unit Medium Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Tesla Rifle Gamma Rifle Quantum Rifle KE Penetrator Micro-nuke Launcher > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Improved Titanium Leg Armored Leg Armored Leg Myomer Leg Enhanced Biometal Leg Hacking Suite Heavy Gauss Cannon [Rating: 114] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Launcher Gamma Bomb Array Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Slots Evolved 17 | . 1 . 2 . 2 . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 2 . Utility 9 | . . . 2 . 1 . 1 1 1 . 1 . 2 Weapon 3 | . 1 . . . . . . . 1 . 1 . . Parts Attached 93 | 7 5 . 12 1 6 5 11 10 2 1 9 12 12 Power 15 | 1 2 . 3 . 1 . 1 2 . . 1 2 2 Engine 9 | 1 2 . 3 . 1 . 1 1 . . . . . Core 2 | . . . . . . . . 1 . . 1 . . Reactor 4 | . . . . . . . . . . . . 2 2 Propulsion 20 | 2 . . 2 . 3 1 2 2 . 1 2 2 3 Treads . | . . . . . . . . . . . . . . Leg 20 | 2 . . 2 . 3 1 2 2 . 1 2 2 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 26 | 2 . . 3 . 2 2 5 3 1 . 4 2 2 Device 12 | 1 . . . . . . 3 3 1 . 3 1 . Storage 4 | 1 . . . . 1 . . . . . . . 2 Processor 6 | . . . 3 . . 2 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . 1 . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 3 . 4 1 . 2 3 3 1 . 2 6 5 Energy Gun 13 | . 2 . . . . . 1 3 1 . 1 1 4 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 16 | 2 1 . 4 1 . 2 2 . . . 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . . . 1 Parts Lost 25 | . . . 1 . . . 1 . . . 1 9 13 Power 3 | . . . 1 . . . 1 . . . . . 1 Propulsion 6 | . . . . . . . . . . . . . 6 Utility 5 | . . . . . . . . . . . . 5 . Weapon 11 | . . . . . . . . . . . 1 4 6 Highest Loss Streak 12 | . . . 1 . . . 1 . . . 1 8 12 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 98 100 98 100 94 100 99 100 100 100 98 98 81 Engine 7 | . 12 12 8 10 8 8 6 10 5 5 2 . . Core 1 | . . . . . . . . 1 5 5 7 6 3 Leg 24 | . 25 25 20 20 19 25 28 25 22 22 20 27 24 Device 7 | . 12 12 1 . . . 7 12 16 16 15 16 4 Storage 8 | . 12 12 10 10 8 8 7 6 5 5 5 4 12 Processor 17 | . . . 27 30 25 25 21 18 16 16 15 13 12 Protection 4 | . . . . . 8 8 6 6 5 5 8 5 . Energy Gun 5 | . 10 12 9 . . . . 6 11 11 8 9 11 Ballistic Gun 19 | . 25 25 20 30 25 25 20 12 11 11 14 11 7 Peak Build Rating 114 | 7 9 8 23 24 34 40 49 64 68 71 89 111 114 Average Rating 46 | 4 8 8 18 23 29 35 45 58 67 68 83 101 100 On Entrance 39 | . 7 8 8 23 24 34 40 47 61 68 71 88 74 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 154 | 17 19 19 25 26 37 39 45 55 59 59 83 93 154 Greatest Support 143 | 20 20 20 34 34 51 47 69 74 73 73 73 105 143 Greatest Overweight (x) 3 | 3 . . . . 1 . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . 1 . 1 Largest Inventory Capacity 25 | 10 10 10 10 10 15 15 15 15 15 15 15 15 25 Average Capacity 13 | 9 10 10 10 10 12 15 15 15 15 15 15 15 25 Most Carried 15 | 7 10 9 10 10 15 15 15 15 14 15 15 15 12 Average Carried 11 | 3 8 9 9 10 10 14 14 14 13 13 14 13 7 Final Capacity 25 | 10 10 10 10 10 15 15 15 15 15 15 15 15 25 Final Carried 15 | 5 9 9 10 10 15 14 14 15 13 15 14 13 9 Class Distribution -------------------- 47% | Hacker-Gunner 40% | Hacker-Skirmisher 5% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Hacker-Tank | -4/Factory Hacker-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Matter Collected 2433 | 200 129 154 223 63 126 327 352 168 56 . 143 412 80 Remotely . | . . . . . . . . . . . . . . Salvage Created 3321 | . 228 77 385 87 141 576 312 230 . . 178 871 236 Parts 198 | . 15 3 25 3 12 30 12 14 . . 11 54 19 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 72 | . 7 5 11 2 3 12 6 4 . . 5 14 3 Guns 70 | . 7 5 11 2 3 12 6 4 . . 5 13 2 AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 14 | . 3 2 1 1 1 1 1 . . . . 3 1 Worker 6 | . . . . 1 . 2 . . . . . 2 1 Builder 2 | . . . . . . . . . . . . . 2 Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . Operator 2 | . . . . . 1 1 . . . . . . . Watcher 8 | . 3 . 1 . . 1 2 . . . . 1 . Swarmer 21 | . 4 . 5 . . . 1 . . . 4 7 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 21 | . 3 . 3 2 2 5 4 2 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . Sentry 13 | . . . 3 . 1 6 . 1 . . 1 1 . Hunter 2 | . . . . . . . . . . . . 1 1 Programmer 8 | . . . . . . . 1 1 . . . 4 2 Assembled 5 | . . 5 . . . . . . . . . . . Best Kill Streak 6 | . 4 6 5 3 2 3 2 2 . . 5 6 5 Combat Bots Only 5 | . 4 5 5 2 2 3 2 2 . . 5 5 1 Max Kills in Single Turn 3 | . 2 2 1 3 1 2 1 1 . . 1 3 3 Gunslinging 1 | . 1 . . 1 . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Hostile Shots Fired 757 | . 35 21 61 13 19 36 31 23 . 20 21 304 173 Missed 215 | . 8 9 15 7 7 8 6 4 . 8 6 94 43 Damage Taken 7540 | . 192 99 364 49 125 277 285 101 . 234 125 3112 2577 Core 1267 | . 20 6 119 . 22 17 22 3 . . 6 340 712 Absorbed by Shields 330 | . . . . . . . . 16 . 82 48 184 . Ignored by Resistances 4168 | . 125 61 227 31 76 172 172 76 . 179 102 1747 1200 Core Remaining (%) 90 | 100 . 89 . 70 . 92 96 99 . 100 99 73 . Volleys Fired 167 | . 23 12 28 3 7 26 21 8 . . 7 24 8 Largest 5 | . 3 3 3 3 3 3 3 3 . . 5 5 5 Hottest 312 | . 90 90 93 73 73 73 81 106 . . 222 312 282 Shots Fired 555 | . 69 36 84 9 21 78 63 23 . . 34 104 34 Gun 550 | . 69 36 84 9 21 78 63 23 . . 34 101 32 Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . 3 2 Special . | . . . . . . . . . . . . . . Kinetic 402 | . 46 24 56 9 21 78 63 16 . . 21 54 14 Thermal 111 | . 23 12 28 . . . . . . . 1 39 8 Explosive 2 | . . . . . . . . . . . . . 2 Electromagnetic 40 | . . . . . . . . 7 . . 12 11 10 Robot Hit Streak 44 | . 14 7 44 5 9 41 33 15 . . 15 21 18 Robot Miss Streak 10 | . 3 4 1 1 2 1 2 2 . . 2 10 1 Penetration Max 1 | . . . . . . . 1 . . . . 1 1 Secondary Targets 19 | . 3 1 2 1 . 2 2 . . . 3 4 1 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 . . . 1 2 1 Shots Hit Robots 424 | . 50 21 69 8 12 60 52 16 . . 27 80 29 Core Hits 216 | . 18 13 19 4 9 32 17 16 . . 22 50 16 Critical Kills 3 | . . . . . . 2 . . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . 1 1 Critical Strikes 11 | . 1 2 2 . . 2 . . . . . 3 1 Burn 5 | . 1 2 1 . . . . . . . . 1 . Destroy 6 | . . . 1 . . 2 . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9273 | . 475 246 786 193 267 1325 993 302 . . 543 2436 1707 Guns 7606 | . 475 236 786 193 267 1267 992 302 . . 543 1874 671 Cannons . | . . . . . . . . . . . . . . Explosions 1598 | . . . . . . . . . . . . 562 1036 Melee . | . . . . . . . . . . . . . . Ramming 69 | . . 10 . . . 58 1 . . . . . . Kinetic 5510 | . 287 137 475 193 267 1267 992 239 . . 363 958 332 Thermal 1732 | . 188 99 311 . . . . . . . . 915 219 Explosive 1036 | . . . . . . . . . . . . . 1036 Electromagnetic 926 | . . . . . . . . 63 . . 180 563 120 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 . . . . 7 8 Average Corruption 1 | . . . . . . . 1 . . . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . 7 . . . . 7 1 Message Errors 4 | . . . . . . . 1 . . . . 2 1 Matter Fused 7 | . . . . . . . 3 . . . . 4 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 84 | . . . . . . . . . . . . . 84 Projectiles . | . . . . . . . . . . . . . . Explosions 84 | . . . . . . . . . . . . . 84 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . . . . 63 Shots 2 | . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 11 | . . 4 . . . 6 1 . . . . . . Kicked 11 | . . 4 . . . 6 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 941 | . 367 140 257 36 39 36 158 197 . . 120 562 941 Average Temperature 117 | . 102 73 105 20 12 9 32 74 . . 49 196 356 Received Heat Transfer 1470 | . 120 . 270 48 99 189 126 54 . . 12 498 54 Effects 20 | . 2 . . . . . . . . . . 8 10 Shutdowns 8 | . . . . . . . . . . . . 5 3 Energy Bleed 3 | . 1 . . . . . . . . . . 2 . Matter Decay 4 | . . . . . . . . . . . . . 4 Short Circuit 1 | . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (core) 3 | . . . . . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . 1 . . . . 1 . Heat Transferred 3491 | . 629 444 999 . . . . . . . . 1160 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Peak Influence 329 | . 245 11 252 110 135 329 125 130 46 54 178 265 258 Initial 90 | . . 6 . 40 . 40 49 41 46 24 21 68 90 Average 81 | . 104 6 88 45 71 148 66 53 46 32 122 121 106 Maximum Alert Level 1 | . 1 . 1 . . 1 . . . . . 1 1 Low Security (%) 92 | 100 97 100 91 100 100 63 100 100 100 100 100 79 96 Level 1 7 | . 2 . 8 . . 36 . . . . . 20 3 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . . . 4 1 . 1 1 1 2 Investigation 3 | . . . . . . . 2 . . . . . 1 Extermination 4 | . . . . . . . 1 1 . . . 1 1 Reinforcement 3 | . . . 1 . . . 1 . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Distress Signals 5 | . 2 . 1 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 14 7 16 2 5 14 16 5 . 4 8 27 11 Peak Tracking Total 8 | . 5 3 5 2 2 3 3 3 . 3 4 8 7 Tactical Retreats 9 | . 2 . 1 . . . . 1 . 2 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Traps Triggered 10 | . 2 . . . 1 1 3 . . . . 2 1 Indirectly 2 | . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Machines Disabled 7 | . . . 1 . 1 . 3 1 . . . 1 . Max in Single Turn 1 | . . . 1 . 1 . 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Machines Accessed 5 | . . . . 1 . 2 1 . 1 . . . . Terminals 5 | . . . . 1 . 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 9 | . . . . 5 . 2 1 . 1 . . . . Successful 7 | . . . . 4 . 2 . . 1 . . . . Failed 2 | . . . . 1 . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 9 | . . . . 5 . 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 4 . 2 . . 1 . . . . Record 2 | . . . . 2 . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Total Allies 3 | . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . 3 3 . . . . . Highest-Rated Group 93 | . . . . . . . 93 93 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . 44 15 . . . . . Total Damage 752 | . . . . . . . 573 179 . . . . . Kills 5 | . . . . . . . 4 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Turns Passed 5921 | 98 441 449 479 448 355 583 1040 551 61 122 277 660 357 Spaces Moved 3774 | 67 298 336 274 332 229 379 619 382 47 86 123 438 164 Core 6 | 6 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 3768 | 61 298 336 274 332 229 379 619 382 47 86 123 438 164 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 123 123 125 127 127 125 190 120 183 Average Speed 129 | 119 120 120 129 130 133 123 125 127 127 126 190 120 186 Slowest Speed 255 | 200 120 120 130 130 200 123 127 130 127 127 190 120 255 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 56 46 30 60 28 74 26 7 3 76 4 15 9 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 19 | . . . . . . . . . . . . 6 13 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 19 | . . . . . . . . . . . . 6 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Res Res Total 4428 | 85 338 359 346 341 265 436 834 429 48 101 148 505 193 Wait 246 | . 4 8 8 6 5 12 164 16 . 5 . 18 . Move 3761 | 66 297 335 273 331 228 378 618 381 46 85 122 437 164 Hop . | . . . . . . . . . . . . . . Pick Up 90 | 12 7 . 11 . 13 4 10 8 . 6 5 8 6 Fast Attach 4 | . 2 . 1 . . . . . . . 1 . . Attach 39 | 7 2 . 3 . 3 . 4 3 2 1 3 4 7 Detach 1 | . . . 1 . . . . . . . . . . Swap 50 | . 1 . 8 1 3 5 7 7 . . 5 8 5 Drop 59 | . 2 . 13 . 6 5 9 6 . 4 5 6 3 Fire 167 | . 23 12 28 3 7 26 21 8 . . 7 24 8 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 11 | . . 4 . . . 6 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Weapon x1 221 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Discovered exit to Mines (range 9) 362 | -10/Materials | Identified exit to Materials 362 | -10/Materials | Discovered exit to Materials (range 8) 432 | -10/Materials | Build established: Hacker-Gunner 540 | -10/Materials | Entered Mines 609 | -10/Mines | Met a Derelict bent on vengeance 709 | -10/Mines | Assembled infested the area 714 | -10/Mines | Assisted by a Guerilla fighting off Assembled 879 | -10/Mines | Discovered exit to Materials (range 14) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Utility x2 1382 | -9/Materials | Identified exit to Mines 1382 | -9/Materials | Discovered exit to Mines (range 10) 1468 | -9/Materials | Entered Mines 1558 | -9/Mines | Identified exit to Materials 1558 | -9/Mines | Discovered exit to Materials (range 10) 1916 | -9/Mines | Entered Materials 1916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1917 | -8/Materials | Identified exit to Storage 2189 | -8/Materials | Identified exit to Factory 2189 | -8/Materials | Discovered exit to Factory (range 13) 2271 | -8/Materials | Entered Storage 2822 | -8/Storage | Discovered exit to Factory (range 14) 2854 | -8/Storage | Entered Factory 2854 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3141 | -7/Factory | Build established: Hacker-Skirmisher 3488 | -7/Factory | Allied Derelicts emerged from ambush trap array 3786 | -7/Factory | Identified exit to Factory 3786 | -7/Factory | Discovered exit to Factory (range 19) 3867 | -7/Factory | Discovered exit to Factory (range 14) 3894 | -7/Factory | Entered another Factory area 3894 | -6/Factory | Accompanied by 3 allies 3894 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4373 | -6/Factory | Identified exit to Factory 4373 | -6/Factory | Discovered exit to Factory (range 15) 4445 | -6/Factory | Entered another Factory area 4445 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4506 | -5/Factory | Identified exit to DSF 4506 | -5/Factory | Entered DSF 4563 | -5/DSF | Additional patrols routed to DSF 4593 | -5/DSF | Identified exit to Factory 4593 | -5/DSF | Discovered exit to Factory (range 19) 4628 | -5/DSF | Entered Factory 4628 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4646 | -4/Factory | Identified exit to Research 4646 | -4/Factory | Discovered exit to Research (range 20) 4735 | -4/Factory | Garrison activated, responded to threat 4905 | -4/Factory | Entered Research 4905 | -3/Research | Evolved 2 slots: Propulsion x2 4936 | -3/Research | Found Gamma Bomb Array 5321 | -3/Research | Spotted B-86 Titan 5501 | -3/Research | Cargo convoy interrupted 5501 | -3/Research | Spotted Striker 5541 | -3/Research | Identified exit to Research 5541 | -3/Research | Discovered exit to Research (range 13) 5544 | -3/Research | Discovered exit to Research (range 7) 5565 | -3/Research | Entered another Research area 5565 | -2/Research | Evolved 2 slots: Utility x2 5596 | -2/Research | Lost 8 parts (4u4w) 5868 | -2/Research | Identified exit to Access 5868 | -2/Research | Discovered exit to Access (range 15) 5870 | -2/Research | Build established: Scavenger-Gunner 5922 | -2/Research | Self-destructed Last Messages --------------- 05916_ Overheating: Core damaged (-290). 05916_ Knocked back. 05916_ K-01 Serf collects debris. 05917_ Penetrated by Slug. 05917_ Centrium Leg destroyed. 05917_ Penetrated by Slug. 05917_ Slug penetrates Wall. 05917_ Acquired 14 matter. 05918_ Biometal Leg destroyed. 05918_ Knocked back. 05920_ Penetrated by Slug. 05920_ Micro-nuke Launcher destroyed. 05920_ Knocked back. 05920_ Penetrated by Slug. 05920_ Quantum Rifle destroyed. 05921_ K-01 Serf collects debris. 05922_ Overheating: Matter decay (-24). 05922_ Biometal Leg destroyed. 05922_ Arm. Leg destroyed. 05922_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """ %@#####??????????????????? | | ?????????????# """ % #??????????????????? | | ?????????????# """ p ####??????????????????? | | ?????????????# """ p ; ##??????????????????? | | ?????????????# """ | h #??????????????????? | | ?????????????# !%= Y ###??????????????????? | | ?????????????# h H###????? ##???????????? | | ?????????????### #### ??????????? | | ???????????????### [%k < ??????????? | | ???????????????? ##???????????????????? | | ?????????????? # #????????????????????? | | ????????????? =# ** #????????????????????? | | ??????????? ?# #????????????????????? | | ?????? "?? ??# #????????????????????? | | ?????? ?# ##???????????????????? | | ????# # #???????????????????? | | ?????????""""" + #???????????????????? | | ??????????"""" # ! #???????????????????? | | ??????????"""" # "" % +?????????????????#?? | | ????????? ?# """" #?????????????????# # | | ????????? ?# """" ###########???????+ | | ????????########## """ # #???????### | | ??????????# # #?????????? | | ??????????# # #?????????? | | ??????????# # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 405 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed FlightBiometalSword Manual? 0 Play Time 01:08:27 Cumulative 6.6 hours Start 2024.10.19 @ 18:48:24 End 2024.10.19 @ 20:57:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6f5bcd5-525b-4848-9542-5798ab059715