Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.29 @ 17:33:30 Player: Pyjamarama Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (438) 438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1433 Bonus ------- None Cogmind --------- Core Integrity 223/400 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (53) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Visual Processing Unit Sensor Array Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Transport Network Coupler Tractor Beam > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Beam Rifle Beam Cannon Light Assault Rifle Shotgun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | 7 18 11 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 2 9 . Treads . | . . . Leg 5 | . 5 . Wheel 2 | 2 . . Hover 4 | . 4 . Flight . | . . . Utility 9 | 2 2 5 Device 3 | 1 . 2 Storage 2 | 1 . 1 Processor 4 | . 2 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 5 | 2 1 2 Energy Cannon 2 | . . 2 Ballistic Gun 5 | . 4 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 9 4 Power 3 | . 2 1 Propulsion 3 | . 2 1 Utility 3 | . 2 1 Weapon 4 | . 3 1 Highest Loss Streak 7 | . 7 2 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 89 94 Engine 2 | . 8 . Core 9 | . 5 11 Leg 17 | . 8 21 Wheel 1 | . 4 . Hover 3 | . 11 . Device 13 | . 6 16 Storage 8 | . 14 5 Processor 12 | . 2 17 Energy Gun 10 | . 15 8 Energy Cannon 3 | . . 5 Ballistic Gun 7 | . 11 6 Ballistic Cannon 1 | . . 1 Naked Turns . | . . . Heaviest Build 19 | 14 16 19 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 4 | 4 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 6 Most Carried 8 | 2 8 8 Average Carried 2 | 1 3 3 Final Capacity 8 | 8 8 5 Final Carried 3 | 2 3 2 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 868 | 266 360 242 Remotely 242 | . . 242 Salvage Created 611 | 110 376 125 Parts 39 | 5 22 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 10 4 Guns 13 | . 10 3 Cannons 1 | . . 1 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 7 | . 7 . Sentry 2 | . . 2 Best Kill Streak 6 | 1 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1355 | 25 849 481 Core 352 | 11 164 177 Absorbed by Shields . | . . . Core Remaining (%) 62 | 95 30 . Volleys Fired 75 | 6 47 22 Largest 2 | 2 2 2 Hottest 116 | 90 90 116 Shots Fired 135 | 12 86 37 Gun 130 | 12 86 32 Cannon 5 | . . 5 Launcher . | . . . Special . | . . . Kinetic 52 | . 34 18 Thermal 83 | 12 52 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 2 7 8 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 5 56 21 Core Hits 34 | 4 22 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1138 | 73 721 344 Guns 1059 | 71 716 272 Cannons 60 | . . 60 Explosions . | . . . Melee . | . . . Ramming 19 | 2 5 12 Kinetic 512 | . 341 171 Thermal 607 | 71 375 161 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | 1 2 . Shots . | . . . Rammed 2 | 1 1 . Targets Rammed 6 | 1 1 4 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 564 | 120 564 71 Average Temperature 166 | 48 242 27 Received Heat Transfer 483 | . 417 66 Effects 22 | . 22 . Shutdowns 6 | . 6 . Energy Bleed 2 | . 2 . Interference 4 | . 4 . Matter Decay 4 | . 4 . Short Circuit 2 | . 2 . Damage (minor) 1 | . 1 . Damage (major) 2 | . 2 . Damage (core) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 1659 | 186 992 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 216 | 10 216 92 Initial 6 | . . 6 Average 26 | 2 91 35 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 86 100 Level 1 1 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | 2 15 13 Peak Tracking Total 7 | 3 7 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 2915 | 1515 404 996 Spaces Moved 1565 | 767 241 557 Core 83 | 74 9 . Treads . | . . . Legs 626 | . 69 557 Wheels 737 | 693 44 . Hover 119 | . 119 . Flight . | . . . Fastest Speed 50 | 50 56 120 Average Speed 104 | 96 95 120 Slowest Speed 250 | 250 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 48 33 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2702 | 1524 329 849 Wait 974 | 742 2 230 Move 1563 | 766 240 557 Hop . | . . . Pick Up 26 | 2 13 11 Fast Attach 18 | 7 5 6 Attach 15 | . 13 2 Detach 2 | . 2 . Swap 3 | . . 3 Drop 20 | . 6 14 Fire 75 | 6 47 22 Melee . | . . . Ram 2 | 1 1 . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 1447 | -11/Junkyard | Assembled infested the area 1516 | -11/Junkyard | Entered Materials 1517 | -10/Materials | Build established: Mutant 1736 | -10/Materials | Core integrity fell below 50% 1795 | -10/Materials | Lost 7 parts (2p2n1u2w) 1904 | -10/Materials | Discovered new exit (range 14) 1920 | -10/Materials | Entered another Materials area 1920 | -9/Materials | Evolved 2 slots: Utility x2 2208 | -9/Materials | Build established: Scavenger-Mutant 2916 | -9/Materials | Self-destructed Last Messages --------------- Dropped Sml. Storage Unit. Acquired Sml. Matter Pod. Dropped Lgt. Assault Rifle. Dropped Sml. Matter Pod. Acquired Targeting Computer. Dropped Hvy. Assault Rifle. Dropped Imp. Light Cannon. Acquired 3 matter. Acquired 12 matter. Acquired 5 matter. Kicked U-05 Engineer. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. T-07 Excavator is excavating. Beam Cannon severed. Aluminum Leg destroyed. Tractor Beam destroyed. Kicked U-05 Engineer. Lgt. Nuclear Core destroyed. G-34 Mercenary suffers critical hit (Burn). Beam Rifle destroyed. 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