Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.19 @ 11:10:59 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (509) 509 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 5338 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 311 Cogmind --------- Core Integrity 355/1000 Matter 248/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Thermal Converter Small Storage Unit Improved Light Armor Plating Hacking Suite System Guard > --- WEAPON ----------- High-powered Shotgun Great Maul > --- INVENTORY -------- VTOL Module Improved Flight Unit Xenon Bombardment Thruster Pulse Rifle Improved Proton Missile Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 2 | . . . . 1 . 1 . . . Propulsion 3 | . . . . 1 1 . . . 1 Utility 4 | . . 1 . . 1 1 . . 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 63 | 6 2 16 . 6 7 2 16 . 8 Power 9 | 1 . 3 . 1 1 . 3 . . Engine 8 | 1 . 3 . 1 1 . 2 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 6 . 2 3 . 8 . 4 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 12 | . . . . . . . 8 . 4 Flight 11 | . . 6 . 2 3 . . . . Utility 11 | 1 1 2 . 2 1 2 2 . . Device 5 | . 1 1 . 1 1 1 . . . Storage 2 | 1 . 1 . . . . . . . Processor 1 | . . . . . . . 1 . . Hackware 1 | . . . . . . 1 . . . Protection 2 | . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 18 | 2 1 5 . 1 2 . 3 . 4 Energy Gun 9 | 2 . 3 . 1 . . 1 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | . 1 2 . . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 Parts Lost 32 | . 1 . . 4 1 . 13 9 4 Power 6 | . . . . . 1 . 3 2 . Propulsion 11 | . . . . . . . 5 3 3 Utility 6 | . . . . 1 . . 3 2 . Weapon 9 | . 1 . . 3 . . 2 2 1 Highest Loss Streak 9 | . 1 . . 2 1 . 8 9 3 Average Slot Usage (%) 69 | . 95 63 88 70 82 76 72 39 19 Engine 9 | . 14 10 11 9 14 13 3 7 . Treads 3 | . 28 2 . . . . . . . Hover 2 | . . . . . . . 17 5 6 Flight 13 | . . 14 22 18 30 26 5 . . Device 6 | . 9 1 11 8 7 9 9 . . Storage 8 | . 14 10 11 9 7 6 6 2 . Hackware 1 | . . . . . . 5 6 6 5 Protection 1 | . . . . . 7 6 4 3 . Energy Gun 7 | . 17 12 11 8 5 . . . . Ballistic Gun 10 | . 10 11 22 16 . 6 6 2 . Naked Turns 2 | . . 2 . . . . . . . Heaviest Build 34 | 13 13 15 11 18 19 21 34 34 13 Greatest Support 40 | 40 40 40 12 18 24 24 36 27 32 Greatest Overweight (x) 7 | . . 3 . . . . 7 7 4 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 5 6 6 6 6 6 4 4 Most Carried 6 | 4 6 6 6 6 6 6 6 3 4 Average Carried 4 | 1 4 5 6 5 5 5 4 3 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 4 Final Carried 6 | 2 6 6 6 5 6 5 3 3 2 Class Distribution -------------------- 60% | Sprinter 32% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Matter Collected 837 | 231 51 77 84 66 . 23 305 . . Remotely . | . . . . . . . . . . Salvage Created 639 | . 168 97 14 143 . . 217 . . Parts 45 | . 8 13 2 9 . . 13 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Combat Hostiles Destroyed 20 | . 4 6 1 4 . . 5 . . Guns 18 | . 4 6 1 2 . . 5 . . AOE 2 | . . . . 2 . . . . . Classes Destroyed 5 | . 1 1 . 1 . . 2 . . Worker 2 | . . . . 2 . . . . . Builder 3 | . . . . . . . 3 . . Swarmer 13 | . . 6 1 3 . . 3 . . Grunt 5 | . 4 . . 1 . . . . . Sentry 2 | . . . . . . . 2 . . Best Kill Streak 5 | . 2 4 1 4 . . 5 . . Combat Bots Only 4 | . 2 4 1 4 . . 3 . . Max Kills in Single Turn 2 | . 1 1 1 2 . . 1 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Damage Taken 3908 | . 309 154 22 367 86 150 1160 575 1085 Core 1186 | . 38 39 . 102 13 14 161 174 645 Absorbed by Shields 207 | . . . . . . . 101 106 . Core Remaining (%) 85 | 100 84 . 90 81 98 . . 58 . Volleys Fired 71 | . 15 12 1 17 . . 23 . 3 Largest 3 | . 2 3 3 3 . . 2 . 2 Hottest 130 | . 100 100 80 80 . . 91 . 130 Shots Fired 142 | . 27 36 3 39 . . 31 . 6 Gun 142 | . 27 36 3 39 . . 31 . 6 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 91 | . 7 17 2 33 . . 29 . 3 Thermal 50 | . 20 19 1 5 . . 2 . 3 Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . 1 . . . . . Robot Hit Streak 17 | . 11 3 3 6 . . 15 . 17 Robot Miss Streak 4 | . 2 3 . 2 . . 4 . . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 96 | . 21 15 3 25 . . 26 . 6 Core Hits 57 | . 10 7 2 12 . . 17 . 9 Critical Hits 1 | . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks 3 | . . . . . . . 3 . . Impact 3 | . . . . . . . 3 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1727 | . 255 135 28 254 . . 831 . 224 Guns 1485 | . 255 135 28 176 . . 687 . 204 Cannons . | . . . . . . . . . . Explosions 78 | . . . . 78 . . . . . Melee 144 | . . . . . . . 144 . . Ramming 20 | . . . . . . . . . 20 Kinetic 946 | . 44 23 16 142 . . 652 . 69 Thermal 604 | . 211 112 12 99 . . 35 . 135 Explosive . | . . . . . . . . . . Electromagnetic 13 | . . . . 13 . . . . . Impact 144 | . . . . . . . 144 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 2 . 1 1 1 3 Average Corruption 1 | . . . . 2 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . 1 . . Message Errors 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 87 | . . . . 2 . . 85 . . Projectiles . | . . . . . . . . . . Explosions 2 | . . . . 2 . . . . . Melee 85 | . . . . . . . 85 . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 63 | . . . . 55 . . . . 8 Shots 1 | . . . . 1 . . . . . Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 361 | . 361 210 42 42 3 5 31 . 45 Average Temperature 86 | . 159 81 28 17 3 2 18 . 21 Received Heat Transfer 655 | . 150 . . 144 18 18 165 70 90 Effects 2 | . 2 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions 3 | . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . . Heat Transferred 1303 | . 629 250 25 100 . . 74 . 225 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Peak Influence 479 | . 167 251 127 156 210 381 479 268 267 Initial 268 | . . 70 97 49 70 102 186 268 100 Average 121 | . 64 109 97 40 99 226 336 225 191 Maximum Alert Level 2 | . . 1 . . 1 1 2 1 1 Low Security (%) 74 | 100 100 86 100 100 87 36 3 18 44 Level 1 21 | . . 13 . . 12 63 62 81 55 Level 2 3 | . . . . . . . 33 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 1 . 1 1 . 3 Investigation 3 | . 1 . 1 . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . . . . 1 . 1 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Distress Signals 4 | . 1 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 10 9 6 14 11 18 23 5 15 Peak Tracking Total 10 | . 4 4 6 8 10 7 9 5 7 Tactical Retreats 19 | . 1 1 . 3 2 3 5 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Traps Triggered 4 | . 1 . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Machines Disabled 3 | . . . . 1 . . 2 . . Max in Single Turn 1 | . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Machines Accessed 25 | . 7 1 1 2 3 3 6 . 2 Terminals 22 | . 7 1 . 2 2 2 6 . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 18 1 1 3 7 8 11 . 6 Successful 25 | . 6 1 1 1 4 4 5 . 3 Failed 30 | . 12 . . 2 3 4 6 . 3 Catastrophic 5 | . 2 . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 33 | . 13 1 . 3 2 4 3 . 7 Terminals 50 | . 18 1 . 3 5 6 11 . 6 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 5 . 1 1 1 2 5 . 2 Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 4 | . . . 1 . . . 3 . . Branch Access Points 2 | . 2 . . . . . . . . Dispatch Records 3 | . 1 . . . . 1 1 . . Recall Investigation 2 | . . . . . . . . . 2 Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 4 | . 2 . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 1 . . 1 1 . . 1 Terminals 5 | . 1 1 . . 1 1 . . 1 Assimilate 1 | . . 1 . . . . . . . Operators 4 | . 1 . . . 1 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 7 1 . 2 3 3 4 . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 51 | . . . . . 51 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Total Allies 7 | . . 1 3 . . . 3 . . Largest Group 3 | . . 1 3 . . . 2 1 . Highest-Rated Group 181 | . . 10 40 . . . 181 156 . Highest-Rated Ally 156 | . . 10 16 . . . 156 156 . Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . . . . . . 26 10 . Total Damage 993 | . . . . . . . 755 238 . Kills 6 | . . . . . . . 5 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Turns Passed 2655 | 73 312 273 132 870 184 173 297 77 264 Spaces Moved 3001 | 38 153 156 403 341 437 613 350 55 455 Core 498 | 1 . 5 . . . . 1 38 453 Treads 206 | 37 153 16 . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 300 | . . . . . . . 281 17 2 Flight 1997 | . . 135 403 341 437 613 68 . . Fastest Speed 26 | 50 160 32 32 29 26 26 26 50 50 Average Speed 45 | 157 160 49 32 30 26 26 49 140 50 Slowest Speed 400 | 160 160 200 32 32 27 26 400 400 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 22 | . . . 3 13 . 6 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 38 17 67 35 16 20 56 23 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | . . . . 4 . . 1 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 4 | . . . . 4 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Cet Fac Total 4146 | 51 195 335 400 1064 505 620 438 54 484 Wait 926 | . 20 114 . 709 51 6 24 . 2 Move 2954 | 37 152 155 396 318 436 602 349 54 455 Hop 16 | . . . 3 9 . 4 . . . Pick Up 65 | 8 6 17 . 4 7 3 15 . 5 Fast Attach 10 | . . 5 . . 1 1 3 . . Attach 52 | 6 2 11 . 6 5 1 13 . 8 Detach 3 | . . . . 1 . . . . 2 Swap 1 | . . . . . 1 . . . . Drop 38 | . . 21 . . 4 3 8 . 2 Fire 71 | . 15 12 1 17 . . 23 . 3 Melee 3 | . . . . . . . 3 . . Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 13) 328 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 649 | -9/Materials | Discovered new exit (range 16) 659 | -9/Materials | Entered Mines 667 | -9/Mines | Met a Derelict bent on vengeance 670 | -9/Mines | Met a Derelict shopkeep closing up shop 684 | -9/Mines | Learned 4 Materials zone layouts 699 | -9/Mines | Assembled infested the area 738 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 786 | -9/Mines | Discovered new exit (range 8) 791 | -9/Mines | Entered Materials 791 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 792 | -8/Materials | Identified exit to Factory 907 | -8/Materials | Build established: Sprinter 1657 | -8/Materials | Discovered exit to Factory (range 3) 1661 | -8/Materials | Entered Factory 1661 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1737 | -7/Factory | Repaired Imp. Flight Unit 1842 | -7/Factory | Discovered new exit (range 12) 1845 | -7/Factory | Entered another Factory area 1845 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2013 | -6/Factory | Discovered new exit (range 15) 2018 | -6/Factory | Entered Extension 2029 | -6/Extension | Rescued a captive Derelict 2147 | -6/Extension | Rescued a captive Derelict 2177 | -6/Extension | Rescued A7 2204 | -6/Extension | Spotted B-75 Beast 2205 | -6/Extension | Lost 3 parts (2n1u) 2236 | -6/Extension | Spotted B-75 Beast 2270 | -6/Extension | Lost 8 parts (1p3n2u2w) 2281 | -6/Extension | Discovered new exit (range 15) 2282 | -6/Extension | Discovered new exit (range 15) 2313 | -6/Extension | Identified exit to Cetus 2315 | -6/Extension | Entered Cetus 2315 | -6/Cetus | Accompanied by 1 ally (A7) 2320 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 2331 | -6/Cetus | Spotted Cetus Guard 2331 | -6/Cetus | Spotted Cetus Guard 2332 | -6/Cetus | Spotted Cetus Guard 2340 | -6/Cetus | Allies destroyed Cetus Guard 2343 | -6/Cetus | Spotted Cetus Guard 2384 | -6/Cetus | Discovered new exit (range 16) 2391 | -6/Cetus | Identified exit to Factory 2392 | -6/Cetus | Entered Factory 2392 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2412 | -5/Factory | Lost 9 parts (2p3n2u2w) 2602 | -5/Factory | Lost 3 parts (2n1w) 2634 | -5/Factory | Build established: Mutant 2634 | -5/Factory | Core integrity fell below 50% 2656 | -5/Factory | Self-destructed Last Messages --------------- 02601_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad 91CVBW6WMZ. 02604_ Antigrav System destroyed. 02618_ Penetrated by Slug. 02619_ Acquired Mic. Fission Core. 02620_ Slug penetrates Wall. 02621_ Penetrated by Slug. 02630_ Slammed into U-05 Engineer. 02630_ Destabilizing: System corrupted (+1). 02631_ Slammed into K-01 Serf. 02633_ Slammed into U-05 Engineer. 02633_ Destabilizing: Core damaged (-50). 02636_ Slammed into U-05 Engineer. 02641_ K-01 Serf cleans the Nuclear Reactor. 02641_ Slammed into U-05 Engineer. 02644_ K-01 Serf cleans the Nuclear Reactor. 02653_ Slug penetrates Recycling Unit. 02653_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????##############??????? #?????????????????? | | ?????# #??????? #?????????????????? | | ?????# #???????u #?????????????????? | | ?????# """ """ ########u #?????????????????? | | ?????# """ """ # k #?????????????????? | | ###### """ """ # h #?????????????????? | | + + h""" #?????????????????? | | ###### """ """ # u k"Y" #?????????????????? | | ?????# """ """ # #?????????????????? | | ?????# """ """ # #?????????????????? | | ?????# # @ #?????????????????? | | ?????# k ; u #?????????????????? | | ?????# ! #####R= +?????????????????? | | ?????##############???# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#u """" #?????????????????? | | ??????????????????????# """" #?????????????????? | | #####?????????????????#k """" #?????????????????? | | #?????????????????k """" #?????????????????? | | #????????????????? ""??? #?????????????????? | | +## #????????????????? "?????#?????????????????? | | #??????????????????? ???????????????????????? | | #??????????????????? ???????????????????????? | | #???????????????????+####???????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +## ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 150 Thermal Conversion 30 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightGyrokineticStorage Manual? 0 Play Time 00:50:22 Cumulative 57.0 hours Start 2021.02.18 @ 19:10:35 End 2021.02.19 @ 11:10:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89214a43-a0d4-4ccc-ac63-0665b2697974