Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 06:37:24 Player: puppuppit Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (784) 3920 Value Destroyed (25418) 25418 Prototype IDs (101) 2020 Alien Tech Used (2) 400 Bonus (21374) 21374 TOTAL SCORE: 61332 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 9399 Follower Combat Kills 2390 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5784 Friendly Fire -599 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 20/100 System Corruption 27% Temperature Cool (2) Movement Hovering (70) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Airjet Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Coolant Injector Medium Storage Unit Modified TNC 0b10 Decoder Chip [Skirmisher] Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Advanced Cooling System Experimental Matter Compressor (500) Targeting Computer Advanced Transmission Jammer Bore Cannon Hypervelocity Mass Driver Improved Plasma Cutter PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Quantum Shading Machine Modified TNC Experimental Targeting Computer Weapon Mount Core Analyzer Improved Remote Force Field Ghost Barrier > --- WEAPON ----------- Heavy Autocannon Heavy Autocannon > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Improved Antigrav System Experimental Matter Compressor 0b10 Decoder Chip [Skirmisher] Makeshift System Shield Point Singularity Launcher PL-3XN's Ring of Power [Rating: 148] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aerolev Unit Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Weapon Mount Storage Medium Storage Unit Processor Modified TNC Hackware Ghost Barrier Protection Improved Propulsion Shielding Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Vortex Catalyst Activator Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . Utility 6 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 694 | 7 8 6 44 5 3 9 75 76 10 13 14 10 91 2 15 4 7 83 12 2 48 14 25 2 68 41 Power 75 | 1 1 2 5 . . . 9 7 2 1 3 5 9 . 2 . 3 2 1 1 5 1 . . 10 5 Engine 23 | 1 1 1 5 . . . 3 1 1 1 1 . 4 . 1 . 1 . . . . . . . 1 1 Core 28 | . . 1 . . . . 6 6 1 . . 4 4 . . . 1 1 . . . . . . 3 1 Reactor 24 | . . . . . . . . . . . 2 1 1 . 1 . 1 1 1 1 5 1 . . 6 3 Propulsion 155 | 2 1 2 13 3 . 5 19 13 . . 5 1 16 . 4 . . 20 . 1 10 4 6 . 21 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel 37 | 2 1 2 13 3 . 5 11 . . . . . . . . . . . . . . . . . . . Hover 114 | . . . . . . . 8 13 . . 5 1 15 . 4 . . 19 . 1 10 4 6 . 19 9 Flight 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Utility 155 | 2 2 . 3 . 1 1 9 16 3 10 1 1 17 . 5 . 1 24 4 . 9 3 12 2 13 16 Device 87 | 1 . . 1 . . 1 5 6 2 3 1 1 10 . 5 . 1 15 1 . 7 3 7 2 7 8 Storage 14 | 1 1 . 1 . . . 1 2 . . . . 3 . . . . 3 . . . . . . 2 . Processor 27 | . 1 . . . . . . 3 . 7 . . 3 . . . . 2 2 . 2 . 3 . 2 2 Hackware 10 | . . . 1 . . . . 3 . . . . . . . . . 4 . . . . 2 . . . Protection 17 | . . . . . 1 . 3 2 1 . . . 1 . . . . . 1 . . . . . 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 309 | 2 4 2 23 2 2 3 38 40 5 2 5 3 49 2 4 4 3 37 7 . 24 6 7 . 24 11 Energy Gun 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ballistic Gun 132 | 2 4 2 16 1 1 1 30 15 . . . . 1 2 3 4 2 27 4 . 6 . 1 . 5 5 Ballistic Cannon 85 | . . . 4 . . 1 1 11 4 . 3 3 21 . 1 . . . . . 4 4 5 . 18 5 Launcher 49 | . . . 3 1 1 1 7 13 . . 2 . 11 . . . . 4 1 . 3 1 1 . . . Special Weapon 21 | . . . . . . . . 1 . 1 . . 3 . . . 1 5 . . 9 1 . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . 1 . . 7 . . . . . 2 . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 2 . . . 1 2 . 7 2 . 9 . . . 1 8 . . 7 2 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . System Corruption 23 | . . . . . . . . . . . . . . . 3 . . . . . 20 . . . . . Parts Lost 123 | . . . 3 . . . 10 8 3 . 1 4 19 . 1 . 1 18 . . 3 2 5 . 25 20 Power 11 | . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . 4 3 Propulsion 38 | . . . 2 . . . 1 5 . . . 3 8 . . . . 7 . . 1 . . . 5 6 Utility 20 | . . . . . . . 1 1 2 . . . 1 . . . . 4 . . . 1 3 . 3 4 Weapon 54 | . . . 1 . . . 7 1 . . 1 1 9 . 1 . 1 7 . . 2 1 2 . 13 7 Highest Loss Streak 10 | . . . 1 . . . 2 2 2 . 1 3 7 . 1 . 1 5 . . 2 2 4 . 8 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 92 | . 99 100 94 88 88 88 98 97 89 95 96 83 86 93 94 78 96 96 91 99 93 79 84 90 91 85 Engine 2 | . 14 14 5 . . . 4 . 1 7 2 . 2 6 5 6 1 . . . . . . . . 2 Core 1 | . . . 1 . . . 4 6 4 . . 3 2 . . . . 1 . . . . . . 1 1 Reactor 2 | . . . . . . . . . . . 4 2 . . . . 4 3 4 4 4 5 5 5 5 3 Wheel 4 | . 28 28 21 22 22 22 11 . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . 24 29 30 30 30 19 21 26 29 33 33 28 23 28 29 27 30 30 29 26 Device 9 | . 2 . . 11 11 10 8 2 8 5 7 7 10 13 13 13 13 10 11 11 15 14 15 20 18 12 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 11 | . 11 14 3 . . . . 14 8 15 15 15 14 13 13 13 13 12 20 17 17 16 13 10 11 11 Hackware 1 | . . . 6 . . . . 2 . . . . . . . . . 8 . . . . 6 5 4 . Ballistic Gun 13 | . 27 28 37 10 11 10 32 20 6 . . . . 14 22 5 23 18 17 23 8 . 1 . 1 3 Ballistic Cannon 10 | . . . 6 33 33 33 2 7 14 25 26 26 20 . . . . . . . . 6 8 15 13 7 Peak Build Rating 148 | 9 9 10 19 14 16 16 39 50 52 59 65 65 90 79 78 75 82 109 96 99 120 134 148 129 130 116 Average Rating 66 | 6 7 8 14 13 15 13 31 45 44 51 58 52 70 78 75 61 73 93 87 97 103 124 127 126 115 94 On Entrance 59 | . 9 8 10 14 14 16 13 36 41 52 50 61 52 78 77 75 75 76 88 92 99 117 134 127 127 73 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 11 16 17 28 26 34 26 36 40 48 48 47 47 57 43 44 42 42 60 54 54 101 134 134 83 83 80 Greatest Support 100 | 20 20 20 26 26 26 26 52 37 33 33 51 51 58 49 49 46 46 63 43 54 88 88 100 84 86 75 Greatest Overweight (x) 3 | . . . 1 . 1 . 3 1 1 1 . 2 2 . . . . 1 1 . 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 9 9 9 9 9 9 9 9 9 8 9 9 9 9 10 9 9 9 9 9 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 38% | Gunner 12% | Scavenger-Gunner 8% | Mutant 7% | Skirmisher 6% | Scavenger-Skirmisher 4% | Derelict-Gunner 3% | Commander-Gunner 3% | Hacker-Mutant 3% | Hacker-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Derelict-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Matter Collected 28999 | 424 270 148 1328 606 20 680 4032 2815 369 136 461 439 4114 346 431 . 554 2609 879 414 755 1399 1370 . 3235 1165 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28950 | 204 460 417 2348 764 . 708 4449 3809 280 . 206 268 4152 380 542 . 755 2782 279 394 1061 379 1067 . 2452 794 Parts 1425 | 19 30 31 162 38 . 42 268 184 10 . 6 20 175 4 23 . 28 127 4 18 32 18 46 . 108 32 Haulers Intercepted 27 | . 1 . 6 . . . 6 5 . . . . 5 . . . . 3 . . . . . . . 1 Recyclers Shooed 37 | . 3 2 3 2 . 2 3 3 . . . . 10 . . . . 3 . . . . 3 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . . . . . . . . 16 . . 20 . 9 26 . 39 . 6 35 . 21 . . . . Prevented 18 | . . . . . . . . . 4 . . 1 . . 4 . . . 2 7 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Combat Hostiles Destroyed 473 | . 4 7 36 9 . 8 53 69 4 . 9 9 73 . 12 . 12 45 3 5 48 11 11 . 35 10 Melee 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Guns 182 | . 4 7 25 1 . . 45 24 . . . . . . 9 . 12 34 2 5 1 . . . 8 5 Cannons 133 | . . . 4 5 . 2 1 9 4 . 5 9 29 . . . . . . . 17 8 10 . 25 5 AOE 149 | . . . 7 3 . 6 7 36 . . 4 . 41 . . . . 11 1 . 30 . 1 . 2 . Classes Destroyed 28 | 3 5 . 3 . . 2 4 4 1 . 2 . 1 . . . . . 1 . 2 . . . . . Worker 93 | 2 1 5 8 3 . 3 27 7 . . . . 14 . . . . 5 . . . . 9 . 7 2 Builder 59 | . 1 . 5 6 . . 11 8 . . . . 10 . . . . 9 . . . . 3 . 5 1 Tunneler 20 | 5 . 2 2 1 . 6 1 . . . . . . . . . . . . . . . . . 2 1 Hauler 27 | . 1 . 6 . . . 6 5 . . . . 5 . . . . 3 . . . . . . . 1 Recycler 92 | 1 4 2 8 6 . 8 15 14 . . . . 16 . . . . 3 . . . . 6 . 8 1 Minesweeper 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Mechanic 10 | . . . 1 . . . . 5 . . . . 4 . . . . . . . . . . . . . Operator 8 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 . Watcher 22 | . 1 . 3 . . . 5 3 . . . . 5 . . . . 2 . . . . . . 3 . Swarmer 94 | . 3 5 10 3 . 6 7 6 . . . 5 24 . 4 . 1 10 . . 4 . 1 . 4 1 Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Saboteur 8 | . . . . . . . . . . . . . 1 . . . . . . . 5 . . . 2 . Grunt 173 | . 1 2 17 6 . 1 28 35 1 . . . 25 . 3 . 5 18 1 . 11 3 3 . 9 4 Brawler 20 | . . . . . . . . 3 2 . . . 5 . 2 . 2 . 1 . 4 . . . 1 . Duelist 17 | . . . . . . 1 . 5 . . . . 2 . 1 . 2 1 . 1 2 1 . . 1 . Protector 15 | . . . . . . . 2 4 . . . . 1 . . . . 1 . 1 4 2 . . . . Sentry 46 | . . . 9 . . . 9 6 . . . . 5 . . . 2 3 1 1 . 1 3 . 5 1 Demolisher 8 | . . . . . . . . 1 . . . . . . . . . . . . 1 4 1 . . 1 Specialist 7 | . . . . . . . . 1 . . . 1 3 . . . . . . . 2 . . . . . Hunter 26 | . . . . . . . 3 3 . . . 2 3 . 1 . . 5 . . 3 . . . 6 . Programmer 38 | . . . . . . . . 5 . . . 1 4 . 1 . . 7 . 2 6 . 3 . 7 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Best Kill Streak 21 | 8 6 4 12 6 . 6 21 14 2 . 4 3 21 . 4 . 8 12 1 2 13 2 9 . 8 4 Combat Bots Only 13 | . 3 3 5 4 . 5 5 12 2 . 4 3 8 . 4 . 8 8 1 2 13 2 3 . 3 3 Max Kills in Single Turn 7 | 1 1 1 3 3 . 4 2 4 1 . 2 2 7 . 2 . 2 6 1 1 6 1 7 . 4 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . . Exploded 6 | . . . 3 3 . 3 2 4 . . 2 . 6 . . . . 4 1 . 6 . 1 . 1 . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Hostile Shots Fired 2361 | . 25 20 109 7 . 25 184 249 28 . 38 33 315 . 27 . 35 281 18 13 63 27 131 . 471 262 Missed 925 | . 6 7 27 2 . 8 53 106 13 . 20 7 124 . 12 . 15 119 12 4 23 6 59 . 204 98 Damage Taken 26992 | . 197 114 958 117 . 302 2332 2115 234 . 650 459 3306 . 292 . 377 3186 135 217 1025 865 1385 . 5406 3320 Core 3195 | . 49 37 94 . . 63 259 280 23 . 175 56 337 . 33 . 19 450 . 52 29 81 171 . 653 334 Absorbed by Shields 483 | . . . . . . . . . . . . . 59 . . . . . . . . 29 265 . . 130 Redirected to Shielding 25 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . . Ignored by Resistances 25 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1831 | . 61 . . . . . 191 72 . . . . 370 . . . . 155 . . 269 . 179 . 112 422 Core Remaining (%) 56 | 100 . 65 . . . 60 52 . . . . 23 . . . . 54 . . . . 38 . . . . Volleys Fired 1467 | 27 45 49 115 36 . 27 234 157 19 1 20 19 151 1 19 . 28 116 16 23 47 56 57 . 145 59 Largest 4 | 2 2 2 4 4 . 4 4 4 3 1 3 4 4 1 4 . 4 4 3 4 3 2 3 . 4 4 Hottest 252 | 40 40 40 140 140 . 150 161 149 99 48 144 192 192 28 99 . 99 160 96 131 120 180 171 . 252 226 Shots Fired 4023 | 54 90 98 426 132 . 88 891 423 47 1 45 44 362 3 51 . 99 361 46 76 63 65 99 . 313 146 Gun 2669 | 54 90 98 391 29 . 13 863 327 18 . . . . 3 51 . 97 349 45 76 3 . 5 . 75 82 Cannon 1231 | . . . 29 102 . 72 11 78 29 1 41 44 341 . . . . . . . 31 56 94 . 238 64 Launcher 81 | . . . 6 1 . 3 17 18 . . 4 . 16 . . . . 6 1 . 8 1 . . . . Special 42 | . . . . . . . . . . . . . 5 . . . 2 6 . . 21 8 . . . . Kinetic 3842 | 54 90 98 420 131 . 85 874 405 47 1 41 44 341 3 51 . 97 331 45 76 13 56 99 . 304 136 Thermal 37 | . . . . . . . . . . . . . . . . . . 18 . . . . . . 9 10 Explosive 96 | . . . 6 1 . 3 17 18 . . 4 . 16 . . . . 6 1 . 23 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . . Robot Hit Streak 29 | 7 15 12 15 5 . 5 13 26 7 . 11 4 23 . 17 . 23 29 11 14 23 16 11 . 23 13 Robot Miss Streak 10 | 4 3 5 5 4 . 5 10 7 2 . 3 4 6 . 3 . 4 5 1 3 1 4 3 . 3 6 Penetration Max 2 | . . . . . . . . 1 . . . . 1 . . . 1 2 1 . . . . . 1 1 Secondary Targets 24 | . . . 1 . . . 4 1 . . . . . . 2 . 7 6 . 2 . . . . . 1 Max Gunslinging Chain 2 | . . . 1 . . . 1 1 . . . . . . 2 . 2 1 . 1 . . . . . 1 Shots Hit Robots 2412 | 32 63 60 244 49 . 39 441 290 31 . 23 22 270 8 44 . 77 209 30 44 48 46 68 . 197 77 Core Hits 1658 | 15 26 28 117 26 . 28 190 384 9 . 28 10 267 2 17 . 31 167 11 19 86 15 43 . 103 36 Critical Kills 16 | . . 1 1 . . . 1 . . . . . . . 1 . . 9 . . . . . . 1 2 Critical Parts Destroyed 25 | . . 1 3 . . . 4 1 1 . . . . . . . 2 8 . 2 . . . . . 3 Critical Strikes 135 | . . 2 5 2 . 2 5 4 7 . 1 8 31 . 2 . 2 19 . 2 9 6 6 . 14 8 Burn 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Destroy 43 | . . 2 4 . . . 5 1 1 . . . . . 1 . 2 18 . 2 . . . . 2 5 Blast 79 | . . . 1 2 . 2 . 3 6 . 1 8 30 . . . . . . . . 6 6 . 12 2 Sever 6 | . . . . . . . . . . . . . 1 . 1 . . . . . 4 . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Melee Attacks 38 | . . . . . . . . . 1 . . . 22 9 6 . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . 10 9 6 . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 87956 | 260 508 480 3460 1152 . 1280 8308 12151 807 . 1295 582 14279 610 1128 . 1658 10169 894 1139 9572 2969 4252 . 8104 2899 Guns 28854 | 260 508 480 2587 176 . 105 7224 4301 183 . . . . . 795 . 1658 6191 758 1139 53 . 81 . 904 1451 Cannons 28060 | . . . 305 857 . 720 102 1528 508 . 564 582 7367 . . . . . . . 1762 2969 3045 . 6303 1448 Explosions 28409 | . . . 568 119 . 455 982 6322 . . 731 . 6269 . . . . 3978 136 . 6899 . 1062 . 888 . Melee 1702 | . . . . . . . . . 116 . . . 643 610 333 . . . . . . . . . . . Ramming 73 | . . . . . . . . . . . . . . . . . . . . . . . 64 . 9 . Kinetic 55246 | 260 508 480 2892 1033 . 825 7326 5829 691 . 564 582 7367 . 795 . 1658 5891 758 1139 768 2969 3126 . 7059 2726 Thermal 3484 | . . . . . . . 166 904 . . . . 474 . . . . 1060 . . . . . . 707 173 Explosive 22840 | . . . 568 119 . 455 777 5418 . . 731 . 5759 . . . . 2175 136 . 5311 . 1062 . 329 . Electromagnetic 1118 | . . . . . . . 39 . . . . . 36 . . . . 1043 . . . . . . . . Impact 116 | . . . . . . . . . 116 . . . . . . . . . . . . . . . . . Slashing 2248 | . . . . . . . . . . . . . 447 610 333 . . . . . 858 . . . . . Piercing 196 | . . . . . . . . . . . . . 196 . . . . . . . . . . . . . Entropic 2635 | . . . . . . . . . . . . . . . . . . . . . 2635 . . . . . Highest Corruption 27 | . . . . . . . . 5 . 3 . . 6 6 9 9 9 10 10 10 21 21 9 18 22 27 Average Corruption 10 | . . . . . . . . 3 . 3 . . 3 6 8 9 9 7 10 10 1 21 7 14 21 23 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 487 | . . . . . . . . 23 . . . . 42 9 29 . 24 24 45 37 4 47 21 2 120 60 Message Errors 103 | . . . . . . . . 4 . . . . 10 . 6 . 7 3 10 7 1 12 6 . 27 10 Matter Fused 105 | . . . . . . . . 7 . . . . 6 2 11 . 8 5 11 11 2 3 3 . 24 12 Heat Flow Errors 49 | . . . . . . . . 2 . . . . 9 1 1 . 1 2 6 1 1 9 3 1 8 4 Energy Discharges 48 | . . . . . . . . 2 . . . . 5 1 4 . 1 4 5 4 . 6 3 . 9 4 Parts Rejected 12 | . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . 6 2 Parts Fused 6 | . . . . . . . . . . . . . . . . . 1 1 1 2 . 1 . . . . Data Loss (minor) 48 | . . . . . . . . 3 . . . . 5 2 4 . 3 4 4 3 . 3 3 . 10 4 Data Loss (major) 27 | . . . . . . . . . . . . . 3 . . . 1 1 3 4 . 4 1 . 8 2 Misfires 29 | . . . . . . . . 1 . . . . 2 2 1 . . 1 3 3 . 2 . . 11 3 Alerts 14 | . . . . . . . . . . . . . 2 1 1 . 1 . 2 1 . 2 . 1 1 2 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 7 6 Weapon Failures 31 | . . . . . . . . 3 . . . . . . 1 . 1 1 . . . 3 2 . 9 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2355 | . . . 6 17 . 21 7 338 . . 11 9 473 365 . . . 288 . . 151 88 178 . 400 3 Projectiles 825 | . . . 6 17 . 21 7 24 . . 10 9 249 . . . . . . . 100 88 84 . 207 3 Explosions 1085 | . . . . . . . . 314 . . 1 . 173 . . . . 288 . . 51 . 65 . 193 . Melee 445 | . . . . . . . . . . . . . 51 365 . . . . . . . . 29 . . . Knockbacks 166 | . . . 3 8 . 5 . 14 . . 2 5 47 . . . . . . . 2 14 16 . 44 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 161 | . . . 3 8 . 5 . 13 . . 2 5 45 . . . . . . . 2 14 16 . 42 6 Secondary 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . Self-Inflicted Damage 424 | . . . . . . . 50 50 . . . . 105 . . . . . . . . . 32 . 187 . Shots 11 | . . . . . . . 2 3 . . . . 4 . . . . . . . . . . . 2 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 6 12 247 72 . 216 256 207 21 . 198 198 325 238 77 . 16 260 259 111 242 419 325 187 199 175 Average Temperature 70 | . 6 9 48 19 . 37 48 54 12 . 96 73 74 139 40 . 9 41 94 53 70 128 76 161 83 60 Received Heat Transfer 4599 | . 12 12 354 33 . 54 792 522 42 . 162 18 486 . 72 . 144 477 45 36 9 42 170 . 679 438 Effects 6 | . . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . Energy Bleed 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . 1 . . . . 1 . . . . 6 . . . . 3 . 2 . Impact Corruptions 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 . . . . . . . 1 . 1 . . . . 3 . . 2 . . . . . Heat Transferred 3331 | . . . . . . . 100 575 . . . . 300 . . . . 1234 . . . . . . 646 476 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Peak Influence 2919 | 40 245 147 993 756 . 327 1735 2919 . . . . 2469 . . . . 2135 . . . . 1384 499 1988 1500 Initial 1100 | . 26 27 33 378 . . 65 788 . . . . . . . . . 126 . . . . 82 484 349 1100 Average 873 | 16 118 74 532 553 . 198 832 1503 . . . . 867 . . . . 792 . . . . 868 494 931 1307 Maximum Alert Level 5 | . 1 . 3 3 . 1 5 5 . . . . 5 . . . . 5 . . . . 4 2 5 4 Low Security (%) 17 | 100 61 100 8 . . 57 16 . . . . . 23 . . . . 32 . . . . 3 . . . Level 1 13 | . 38 . 34 15 . 42 5 . . . . . 10 . . . . 12 . . . . 14 . 23 . Level 2 14 | . . . 24 79 . . 21 . . . . . 20 . . . . 8 . . . . 12 100 7 . Level 3 15 | . . . 32 5 . . 18 14 . . . . 10 . . . . 12 . . . . 34 . 30 . Level 4 26 | . . . . . . . 30 50 . . . . 12 . . . . 14 . . . . 34 . 32 100 Level 5 10 | . . . . . . . 6 25 . . . . 22 . . . . 12 . . . . . . . . High Security 2 | . . . . . . . . 9 . . . . . . . . . 7 . . . . . . 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 147 | . 1 . 8 1 . 1 11 26 . . . . 27 . . . . 26 . 1 . . 16 . 23 6 Investigation 42 | . 1 . 5 . . 1 4 5 . . . . 10 . . . . 7 . . . . 7 . 2 . Extermination 12 | . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 1 . 3 . Reinforcement 37 | . . . 2 1 . . 5 2 . . . . 5 . . . . 10 . . . . 3 . 5 4 Assault 40 | . . . 1 . . . 2 13 . . . . 5 . . . . 6 . 1 . . 2 . 8 2 Garrison 16 | . . . . . . . . 3 . . . . 5 . . . . . . . . . 3 . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . 1 Construction Impeded 12 | . . . . 1 . . 2 1 . . . . 1 . . . . 3 . . . . . . 1 3 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Distress Signals 41 | . 1 . 7 . . . 1 2 . . . . 2 . . . . 4 . . 2 7 4 . 8 3 Communications Jammed 169 | . . . . . . . . . . . . . . . . . . . . . . . 116 . 53 . Distress Signals 124 | . . . . . . . . . . . . . . . . . . . . . . . 71 . 53 . Times Spotted 880 | . 9 8 55 10 . 14 67 118 7 . 12 14 119 . 14 . 19 92 17 26 66 16 53 4 101 39 Peak Tracking Total 17 | . 5 3 7 5 . 7 5 14 5 . 4 4 9 . 6 . 9 15 4 7 11 4 7 4 17 11 Tactical Retreats 87 | . 2 . 2 1 . . 5 6 2 . . 1 9 . . . 1 12 9 8 . 2 10 . 16 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Traps Triggered 27 | . 2 . 1 . . . 1 1 . . . . 6 . . . . 4 . . . 1 3 . 3 5 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . . . . 6 . . . . 6 . . . Reused 17 | . . . . 3 . . . . . . . . . . . . . 1 5 6 . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 21 | . . . . 3 . . . . . . . . . . . . . . 9 9 . . . . . . Triggered 34 | . . . . 3 . . . . 2 . . . . . . . . 1 7 8 11 . 2 . . . Most Traps Carried 3 | . . . . 2 2 . . . . . . . . . . . . . 2 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Machines Disabled 138 | . . . 2 . . 1 14 29 . 3 . 1 26 . . . . 30 . 1 1 5 10 . 15 . Max in Single Turn 7 | . . . 1 . . 1 3 7 . 1 . 1 4 . . . . 4 . 1 1 2 3 . 6 . Garrison Access 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Machines Accessed 157 | . 5 . 10 . 5 1 9 28 1 . . . 31 1 1 4 1 20 1 2 4 . 19 . 12 2 Terminals 84 | . 4 . 9 . . 1 6 16 . . . . 16 1 . . . 11 1 . . . 11 . 7 1 Fabricators 13 | . . . . . . . . 4 . . . . 4 . . . . 2 . . . . 1 . 2 . Repair Stations 17 | . 1 . . . . . 2 3 . . . . 4 . . . . 3 . . . . 2 . 1 1 Recycling Units 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Scanalyzers 14 | . . . 1 . . . 1 3 . . . . 3 . . . . 2 . . . . 2 . 2 . Garrison Access 8 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 2 . . . Total Hacks 596 | . 19 . 33 . 50 5 36 110 1 . . . 85 1 1 27 1 72 1 6 12 . 82 . 42 12 Successful 361 | . 10 . 22 . 50 3 19 57 1 . . . 42 1 1 27 1 47 1 6 12 . 37 . 17 7 Failed 232 | . 8 . 10 . . 2 17 52 . . . . 43 . . . . 25 . . . . 45 . 25 5 Catastrophic 40 | . 1 . . . . . 1 8 . . . . 9 . . . . 3 . . . . 8 . 8 2 Database Lockouts 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Manual 215 | . 13 . 25 . 2 5 21 44 . . . 1 28 . . . . 30 . . 1 . 23 . 20 2 Terminals 290 | . 15 . 27 . . 5 23 66 . . . . 39 1 . . . 43 1 . . . 39 . 27 4 Fabricators 42 | . . . . . . . . 12 . . . . 18 . . . . 6 . . . . 4 . 2 . Repair Stations 72 | . 4 . . . . . 11 8 . . . . 11 . . . . 9 . . . . 16 . 5 8 Recycling Units 8 | . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . Scanalyzers 68 | . . . 6 . . . 2 21 . . . . 9 . . . . 9 . . . . 13 . 8 . Garrison Access 18 | . . . . . . . . 3 . . . . 5 . . . . 2 . . . . 8 . . . Terminal Hacks 162 | . 2 . 6 . 50 2 5 12 1 . . . 8 1 1 27 1 17 1 6 12 . 7 . 3 . Record 77 | . . . 1 . 49 . . 1 . . . . . 1 . 11 1 . 1 5 5 . 1 . 1 . Part Schematic 12 | . . . . . . . . 1 . . . . . . . 10 . 1 . . . . . . . . Robot Schematic 6 | . . . . . . . . 1 . . . . . . . 3 . 2 . . . . . . . . Robot Analysis 15 | . 2 . 3 . . 2 2 3 . . . . 2 . . . . 1 . . . . . . . . Prototype ID Bank 21 | . . . 1 . . . 2 1 . . . . 2 . . 3 . 4 . . 6 . 1 . 1 . Open Door 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Terminal Index 6 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . Locate Traps 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . 6 . . . . 9 . . . . 6 . . . . 3 . 2 . Network Status 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . Load Schematic 12 | . . . . . . . . 2 . . . . 6 . . . . 3 . . . . 1 . . . Build 8 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . Repair Station Hacks 41 | . 4 . . . . . 7 4 . . . . 6 . . . . 4 . . . . 8 . 2 6 Scan Component 23 | . 2 . . . . . 4 3 . . . . 3 . . . . 3 . . . . 4 . 1 3 Repair 18 | . 2 . . . . . 3 1 . . . . 3 . . . . 1 . . . . 4 . 1 3 Recycling Unit Hacks 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzer 48 | . . . 6 . . . 2 20 . . . . 3 . . . . 6 . . . . 6 . 5 . Insert Component 23 | . . . 3 . . . 1 10 . . . . 2 . . . . 2 . . . . 3 . 2 . Analyze 25 | . . . 3 . . . 1 10 . . . . 1 . . . . 4 . . . . 3 . 3 . Garrison Access Hacks 7 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Seal Access 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . Unauthorized Hacks 72 | . 4 . 9 . . 1 5 13 . . . . 12 . . . . 12 . . . . 10 . 5 1 Terminals 70 | . 4 . 9 . . 1 5 13 . . . . 12 . . . . 12 . . . . 8 . 5 1 Assimilate 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Botnet 66 | . 4 . 9 . . 1 5 13 . . . . 11 . . . . 9 . . . . 8 . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . Used 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hacking Detections 121 | . 4 . 10 . . 1 9 25 . . . . 26 . . . . 20 1 . . . 14 . 9 2 Full Trace Events 41 | . 2 . 6 . . 1 4 5 . . . . 10 . . . . 6 . . . . 5 . 2 . Feedback Events 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Corruption 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 9 | . . . . . . . . 1 . 3 . . . . . 3 . 2 . . . . . . . . Robots Built 16 | . . . . . . . . 6 . . . . 4 . . . . 4 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 822 | . . . . . . . . 241 . . . . 201 . . . . 228 . . . . 152 . . . Total Robot Build Rating 64 | . . . . . . . . 18 . . . . 16 . . . . 20 . . . . 10 . . . Part Schematics Acquired 41 | . . . 3 . . . 1 10 . 13 . . . . . 10 . 2 . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 16 | . 2 . . . . . 3 1 . . . . 3 . . . . 1 . . . . 2 . 1 3 Time 795 | . 52 . . . . . 96 22 . . . . 128 . . . . 28 . . . . 189 . 136 144 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 120 | . . . . . . . . . . . . . . . . . . . . . . . 120 . . . Retrieved Matter 120 | . . . . . . . . . . . . . . . . . . . . . . . 120 . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Parts Scanalyzed 18 | . . . 3 . . . 1 9 . . . . 1 . . . . 2 . . . . 2 . . . Part Schematics Acquired 16 | . . . 3 . . . 1 9 . . . . . . . . . 1 . . . . 1 . 1 . Parts Damaged 6 | . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . 1 1 . . . . . 2 . 2 . . 3 5 2 . . . 14 Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Total Allies 75 | . . . . 3 . . . 9 1 8 . . 9 . 2 . 2 7 . 3 5 2 8 . . 16 Largest Group 13 | . . . . 3 3 . . 6 1 9 9 5 3 2 2 2 2 4 . 3 8 2 3 . . 13 Highest-Rated Group 576 | . . . . 76 76 . . 149 32 232 232 141 198 74 74 58 78 94 . 109 378 98 141 . . 576 Highest-Rated Ally 90 | . . . . 31 31 . . 37 32 32 32 31 90 37 37 29 49 49 . 49 68 49 49 . . 51 Total Orders 62 | . . . . . . . . 4 . . . . 27 3 4 . . 7 . 4 7 . 4 . . 2 STAY 26 | . . . . . . . . . . . . . 13 2 . . . 3 . 2 3 . 2 . . 1 FOLLOW 22 | . . . . . . . . . . . . . 13 1 . . . 2 . 2 1 . 2 . . 1 GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . COLLECT 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . 3 . . 1 . . 2 . . . . . RETURN 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . Ally Attacks 486 | . . . . . . . . 47 . . 86 18 34 . 14 . 27 35 . 2 56 14 44 . . 109 Total Damage 13444 | . . . . . . . . 975 . . 982 210 1110 . 294 . 482 825 . 46 2081 1186 2363 . . 2890 Kills 82 | . . . . . . . . 5 . . 6 3 4 . 3 . 6 5 . 1 7 6 16 . . 20 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Robot Analysis Total 15 | . 2 . 3 . . 2 2 3 . . . . 2 . . . . 1 . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . . 2 . . . 1 3 . 2 . 3 3 . 1 . . . . Drone Launches 10 | . . . . . . . . . . 1 . . . . 4 . . 2 . . 3 . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . 2 . . 2 . . 3 . . . . . Decoded 0b10 Intel 124 | . . . . . . . . . . . . . 36 . . . . . . . . . 21 . 58 9 Traps 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Items 24 | . . . . . . . . . . . . . 24 . . . . . . . . . . . . . Machines 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Patrols 32 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 21 5 Investigations 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . Reinforcements 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 3 Guards 34 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 27 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Turns Passed 28295 | 146 468 537 1295 727 343 578 2264 2725 933 761 826 925 3489 508 898 46 609 1653 1393 941 1289 878 902 39 2199 923 Spaces Moved 33281 | 78 352 493 975 639 370 519 2457 3844 1570 1009 1201 875 3917 986 1308 84 1039 2315 1424 1448 1578 614 1182 69 2205 730 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3973 | 76 352 493 975 639 370 519 549 . . . . . . . . . . . . . . . . . . . Hover 29306 | . . . . . . . 1908 3844 1570 1009 1201 875 3917 986 1308 84 1039 2315 1424 1448 1578 614 1182 69 2205 730 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 80 80 80 90 90 90 38 36 40 40 40 48 43 48 42 42 42 30 48 44 44 54 36 51 42 50 Average Speed 57 | 79 80 80 83 90 90 90 48 45 47 54 45 96 63 48 44 42 42 36 87 44 54 99 52 51 62 59 Slowest Speed 245 | 80 80 80 105 90 105 90 245 108 105 100 48 181 181 48 48 42 42 100 98 48 116 116 125 51 147 144 Overloaded Moves 434 | . . . . . . . . 9 . . . . . . . . . . . . . . 247 69 109 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 74 | 5 51 80 78 89 71 87 96 77 99 85 80 82 75 82 98 69 94 54 92 96 95 79 37 70 39 63 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . 4 . . . . . 1 . . 1 . . . . . . . Known Exits Taken 6 | . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 18 | 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 35 | . . 1 . 1 . 2 . . 3 4 . 3 . 2 8 . 2 . 4 2 . 3 . . . . Spaces Dug 173 | . . . . . . . 22 1 . . 1 1 16 1 . . . 38 . . 1 27 8 . 57 . Terrain Destroyed 2045 | . . . 57 13 . 38 161 325 10 . 49 12 435 1 . . 2 307 18 11 264 33 84 . 195 30 Melee 8 | . . . . . . . . . . . . . 7 1 . . . . . . . . . . . . Projectile 412 | . . . 4 6 . 9 2 13 10 . 12 12 71 . . . 2 110 6 11 4 6 27 . 77 30 AOE 1624 | . . . 53 7 . 29 159 312 . . 37 . 357 . . . . 196 12 . 260 27 57 . 118 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Total 39423 | 115 468 562 1230 708 382 576 3051 4505 1709 1168 1440 924 4566 1003 1574 94 1150 2870 1549 1705 1952 810 1371 71 2775 1095 Wait 2780 | . 47 3 52 7 . 1 218 346 86 102 181 8 264 2 187 3 67 269 55 192 188 53 86 . 285 78 Move 33256 | 77 351 492 974 638 369 518 2456 3843 1569 1008 1200 874 3916 985 1307 83 1038 2313 1423 1447 1577 613 1182 68 2205 730 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 296 | 4 9 3 15 9 5 9 22 30 3 2 7 5 33 1 3 . . 32 16 9 19 10 11 . 23 16 Fast Attach 212 | 7 2 . 3 . . . 11 9 5 9 4 2 36 2 7 4 4 24 5 2 12 6 7 1 27 23 Attach 144 | . 1 . 5 . 2 . 8 17 3 2 4 3 21 . 1 . 1 26 2 . 13 5 8 . 12 10 Detach 96 | . 1 . 2 . . . 1 11 . 10 6 1 22 1 1 . 1 13 4 . 9 2 4 . 4 3 Swap 340 | . 5 6 36 5 1 9 56 50 2 2 6 5 34 . 7 . 3 33 5 . 23 4 10 1 29 8 Drop 390 | . 7 9 28 10 5 12 39 35 4 5 12 7 41 2 8 4 3 43 14 10 26 12 5 1 31 17 Fire 1467 | 27 45 49 115 36 . 27 234 157 19 1 20 19 151 1 19 . 28 116 16 23 47 56 57 . 145 59 Melee 37 | . . . . . . . . . 1 . . . 21 9 6 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . . . . . 27 . . . . 1 . . . 1 . . 13 13 Rewire 300 | . . . . . . . 6 7 17 . . . . . 28 . 5 . . 13 38 48 . . . 138 Trap 21 | . . . . 3 . . . . . . . . . . . . . . 9 9 . . . . . . Miscellaneous 27 | . . . . . . . . . . 27 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: [*Res x2] / *Upp x2 / Ext x2 / Arm / Gar) -4/Waste -4/Factory (discovered 5 exits: [*Res x2] / *Upp x2 / *Ext) -4/Extension History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 477 | -10/Materials | Repaired Lgt. Assault Rifle 505 | -10/Materials | Repaired Lgt. Assault Rifle 544 | -10/Materials | Central database locked down 603 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered Mines 622 | -10/Mines | Learned location of Storage (-7) 697 | -10/Mines | Identified exit to Materials 961 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 963 | -10/Mines | Found Prototype Device 983 | -10/Mines | Build established: Scavenger-Mutant 1152 | -10/Mines | Entered Materials 1152 | -9/Materials | Evolved 2 slots: Weapon x2 1154 | -9/Materials | Discovered new exit (range 15) 1428 | -9/Materials | Discovered new exit (range 14) 1442 | -9/Materials | Build established: Scavenger-Gunner 1613 | -9/Materials | Identified Exp. Sensor Array 1836 | -9/Materials | Discovered new exit (range 15) 2310 | -9/Materials | Discovered new exit (range 15) 2352 | -9/Materials | First assault squad dispatched 2437 | -9/Materials | Central database locked down 2447 | -9/Materials | Entered Mines 2455 | -9/Mines | Met a Derelict bent on vengeance 2552 | -9/Mines | Discovered new exit (range 16) 2563 | -9/Mines | Found a hidden stash of uninstalled traps 2654 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2688 | -9/Mines | Build established: Gunner 2821 | -9/Mines | Escorted by a lone wolf Derelict 3164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3164 | -9/Mines | Discovered new exit (range 5) 3174 | -9/Mines | Entered Exiles 3174 | -9/Exiles | Accompanied by 3 allies 3200 | -9/Exiles | Met 8R-AWN 3204 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3218 | -9/Exiles | Met EX-HEX 3269 | -9/Exiles | Met EX-DEC 3289 | -9/Exiles | Learned location of Zion (-7) 3304 | -9/Exiles | Met EX-BIN 3322 | -9/Exiles | Aligned with FarCom system 3323 | -9/Exiles | Given EX-Vault access code 3359 | -9/Exiles | Opened EX-Vault 3364 | -9/Exiles | Found Modified TNC 3370 | -9/Exiles | Found Chronowheel 3392 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3400 | -9/Exiles | Exiles lab attacked by MAIN.C 3502 | -9/Exiles | Discovered new exit (range 14) 3511 | -9/Exiles | Activated Chronowheel 3511 | -9/Exiles | Spacetime reconverged on an earlier point 3517 | -9/Exiles | Left Exiles lab with Modified TNC 3517 | -9/Exiles | Entered Mines 3785 | -8/Mines | Discovered new exit (range 16) 3819 | -8/Mines | Build established: Scavenger-Skirmisher 4095 | -8/Mines | Entered Materials 4095 | -8/Materials | Evolved 2 slots: Propulsion x2 5162 | -8/Materials | Discovered new exit (range 15) 5295 | -8/Materials | First assault squad dispatched 5323 | -8/Materials | Repaired Hvy. Assault Rifle 5358 | -8/Materials | Repaired Hvy. Assault Rifle 5443 | -8/Materials | Repaired Hvy. Assault Rifle? 5551 | -8/Materials | Build established: Skirmisher 5761 | -8/Materials | Discovered new exit (range 15) 5916 | -8/Materials | Discovered new exit (range 16) 6255 | -8/Materials | Sterilization system engaged 6255 | -8/Materials | Non-combat units ordered to evacuate 6355 | -8/Materials | Combat units ordered to evacuate 6359 | -8/Materials | Entered Factory 6359 | -7/Factory | Evolved 2 slots: Utility x2 6642 | -7/Factory | Identified exit to Storage 6642 | -7/Factory | Identified exit to Lower Caves 7014 | -7/Factory | Discovered new exit (range 12) 7095 | -7/Factory | Fabricated P-60 Hacker? 7111 | -7/Factory | Discovered new exit (range 16) 7159 | -7/Factory | First assault squad dispatched 7165 | -7/Factory | Fabricated R-06 Scavenger? 7276 | -7/Factory | Hacker 4a assimilated hostile B-48 Gladiator 7570 | -7/Factory | Fabricated P-60 Hacker? 7857 | -7/Factory | Build established: Commander-Gunner 7961 | -7/Factory | Hacker 4a assimilated hostile W-25 Informer 8118 | -7/Factory | Lost 3 allies 8205 | -7/Factory | Found Prototype Launcher 8205 | -7/Factory | Identified Rocket Array 8216 | -7/Factory | Discovered new exit (range 12) 8256 | -7/Factory | Repaired Gauss Cannon 8309 | -7/Factory | Build established: Gunner 8415 | -7/Factory | Central database locked down 8753 | -7/Factory | Garrison activated, responded to threat 8823 | -7/Factory | High security lockdown imminent 8903 | -7/Factory | High security lockdown engaged 8922 | -7/Factory | Garrison activated, responded to threat 9038 | -7/Factory | Destroyed 12 combat bots 9084 | -7/Factory | Entered Lower Caves 9185 | -7/Lower Caves | Encountered a Warlord checkpoint 9211 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9370 | -7/Lower Caves | Discovered new exit (range 14) 9506 | -7/Lower Caves | Spotted B-75 Beast 9611 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9748 | -7/Lower Caves | Destroyed B-75 Beast 9776 | -7/Lower Caves | Build established: Mutant 10017 | -7/Lower Caves | Entered Zion 10017 | -7/Zion | Accompanied by 1 ally 10083 | -7/Zion | Found Prototype Processor 10083 | -7/Zion | Identified Exp. Target Analyzer 10086 | -7/Zion | Found Prototype Processor 10086 | -7/Zion | Identified Exp. Melee Analysis Suite 10094 | -7/Zion | Found Prototype Processor 10094 | -7/Zion | Identified Exp. Signal Interpreter 10097 | -7/Zion | Found Prototype Processor 10097 | -7/Zion | Identified Exp. Targeting Computer 10100 | -7/Zion | Found Prototype Processor 10100 | -7/Zion | Identified Exp. Terrain Scan Processor 10116 | -7/Zion | Learned Factory security intel 10126 | -7/Zion | Build established: Gunner 10137 | -7/Zion | System corruption cleaned by Quarantine Array 10297 | -7/Zion | Learned location of Quarantine (-3) 10315 | -7/Zion | Learned location of Data Miner (-6) 10359 | -7/Zion | Given the Hacking Drone Bay 10361 | -7/Zion | Found Prototype Device 10361 | -7/Zion | Identified Hacking Drone Bay 10387 | -7/Zion | Rebuked by Imprinter 10400 | -7/Zion | Received a hallucinogenic algorithm 10511 | -7/Zion | Discovered new exit (range 3) 10511 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10546 | -7/Zion | Gained Derelict followers 10587 | -7/Zion | Identified exit to Proximity Caves 10611 | -7/Zion | Gained Derelict followers 10778 | -7/Zion | Entered Deep Caves 10778 | -7/Deep Caves | Accompanied by 9 allies 10893 | -7/Deep Caves | Attacked by Z-Imprinter 10903 | -7/Deep Caves | Core integrity fell below 50% 10939 | -7/Deep Caves | Lost 3 allies 11019 | -7/Deep Caves | Z-Facility disabled 11114 | -7/Deep Caves | Found Prototype Protection 11243 | -7/Deep Caves | Discovered new exit (range 15) 11558 | -7/Deep Caves | Spotted AG-92461 11558 | -7/Deep Caves | Found Field Lobotomy Kit 11604 | -7/Deep Caves | Entered Proximity Caves 11604 | -6/Proximity Caves | Accompanied by 5 allies 11681 | -6/Proximity Caves | Ambushed by research squad 11721 | -6/Proximity Caves | Lost 3 parts (2n1w) 12179 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12189 | -6/Proximity Caves | Found Prototype Special Weapon 12292 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12370 | -6/Proximity Caves | Discovered new exit (range 11) 12529 | -6/Proximity Caves | Entered Factory 12529 | -6/Factory | Accompanied by 1 ally 12529 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12987 | -6/Factory | Garrison activated, responded to threat 13079 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 13319 | -6/Factory | Discovered new exit (range 15) 13640 | -6/Factory | Cargo convoy interrupted 13686 | -6/Factory | Lost 7 parts (3n4w) 13735 | -6/Factory | Discovered new exit (range 16) 13817 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 13824 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 13876 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 13900 | -6/Factory | Found Prototype Protection 13900 | -6/Factory | Identified Centrium Heavy Armor Plating 13920 | -6/Factory | Found Centrium Heavy Armor Plating 13934 | -6/Factory | Found Centrium Heavy Armor Plating 14160 | -6/Factory | Found Prototype Launcher 14160 | -6/Factory | Identified Scatter Rocket Array 14294 | -6/Factory | Identified exit to Lower Caves 14758 | -6/Factory | Identified Molecular Deconstructor 14873 | -6/Factory | Repaired Gravmag Array 14893 | -6/Factory | Garrison activated, responded to threat 14979 | -6/Factory | First assault squad dispatched 15116 | -6/Factory | Destroyed 8 combat bots 15319 | -6/Factory | Repaired Antimatter Cannon 15331 | -6/Factory | Repaired Recoil Stabilizer? 15380 | -6/Factory | Destroyed 7 combat bots 15605 | -6/Factory | Garrison activated, responded to threat 15936 | -6/Factory | Fabricated P-60 Hacker (x2) 15980 | -6/Factory | Lost 4 parts (1n3w) 15993 | -6/Factory | Fabricated P-60 Hacker (x2) 16018 | -6/Factory | Entered Lower Caves 16018 | -6/Lower Caves | Accompanied by 2 allies 16148 | -6/Lower Caves | Learned Factory non-interactive machine intel 16235 | -6/Lower Caves | Discovered new exit (range 10) 16526 | -6/Lower Caves | Entered another Lower Caves area 16526 | -6/Lower Caves | Accompanied by 2 allies 16597 | -6/Lower Caves | Discovered new exit (range 10) 16672 | -6/Lower Caves | Learned Factory stockpile data 16762 | -6/Lower Caves | Learned location of 1 exit from Factory 17064 | -6/Lower Caves | Learned Factory emergency access door positions 17111 | -6/Lower Caves | Discovered new exit (range 14) 17147 | -6/Lower Caves | Encountered a Warlord checkpoint 17424 | -6/Lower Caves | Entered Data Miner 17424 | -6/Data Miner | Accompanied by 2 allies 17424 | -6/Data Miner | Discovered new exit (range 6) 17434 | -6/Data Miner | Met Data Miner 17444 | -6/Data Miner | Learned location of Section 7 (-3) 17444 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17450 | -6/Data Miner | Received God Mode back door access code from Data Miner 17470 | -6/Data Miner | Entered Proximity Caves 17470 | -5/Proximity Caves | Accompanied by 2 allies 17513 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17587 | -5/Proximity Caves | Destroyed 8 combat bots 17612 | -5/Proximity Caves | Learned location of 2 exits from Factory 17670 | -5/Proximity Caves | Learned Factory emergency access door positions 17757 | -5/Proximity Caves | Found Alien Artifact 17757 | -5/Proximity Caves | Identified Dimensional Node Initializer 17757 | -5/Proximity Caves | Initialized slip node 17875 | -5/Proximity Caves | Build established: Scavenger-Gunner 17924 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18029 | -5/Proximity Caves | Discovered new exit (range 10) 18079 | -5/Proximity Caves | Entered Factory 18079 | -5/Factory | Accompanied by 2 allies 18079 | -5/Factory | Evolved 2 slots: Utility x2 18080 | -5/Factory | Identified exit to Factory 18080 | -5/Factory | Identified exit to Upper Caves 18083 | -5/Factory | Loaded intel: 220 non-interactive machine locations 18730 | -5/Factory | Identified exit to Garrison 18901 | -5/Factory | Cargo convoy interrupted 18929 | -5/Factory | Incoming assault squad redirected 18930 | -5/Factory | Incoming assault squad redirected 18960 | -5/Factory | Lost 4 parts (4n) 19075 | -5/Factory | Incoming investigation squad redirected 19097 | -5/Factory | Build established: Gunner 19176 | -5/Factory | Crushed by falling debris 19178 | -5/Factory | Fabricated X-67 Chaingunner? 19228 | -5/Factory | Lost 3 parts (2u1w) 19243 | -5/Factory | Lost 3 allies 19263 | -5/Factory | Incoming investigation squad redirected 19279 | -5/Factory | First assault squad dispatched 19315 | -5/Factory | Fabricated X-67 Chaingunner? 19352 | -5/Factory | Found PL-3XN's Ring of Power 19377 | -5/Factory | Found Prototype Launcher 19378 | -5/Factory | Identified Point Singularity Launcher 19452 | -5/Factory | Destroyed 8 combat bots 19607 | -5/Factory | Incoming investigation squad redirected 19610 | -5/Factory | High security lockdown imminent 19625 | -5/Factory | Repaired KE Penetrator 19638 | -5/Factory | System corruption reached 10% 19646 | -5/Factory | Spotted B-75 Beast 19677 | -5/Factory | Lost 5 parts (2n2u1w) 19690 | -5/Factory | High security lockdown engaged 19732 | -5/Factory | Entered Upper Caves 19873 | -5/Upper Caves | Learned Factory stockpile data 20044 | -5/Upper Caves | Discovered new exit (range 5) 20188 | -5/Upper Caves | Build established: Derelict-Gunner 20556 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21125 | -5/Upper Caves | Entered another Upper Caves area 21196 | -5/Upper Caves | Discovered exit to Factory (range 14) 21284 | -5/Upper Caves | Build established: Gunner 21291 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21589 | -5/Upper Caves | Discovered new exit (range 5) 21620 | -5/Upper Caves | Learned Factory stockpile data 21670 | -5/Upper Caves | Learned location of 1 exit from Research 21670 | -5/Upper Caves | Learned Armory trap positions 21670 | -5/Upper Caves | Learned Factory security intel 21781 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21961 | -5/Upper Caves | Core integrity fell below 50% 22066 | -5/Upper Caves | Entered Warlord 22066 | -5/Warlord | Accompanied by 3 allies 22081 | -5/Warlord | System corruption cleaned by Quarantine Array 22103 | -5/Warlord | Discovered new exit (range 43) 22375 | -5/Warlord | Warlord's base attacked by MAIN.C 22408 | -5/Warlord | Met Warlord 22414 | -5/Warlord | Found Prototype Special Weapon 22415 | -5/Warlord | Found Prototype Special Weapon 22417 | -5/Warlord | Found Prototype Special Weapon 22418 | -5/Warlord | Found Prototype Special Weapon 22420 | -5/Warlord | Found Prototype Special Weapon 22421 | -5/Warlord | Found Prototype Special Weapon 22454 | -5/Warlord | Build established: Commander-Gunner 22454 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 22544 | -5/Warlord | Destroyed 13 combat bots 22604 | -5/Warlord | Warlord forces counterattacked 22662 | -5/Warlord | Destroyed 11 combat bots 22704 | -5/Warlord | Spotted Executioner 22736 | -5/Warlord | Lost 5 allies 22746 | -5/Warlord | Found Prototype Launcher 22746 | -5/Warlord | Identified Vortex Catalyst Activator 22748 | -5/Warlord | Found Prototype Energy Cannon 22748 | -5/Warlord | Identified Vortex Cannon 22750 | -5/Warlord | Found Vortex Cannon 22818 | -5/Warlord | Spotted Executioner 22824 | -5/Warlord | Destroyed Executioner 22957 | -5/Warlord | Spotted Executioner 22965 | -5/Warlord | Destroyed Executioner 22967 | -5/Warlord | Allies destroyed 4A-W0K(B) 22973 | -5/Warlord | Found Prototype Ballistic Cannon 22973 | -5/Warlord | Identified Hvy. Autocannon 22998 | -5/Warlord | Lost 4 allies 23016 | -5/Warlord | Spotted Striker 23017 | -5/Warlord | Destroyed Striker 23041 | -5/Warlord | Spotted Executioner 23044 | -5/Warlord | Destroyed Executioner 23050 | -5/Warlord | Warlord base infiltrated, sounded retreat 23069 | -5/Warlord | Lost 3 allies 23087 | -5/Warlord | Found Hvy. Autocannon 23090 | -5/Warlord | Spotted Striker 23119 | -5/Warlord | Lost 8 allies 23127 | -5/Warlord | Opened Warlord's prototype stash 23133 | -5/Warlord | Found Prototype Hackware 23136 | -5/Warlord | Found Prototype Processor 23136 | -5/Warlord | Identified Spectral Analyzer 23143 | -5/Warlord | Found Prototype Reactor 23289 | -5/Warlord | Spotted Striker 23311 | -5/Warlord | Destroyed Striker 23336 | -5/Warlord | Found Corrupted Hvy. Autocannon 23345 | -5/Warlord | Lost 6 allies 23353 | -5/Warlord | Destroyed 7 combat bots 23355 | -5/Warlord | Entered Proximity Caves 23387 | -4/Proximity Caves | Found Alien Artifact 23387 | -4/Proximity Caves | Identified Core Expander 23387 | -4/Proximity Caves | Installed Core Expander, added new Power slot 23389 | -4/Proximity Caves | Identified Vortex Chain Reactor 23426 | -4/Proximity Caves | Build established: Scavenger-Gunner 23700 | -4/Proximity Caves | Learned Research interactive machine intel 23899 | -4/Proximity Caves | Lost 4 allies 24200 | -4/Proximity Caves | Discovered exit to Factory (range 15) 24233 | -4/Proximity Caves | Entered Factory 24233 | -4/Factory | Accompanied by 2 allies 24233 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24234 | -4/Factory | Identified exit to Upper Caves 24242 | -4/Factory | Identified Ghost Barrier 24341 | -4/Factory | Repaired Weapon Mount 24370 | -4/Factory | Repaired Cmb. Gravmag System 24457 | -4/Factory | Discovered new exit (range 15) 24471 | -4/Factory | P-70 Sage assimilated allied Destroyer 7b 24483 | -4/Factory | First assault squad dispatched 24565 | -4/Factory | Identified exit to Extension 24565 | -4/Factory | Identified exit to Armory 24569 | -4/Factory | Lost 4 parts (3u1w) 24633 | -4/Factory | Incoming investigation squad redirected 24707 | -4/Factory | Discovered new exit (range 7) 24799 | -4/Factory | Identified exit to Garrison 24839 | -4/Factory | Repaired Cld. Antigrav System? 24908 | -4/Factory | Garrison activated, responded to threat 25011 | -4/Factory | Incoming assault squad redirected 25045 | -4/Factory | Fabricated X-67 Chaingunner? 25135 | -4/Factory | Sucked down chute 25135 | -4/Factory | Entered Waste 25140 | -4/Waste | Spotted C-40 Crusher 25140 | -4/Waste | Spotted C-40 Crusher 25140 | -4/Waste | Spotted C-40 Crusher 25150 | -4/Waste | EMP discharged 25150 | -4/Waste | System corruption reached 10% 25155 | -4/Waste | Spotted C-40 Crusher 25156 | -4/Waste | Spotted C-40 Crusher 25162 | -4/Waste | Discovered new exit (range 15) 25170 | -4/Waste | Found Unknown Device 25170 | -4/Waste | Identified Adv. Force Booster 25174 | -4/Waste | Entered Factory 25326 | -4/Factory | Repaired Broken Cld. Antigrav System? 25563 | -4/Factory | Discovered new exit (range 4) 25599 | -4/Factory | Build established: Hacker-Gunner 25708 | -4/Factory | Discovered exit to Extension (range 8) 25992 | -4/Factory | Build established: Hacker-Mutant 26166 | -4/Factory | Core integrity fell below 50% 26217 | -4/Factory | Lost 8 parts (1p2n1u4w) 26424 | -4/Factory | First assault squad dispatched 26485 | -4/Factory | Build established: Scavenger-Gunner 26492 | -4/Factory | Garrison activated, responded to threat 26700 | -4/Factory | Discovered new exit (range 4) 26768 | -4/Factory | Discovered exit to Upper Caves (range 8) 26900 | -4/Factory | Spotted B-86 Titan 26981 | -4/Factory | Build established: Hacker-Skirmisher 27238 | -4/Factory | High security lockdown imminent 27238 | -4/Factory | Garrison activated, responded to threat 27318 | -4/Factory | High security lockdown engaged 27342 | -4/Factory | Lost 6 parts (1p1u4w) 27373 | -4/Factory | Entered Extension 27581 | -4/Extension | Repaired Cmb. Gravmag System? 27589 | -4/Extension | Build established: Mutant 27623 | -4/Extension | First assault squad dispatched 27643 | -4/Extension | Repaired Cmb. Airjet? 27644 | -4/Extension | Incoming assault squad redirected 27723 | -4/Extension | Repaired Hrd. Medium Armor Plating 27749 | -4/Extension | Rescued a captive Derelict 27749 | -4/Extension | Rescued a captive Derelict 28066 | -4/Extension | Lost 8 allies 28068 | -4/Extension | Lost 7 parts (1p1n2u3w) 28173 | -4/Extension | Disrupted transfer network 28195 | -4/Extension | Spotted B-86 Titan 28210 | -4/Extension | Destroyed B-86 Titan 28244 | -4/Extension | Spotted B-86 Titan 28248 | -4/Extension | Core integrity fell below 20% 28285 | -4/Extension | Lost 3 allies 28296 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 28275_ Slug penetrates Wall. 28278_ Penetrated by Slug. 28278_ Slug penetrates Wall. 28278_ Penetrated by Slug. 28278_ Slug penetrates Wall. 28278_ Cmb. Gravmag System destroyed. 28279_ H-77 Assassin suffers critical hit (Destroy). 28281_ Cmb. Airjet destroyed. 28282_ Slug penetrates Wall. 28284_ M-13 Machinist repairs H-77 Assassin. 28292_ >> DECODED: Patrol location. 28292_ Slug penetrates Wall. 28293_ System corrupted: Matter fused (-6). 28296_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 28296_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????################?????????????????????????? | | ???????? !!! +?????????????????????????? | | ?????????# !!! #?????????????????????????? | | ?????????# !!! #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# #?????????????????????????? | | #+######## ]]! #?????????????????????????? | | " h h ]! ####??????????????????????? | | "%######## ]! #T"#??????????????????????? | | "#??????# ! # "########???????Y???????? | | #??????# @ ????????? | | #??????#+##+#################???????????????? | | #???????? ! !??????????????????????????????? | | #?????? / ????????????????????????????? | | #### #?????# #???????????????????????????? | | ???# #?????#! #???????????????????????????? | | ???# #?????###########???????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???#=#???????????????????????????????????????????? | | ####%#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | = ??????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 427 Matter Capacity 800 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 59 Targeting Accuracy 32 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 21 Defensive Hacking 31 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Aerolev Unit | -7/Factory | Scanalyzed Reflective Plating | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Lance | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Centrium Heavy Armor Plating | -5/Factory | Scanalyzed Weapon Mount | -5/Factory | Hacked Cld. Antigrav System | -4/Factory | Scanalyzed Point Singularity Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free X-67 Chaingunner | -5/Factory | Hacked M-28 Smith | -5/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory R-06 Scavenger | x2 | -7/Factory | Preloaded P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory X-67 Chaingunner | x2 | -5/Factory X-67 Chaingunner | x2 | -5/Factory X-67 Chaingunner | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Achievements -------------- Hard Hitter Reappropriation Total Silence Challenges ------------ None Game ------ Seed LaserSurveybotAutopenetrator Manual? 0 Play Time 08:28:25 Cumulative 160.9 hours Start 2025.02.25 @ 04:28:41 End 2025.02.26 @ 06:37:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ce1ea3fb-60c1-4a2a-a5db-612536eba841