Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 23:48:41 Player: FL-IST Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (750) 750 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1360 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 75/100 System Corruption 0% Temperature Warm (129) Movement Core (800) Ox15 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Seismic Detector Seismic Detector Improved Targeting Computer Improved Targeting Computer Light Armor Plating Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Seismic Detector Improved Light Cannon Improved Light Cannon [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 8 12 6 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 3 3 1 Device 3 | 2 . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 1 | 1 . . Energy Cannon 5 | . 4 1 Ballistic Gun 4 | 1 . 3 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 13 | 1 13 18 Power . | . . 1 Propulsion 3 | . 4 1 Utility 3 | . 2 6 Weapon 5 | . 5 10 Tool/Special . | . . . Unused Backups 20 | . 7 13 Power . | . . . Propulsion 5 | . 4 1 Utility 7 | . . 7 Weapon 8 | . 3 5 Tool/Special . | . . . Average Slot Usage (%) 97 | . 100 92 Engine 1 | . 1 . Core 12 | . 12 13 Treads 27 | . 28 27 Device 12 | . 14 7 Storage 14 | . 14 14 Energy Cannon 24 | . 22 27 Ballistic Cannon 3 | . 4 . Peak Build Rating 12 | 7 12 12 Average Rating 10 | 6 10 10 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 12 52 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 20 Most Carried 20 | 2 17 20 Average Carried 13 | 1 13 18 Final Capacity 20 | 8 20 20 Final Carried 17 | 2 17 17 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 646 | 340 256 50 Remotely 19 | 19 . . Salvage Created 1231 | 307 680 244 Parts 99 | 31 43 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 14 6 Guns 1 | . . 1 Cannons 19 | . 14 5 Classes Destroyed 9 | 3 4 2 Worker 4 | 3 1 . Tunneler 13 | 9 . 4 Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 13 | . 11 2 Demolisher 1 | . . 1 Assembled 1 | . . 1 Best Kill Streak 5 | 4 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 54 38 Missed 11 | . 5 6 Hits 81 | . 49 32 Melee 1 | . . 1 Projectile 80 | . 49 31 AOE 17 | . . 17 Damage Taken 1470 | . 568 902 Core 262 | . 90 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 20 43 28 Largest 2 | 2 2 2 Hottest 120 | 60 120 120 Shots Fired 178 | 40 86 52 Gun 46 | 40 . 6 Cannon 132 | . 86 46 Launcher . | . . . Special . | . . . Kinetic 60 | 20 34 6 Thermal 118 | 20 52 46 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 5 9 12 Robot Miss Streak 10 | 1 10 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 106 | 23 48 35 Core Hits 48 | 13 22 13 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Meltdown 1 | . 1 . Blast 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1799 | 309 907 583 Guns 378 | 309 . 69 Cannons 1418 | . 904 514 Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 611 | 132 410 69 Thermal 1185 | 177 494 514 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 5 . Impact . | . . . Kinetic 5 | . 5 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 334 | 20 330 334 Average Temperature 105 | 18 91 135 Received Heat Transfer 330 | . 270 60 Effects 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 6 | . 3 3 Heat Transferred 2509 | 400 1036 1073 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | 15 150 53 Initial 23 | . . 23 Average 37 | 1 57 6 Influence Increases 680 | 65 465 150 Destroy 0b10 Robot/C 380 | . 280 100 Destroy 0b10 Robot/NC 115 | 65 30 20 Destroy Leader 98 | . 68 30 Successful Hack 21 | . 21 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 650 | 65 405 180 Entered New Map 37 | . . 37 Time Decay 593 | 65 405 123 Lost Part 20 | . . 20 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 21 7 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 14 | . 14 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 10 | . 10 . Botnet 4 | . 4 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 3374 | 412 2409 553 Seismic 3374 | 412 2409 553 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3915 | 463 2409 1043 Spaces Moved 1483 | 128 1058 297 Core 20 | 20 . . Treads 1463 | 108 1058 297 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 203 | 142 200 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 5 90 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2203 | 364 1260 579 Wait 558 | 207 113 238 Move 1481 | 127 1057 297 Hop . | . . . Pick Up 29 | 2 21 6 Fast Attach 8 | 7 . 1 Attach 5 | . . 5 Detach . | . . . Swap 15 | 1 12 2 Drop 15 | . 13 2 Fire 91 | 20 43 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 464 | -11/Scrapyard | Entered Materials 465 | -10/Materials | Build established: Mutant 785 | -10/Materials | Discovered new exit (range 11) 1134 | -10/Materials | Discovered new exit (range 12) 1261 | -10/Materials | Discovered new exit (range 6) 1477 | -10/Materials | Identified exit to Materials 1477 | -10/Materials | Identified exit to Subcaves 1609 | -10/Materials | Learned Storage stockpile data 1706 | -10/Materials | Loaded intel: 8 terminal locations 1836 | -10/Materials | Identified exit to Mines 2873 | -10/Materials | Entered Mines 3532 | -10/Mines | Assembled infested the area 3537 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3552 | -10/Mines | Learned Materials terminal intel 3670 | -10/Mines | Build established: Scavenger-Mutant 3905 | -10/Mines | Core integrity fell below 50% 3913 | -10/Mines | Core integrity fell below 20% 3916 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03886_ Searching scrap... 03886_ Found Hcp. Storage Unit. 03886_ Found Lgt. Assault Rifle. 03886_ Found Med. Battery. 03886_ Found 65 Matter. 03890_ Dropped Lgt. Assault Rifle. 03890_ Acquired Lgt. Assault Rifle. 03904_ Beam Cannon destroyed. 03906_ The unstable cave ceiling collapses. 03906_ Lgt. Nuclear Core destroyed. 03908_ Beam Cannon destroyed. 03908_ Lgt. Treads destroyed. 03909_ The unstable cave ceiling collapses. 03913_ D-53 Grenadier heat damages Cmb. Airjet. 03914_ The unstable cave ceiling collapses. 03914_ Lgt. Treads destroyed. 03914_ Lgt. Assault Rifle destroyed. 03915_ D-53 Grenadier destroyed. 03915_ Switching to secondary target: D-53 Grenadier. 03916_ The unstable cave ceiling collapses. 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