Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.05 @ 20:50:21 Player: Icarus Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1501 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 157/500 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Huge Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Light Treads Small Storage Unit Large Storage Unit Sensor Array Salvage Targeting Computer Blade Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Small Storage Unit Large Storage Unit Sensor Array Salvage Targeting Computer Beam Rifle Beam Rifle Assault Rifle Light Cannon Blade Trap Blade Trap [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Storage High-capacity Matter Pod Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 7 1 8 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . 2 . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 . 5 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 89 100 74 Engine 13 | . 14 14 13 Treads 15 | . 3 28 12 Leg 7 | . 15 . 8 Storage 26 | . 27 28 22 Energy Gun 7 | . . 14 7 Ballistic Gun 18 | . 27 14 9 Peak Build Rating 13 | 6 10 10 13 Average Rating 8 | 3 6 10 9 On Entrance 6 | . 6 10 10 Naked Turns . | . . . . Heaviest Build 102 | 13 36 96 102 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 29 | 2 3 2 29 Average Overweight (x) . | . 1 . 4 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 16 | 7 13 15 25 Most Carried 14 | 6 14 14 13 Average Carried 9 | 3 5 12 11 Final Capacity 25 | 8 15 25 25 Final Carried 14 | 4 14 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 400 | 110 154 136 . Remotely . | . . . . Salvage Created 530 | . 245 40 245 Parts 38 | . 18 5 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 9 3 4 Guns 16 | . 9 3 4 Classes Destroyed 5 | . 3 . 2 Recycler 2 | . 1 . 1 Watcher 1 | . 1 . . Swarmer 12 | . 9 3 . Grunt 2 | . . . 2 Sentry 2 | . . . 2 Best Kill Streak 4 | . 4 1 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 222 | . 60 7 155 Missed 57 | . 15 2 40 Damage Taken 1640 | . 299 24 1317 Core 491 | . 88 . 403 Absorbed by Shields . | . . . . Ignored by Resistances 474 | . 95 10 369 Regen/Repaired (Parts) 28 | . 28 . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 61 | . 23 5 33 Largest 2 | . 2 2 2 Hottest 91 | . 40 76 91 Shots Fired 106 | . 46 10 50 Gun 99 | . 46 10 43 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 88 | . 46 5 37 Thermal 18 | . . 5 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 11 6 16 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 79 | . 30 6 43 Core Hits 25 | . 12 3 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 908 | . 337 80 491 Guns 797 | . 315 80 402 Cannons 89 | . . . 89 Explosions . | . . . . Melee . | . . . . Ramming 22 | . 22 . . Kinetic 696 | . 315 50 331 Thermal 190 | . . 30 160 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 3 | . 3 . . Crushed 1 | . 1 . . Highest Temperature 313 | . . 36 313 Average Temperature 98 | . . 17 127 Received Heat Transfer 591 | . 36 . 555 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 555 | . . 74 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 182 | . 182 139 105 Initial 59 | . . 59 . Average 52 | . 59 59 30 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 15 3 10 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 6 | . 6 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 3 | . 3 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1996 | 61 797 805 333 Spaces Moved 888 | 46 309 474 59 Core 31 | 27 . . 4 Treads 563 | . 41 474 48 Legs 294 | 19 268 . 7 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 320 Average Speed 200 | 98 227 165 416 Slowest Speed 1500 | 150 330 320 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 35 90 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1010 | 61 357 489 103 Wait . | . . . . Move 885 | 45 308 473 59 Hop . | . . . . Pick Up 30 | 10 13 5 2 Fast Attach . | . . . . Attach 15 | 6 3 . 6 Detach 1 | . 1 . . Swap 7 | . 4 1 2 Drop 7 | . 1 5 1 Fire 61 | . 23 5 33 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Repaired Aluminum Leg? 314 | -10/Materials | Build established: Mutant 811 | -10/Materials | Discovered new exit (range 7) 859 | -10/Materials | Entered Mines 1080 | -10/Mines | Learned location of Zion (-7) 1104 | -10/Mines | Found a hidden stash of uninstalled traps 1213 | -10/Mines | Discovered new exit (range 13) 1535 | -10/Mines | Discovered new exit (range 10) 1664 | -10/Mines | Entered Materials 1664 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1942 | -9/Materials | Core integrity fell below 50% 1966 | -9/Materials | Lost 8 parts (2p3n3w) 1969 | -9/Materials | Core integrity fell below 20% 1997 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01906_ Aluminum Leg destroyed. 01907_ K-01 Serf collects debris. 01912_ G-34 Mercenary destroyed. 01913_ K-01 Serf collects debris. 01925_ R-06 Scavenger collects Broken Lgt. Treads. 01929_ Lgt. Assault Rifle destroyed. 01930_ G-34 Mercenary destroyed. 01935_ Beam Rifle destroyed. 01961_ Acquired Ion Engine. 01989_ R-06 Scavenger collects Heat Sink. 01992_ R-06 Scavenger collects Hvy. Assault Rifle. 01995_ Critical hit (Burn: +37). 01995_ Assault Rifle destroyed. 01996_ R-06 Scavenger collects Lgt. Treads. 01996_ C-30 ARC bursts open, deploying its payload. 01996_ S-10 Pest unfolds itself. 01997_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ????????????????#= """ # #???????? | | ????????????????? """?# #?? #???? | | ?????????????????? ?# # #???? | | ????????????????####+### #????? | | ????????????????# # #?????? | | ????????????????# #???????? | | ????????????????# #???????? | | ????????????????# ########???????? | | ????????????????# # #???????? | | ????????????????# # T #???????? | | ????????????????# # #???????? | | ????????????????# # """ #???????? | | ????????????????# + """ #???????? | | ????????????????# # """ #???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????????????# ####+###??" ? | | ??????????####### #### ###?"" # | | ????# #""" ?? | | ????# + ????? | | ??? %* =%#???????? | | ????# ###+#########s##+#???????? | | ????####????????????# s%Y%%#???????? | | ????????????????????# =!&[=#???????? | | ????????????????????# !! [#???????? | | ????????????????????# @ #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????########???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 260 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorMassNanosword Manual? 0 Play Time 00:21:31 Cumulative 12.8 hours Start 2024.08.08 @ 10:41:56 End 2024.11.05 @ 20:50:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceebbf4f-ce7e-4b65-b45a-b94fd57ed992