Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 13:41:03 Player: buwwet Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2402) 2402 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 5205 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 90 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (24) Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Chainsword > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Medium Matter Pod Improved Signal Interpreter Improved Targeting Computer Matter Filter Particle Charger Light Armor Plating EM Pulse Gun Heavy Assault Rifle Rocket Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 66 | 6 7 5 12 5 31 Power 9 | 1 1 1 2 1 3 Engine 8 | 1 1 1 2 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 24 | 2 1 2 4 1 14 Treads 12 | 2 1 . 4 1 4 Leg 8 | . . . . . 8 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 15 | 1 1 . 3 1 9 Device 3 | . . . 1 . 2 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 7 | . . . 1 1 5 Artifact . | . . . . . . Weapon 18 | 2 4 2 3 2 5 Energy Gun 3 | . . 1 1 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 2 . . . . 4 Ballistic Cannon 2 | . 2 . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . 1 . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 29 | . . 5 5 . 19 Power 5 | . . 1 2 . 2 Propulsion 10 | . . 2 . . 8 Utility 6 | . . . 1 . 5 Weapon 8 | . . 2 2 . 4 Highest Loss Streak 5 | . . 5 2 . 5 To Critical Strikes . | . . . . . . Average Backups 13 | 2 10 13 13 13 14 Power 1 | . 1 1 . 1 . Propulsion 2 | 1 3 3 2 1 2 Utility 6 | . 2 4 8 8 6 Weapon 2 | . 2 3 2 2 3 Tool/Special . | . . . . . . Unused Backups 24 | . 4 . 2 2 16 Power 2 | . . . . . 2 Propulsion 6 | . 2 . 1 1 2 Utility 13 | . 2 . 1 1 9 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 94 95 95 97 Engine 8 | . 14 12 8 9 5 Core 1 | . . . . . 2 Treads 17 | . 28 16 18 27 10 Leg 5 | . . . . . 14 Wheel 1 | . . 8 3 . . Device 3 | . . . 5 . 4 Storage 19 | . 26 28 22 18 13 Processor 2 | . . . . . 5 Hackware 7 | . . . 10 9 8 Protection 7 | . . . 5 17 10 Ballistic Gun 4 | . 4 . . . 9 Ballistic Cannon 3 | . 16 9 . . . Launcher 3 | . . 4 9 . . Impact Weapon 2 | . . . 5 5 . Slashing Weapon 5 | . 3 7 4 1 7 Peak Build Rating 31 | 6 9 10 17 24 31 Average Rating 17 | 4 7 8 14 20 25 On Entrance 10 | . 6 9 8 15 24 Avg Prop Armor Cover (%) 6 | . . 13 3 . 6 Naked Turns 11 | . . . . . 11 Heaviest Build 54 | 10 36 37 40 50 54 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 4 | . . 3 1 . 4 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 10 12 13 13 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 15 10 15 15 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1745 | 220 321 67 516 62 559 Remotely . | . . . . . . Salvage Created 2067 | . 379 11 496 104 1077 Parts 123 | . 22 . 35 15 51 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 62 | . 9 2 17 11 23 Melee 22 | . . 1 4 1 16 Guns 8 | . . . . 1 7 Cannons 10 | . 9 1 . . . AOE 21 | . . . 12 9 . Classes Destroyed 11 | . 5 1 3 . 2 Worker 1 | . . . 1 . . Hauler 2 | . 1 . 1 . . Recycler 1 | . 1 . . . . Operator 2 | . 1 . 1 . . Swarmer 23 | . 3 . 6 10 4 Grunt 22 | . 6 . 6 . 10 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . . 5 1 4 Demolisher 2 | . . 2 . . . Hunter 3 | . . . . . 3 Best Kill Streak 8 | . 8 1 4 7 3 Combat Bots Only 8 | . 8 1 4 7 3 Max Kills in Single Turn 4 | . 1 1 3 4 2 Gunslinging 1 | . . . . . 1 Exploded 4 | . . . 3 4 . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 485 | . 40 13 96 23 313 Missed 117 | . 18 1 24 7 67 Hits 368 | . 22 12 72 16 246 Melee 12 | . . . . . 12 Projectile 356 | . 22 12 72 16 234 AOE 14 | . . 14 . . . Critical Strikes 12 | . . . . 1 11 Damage Taken 5282 | . 241 543 1021 128 3349 Core 902 | . 43 100 209 7 543 Absorbed by Shields 70 | . . . . . 70 Core Remaining (%) 63 | 100 . 42 47 . . Volleys Fired 80 | . 18 5 23 12 22 Largest 2 | . 2 2 1 1 2 Hottest 85 | . 60 60 40 40 85 Shots Fired 121 | . 37 9 23 12 40 Gun 54 | . . . 6 8 40 Cannon 46 | . 37 9 . . . Launcher 21 | . . . 17 4 . Special . | . . . . . . Kinetic 83 | . 37 9 . . 37 Thermal 2 | . . . . . 2 Explosive 21 | . . . 17 4 . Electromagnetic 15 | . . . 6 8 1 Robot Hit Streak 23 | . 6 3 7 4 23 Robot Miss Streak 4 | . 1 2 3 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 169 | . 34 7 36 8 84 Core Hits 91 | . 12 2 26 11 40 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 8 | . . . 1 . 7 Destroy 1 | . . . . . 1 Smash 1 | . . . 1 . . Sever 6 | . . . . . 6 Melee Attacks 136 | . 12 2 32 2 88 Impact 12 | . . . 11 1 . Slashing 111 | . 4 2 16 1 88 Piercing . | . . . . . . Sneak Attacks 19 | . 11 . 7 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5599 | . 492 132 1878 627 2470 Guns 470 | . . . 23 33 414 Cannons 449 | . 364 85 . . . Explosions 1634 | . . . 1142 492 . Melee 3037 | . 127 47 713 102 2048 Ramming 9 | . 1 . . . 8 Kinetic 834 | . 364 85 . . 385 Thermal 17 | . . . . . 17 Explosive 1634 | . . . 1142 492 . Electromagnetic 68 | . . . 23 33 12 Impact 580 | . . . 550 30 . Slashing 2457 | . 127 47 163 72 2048 Piercing . | . . . . . . Highest Corruption 9 | . 1 1 . . 9 Average Corruption 7 | . 1 1 . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . 2 . . . 34 Message Errors 6 | . . . . . 6 Matter Fused 13 | . 1 . . . 12 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 7 | . . . . . 7 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 4 | . . . . . 4 Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 375 | . 45 . 227 79 24 Projectiles . | . . . . . . Explosions 82 | . . . 35 47 . Melee 293 | . 45 . 192 32 24 Knockbacks 3 | . 2 1 . . . Impact . | . . . . . . Kinetic 2 | . 1 1 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 107 | . . . 107 . . Shots 3 | . . . 3 . . Rammed 3 | . 1 . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 432 | . 36 . 12 432 130 Average Temperature 58 | . 15 . 5 124 25 Received Heat Transfer 1446 | . 126 . 234 . 1086 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions 3 | . . . 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 47 | 100 100 100 64 52 2 Level 1 24 | . . . 35 47 25 Level 2 21 | . . . . . 54 Level 3 6 | . . . . . 17 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 849 | . 160 30 295 331 849 Initial 177 | . . 6 7 105 177 Average 276 | . 62 10 142 219 528 Influence Increases 2188 | . 252 50 746 288 852 Destroy 0b10 Robot/C 1320 | . 180 40 420 220 460 Destroy 0b10 Robot/NC 40 | . 15 . 15 . 10 Destroy Leader 224 | . 42 10 102 40 30 Allied During Kill 9 | . . . 9 . . Successful Hack 42 | . 14 . 10 6 12 Disable Machine 60 | . . . 60 . . Anti-Garrison Action 250 | . . . . . 250 Destroy Structure 183 | . 1 . 130 22 30 Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 1349 | . 236 46 516 265 286 Entered New Map 264 | . . 10 13 145 96 Time Decay 776 | . 236 26 394 120 . Lost Part 243 | . . 10 43 . 190 Purge Threat 66 | . . . 66 . . Squads Dispatched 5 | . 3 . 2 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 16 2 27 10 37 Peak Tracking Total 10 | . 4 2 4 6 10 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 6 | . . . 4 . 2 Max in Single Turn 1 | . . . 1 . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 14 | . 4 . 6 2 2 Terminals 11 | . 3 . 5 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 11 . 29 5 3 Successful 33 | . 5 . 23 4 1 Failed 14 | . 6 . 5 1 2 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . 1 . . Manual 17 | . 7 . 8 2 . Terminals 28 | . 7 . 15 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 14 | . . . 14 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . . . 5 1 1 Emergency Access Points 2 | . . . 1 . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 13 | . . . 13 . . Insert Component 6 | . . . 6 . . Analyze 6 | . . . 6 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 8 | . 2 . 5 1 . Terminals 8 | . 2 . 5 1 . Botnet 7 | . 2 . 4 1 . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 6 2 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 4 | . 4 . . . . Retrieved Matter 4 | . 4 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . 6 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 5 | . 3 . 2 . . Non-combat 4 | . 3 . 1 . . Combat 1 | . . . 1 . . Robot Hacks Applied 11 | . 6 . 5 . . parse_system 5 | . 2 . 3 . . no_distress 4 | . 3 . 1 . . find_station 1 | . 1 . . . . check_alert 1 | . . . 1 . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . 1 . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . . 1 . 1 Largest Group 1 | . . . 1 . . Highest-Rated Group 15 | . . . 15 . . Highest-Rated Ally 15 | . . . 15 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 134 | . . . 134 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 602 | . . . 602 . . Sensors 602 | . . . 602 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3657 | 87 622 99 1194 241 1414 Spaces Moved 1778 | 49 299 52 539 117 722 Core 21 | 3 . . . . 18 Treads 1242 | 46 299 11 539 117 230 Legs 474 | . . . . . 474 Wheels 41 | . . 41 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 115 160 160 50 Average Speed 156 | 153 160 134 176 160 141 Slowest Speed 400 | 160 160 160 240 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 54 18 42 16 69 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 161 | . . 1 136 24 . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 160 | . . . 136 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2327 | 59 395 66 702 159 946 Wait 113 | . 29 . 61 1 22 Move 1772 | 48 298 51 538 116 721 Hop . | . . . . . . Pick Up 67 | 5 15 . 15 8 24 Fast Attach 19 | 5 2 . 3 1 8 Attach 37 | 1 2 5 7 7 15 Detach 6 | . 1 . 1 3 1 Swap 42 | . 9 3 13 2 15 Drop 44 | . 8 . 8 7 21 Fire 80 | . 18 5 23 12 22 Melee 136 | . 12 2 32 2 88 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 . . . 2 Escape Stasis 4 | . . . . . 4 Rewire 4 | . . . 1 . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Destroyed 8 combat bots 302 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Entered Mines 713 | -10/Mines | Assembled infested the area 718 | -10/Mines | Assisted by a Guerilla fighting off Assembled 732 | -10/Mines | Met a Derelict bent on vengeance 767 | -10/Mines | Core integrity fell below 50% 794 | -10/Mines | Discovered new exit (range 11) 797 | -10/Mines | Lost 5 parts (1p2n2w) 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Utility x2 1115 | -9/Materials | Central database locked down 1974 | -9/Materials | Discovered new exit (range 5) 1979 | -9/Materials | Core integrity fell below 50% 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2155 | -8/Materials | Destroyed 7 combat bots 2217 | -8/Materials | Identified exit to Garrison 2244 | -8/Materials | Entered Garrison 2272 | -8/Garrison | Triggered checkpoint 2300 | -8/Garrison | Build established: Scavenger-Mutant 2440 | -8/Garrison | Lost 4 parts (2n2u) 2647 | -8/Garrison | Garrison Relay disabled 2820 | -8/Garrison | Triggered checkpoint 2920 | -8/Garrison | Triggered checkpoint 2960 | -8/Garrison | Triggered checkpoint 2985 | -8/Garrison | Core integrity fell below 50% 3027 | -8/Garrison | Lost 4 parts (1p2n1w) 3085 | -8/Garrison | Discovered new exit (range 10) 3114 | -8/Garrison | Triggered checkpoint 3141 | -8/Garrison | Garrison Relay disabled 3498 | -8/Garrison | Discovered new exit (range 8) 3556 | -8/Garrison | Triggered checkpoint 3596 | -8/Garrison | Triggered checkpoint 3600 | -8/Garrison | Discovered new exit (range 10) 3611 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3628 | -8/Garrison | Triggered checkpoint 3647 | -8/Garrison | Core integrity fell below 20% 3647 | -8/Garrison | Released all parts (8) 3658 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03628_ Carbon-fiber Leg destroyed. 03628_ Field strength at 24. 03629_ Field strength at 6. 03630_ Stasis field depleted. 03635_ Carbon-fiber Leg destroyed. 03640_ Hvy. Assault Rifle destroyed. 03642_ S-10 Pest destroyed. 03642_ Assault Rifle destroyed. 03646_ System corrupted: Matter fused (-6). 03647_ Lgt. Treads destroyed. 03647_ Released Lgt. Armor Plating. 03647_ Released Med. Matter Pod. 03647_ Released Adv. Targeting Computer. 03647_ Released Lrg. Storage Unit. 03647_ Released Hacking Suite. 03647_ Released Aluminum Leg. 03647_ Released Imp. Ion Engine. 03647_ Released Particle Gun. 03656_ Attempting to rewire H-55 Commando. 03658_ H-55 Commando rewired. Map ----- +----------------------------------------------------+ | ??????????????????????# #?????? | | ??????????????????????# ####### | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ####### | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# ###???? | | ??????????????????????# #???? | | ??????????????????????# < #???? | | ??????????????????????# #???? | | ??????????????????????# ###???? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ????????????????#####?# #?????? | | ?????####???????#=%[#?# #?????? | | ?????#hh#########![[### #?????? | | ?????#hh# s s !!!!b gg +?????? | | ?????+ @/ sl !!!=/* +?????? | | ?????#hh# s###############?????? | | ?????#### #???????????????????? | | ????????# #"#?????????????????? | | ????????" "#?????????????????? | | ??????+?" "#?????????????????? | | ????????" "#?????????????????? | | ????????# #"#?????????????????? | | ????????# ###?????????????????? | | ????????####???????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed BombImprovedJoltstriker Manual? 0 Play Time 00:38:22 Cumulative 46.1 hours Start 2026.04.02 @ 13:03:53 End 2026.04.02 @ 13:41:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ae1da98-a491-4193-98d2-544d242278cb