Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 01:13:26 Player: Xidas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (847) 847 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5547 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 278/700 Matter 84/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced ECM Suite Hacking Suite > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (5) ---- Advanced ECM Suite Reaction Control System Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Gravmag System Improved Airjet Improved Airjet Surge Thruster > --- UTILITY ---------- Improved Signal Interpreter Core Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Longsword +1 > --- INVENTORY -------- Improved Ion Engine Advanced ECM Suite Reaction Control System Rocket Launcher Datajack [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Storage Large Battery Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . Parts Attached 86 | 5 7 11 8 5 9 23 11 7 Power 12 | 1 1 1 1 1 . 3 3 1 Engine 8 | 1 1 1 1 1 . 1 1 1 Core 4 | . . . . . . 2 2 . Reactor . | . . . . . . . . . Propulsion 26 | 2 4 3 5 . 5 5 1 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 9 | 2 . . . . 5 2 . . Hover 4 | . . . . . . 3 1 . Flight 13 | . 4 3 5 . . . . 1 Utility 18 | . 1 1 1 2 1 7 4 1 Device 5 | . . 1 . . . 1 2 1 Storage 6 | . . . . 2 . 4 . . Processor 3 | . 1 . . . . 1 1 . Hackware 1 | . . . . . . . 1 . Protection 3 | . . . 1 . 1 1 . . Artifact . | . . . . . . . . . Weapon 30 | 2 1 6 1 2 3 8 3 4 Energy Gun 8 | 1 . 3 1 . . 2 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 1 . . . . 2 1 1 Ballistic Cannon 2 | . . 2 . . . . . . Launcher 4 | . . . . . 1 1 . 2 Special Weapon 2 | . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . 1 1 2 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . Unidentified Prototypes 3 | . . 1 . . . 2 . . Parts Lost 22 | . . 1 . . 2 5 . 14 Power 3 | . . . . . . . . 3 Propulsion 9 | . . . . . 2 2 . 5 Utility 5 | . . . . . . 3 . 2 Weapon 5 | . . 1 . . . . . 4 Highest Loss Streak 13 | . . 1 . . 2 5 . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 75 97 100 95 92 95 86 85 Engine 6 | . 14 11 11 11 11 . . . Core 3 | . . . . . . 8 8 11 Wheel 13 | . 12 . . . 22 25 7 1 Hover 2 | . . . . . . . 18 18 Flight 20 | . 15 44 44 44 15 9 4 1 Device 2 | . . 9 8 . . 1 6 7 Storage 5 | . . . . 7 10 9 . . Processor 9 | . 4 11 11 11 11 8 8 13 Protection 4 | . . . 2 3 . 14 . . Energy Gun 5 | . 14 6 16 14 . 1 . . Ballistic Gun 5 | . 14 1 . . . 5 17 12 Ballistic Cannon 1 | . . 9 5 . . . . . Slashing Weapon 5 | . . . . 3 10 6 4 7 Special Melee Weapon 2 | . . . . . 8 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 27 | 6 8 15 15 15 14 21 25 27 Greatest Support 36 | 20 20 16 16 16 36 30 27 27 Greatest Overweight (x) 1 | . 1 . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 4 5 Average Carried 4 | . 2 4 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 4 5 5 5 4 3 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Mutant 14% | Scavenger-Sprinter 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 1187 | 253 77 65 223 . 164 238 60 107 Remotely . | . . . . . . . . . Salvage Created 1214 | 47 189 159 80 . 320 261 . 158 Parts 68 | 2 11 8 6 . 14 17 . 10 Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 29 | 1 3 5 6 . 7 3 . 4 Melee 4 | . . . . . 4 . . . Guns 13 | 1 3 . 3 . . 2 . 4 Cannons 8 | . . 5 3 . . . . . AOE 4 | . . . . . 3 1 . . Classes Destroyed 13 | 1 3 1 2 . 1 3 . 2 Worker 2 | . . . . . . 2 . . Builder 1 | . . . . . . 1 . . Tunneler 4 | . . . 1 . 3 . . . Hauler 2 | . 1 . . . . 1 . . Recycler 3 | . 1 . . . 2 . . . Mechanic 1 | . . . . . . 1 . . Swarmer 11 | . 3 . 4 . 4 . . . Cutter 2 | . . . . . . . . 2 Grunt 7 | 1 . 4 . . 2 . . . Duelist 1 | . . . . . 1 . . . Sentry 5 | . . 1 . . . 3 . 1 Hunter 1 | . . . . . . . . 1 Assembled 2 | . . . 2 . . . . . Best Kill Streak 4 | 1 4 4 2 . 3 4 . 3 Combat Bots Only 4 | 1 3 4 2 . 3 1 . 3 Max Kills in Single Turn 3 | 1 1 1 1 . 3 2 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 1 . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 341 | 3 27 18 19 . 20 57 . 197 Missed 140 | 1 10 10 6 . 10 15 . 88 Damage Taken 2868 | 21 155 114 156 . 85 925 . 1412 Core 796 | 10 82 17 49 . 25 191 . 422 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 109 | . . . 9 . . 100 . . Regen/Repaired (Parts) 39 | . . . . . . 39 . . Core Remaining (%) 75 | 96 63 . . . 77 65 . . Volleys Fired 105 | 3 22 16 15 . 4 18 . 27 Largest 2 | 2 2 2 2 . 1 2 . 2 Hottest 106 | 70 70 95 106 . 33 89 . 80 Shots Fired 185 | 6 44 22 30 . 4 31 . 48 Gun 155 | 6 44 6 24 . . 27 . 48 Cannon 22 | . . 16 6 . . . . . Launcher 8 | . . . . . 4 4 . . Special . | . . . . . . . . . Kinetic 110 | 3 22 16 6 . . 20 . 43 Thermal 67 | 3 22 6 24 . . 7 . 5 Explosive 8 | . . . . . 4 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 3 5 13 4 . 3 6 . 9 Robot Miss Streak 6 | 3 5 6 1 . 1 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 151 | 3 24 15 20 . 23 28 . 38 Core Hits 69 | 2 12 7 7 . 14 12 . 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 2 1 3 . 1 2 . . Burn 7 | . 2 . 3 . . 2 . . Blast 1 | . . 1 . . . . . . Sever 1 | . . . . . 1 . . . Melee Attacks 34 | . . . . . 23 11 . . Impact . | . . . . . . . . . Slashing 21 | . . . . . 17 4 . . Piercing . | . . . . . . . . . Sneak Attacks 22 | . . . . . 12 10 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3626 | 26 225 272 347 . 1292 787 . 677 Guns 1571 | 26 225 54 281 . . 308 . 677 Cannons 284 | . . 218 66 . . . . . Explosions 520 | . . . . . 335 185 . . Melee 1251 | . . . . . 957 294 . . Ramming . | . . . . . . . . . Kinetic 1145 | 14 112 218 66 . . 205 . 530 Thermal 710 | 12 113 54 281 . . 103 . 147 Explosive 520 | . . . . . 335 185 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1251 | . . . . . 957 294 . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 252 | . . . . . 188 64 . . Projectiles . | . . . . . . . . . Explosions 10 | . . . . . . 10 . . Melee 242 | . . . . . 188 54 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 318 | 82 120 97 318 . 3 117 . 23 Average Temperature 68 | 44 44 35 133 . 3 35 . 9 Received Heat Transfer 692 | 12 39 48 20 . 9 333 . 231 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 2 4 . . 1 . . Heat Transferred 2212 | 37 481 148 851 . . 370 . 325 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Peak Influence 256 | 20 201 242 190 . 245 256 . 60 Initial 95 | . 13 84 94 . . 95 . . Average 107 | 13 127 158 164 . 117 133 . 31 Maximum Alert Level 1 | . 1 1 . . 1 1 . . Low Security (%) 81 | 100 75 64 100 . 74 71 100 100 Level 1 18 | . 24 35 . . 25 28 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . 1 . 1 2 Investigation 2 | . . . . . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals 4 | . . 2 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | 1 17 8 15 . 9 10 . 10 Peak Tracking Total 8 | 1 5 4 8 . 3 4 . 5 Tactical Retreats 8 | . 2 . 1 . 2 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled 2 | . . 1 . . 1 . . . Max in Single Turn 1 | . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 19 | . 3 3 . 5 2 4 2 . Terminals 11 | . 3 2 . . 2 2 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 102 | . 9 13 . 50 8 15 7 . Successful 84 | . 5 10 . 50 5 9 5 . Failed 18 | . 4 3 . . 3 6 2 . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 3 . . . . Terminals 40 | . 9 7 . . 8 9 7 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . 6 . . . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 75 | . 5 6 . 50 5 4 5 . Record 62 | . . 5 . 49 5 . 3 . Prototype ID Bank 2 | . 1 . . . . . 1 . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . 1 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . 4 . . . 3 . . Insert Component 4 | . . 2 . . . 2 . . Analyze 3 | . . 2 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 2 . . 2 4 2 . Full Trace Events 3 | . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 32 | . . . . . . 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . 1 . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 10 | . . . . . 6 4 . . Non-combat 10 | . . . . . 6 4 . . Combat . | . . . . . . . . . Robot Hacks Applied 10 | . . . . . 6 4 . . no_distress 10 | . . . . . 6 4 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 2151 | 168 237 151 166 247 360 543 131 148 Spaces Moved 2733 | 101 294 204 321 762 313 413 214 111 Core 17 | 15 . . . . . . . 2 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 837 | 86 94 . . . 250 407 . . Hover 329 | . . . . . . 6 214 109 Flight 1550 | . 200 204 321 762 63 . . . Fastest Speed 31 | 50 37 31 31 31 31 51 50 45 Average Speed 51 | 75 51 31 31 31 89 80 50 48 Slowest Speed 120 | 80 120 31 31 31 117 115 51 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . 4 1 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 9 41 20 38 93 56 31 6 49 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . . 1 . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . . . 1 . 21 34 . . Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 55 | . . . . . 21 34 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 3269 | 184 338 257 357 773 369 587 233 171 Wait 241 | 76 4 13 7 . 9 103 6 23 Move 2714 | 100 285 201 318 761 312 412 214 111 Hop 6 | . 4 1 1 . . . . . Pick Up 24 | . 7 2 1 . 5 7 . 2 Fast Attach 35 | 5 3 3 1 4 4 7 5 3 Attach 13 | . . 5 1 . 1 2 2 2 Detach 11 | . 2 4 1 3 . 1 . . Swap 38 | . 4 3 6 1 4 14 4 2 Drop 42 | . 7 3 6 4 7 12 2 1 Fire 105 | 3 22 16 15 . 4 18 . 27 Melee 34 | . . . . . 23 11 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 169 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 3) 320 | -10/Materials | Build established: Mutant 406 | -10/Materials | Identified exit to Materials 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x2 493 | -9/Materials | Discovered new exit (range 14) 532 | -9/Materials | Identified exit to Mines 535 | -9/Materials | Met 8R-AWN 557 | -9/Materials | Entered Mines 560 | -9/Mines | Followed 8R-AWN into the Mines 591 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 602 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 604 | -9/Mines | Identified exit to Zion 683 | -9/Mines | Assembled infested the area 688 | -9/Mines | Assisted by a Guerilla fighting off Assembled 722 | -9/Mines | Discovered new exit (range 5) 723 | -9/Mines | Identified exit to Exiles 723 | -9/Mines | Entered Exiles 731 | -9/Exiles | Welcomed by 8R-AWN 737 | -9/Exiles | Met EX-HEX 752 | -9/Exiles | Met EX-DEC 765 | -9/Exiles | Visited The Gauntlet 801 | -9/Exiles | Learned location of Zion (-7) 825 | -9/Exiles | Discovered new exit (range 14) 828 | -9/Exiles | Identified exit to Mines 851 | -9/Exiles | Met EX-BIN 862 | -9/Exiles | Aligned with FarCom system 863 | -9/Exiles | Given EX-Vault access code 877 | -9/Exiles | Opened EX-Vault 885 | -9/Exiles | Found Field Lobotomy Kit 887 | -9/Exiles | Found Longsword +1 906 | -9/Exiles | Warned to stay clear of 0b10 Research branches 920 | -9/Exiles | Learned about 8R-AWN's background 928 | -9/Exiles | Discovered exit to Mines (range 14) 970 | -9/Exiles | Build established: Scavenger-Sprinter 970 | -9/Exiles | Left Exiles lab with Longsword +1 970 | -9/Exiles | Entered Mines 1035 | -8/Mines | Discovered new exit (range 7) 1041 | -8/Mines | Identified exit to Materials 1330 | -8/Mines | Entered Materials 1330 | -8/Materials | Evolved 2 slots: Utility x2 1405 | -8/Materials | Repaired Imp. Ion Engine 1466 | -8/Materials | Build established: Scavenger-Mutant 1846 | -8/Materials | Discovered new exit (range 13) 1872 | -8/Materials | Identified exit to Factory 1873 | -8/Materials | Entered Factory 1873 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1876 | -7/Factory | Lost 5 parts (2n3u) 2004 | -7/Factory | Identified exit to DSF 2004 | -7/Factory | Entered DSF 2017 | -7/DSF | Additional patrols routed to DSF 2152 | -7/DSF | Core integrity fell below 50% 2152 | -7/DSF | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Penetrated by Slug. Enh. Autogun destroyed. H-55 Commando destroyed. Penetrated by Slug. Nuclear Core destroyed. Enh. Autogun destroyed. Core Analyzer destroyed. Critical hit (Blast). Surge Thruster destroyed. Imp. Airjet destroyed. Acquired Gatling Laser. Imp. Airjet destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +37). Gatling Laser destroyed. Acquired 1 matter. Imp. Signal Interpreter destroyed. Critical hit (Blast). 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[# ## ""###????? | | ????????# """""????? | | ????????# ""##"????? | | ????????#== #!!!#!!##"""""#??????? | | ????????#== #########"""""#??????? | | ????????#########???????##"####??????? | | ?????????????????????????#"#?????????? | | ?????????????????????????#""?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 465 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Loot Pinata Serviceable Loadout Shopping List Storm Trooper Tourist Challenges ------------ None Game ------ Seed DefenseSystemDoomcannon Manual? 0 Play Time 01:59:02 Cumulative 4.1 hours Start 2024.04.07 @ 23:04:09 End 2024.04.08 @ 01:13:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c1e79fe-4018-41fc-afcf-4a2e624f18ef