Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 23:52:55 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (239) 1195 Value Destroyed (10710) 10710 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (6568) 6568 TOTAL SCORE: 24113 Bonus ------- High Alert Combat Kills 2848 Follower Combat Kills 845 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 167/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (29) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Medium Armor Plating Improved Hardlight Generator Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Heavy] Precision Shock Rifle Heavy Laser Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Proton Missile Launcher Remote Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Slots Evolved 10 | . . 2 2 . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . 1 . . . Utility 6 | . . 1 1 . . 1 . . . 2 . 1 . . . Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 204 | 6 5 9 23 10 7 14 22 4 14 36 25 25 . 4 . Power 22 | 1 . 2 1 . 1 1 4 . 3 2 2 4 . 1 . Engine 14 | 1 . 2 . . 1 . 3 . 2 1 2 2 . . . Core 5 | . . . 1 . . 1 1 . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . 1 . 2 . . . Propulsion 56 | 2 . 1 6 1 2 3 8 1 2 9 10 10 . 1 . Treads 29 | 2 . 1 6 1 2 3 8 1 2 3 . . . . . Leg 16 | . . . . . . . . . . . 10 6 . . . Wheel 6 | . . . . . . . . . . 6 . . . . . Hover 5 | . . . . . . . . . . . . 4 . 1 . Flight . | . . . . . . . . . . . . . . . . Utility 55 | 2 1 1 8 4 2 3 5 1 3 12 7 4 . 2 . Device 20 | 1 . 1 3 1 1 1 2 . 1 3 4 2 . . . Storage 4 | 1 1 . . . . . . . . 1 . 1 . . . Processor 9 | . . . 3 1 . 1 2 1 . . . . . 1 . Hackware 10 | . . . . 1 1 . . . 1 5 1 . . 1 . Protection 12 | . . . 2 1 . 1 1 . 1 3 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 1 4 5 8 5 2 7 5 2 6 13 6 7 . . . Energy Gun 29 | . 2 3 4 2 . 2 2 1 2 5 2 4 . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 31 | 1 . 1 3 3 1 5 3 1 2 8 3 . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . . . 1 . . 2 . . . Special Weapon 2 | . . . . . 1 . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . . . . 3 . 2 . . . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . System Corruption 10 | . . . . . . . . . . 10 . . . . . Parts Lost 105 | . . 1 11 1 1 4 15 1 8 19 12 24 2 1 5 Power 10 | . . 1 . . . . 1 . 2 2 . 2 1 1 . Propulsion 43 | . . . 5 1 1 2 6 . 4 7 5 8 1 . 3 Utility 22 | . . . 2 . . 1 4 . 1 3 4 6 . . 1 Weapon 30 | . . . 4 . . 1 4 1 1 7 3 8 . . 1 Highest Loss Streak 14 | . . 1 4 1 1 3 11 1 5 6 5 14 2 1 5 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . 1 Average Backups 12 | 5 9 14 12 14 14 14 13 11 13 11 14 10 3 3 2 Power 1 | . 1 1 1 1 1 1 1 2 2 1 . . . . . Propulsion 2 | 1 2 5 2 1 4 4 1 1 1 . 1 2 . . . Utility 4 | . 2 3 4 5 4 5 6 6 6 5 4 3 1 1 1 Weapon 3 | 2 3 4 4 5 4 3 4 1 2 3 6 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 6 . 4 1 1 4 . 3 8 3 6 . . 2 Power 5 | . . . . 1 . 1 . . . 1 2 . . . . Propulsion 6 | . 1 3 . . . . . . 1 . . 1 . . . Utility 10 | . . . . 2 1 . 1 . . 1 . 4 . . 1 Weapon 18 | . 1 3 . 1 . . 3 . 2 6 1 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 92 98 99 99 99 93 91 95 82 78 67 31 25 19 Engine 4 | . 14 8 6 . . . 6 7 3 4 6 3 3 . . Core 2 | . . . 2 9 9 7 . . 3 . . . . 4 . Treads 19 | . 28 22 26 26 26 29 26 23 26 13 . . . . . Leg 2 | . . . . . . . . . . . 11 24 . . . Wheel 1 | . . . . . . . . . . 6 3 . . . . Device 11 | . 14 18 17 8 9 7 12 7 7 9 18 11 3 . . Storage 7 | . 14 11 9 9 9 7 7 7 7 6 6 3 3 . . Processor 8 | . . . 4 9 9 14 9 21 16 13 2 . . 4 5 Protection 4 | . . . 4 8 8 6 4 . 4 3 7 3 . . . Energy Gun 7 | . 20 16 15 1 . 2 8 7 7 9 4 5 . . . Ballistic Gun 12 | . . 8 11 25 22 20 12 15 14 8 13 7 . . . Peak Build Rating 66 | 7 11 15 23 29 28 35 40 40 43 54 66 65 33 35 35 Average Rating 33 | 5 8 13 20 27 24 30 36 38 41 45 50 50 25 24 15 On Entrance 26 | . 7 11 14 23 28 23 35 32 40 35 48 58 33 11 30 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 7 . . . . 8 Naked Turns 20 | . . . . . . . . . . . . 20 . . . Heaviest Build 60 | 10 32 38 41 38 39 42 51 43 49 60 60 55 20 10 . Greatest Support 100 | 40 40 40 69 69 66 83 88 88 88 100 65 85 47 44 32 Greatest Overweight (x) 17 | . . . . . . . 1 . 2 3 17 . . . . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 12 8 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 13 15 15 15 15 3 3 3 Average Carried 12 | 5 8 14 12 14 14 14 13 11 13 11 14 10 3 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 5 5 5 Final Carried 15 | 8 15 15 12 15 15 13 11 12 12 15 15 3 3 3 2 Class Distribution -------------------- 62% | Scavenger-Gunner 16% | Scavenger-Tank 9% | Mutant 6% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Matter Collected 6451 | 281 . 421 523 364 300 389 860 95 633 861 939 785 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11145 | 123 . 455 1329 492 474 455 1196 168 1112 2732 1100 1509 . . . Parts 504 | 20 . 32 62 32 22 27 53 13 46 87 49 61 . . . Haulers Intercepted 11 | . . 3 3 4 . . . . . 1 . . . . . Recyclers Shooed 8 | . . . 1 . . . . . . 5 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 196 | . . 13 28 5 13 11 33 4 25 28 18 18 . . . Guns 171 | . . 9 26 5 10 8 29 4 23 22 18 17 . . . Cannons 4 | . . 4 . . . . . . . . . . . . . AOE 20 | . . . 2 . 3 3 3 . 2 6 . 1 . . . Classes Destroyed 14 | 2 . 4 1 1 . 2 2 . . 2 . . . . . Worker 5 | . . . . 1 . 1 . . . 3 . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . Tunneler 6 | 4 . . . . . . . 1 . 1 . . . . . Hauler 11 | . . 3 3 4 . . . . . 1 . . . . . Recycler 13 | 1 . . 2 . . . . . . 8 . 2 . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . Swarmer 39 | . . 4 4 . 6 3 14 1 3 . 4 . . . . Grunt 95 | . . 4 18 1 4 4 11 2 14 15 12 10 . . . Brawler 7 | . . . . . . . 2 . 1 2 . 2 . . . Duelist 6 | . . . . . . . 1 . . 3 . 2 . . . Protector 2 | . . . . . . . . . . 1 . 1 . . . Sentry 31 | . . 5 4 4 3 2 3 1 4 3 2 . . . . Hunter 9 | . . . 2 . . . 2 . 2 2 . 1 . . . Programmer 9 | . . . . . . 2 . . 2 3 . 2 . . . Thug 3 | . . . . . 2 . 1 . . . . . . . . Best Kill Streak 8 | 2 . 4 5 3 7 5 7 3 7 8 4 5 . . . Combat Bots Only 8 | . . 4 4 2 7 4 7 2 7 8 4 5 . . . Max Kills in Single Turn 3 | 1 . 2 2 2 3 2 2 2 2 3 1 1 . . . Gunslinging 1 | . . 1 1 . 1 . 1 . 1 1 . . . . . Exploded 3 | . . . 2 . 3 2 2 . 1 3 . 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Hostile Shots Fired 1535 | . . 60 167 17 26 107 227 34 186 304 173 157 2 19 56 Missed 461 | . . 16 36 5 13 36 65 15 55 101 58 40 . 8 13 Hits 1074 | . . 44 131 12 13 71 162 19 131 203 115 117 2 11 43 Melee 48 | . . . . . . . 10 . 3 17 5 11 2 . . Projectile 1026 | . . 44 131 12 13 71 152 19 128 186 110 106 . 11 43 AOE 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 29 | . . 1 9 1 . . 1 . 2 5 2 7 . . 1 Damage Taken 16928 | . 23 610 1949 175 206 1081 2336 188 1540 3055 1878 2716 98 276 797 Core 2627 | . . 93 168 . 15 115 284 . 196 448 303 427 . 105 473 Absorbed by Shields 69 | . . . . . . . . . . . . . . . 69 Regen/Repaired (Parts) 129 | . . . . . . . . . . 129 . . . . . Core Remaining (%) 61 | 100 100 76 . . 66 . . . 15 . 11 . . . . Volleys Fired 604 | 21 2 44 85 19 28 24 62 8 53 93 97 62 . . 6 Largest 3 | 1 2 3 3 3 3 3 3 3 3 3 3 3 . . 1 Hottest 188 | 20 80 144 177 75 100 136 188 136 136 174 141 177 . . 43 Shots Fired 1469 | 21 4 120 236 57 62 64 163 23 131 225 209 148 . . 6 Gun 1358 | 21 4 66 233 57 51 60 158 23 122 216 206 141 . . . Cannon 54 | . . 54 . . . . . . . . . . . . . Launcher 34 | . . . 3 . 3 4 3 . 3 6 3 3 . . 6 Special 23 | . . . . . 8 . 2 . 6 3 . 4 . . . Kinetic 863 | 21 . 79 111 57 51 53 88 16 78 99 139 71 . . . Thermal 543 | . . 41 122 . 8 7 72 7 44 106 67 69 . . . Explosive 22 | . . . 3 . 3 4 3 . . . . 3 . . 6 Electromagnetic 28 | . 4 . . . . . . . 3 17 3 1 . . . Robot Hit Streak 24 | 13 2 13 21 22 24 15 24 10 14 19 11 13 . . 11 Robot Miss Streak 11 | 1 2 4 5 2 1 4 11 4 4 4 3 2 . . . Penetration Max 2 | . . . . . . . 1 1 1 1 1 2 . . . Secondary Targets 34 | . . 1 3 1 1 1 9 1 4 4 7 2 . . . Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 1 2 1 1 1 . . . Shots Hit Robots 1000 | 20 2 70 167 37 24 48 115 16 98 174 111 113 . . 5 Core Hits 678 | 11 1 34 106 16 20 25 122 17 102 125 50 44 . . 5 Critical Kills 27 | . . . . . . . . . . 2 10 15 . . . Critical Parts Destroyed 25 | . . 1 . . . . . . . . 11 13 . . . Critical Strikes 77 | . . 3 5 . . . . . . 9 26 34 . . . Burn 20 | . . . 5 . . . . . . 7 3 5 . . . Destroy 55 | . . 1 . . . . . . . 2 23 29 . . . Blast 2 | . . 2 . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . 1 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21117 | 161 26 1250 2756 702 711 1098 2866 404 2187 5673 1332 1750 . 31 170 Guns 16302 | 161 26 568 2432 693 436 828 2534 404 2030 3622 1161 1407 . . . Cannons 673 | . . 673 . . . . . . . . . . . . . Explosions 4043 | . . . 309 . 275 238 332 . 157 2050 171 343 . . 168 Melee . | . . . . . . . . . . . . . . . . Ramming 99 | . . 9 15 9 . 32 . . . 1 . . . 31 2 Kinetic 9076 | 161 . 866 1005 693 436 716 1133 249 1134 1670 549 464 . . . Thermal 7760 | . . 375 1427 . . 112 1401 155 896 1844 612 938 . . . Explosive 3066 | . . . 309 . 275 238 332 . . 1401 . 343 . . 168 Electromagnetic 1116 | . 26 . . . . . . . 157 757 171 5 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 . . . . 1 6 6 12 14 18 4 4 4 4 Average Corruption 6 | . 2 . . . . 1 2 6 7 7 15 3 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 194 | . 4 . . . . 3 20 10 36 41 59 9 4 5 3 Message Errors 49 | . 3 . . . . 1 4 4 7 7 19 1 . 2 1 Matter Fused 42 | . 1 . . . . 1 7 1 10 8 9 3 1 1 . Heat Flow Errors 27 | . . . . . . . 4 3 7 4 4 2 1 1 1 Energy Discharges 26 | . . . . . . 1 3 . 6 5 10 . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . . . 1 2 . . . . Data Loss (minor) 16 | . . . . . . . 2 1 2 4 3 2 1 . 1 Data Loss (major) 12 | . . . . . . . . . 1 4 6 . . 1 . Misfires 6 | . . . . . . . . 1 2 2 1 . . . . Alerts 4 | . . . . . . . . . 1 . 2 1 . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 7 | . . . . . . . . . . 4 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 239 | . . . 24 . . 44 11 . . 132 . 28 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 239 | . . . 24 . . 44 11 . . 132 . 28 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 565 | . . . . . 33 117 137 . 15 80 . 167 . 15 1 Shots 14 | . . . . . 1 2 3 . 2 2 . 4 . . . Rammed 17 | . . 1 4 2 . 2 . . . 2 . . . 5 1 Targets Rammed 19 | . . 1 5 2 . 3 . . . 2 . . . 5 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . . . . . Highest Temperature 530 | . 36 244 360 35 136 174 346 230 253 530 305 195 91 223 142 Average Temperature 80 | . 20 75 85 9 28 58 79 50 43 147 61 37 54 115 86 Received Heat Transfer 4466 | . . 183 945 81 63 186 285 48 573 796 687 436 . 66 117 Effects 13 | . . 2 2 . . . . . 1 7 1 . . . . Shutdowns 3 | . . . 1 . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . 1 1 . . . . . Interference 7 | . . 2 1 . . . . . . 3 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 39 | . . 1 4 . 2 1 7 . . 13 4 7 . . . Heat Transferred 18059 | . . 689 3317 . . 250 3082 350 1973 4339 1675 2384 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Maximum Alert Level 5 | . . . 1 . 2 1 4 2 3 4 5 3 1 . . Low Security (%) 32 | 100 100 100 49 100 36 75 2 . . . . . . 100 100 Level 1 11 | . . . 50 . 22 24 11 . . . . . 100 . . Level 2 16 | . . . . . 41 . 34 100 41 18 . . . . . Level 3 24 | . . . . . . . 31 . 58 61 10 100 . . . Level 4 13 | . . . . . . . 20 . . 20 77 . . . . Level 5 1 | . . . . . . . . . . . 11 . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1643 | 10 7 134 342 132 525 275 1307 680 1036 1306 1643 944 290 140 103 Initial 907 | . . . 26 132 46 275 186 680 410 543 907 862 290 140 56 Average 561 | 1 . 58 194 92 308 119 794 597 753 920 1278 844 251 106 77 Influence Increases 7845 | 25 7 383 904 188 489 504 1341 130 706 1642 856 547 . 30 93 Destroy 0b10 Robot/C 4320 | . . 260 560 100 280 240 880 80 500 680 360 340 . . 40 Destroy 0b10 Robot/NC 205 | 25 . 15 25 25 . 10 . 5 . 80 . 20 . . . Destroy Leader 684 | . . 76 116 48 20 70 40 30 40 164 20 60 . . . Allied During Kill 149 | . . . . . 11 12 58 . 1 60 . 1 . . 6 Successful Hack 80 | . 7 14 . . 6 14 7 . . 11 14 7 . . . Disable Machine 540 | . . 15 45 . . 75 . . . 375 . 30 . . . Anti-Garrison Action 600 | . . . . . 100 . 250 . 50 . 200 . . . . Destroy Structure 397 | . . 3 38 . 57 53 46 . 10 47 22 74 . . 47 Partial Spotted 60 | . . . . . . 15 . . . . 30 . . 15 . Lose Combat Pursuer 810 | . . . 120 15 15 15 60 15 105 225 210 15 . 15 . Influence Decreases 7786 | 25 7 319 654 430 36 762 311 841 256 1381 510 1359 631 150 114 Entered New Map 3659 | . . . 38 182 26 250 81 617 176 493 390 781 541 60 24 Time Decay 2827 | 25 7 319 506 238 . 452 . 214 . 598 . 318 70 80 . Lost Part 1040 | . . . 110 10 10 40 150 10 80 190 120 240 20 10 50 Lost Ally 260 | . . . . . . 20 80 . . 100 . 20 . . 40 Squads Dispatched 26 | . . 1 4 1 . 4 . 1 . 7 . 6 . 2 . Investigation 3 | . . . . 1 . 1 . . . . . . . 1 . Extermination 7 | . . . . . . 2 . . . 3 . 2 . . . Reinforcement 11 | . . 1 4 . . 1 . . . 2 . 2 . 1 . Assault 4 | . . . . . . . . . . 2 . 2 . . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Distress Signals 10 | . . 2 5 1 . . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 312 | . 1 24 45 9 14 22 46 5 27 52 23 25 6 6 7 Peak Tracking Total 11 | . 1 7 10 3 5 4 9 2 9 8 11 7 6 5 7 Tactical Retreats 25 | . . . 2 1 1 1 2 1 3 7 5 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Traps Triggered 24 | . 2 1 . . 1 4 4 . 1 4 3 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Disabled 43 | . . 1 3 . 2 5 2 . 1 25 2 2 . . . Max in Single Turn 8 | . . 1 2 . 1 5 1 . 1 8 1 1 . . . Garrison Relay 7 | . . . . . 2 . 2 . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Accessed 30 | . 1 4 . 3 3 3 3 2 . 5 2 1 . 2 1 Terminals 19 | . 1 4 . 2 3 . 3 1 . 1 2 1 . . 1 Fabricators 5 | . . . . . . 2 . . . 2 . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . . . 1 . Total Hacks 62 | . 3 8 . 6 5 8 6 4 . 10 3 4 . 4 1 Successful 28 | . 1 3 . 2 2 4 1 2 . 7 1 2 . 2 1 Failed 34 | . 2 5 . 4 3 4 5 2 . 3 2 2 . 2 . Catastrophic 8 | . 1 3 . . 2 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 3 9 . 1 . . . . . . . . . . . Terminals 40 | . 3 8 . 4 5 . 6 3 . 3 3 4 . . 1 Fabricators 13 | . . . . . . 7 . . . 3 . . . 3 . Repair Stations 3 | . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . 1 . 1 . 1 . . . 1 . Terminal Hacks 14 | . 1 3 . 1 2 . 1 1 . 1 1 2 . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Schematic 4 | . . 3 . . . . . . . 1 . . . . . Open Door 3 | . . . . . 1 . 1 . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . 3 . . . 3 . . . 1 . Load Schematic 4 | . . . . . . 2 . . . 1 . . . 1 . Build 3 | . . . . . . 1 . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . . . 1 . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 4 . 2 2 3 3 1 . 2 2 1 . 2 . Full Trace Events 4 | . . . . 1 . 1 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . 3 . . . . . . . 1 . . . . . Robots Built 8 | . . . . . . 2 . . . 6 . . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . Time 192 | . . . . . . 49 . . . 143 . . . . . Total Robot Build Rating 31 | . . . . . . 4 . . . 27 . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 26 | . . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . 1 . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 2 . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 2 . 2 . . . Robot Hacks Applied 6 | . . . . . . . . . 2 2 . 2 . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . . . 2 . 1 . . . Relay Couplers Released 27 | . . . . . 8 . 9 . 4 . 6 . . . . Machine Destruction 27 | . . . . . 8 . 9 . 4 . 6 . . . . Attached 3 | . . . . . . . . . 1 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 . 3 . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Total Allies 21 | . . . . . 2 2 5 . 1 8 . 1 . . 2 Largest Group 4 | . . . . . 2 2 4 . 1 4 . 1 . . 2 Highest-Rated Group 92 | . . . . . 62 30 70 . 13 92 . 29 . . 87 Highest-Rated Ally 46 | . . . . . 31 15 39 . 13 32 . 29 . . 46 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . . 22 10 51 . 1 45 . 9 . . 12 Total Damage 3099 | . . . . . 320 194 812 . 17 1211 . 134 . . 411 Kills 23 | . . . . . 1 1 11 . . 8 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Active Infowar (turns) 5784 | 129 406 794 1349 . 929 1136 1041 . . . . . . . . Seismic 5784 | 129 406 794 1349 . 929 1136 1041 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Turns Passed 12868 | 223 406 805 1377 514 995 1136 1396 455 1152 1917 1362 708 146 175 101 Spaces Moved 6757 | 107 238 394 538 268 538 619 682 261 555 969 648 430 182 229 99 Core 100 | 2 . . . . . . . . . . 2 36 . . 60 Treads 4723 | 105 238 394 538 268 538 619 682 261 555 525 . . . . . Legs 784 | . . . . . . . . . . . 439 345 . . . Wheels 651 | . . . . . . . . . . 444 207 . . . . Hover 499 | . . . . . . . . . . . . 49 182 229 39 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 90 105 50 65 66 50 Average Speed 148 | 157 160 160 160 160 160 160 160 160 167 142 162 108 69 69 58 Slowest Speed 900 | 160 160 160 160 160 160 160 240 160 320 320 900 120 77 77 80 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 7 47 40 46 33 64 23 68 7 50 33 37 10 79 5 23 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 18 | . . . 7 . . . 11 . . . . . . . . Terrain Destroyed 335 | . . . 57 . 31 57 27 1 1 55 2 39 . . 65 Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . 1 1 . . . . . . AOE 326 | . . . 57 . 31 57 27 . . 55 . 34 . . 65 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Total 8503 | 141 259 477 866 323 617 720 841 280 673 1352 821 555 201 241 136 Wait 556 | . . 11 195 2 22 37 13 1 32 181 25 8 19 4 6 Move 6739 | 106 237 393 537 267 536 618 680 260 553 968 646 430 181 228 99 Hop . | . . . . . . . . . . . . . . . . Pick Up 122 | 8 11 8 9 11 6 8 14 6 7 24 5 5 . . . Fast Attach 83 | 6 . 4 2 1 . 5 6 . 4 23 12 15 1 4 . Attach 64 | . 1 2 11 2 1 6 9 4 3 12 4 8 . . 1 Detach 2 | . . . . . . . . . . . 1 1 . . . Swap 116 | . 4 3 15 10 13 11 10 . 11 16 10 13 . . . Drop 114 | . 4 11 7 9 6 8 16 1 10 17 12 13 . . . Fire 604 | 21 2 44 85 19 28 24 62 8 53 93 97 62 . . 6 Melee 1 | . . . . . . . . . . . 1 . . . . Ram 6 | . . . . . . . . . . . . . . 5 1 Kick . | . . . . . . . . . . . . . . . . Crush 13 | . . 1 5 2 . 3 . . . 2 . . . . . Escape Stasis 47 | . . . . . . . 4 . . 16 8 . . . 19 Rewire 36 | . . . . . 5 . 27 . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 3) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1075 | -9/Materials | Discovered new exit (range 15) 1167 | -9/Materials | Build established: Scavenger-Gunner 1296 | -9/Materials | Discovered new exit (range 12) 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1702 | -8/Materials | Lost 3 parts (2n1u) 1736 | -8/Materials | Build established: Scavenger-Tank 2190 | -8/Materials | Lost 4 parts (1n1u2w) 2589 | -8/Materials | Discovered new exit (range 15) 2811 | -8/Materials | Identified exit to Storage 2812 | -8/Materials | Entered Storage 3197 | -8/Storage | Learned location of Armory (-4) 3325 | -8/Storage | Identified exit to Garrison 3326 | -8/Storage | Entered Garrison 3358 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Build established: Scavenger-Gunner 3386 | -8/Garrison | Garrison Relay disabled 3554 | -8/Garrison | Triggered checkpoint 3596 | -8/Garrison | Triggered checkpoint 3831 | -8/Garrison | Discovered new exit (range 12) 3949 | -8/Garrison | Destroyed 7 combat bots 4045 | -8/Garrison | Installed Relay Interface Framework 4072 | -8/Garrison | Triggered checkpoint 4093 | -8/Garrison | Discovered new exit (range 14) 4244 | -8/Garrison | Garrison Relay disabled 4321 | -8/Garrison | Entered Factory 4321 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4983 | -7/Factory | Fabricated Y-45 Defender (x2) 5348 | -7/Factory | Lost 3 parts (2n1u) 5437 | -7/Factory | Discovered new exit (range 12) 5455 | -7/Factory | Identified exit to Garrison 5457 | -7/Factory | Entered Garrison 5478 | -7/Garrison | Rescued a captive Derelict 5479 | -7/Garrison | Rescued a captive Derelict 5559 | -7/Garrison | Triggered checkpoint 5697 | -7/Garrison | Triggered checkpoint 5769 | -7/Garrison | Triggered checkpoint 5800 | -7/Garrison | Discovered new exit (range 13) 5829 | -7/Garrison | Discovered new exit (range 5) 5983 | -7/Garrison | Triggered checkpoint 6012 | -7/Garrison | Garrison Relay disabled 6129 | -7/Garrison | Triggered checkpoint 6253 | -7/Garrison | Triggered checkpoint 6297 | -7/Garrison | Garrison Relay disabled 6351 | -7/Garrison | Discovered new exit (range 13) 6409 | -7/Garrison | Triggered checkpoint 6545 | -7/Garrison | Core integrity fell below 50% 6580 | -7/Garrison | Discovered new exit (range 12) 6584 | -7/Garrison | Lost 11 parts (1p4n3u3w) 6591 | -7/Garrison | Destroyed 7 combat bots 6657 | -7/Garrison | Triggered checkpoint 6723 | -7/Garrison | Expanded RIF knowledge: Program Shield 6853 | -7/Garrison | Entered Factory 7230 | -7/Factory | Garrison activated, responded to threat 7306 | -7/Factory | Identified exit to Garrison 7308 | -7/Factory | Entered Garrison 7456 | -7/Garrison | Destroyed 7 combat bots 7786 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7882 | -7/Garrison | Triggered checkpoint 7945 | -7/Garrison | Garrison Relay disabled 7989 | -7/Garrison | Discovered new exit (range 12) 8186 | -7/Garrison | Triggered checkpoint 8332 | -7/Garrison | System corruption reached 10% 8335 | -7/Garrison | Core integrity fell below 20% 8369 | -7/Garrison | Lost 5 parts (1p2n1u1w) 8441 | -7/Garrison | Discovered new exit (range 8) 8460 | -7/Garrison | Entered Factory 8460 | -6/Factory | Evolved 2 slots: Utility x2 8758 | -6/Factory | Spotted B-75 Beast 8810 | -6/Factory | First assault squad dispatched 8840 | -6/Factory | Fabricated G-50 Soldier? 9044 | -6/Factory | Repaired Lgt. Treads 9254 | -6/Factory | Lost 6 parts (3n1u2w) 9258 | -6/Factory | Destroyed 8 combat bots 9603 | -6/Factory | Lost 3 parts (1p1n1w) 9775 | -6/Factory | Discovered new exit (range 5) 9912 | -6/Factory | Fabricated B-48 Gladiator (x3) 9980 | -6/Factory | System corruption reached 10% 10023 | -6/Factory | Discovered new exit (range 13) 10304 | -6/Factory | Core integrity fell below 50% 10376 | -6/Factory | Identified exit to Garrison 10377 | -6/Factory | Entered Garrison 10415 | -6/Garrison | Triggered checkpoint 10469 | -6/Garrison | Garrison Relay disabled 10583 | -6/Garrison | Triggered checkpoint 10744 | -6/Garrison | Discovered new exit (range 9) 10759 | -6/Garrison | Triggered checkpoint 10799 | -6/Garrison | Lost 3 parts (1n2u) 11101 | -6/Garrison | Build established: Scavenger-Tank 11201 | -6/Garrison | Core integrity fell below 20% 11247 | -6/Garrison | Lost 5 parts (1n1u3w) 11586 | -6/Garrison | Garrison Relay disabled 11691 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 11739 | -6/Garrison | Entered Factory 11739 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11883 | -5/Factory | Identified exit to Upper Caves 12039 | -5/Factory | First assault squad dispatched 12171 | -5/Factory | Lost 5 parts (1p2n1u1w) 12312 | -5/Factory | Lost 3 parts (1n1u1w) 12401 | -5/Factory | Lost 14 parts (1p5n3u5w) 12447 | -5/Factory | Sucked down chute 12447 | -5/Factory | Entered Waste 12458 | -5/Waste | Spotted C-40 Crusher 12490 | -5/Waste | Spotted C-40 Crusher 12511 | -5/Waste | Spotted C-40 Crusher 12524 | -5/Waste | Spotted C-40 Crusher 12526 | -5/Waste | Spotted C-40 Crusher 12534 | -5/Waste | Spotted C-40 Crusher 12543 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12544 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12584 | -5/Waste | Discovered new exit (range 13) 12593 | -5/Waste | Entered Factory 12693 | -5/Factory | Spotted B-75 Beast 12738 | -5/Factory | Core integrity fell below 50% 12767 | -5/Factory | Identified exit to Garrison 12768 | -5/Factory | Entered Garrison 12846 | -5/Garrison | Lost 5 parts (1p3n1w) 12847 | -5/Garrison | Build established: Mutant 12860 | -5/Garrison | Triggered checkpoint 12861 | -5/Garrison | Core integrity fell below 20% 12869 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12847_ Field strength at 29. 12847_ Penetrated by Slug. 12847_ Adv. Hacking Suite destroyed. 12848_ Field strength at 17. 12849_ Field strength at 11. 12850_ Field strength at 5. 12851_ Stasis field depleted. 12860_ Beams of light sweep through the air. An alarm sounds. 12861_ System corrupted: Component data lost. 12861_ Triggered Stasis Trap. 12861_ A bubble of rippling energy engulfs the area. 12861_ Field strength at 94. 12862_ Field strength at 88. 12863_ Field strength at 78. 12864_ Field strength at 67. 12865_ Field strength at 50. 12866_ Field strength at 40. 12867_ Field strength at 18. 12868_ Field strength at 12. 12868_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ??????????????????????????## ##""""## ##???????? | | ?????????????????# ####### #???????? | | ?????????????????# @ ???????? | | ?????????????????# ???????? | | ?????????????????########## ^ ## ##?? ????????? | | ????????????????????????###ss ## ## #???????? | | ????????????????????????# "???????? | | ????????????????????????# "???????? | | ????????????????????????# "???????? | | ????????????????????????# "???????? | | ????????????????????????### ## ## #???????? | | ????????????############### ## #??? ????????? | | ????????????# #???????? | | ????????????# #???????? | | ????????????# #???????? | | ????????????# #### ###########""""## ##???????? | | ????????????# #??# #???????????????????????????? | | ????????????# ^ #??# #???????????????????????????? | | ????????????# #??# #???????????????????????????? | | ????????????# #??# #???????????????????????????? | | ?????######## #### #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# ###### ######???????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked G-34 Mercenary | -9/Materials | Hacked Y-45 Defender | -9/Materials | Hacked G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory G-50 Soldier | x3 | -6/Factory | Authchip B-48 Gladiator | x3 | -6/Factory | Preloaded, Authchip Repaired ---------- Lgt. Treads | 7% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileLongswordFlail Manual? 0 Play Time 01:17:35 Cumulative 274.3 hours Start 2025.11.11 @ 22:32:02 End 2025.11.11 @ 23:52:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 596 Rogue 596 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: ac7a4755-e291-4228-8273-9dce460c49d3