Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 14:38:58 Player: omewwes Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (131) 655 Value Destroyed (4374) 4374 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (805) 805 TOTAL SCORE: 9354 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 142 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Warm (189) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Huge Storage Unit Weapon Cycler Weapon Cycler High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Terrain Scan Processor Improved Field Recycling Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Terrain Scanner Weapon Cycler Weapon Cycler Weapon Cycler Weapon Cycler High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Minigun Advanced Assault Cannon Rocket Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Advanced Assault Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . . . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 114 | 7 8 . 19 7 2 6 3 19 7 36 Power 10 | 2 1 . 3 . . 1 . 1 . 2 Engine 7 | 2 1 . 2 . . 1 . 1 . . Core 3 | . . . 1 . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 . 7 . . . . 4 3 7 Treads 20 | 2 2 . 6 . . . . 2 3 5 Leg . | . . . . . . . . . . . Wheel 5 | . . . 1 . . . . 2 . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 3 . 1 2 1 . 2 5 . 18 Device 28 | . 2 . 1 1 . . 2 5 . 17 Storage 3 | 1 1 . . . 1 . . . . . Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 2 . 8 5 1 5 1 9 4 9 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 25 | 2 2 . 7 2 1 3 1 1 1 5 Ballistic Cannon 10 | . . . . . . . . 6 2 2 Launcher 11 | . . . 1 3 . 2 . 2 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 22 | . 1 . . . . 1 . 1 . 19 Power 3 | . . . . . . 1 . . . 2 Propulsion 7 | . 1 . . . . . . . . 6 Utility 4 | . . . . . . . . 1 . 3 Weapon 8 | . . . . . . . . . . 8 Highest Loss Streak 12 | . 1 . . . . 1 . 1 . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 96 100 100 99 90 96 98 96 Engine 7 | . 14 14 7 . . 4 9 9 9 3 Core 3 | . . . 3 11 11 6 . . . 3 Treads 27 | . 28 28 32 33 33 33 27 27 18 21 Wheel 3 | . . . . . . . . 7 18 7 Device 18 | . 13 14 18 21 22 22 18 15 18 22 Storage 10 | . 14 14 11 11 11 11 9 9 9 6 Processor 1 | . . . . . . . . . . 6 Ballistic Gun 15 | . 28 28 21 21 20 18 27 4 3 4 Ballistic Cannon 7 | . . . . . . . . 21 22 16 Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 81 | 12 30 28 37 34 53 54 56 65 67 81 Greatest Support 80 | 40 40 40 60 60 60 60 60 80 24 80 Greatest Overweight (x) 5 | . . . 2 . . . . 5 2 5 Average Overweight (x) . | . . . . . . . . 1 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 12 15 15 15 17 20 20 20 20 19 Most Carried 20 | 2 14 12 15 15 15 17 20 20 20 20 Average Carried 14 | . 6 12 13 15 15 15 18 19 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 2 12 12 15 15 15 17 20 20 20 5 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Mutant 10% | Gunner 9% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 4381 | 193 311 12 626 122 . 272 . 963 362 1520 Remotely 1328 | . . . . . . . . 567 . 761 Salvage Created 3666 | . 526 15 930 140 . 151 128 521 160 1095 Parts 217 | . 33 2 48 10 . 19 6 27 14 58 Haulers Intercepted 5 | . 2 . 2 . . . . . 1 . Recyclers Shooed 7 | . 1 . 3 . . . . . . 3 Parts Field Recycled 16 | . . . . . . . . . . 16 Retrieved Matter 212 | . . . . . . . . . . 212 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 104 | . 12 1 17 8 . 11 3 18 2 32 Guns 39 | . 12 1 15 1 . 3 3 . . 4 Cannons 31 | . . . . . . . . 13 1 17 AOE 34 | . . . 2 7 . 8 . 5 1 11 Classes Destroyed 19 | . 5 . 5 1 . 1 1 1 . 5 Worker 8 | . . . 2 . . . . . 2 4 Builder 3 | . 1 . . . . . . . 2 . Tunneler 3 | . . . 1 . . 1 . . . 1 Hauler 5 | . 2 . 2 . . . . . 1 . Recycler 4 | . . . 1 1 . . . . . 2 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . Watcher 3 | . . . 1 . . . . . . 2 Swarmer 38 | . 5 1 3 7 . 10 . 6 . 6 Grunt 41 | . 7 . 9 . . . 2 10 . 13 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . 2 Sentry 8 | . . . 5 . . . . . 1 2 Demolisher 1 | . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . 1 Hunter 6 | . . . . . . 1 . 1 1 3 Programmer 4 | . . . . . . . . . . 4 Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 10 | . 4 1 5 4 . 4 3 10 3 10 Combat Bots Only 10 | . 4 1 4 4 . 4 3 10 1 6 Max Kills in Single Turn 6 | . 1 1 2 3 . 3 2 2 2 6 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . . 2 3 . 3 . 2 1 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Damage Taken 6815 | . 604 6 817 70 . 541 114 1004 170 3489 Core 1366 | . 126 6 171 10 . 72 . 159 14 808 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 62 | 100 . 47 . . . 36 . . 68 . Volleys Fired 392 | . 65 2 72 8 . 22 6 124 14 79 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 Hottest 144 | . 40 40 46 46 . 56 69 144 144 144 Shots Fired 741 | . 130 4 142 11 . 38 18 188 30 180 Gun 471 | . 130 4 140 6 . 31 18 78 5 59 Cannon 235 | . . . . . . . . 104 21 110 Launcher 35 | . . . 2 5 . 7 . 6 4 11 Special . | . . . . . . . . . . . Kinetic 706 | . 130 4 140 6 . 31 18 182 26 169 Thermal . | . . . . . . . . . . . Explosive 35 | . . . 2 5 . 7 . 6 4 11 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 33 | . 15 10 15 3 . 9 10 33 9 14 Robot Miss Streak 8 | . 8 . 3 1 . 3 1 3 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 4 . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . Shots Hit Robots 489 | . 85 3 98 6 . 22 15 135 16 109 Core Hits 275 | . 34 1 37 10 . 12 8 65 9 99 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Critical Strikes 12 | . . . . . . . . 5 . 7 Destroy 2 | . . . . . . . . 1 . 1 Blast 10 | . . . . . . . . 4 . 6 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11825 | . 715 39 1537 531 . 673 218 2328 577 5207 Guns 4016 | . 715 39 1375 65 . 245 218 453 39 867 Cannons 3374 | . . . . . . . . 1410 327 1637 Explosions 4412 | . . . 162 466 . 428 . 465 211 2680 Melee . | . . . . . . . . . . . Ramming 23 | . . . . . . . . . . 23 Kinetic 7390 | . 715 39 1375 65 . 245 218 1863 366 2504 Thermal 950 | . . . . 92 . . . . . 858 Explosive 3462 | . . . 162 374 . 428 . 465 211 1822 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 457 | . . . . 43 . 47 . 39 11 317 Projectiles 34 | . . . . . . . . 8 . 26 Explosions 423 | . . . . 43 . 47 . 31 11 291 Melee . | . . . . . . . . . . . Knockbacks 23 | . . . . . . . . 7 2 14 Impact . | . . . . . . . . . . . Kinetic 22 | . . . . . . . . 6 2 14 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 588 | . . . . . . 78 . 109 . 401 Shots 10 | . . . . . . 2 . 2 . 6 Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 225 | . 5 . 6 . . . . 225 . 144 Average Temperature 54 | . 5 . 4 . . . . 67 . 48 Received Heat Transfer 1785 | . 210 . 378 . . . 81 252 45 819 Effects 3 | . . . . . . . . 3 . . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 600 | . . . . 100 . . . . . 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 792 | . 236 81 400 322 . 322 210 792 685 738 Initial 386 | . . 28 31 103 . . 125 136 386 311 Average 276 | . 107 56 163 199 . 158 158 484 562 390 Maximum Alert Level 3 | . 1 . 2 1 . 1 1 3 2 3 Low Security (%) 37 | 100 68 100 65 32 . 59 67 6 . . Level 1 35 | . 31 . 33 67 . 40 32 18 5 58 Level 2 24 | . . . . . . . . 63 94 38 Level 3 2 | . . . . . . . . 11 . 2 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 3 . 2 . . . 1 . . 5 Investigation 6 | . 2 . 1 . . . . . . 3 Extermination 1 | . . . . . . . . . . 1 Reinforcement 2 | . 1 . 1 . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 9 | . 3 . 3 . . . . 2 1 . Communications Jammed 34 | . . . . . . . . . . 34 Distress Signals 34 | . . . . . . . . . . 34 Times Spotted 136 | . 16 2 25 6 . 11 4 20 7 45 Peak Tracking Total 12 | . 6 2 5 4 . 4 3 6 3 12 Tactical Retreats 6 | . 2 1 2 . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 8 | . . . . . . . . 3 . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 16 | . 1 . . 1 . . . 5 . 9 Max in Single Turn 4 | . 1 . . 1 . . . 2 . 4 Garrison Relay 2 | . . . . . . . . 2 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 17 | . 5 . 4 . 1 . 1 1 2 3 Terminals 10 | . 4 . 3 . . . . 1 2 . Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 46 | . 15 . 7 . 6 . 1 2 7 8 Successful 22 | . 4 . 4 . 6 . 1 . 5 2 Failed 24 | . 11 . 3 . . . . 2 2 6 Catastrophic 5 | . 1 . 2 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 13 . 5 . . . . . 3 5 Terminals 28 | . 13 . 6 . . . . 2 7 . Fabricators 6 | . . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 12 | . 2 . 1 . 6 . . . 3 . Record 6 | . . . . . 6 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . 1 . Zone Layout 3 | . 1 . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 . 3 . . . . . 2 1 Terminals 5 | . 1 . 2 . . . . . 2 . Track 2 | . . . 1 . . . . . 1 . Botnet 1 | . . . . . . . . . 1 . Operators 2 | . 1 . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 . 2 . . . . 1 . 3 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . Machine Destruction 9 | . . . . . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 7 | . . 5 . . . . . 2 . . Largest Group 5 | . . 5 5 . . . . 2 2 2 Highest-Rated Group 82 | . . 82 82 . . . . 32 32 32 Highest-Rated Ally 31 | . . 31 31 . . . . 16 16 16 Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . 16 . . . . 5 18 3 Total Damage 460 | . . . 188 . . . . 20 219 33 Kills 7 | . . . 2 . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 5659 | 63 829 299 840 578 347 275 141 896 373 1018 Spaces Moved 2617 | 40 377 184 332 213 203 117 66 344 255 486 Core 18 | 10 . . . . . . . . . 8 Treads 1853 | 30 377 184 291 213 203 117 66 162 . 210 Legs . | . . . . . . . . . . . Wheels 746 | . . . 41 . . . . 182 255 268 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 170 170 170 170 120 120 50 Average Speed 153 | 132 160 160 159 170 170 170 170 145 120 147 Slowest Speed 410 | 160 160 160 170 170 170 170 170 250 120 410 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 59 52 33 41 55 29 6 45 27 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 15 | . . . . . . . . . . 15 Terrain Destroyed 365 | . . . 12 51 . 71 . 77 45 109 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . . . 7 13 AOE 345 | . . . 12 51 . 71 . 77 38 96 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 3627 | 47 496 185 512 417 205 153 80 570 302 660 Wait 352 | . 32 . 52 184 . 4 1 29 6 44 Move 2608 | 39 376 183 331 212 202 116 66 343 254 486 Hop . | . . . . . . . . . . . Pick Up 56 | 1 10 . 14 2 . 4 4 5 9 7 Fast Attach 25 | 6 1 . 6 2 . . . 3 1 6 Attach 19 | . 1 . 1 . . 1 1 2 . 13 Detach 3 | . . . 1 . . . . 1 . 1 Swap 70 | 1 6 . 12 5 2 5 2 14 6 17 Drop 58 | . 5 . 23 4 1 1 . 8 12 4 Fire 392 | . 65 2 72 8 . 22 6 124 14 79 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . . . . . . 3 Escape Stasis 24 | . . . . . . . . 24 . . Rewire 17 | . . . . . . . . 17 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 10) 670 | -10/Materials | Core integrity fell below 50% 806 | -10/Materials | Discovered new exit (range 12) 893 | -10/Materials | Entered Mines 903 | -10/Mines | Discovered new exit (range 11) 909 | -10/Mines | Learned Materials terminal intel 945 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1192 | -10/Mines | Entered Materials 1192 | -9/Materials | Accompanied by 5 allies 1192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Loaded intel: 12 terminal locations 1197 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1645 | -9/Materials | Build established: Scavenger-Mutant 1851 | -9/Materials | Discovered new exit (range 13) 2032 | -9/Materials | Entered Mines 2063 | -9/Mines | Assembled infested the area 2308 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2328 | -9/Mines | Learned 2 Materials zone layouts 2352 | -9/Mines | Learned Materials security intel 2604 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2604 | -9/Mines | Discovered new exit (range 5) 2610 | -9/Mines | Entered Exiles 2633 | -9/Exiles | Discovered new exit (range 15) 2656 | -9/Exiles | Met 8R-AWN 2683 | -9/Exiles | Met EX-HEX 2750 | -9/Exiles | Met EX-DEC 2763 | -9/Exiles | Learned location of Zion (-7) 2931 | -9/Exiles | Discovered new exit (range 14) 2957 | -9/Exiles | Entered Mines 2970 | -8/Mines | Core integrity fell below 50% 3196 | -8/Mines | Discovered new exit (range 7) 3232 | -8/Mines | Entered Materials 3232 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3321 | -8/Materials | Garrison activated, responded to threat 3373 | -8/Materials | Identified exit to Garrison 3373 | -8/Materials | Entered Garrison 3408 | -8/Garrison | Triggered checkpoint 3452 | -8/Garrison | Garrison Relay disabled 3572 | -8/Garrison | Triggered checkpoint 3587 | -8/Garrison | Triggered checkpoint 3643 | -8/Garrison | Destroyed 10 combat bots 3654 | -8/Garrison | Triggered checkpoint 3991 | -8/Garrison | Discovered new exit (range 11) 4039 | -8/Garrison | Triggered checkpoint 4070 | -8/Garrison | Triggered checkpoint 4081 | -8/Garrison | Garrison Relay disabled 4163 | -8/Garrison | Phase Generator disabled 4163 | -8/Garrison | Discovered new exit (range 14) 4228 | -8/Garrison | Triggered checkpoint 4269 | -8/Garrison | Entered Materials 4269 | -8/Materials | Accompanied by 2 allies 4567 | -8/Materials | Discovered new exit (range 8) 4627 | -8/Materials | Build established: Scavenger-Gunner 4642 | -8/Materials | Entered Factory 4642 | -7/Factory | Accompanied by 2 allies 4642 | -7/Factory | Evolved 2 slots: Utility x2 5154 | -7/Factory | Lost 3 parts (1p1n1w) 5442 | -7/Factory | First assault squad dispatched 5525 | -7/Factory | Build established: Skirmisher 5608 | -7/Factory | Cargo convoy interrupted 5654 | -7/Factory | Core integrity fell below 50% 5656 | -7/Factory | Released all parts (4) 5660 | -7/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 05656_ Penetrated by Slug. 05659_ System corrupted: Heat flow error (+166). 05659_ Slug penetrates Wall. 05660_ Power Conduit explodes. 05660_ Destroyed Imp. Deuterium Engine. 05660_ X-62 Marksman destroyed. 05660_ K-01 Serf destroyed. 05660_ Power Conduit explodes. 05660_ Destroyed Lgt. Nuclear Core. 05660_ H-55 Commando destroyed. 05660_ Destroyed Wheel. 05660_ Destroyed Welding Torch. 05660_ Destroyed Wheel. 05660_ M-28 Smith destroyed. 05660_ Destroyed Gauss Rifle. 05660_ Power Conduit explodes. 05660_ Destroyed Wheel. 05660_ K-01 Serf destroyed. 05660_ Power Conduit explodes. 05660_ Destroyed Wheel. Map ----- +----------------------------------------------------+ | ##?###### / """" #???????? ???? | | ####????# # """" ##?## ???????? | | ####### #?#????## # """" #?#?#?? ??????? | | ?##?### ######### # """" !#?? ? ????????? | | ####### #! ##????????????? | | ?###### ##########?????????????? | | ###?### #?##?#?##????? ????????? | | ####### """ """ """ ####??????#????????????? | | #### ## """ """ """ ##?######?#?? ?????????? | | # """ """ """ """ ##?##?#????????????????? | | """ #! """ ##########?????????????? | | ""T"" # """ """ """ " ????????????? | | "" "" # """ """ """ "F" ???????????? | | # """ """ """ """ ???????????? | | [ # ???????????? | | !! # * = ???????????? | | !! ### ##+#######+##########??#????????????? | | # ! # %%[ ## ? ???????????? | | " % %! """ #!= % k " #? ????????????????? | | ! = % % """ # % " #? ???? ?????????? | | ###### % """" # % " ## ?? ???????????? | | ??#?# #% # " #???"??????????????? | | ##### % ; " #???????"??????????? | | ##### ; " ## ????????????????? | | ?##### % u " ##?????????????????? | | ####?# @ " #??????????????????? | | ###?## # = #;; " #??????????????????? | | #?#### # #??????????????????? | | ?###### ![ #??????????????????? | | ?#?############# ; h ;###??????????????????? | | ?#??????????#??#;; ! ##???#????????????????? | | ??????#??????? ;!# ####?????????????????????? | | ????????????? #=##?????????????????????????? | | ????????????? +[ ??????????????????????????? | | ????????????? ?# #??????????????????????????? | | ?????????????? ??# #??????????????????????????? | | ??????????????###???# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????/???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Core Shielding 20 Weapon Cycling 15 Evasion (%) 45 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityLegProtection Manual? 0 Play Time 00:46:55 Cumulative 83.8 hours Start 2023.03.28 @ 12:39:33 End 2023.03.28 @ 14:38:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 533a0eb1-1b36-4cba-98f9-9871ffc7a69a