Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 22:59:15 Player: DoorFang Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (493) 493 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 1877 Bonus ------- Friendly Fire -16 Cogmind --------- Core Integrity 302/400 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Titanium Leg Titanium Leg Medium Matter Pod (100) Improved Terrain Scanner Drone Bay (2/2) Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Tractor Beam > --- WEAPON ----------- Assault Rifle Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Titanium Leg Medium Matter Pod Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 20 | 6 6 . 6 2 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 3 | 2 . . 1 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 3 . 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 . 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 1 1 3 Power 2 | . 1 . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . 1 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 97 94 97 Engine 15 | . 13 14 20 21 Treads 20 | . 28 25 6 . Leg 4 | . . . 14 22 Device 11 | . 9 14 11 10 Storage 13 | . 14 14 11 11 Ballistic Gun 21 | . 22 14 20 32 Launcher 7 | . 5 14 9 . Peak Build Rating 14 | 6 8 8 14 14 Average Rating 8 | 4 6 7 12 13 On Entrance 7 | . 6 8 7 14 Naked Turns . | . . . . . Heaviest Build 26 | 12 19 19 26 24 Greatest Support 40 | 40 40 40 40 34 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 4 10 10 10 9 Average Carried 7 | 1 5 10 8 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 10 8 7 Class Distribution -------------------- 76% | Mutant 15% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 892 | 260 294 189 43 106 Remotely 537 | . 199 189 43 106 Salvage Created 673 | . 328 188 43 114 Parts 39 | . 21 7 4 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 12 | . 5 4 1 2 Guns 4 | . 1 . 1 2 AOE 8 | . 4 4 . . Classes Destroyed 8 | . 7 . 1 . Builder 1 | . 1 . . . Tunneler 2 | . 2 . . . Hauler 1 | . 1 . . . Recycler 3 | . 2 1 . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 6 | . 2 4 . . Sentry 3 | . . . 1 2 Best Kill Streak 5 | . 5 2 1 1 Combat Bots Only 3 | . 3 2 1 1 Max Kills in Single Turn 3 | . 3 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 80 | . 25 10 9 36 Missed 20 | . 2 4 1 13 Damage Taken 1011 | . 379 132 157 343 Core 122 | . . 24 37 61 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 53 | . 31 8 4 10 Largest 3 | . 2 2 3 3 Hottest 120 | . 120 50 70 60 Shots Fired 115 | . 62 15 10 28 Gun 98 | . 53 8 9 28 Cannon . | . . . . . Launcher 16 | . 8 7 1 . Special 1 | . 1 . . . Kinetic 98 | . 53 8 9 28 Thermal 1 | . 1 . . . Explosive 16 | . 8 7 1 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 6 4 6 9 Robot Miss Streak 3 | . 3 1 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 67 | . 35 7 7 18 Core Hits 43 | . 19 16 3 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1465 | . 786 389 97 193 Guns 740 | . 400 60 87 193 Cannons . | . . . . . Explosions 725 | . 386 329 10 . Melee . | . . . . . Ramming . | . . . . . Kinetic 740 | . 400 60 87 193 Thermal . | . . . . . Explosive 725 | . 386 329 10 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . 5 3 8 . Projectiles . | . . . . . Explosions 16 | . 5 3 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 142 | . 64 39 39 . Shots 6 | . 3 2 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | . 33 12 24 78 Average Temperature 18 | . 12 6 13 30 Received Heat Transfer 425 | . 210 53 36 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 278 | . 278 256 120 121 Initial 108 | . . 108 99 50 Average 128 | . 90 236 101 79 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 63 | 100 75 12 100 100 Level 1 36 | . 24 87 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 11 12 1 5 Peak Tracking Total 5 | . 3 5 4 4 Tactical Retreats 5 | . 3 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . . 1 Successful 4 | . 3 . . 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Record 2 | . 2 . . . Open Door 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 16 | . . 8 8 . Total Damage 167 | . . 125 42 . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1031 | 79 392 324 93 143 Spaces Moved 525 | 44 170 178 51 82 Core 2 | 2 . . . . Treads 405 | 42 170 178 15 . Legs 118 | . . . 36 82 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 130 130 Average Speed 152 | 155 160 160 140 130 Slowest Speed 200 | 160 160 160 200 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 23 34 8 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 92 | . 42 45 5 . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 91 | . 41 45 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 643 | 53 225 202 64 99 Wait 24 | . 4 16 . 4 Move 521 | 43 169 177 50 82 Hop . | . . . . . Pick Up 19 | 4 12 . 2 1 Fast Attach 7 | 4 1 . 2 . Attach 9 | 2 1 . 4 2 Detach . | . . . . . Swap 4 | . 4 . . . Drop 5 | . 3 . 2 . Fire 53 | . 31 8 4 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Entered Mines 473 | -10/Mines | Assembled infested the area 732 | -10/Mines | Escorted by a lone wolf Derelict 767 | -10/Mines | Discovered new exit (range 15) 796 | -10/Mines | Entered Materials 796 | -9/Materials | Accompanied by 1 ally 796 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 797 | -9/Materials | Identified exit to Storage 870 | -9/Materials | Discovered exit to Storage (range 4) 889 | -9/Materials | Entered Storage 1032 | -9/Storage | Self-destructed Last Messages --------------- 00882_ Heat Sink melted. 00882_ Y-45 Defender destroyed. 00883_ Acquired 43 matter. LOCATION=STORAGE GOAL=ESCAPE 00902_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00905_ Acquired Drone Bay. 00954_ Lgt. Ion Engine destroyed. 00960_ Y-45 Defender destroyed. 00961_ Acquired 54 matter. 00964_ Assault Rifle destroyed. 00978_ R-06 Scavenger collects Hvy. Assault Rifle. 00986_ Y-45 Defender destroyed. 00987_ Acquired 52 matter. 01002_ U-05 Engineer builds a Door. 01021_ Critical hit (Burn: +37). 01025_ Tractor Beam destroyed. 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[ # # "???" #???? | | ?????????????????# ??# # """" #???? | | ??????????????????#"Y"#####????# # #???? | | ???????????????????????????????# ###########???? | | ?????????????????????????????### ########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed SlugAerolevSink Manual? 0 Play Time 00:20:14 Cumulative 5.3 hours Start 2025.02.17 @ 22:37:04 End 2025.02.17 @ 22:59:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93bc3c2b-92fd-4c20-8d35-82a7582fdb72