Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.03 @ 16:28:06 Player: Departed Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1461) 1461 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3551 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 64/100 System Corruption 19% Temperature Warm (138) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Medium Storage Unit Light Armor Plating Mining Laser Hammer Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Reaction Control System > --- WEAPON ----------- Shotgun Makeshift Hammer > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Small Storage Unit Light Assault Rifle Mining Laser Plasma Cutter [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Hackware System Shield Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 54 | 8 15 7 1 23 Power 5 | 2 1 1 . 1 Engine 3 | 2 . . . 1 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 20 | 2 7 4 . 7 Treads . | . . . . . Leg 18 | 2 5 4 . 7 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 15 | 2 5 . . 8 Device 4 | 1 1 . . 2 Storage 5 | 1 2 . . 2 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 5 | . 2 . . 3 Artifact . | . . . . . Weapon 14 | 2 2 2 1 7 Energy Gun 8 | 1 1 1 . 5 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 3 | . . . . 3 System Corruption 19 | . . . . 19 Parts Lost 23 | . 1 1 . 21 Power 2 | . . . . 2 Propulsion 9 | . . . . 9 Utility 6 | . 1 . . 5 Weapon 6 | . . 1 . 5 Highest Loss Streak 10 | . 1 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 97 88 88 64 Engine 4 | . 6 . . 4 Core 6 | . 7 11 11 2 Leg 27 | . 27 33 33 21 Device 3 | . 5 . . 3 Storage 11 | . 14 11 11 10 Protection 8 | . 7 11 11 5 Energy Gun 10 | . 13 16 1 5 Ballistic Gun 9 | . 14 5 11 6 Impact Weapon 1 | . . . 9 4 Naked Turns . | . . . . . Heaviest Build 89 | 14 89 15 17 30 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 8 | . 4 . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 9 | 2 8 8 8 9 Average Carried 6 | 1 5 6 8 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 7 8 8 7 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 982 | 280 209 187 34 272 Remotely 45 | 45 . . . . Salvage Created 1815 | 51 442 647 . 675 Parts 116 | 3 29 49 . 35 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 10 14 . 16 Melee 2 | . . . . 2 Guns 34 | . 10 14 . 10 Classes Destroyed 11 | 1 4 5 . 1 Worker 2 | . . 2 . . Builder 3 | . 3 . . . Tunneler 3 | . . 2 . 1 Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 9 | . 3 2 . 4 Grunt 24 | . 7 10 . 7 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 5 | . . 1 . 4 Best Kill Streak 8 | 1 4 8 . 8 Combat Bots Only 8 | . 3 4 . 8 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3200 | . 375 365 141 2319 Core 704 | . 55 86 10 553 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 1 33 13 4 Regen/Repaired (Parts) 41 | . 41 . . . Core Remaining (%) 84 | 100 78 . 76 . Volleys Fired 135 | 2 43 41 2 47 Largest 2 | 1 2 2 1 2 Hottest 126 | 40 60 80 23 126 Shots Fired 234 | 2 86 82 2 62 Gun 234 | 2 86 82 2 62 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 101 | . 43 26 2 30 Thermal 133 | 2 43 56 . 32 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 40 | 2 19 40 1 18 Robot Miss Streak 4 | . 4 2 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 196 | 2 65 67 2 60 Core Hits 88 | 2 25 36 1 24 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . . . . 7 Burn 4 | . . . . 4 Smash 3 | . . . . 3 Melee Attacks 16 | . . . . 16 Impact 16 | . . . . 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2916 | 21 745 810 21 1319 Guns 2269 | 21 745 810 21 672 Cannons . | . . . . . Explosions . | . . . . . Melee 647 | . . . . 647 Ramming . | . . . . . Kinetic 878 | . 383 268 21 206 Thermal 1391 | 21 362 542 . 466 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 647 | . . . . 647 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 18 | . . . . 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 3 | . . . . 3 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Misfires 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 221 | . . . . 221 Projectiles . | . . . . . Explosions . | . . . . . Melee 221 | . . . . 221 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 405 | . 237 156 . 405 Average Temperature 120 | . 79 43 . 205 Received Heat Transfer 2076 | . 279 141 . 1656 Effects 6 | . . . . 6 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . . . 8 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 3407 | 50 800 1225 . 1332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 461 | 5 369 461 151 401 Initial 151 | . 2 63 151 49 Average 182 | 3 158 228 151 205 Maximum Alert Level 2 | . 1 2 . 2 Low Security (%) 64 | 100 72 57 100 51 Level 1 30 | . 27 26 . 46 Level 2 4 | . . 16 . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 9 | . 2 5 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 14 19 7 32 Peak Tracking Total 10 | . 5 5 5 10 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 6 1 . . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 13 1 . . Successful 10 | . 9 1 . . Failed 4 | . 4 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 7 | . 6 1 . . Terminals 10 | . 9 1 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 1 . . Level Access Points 3 | . 2 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1488 | 83 508 375 53 469 Spaces Moved 773 | 57 253 199 40 224 Core 6 | 2 . . . 4 Treads . | . . . . . Legs 767 | 55 253 199 40 220 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 117 122 120 120 125 Slowest Speed 450 | 120 400 120 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 55 19 16 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1070 | 67 365 258 43 337 Wait 49 | . 37 1 . 11 Move 769 | 56 252 198 39 224 Hop . | . . . . . Pick Up 19 | 1 8 4 . 6 Fast Attach 24 | 7 2 1 1 13 Attach 13 | . 3 2 . 8 Detach 8 | . 2 1 . 5 Swap 17 | 1 10 4 . 2 Drop 20 | . 8 6 1 5 Fire 135 | 2 43 41 2 47 Melee 16 | . . . . 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Identified exit to Materials 560 | -10/Materials | Repaired Sml. Laser 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -9/Materials | Identified exit to Materials 897 | -9/Materials | Build established: Scavenger-Mutant 928 | -9/Materials | Discovered new exit (range 7) 967 | -9/Materials | Entered Mines 975 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 988 | -9/Mines | Assembled infested the area 1006 | -9/Mines | Discovered exit to Materials (range 9) 1020 | -9/Mines | Entered Materials 1020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -8/Materials | System corruption reached 10% 1212 | -8/Materials | Lost 9 parts (1p5n1u2w) 1242 | -8/Materials | Destroyed 8 combat bots 1430 | -8/Materials | Core integrity fell below 50% 1471 | -8/Materials | Core integrity fell below 20% 1489 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01444_ G-47 Trooper suffers critical hit (Burn). 01448_ Pulse Rifle broken. 01448_ Overheating: Short circuit. 01449_ Critical hit (Burn: +37). 01450_ Overheating: Hrd. Light Armor Plating damaged (-34). 01453_ Broken Pulse Rifle destroyed. 01455_ Hrd. Light Armor Plating destroyed. 01465_ Imp. Light Armor Plating destroyed. 01466_ G-47 Trooper destroyed. 01468_ Overheating: Matter decay (-46). 01468_ Acquired 51 matter. 01470_ Critical hit (Burn: +37). 01475_ Acquired Aluminum Leg. 01475_ Critical hit (Burn: +37). 01477_ System corrupted: Component data lost. 01478_ G-47 Trooper suffers critical hit (Burn). 01479_ Pulse Rifle destroyed. 01481_ Imp. Heat Sink melted. 01481_ G-47 Trooper destroyed. 01488_ Acquired 50 matter. Map ----- +----------------------------------------------------+ | ???????????#### ###??????????????????????????????? | | ???????????# =][ #??????????????????????????????? | | ???????????# =* #??????????????????????????????? | | ???????????#[ [ #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????####+###??????????????????????????????? | | ????????????# #??????????????????????????????? | | #####/####### #??????????????????????????????? | | % =%[[ *= = #??????????????????????????????? | | ==###### #??????????????????????????????? | | % *%#????# #??????????????????????????????? | | % ##????###+########?????????????????????????? | | ! !#??????# #?????????????????????????? | | ! #??????# """ """ #?????????????????????????? | | #!!! ##??????# """ """ #?????????????????????????? | | ######???????# """ """ #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# !![ #????????#????????????????? | | ?????????????# #?????? #????????????????? | | ??????????# #????? ??????????????????? | | ???##############/######+########## ?????????? | | ?? ^ o% ! =%= ????????? | | ?? ^ ! %*g ????????? | | ????? b ^ % *@ = g ????????? | | ???????##############+#### ############ ?????????? | | ????????????????# # #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# # #?????????????????????? | | ?????###+###????# #?#?????????????????????? | | ?????# #????# #???????????????????????? | | ?????# ###### #???????????????????????? | | ?????# + #???????????????????????? | | ?????# ###############???????????????????????? | | ?????# #?????????????????????????????????????? | | ?????### ###?????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ???? ####???????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedFrostDerivative Manual? 0 Play Time 00:28:01 Cumulative 48.4 hours Start 2022.04.03 @ 15:58:15 End 2022.04.03 @ 16:28:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 0 Adventurer 50 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74ef166c-2889-4259-97a1-4cc7b4834e01