Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.16 @ 23:22:41 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (230) 1150 Value Destroyed (8953) 8953 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2634) 2634 TOTAL SCORE: 20737 Bonus ------- High Alert Combat Kills 1434 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1105/1300 Matter 188/300 Energy 740/740 System Corruption 8% Temperature Cool (0) Movement Treading (156) Location -3/Garrison Parts ------- > --- POWER (2) -------- F-cell Engine Particle Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Heavy Treads Biometal Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Cooling System Huge Storage Unit Transport Network Coupler Advanced Target Analyzer Core Analyzer > --- WEAPON (5) ------- Gamma Rifle Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY (25) --- Fusion Compressor Particle Reactor Particle Reactor Medium Treads Improved Coolant Injector Advanced Signal Interpreter Recoil Nullifier Layered Heavy Armor Plating Advanced Force Field High-powered Tractor Beam Gauss Rifle Coil Gun Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Improved KE Penetrator Railgun Railgun Heavy Shock Bomb Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ F-cell Engine Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Huge Storage Unit Transport Network Coupler Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Railgun > --- INVENTORY -------- Fusion Compressor Particle Reactor Particle Reactor Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Biometal Medium Treads Advanced Signal Interpreter Recoil Nullifier Layered Heavy Armor Plating Advanced Force Field High-powered Tractor Beam Gamma Rifle Gauss Rifle Coil Gun Coil Gun Heavy Machine Gun Improved KE Penetrator Railgun Heavy Shock Bomb Launcher Molecular Scythe [Rating: 137] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Transport Network Coupler Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Layered Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Precision Shock Rifle Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . 1 1 . . . . . . . Utility 6 | . . . . . . 2 . . . . 1 . . . 2 1 . . . Weapon 3 | . . . . . 2 . . . . . . 1 . . . . . . . Parts Attached 262 | . 5 2 1 4 32 21 2 57 . 3 20 25 7 4 16 41 9 . 13 Power 13 | . . 2 . . 2 . . 5 . . 1 . . . 1 2 . . . Engine 5 | . . 2 . . 1 . . . . . 1 . . . . 1 . . . Core 7 | . . . . . 1 . . 5 . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 66 | . 2 . . . 10 7 . 13 . . 4 9 . . 5 10 2 . 4 Treads 45 | . 2 . . . 10 7 . 6 . . 4 3 . . . 7 2 . 4 Leg 15 | . . . . . . . . 1 . . . 6 . . 5 3 . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 5 . . . . . . . . . . . Utility 73 | . 3 . 1 . 5 5 . 15 . . 5 9 5 . 5 13 3 . 4 Device 51 | . 1 . . . 5 2 . 7 . . 4 7 4 . 4 11 2 . 4 Storage 6 | . 1 . 1 . . . . 3 . . . . . . . 1 . . . Processor 7 | . . . . . . 2 . 3 . . 1 . . . . . 1 . . Hackware 2 | . . . . . . . . 2 . . . . . . . . . . . Protection 7 | . 1 . . . . 1 . . . . . 2 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 110 | . . . . 4 15 9 2 24 . 3 10 7 2 4 5 16 4 . 5 Energy Gun 11 | . . . . . . . . 4 . 2 2 2 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 75 | . . . . 2 11 6 2 13 . 1 6 4 2 4 4 13 4 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 2 1 . . 1 . . 1 . . . . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 3 3 . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 6 . . 1 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 3 . . 1 2 . . 1 2 . . . Corrupted Parts 2 | . . . . . . . . . . 1 1 . . . . . . . . System Corruption 2 | . . . . . . . . . . 1 1 . . . . . . . . Parts Lost 18 | . . . . 1 5 1 . . . . . . . 1 2 4 . . 4 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . 2 Utility 7 | . . . . 1 1 . . . . . . . . . 1 2 . . 2 Weapon 6 | . . . . . 2 . . . . . . . . 1 1 2 . . . Highest Loss Streak 3 | . . . . 1 3 1 . . . . . . . 1 1 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 95 99 99 50 88 100 100 100 99 99 100 93 88 86 85 84 Engine 5 | . 14 14 14 14 6 7 3 . . . 3 5 5 5 4 4 4 4 4 Core 1 | . . . . . 1 . . 6 7 7 2 . . . . 1 . . . Treads 21 | . 9 28 28 28 35 29 15 16 30 30 33 11 . . . 13 18 14 17 Leg 6 | . 18 . . . . . . 1 . . . 23 35 35 31 11 . . . Flight 1 | . . . . . . . . 10 . . . . . . . . . . . Device 8 | . 8 . . . 8 6 3 3 7 7 13 9 7 11 10 13 18 19 15 Storage 7 | . 14 14 14 14 9 7 3 6 7 7 6 5 5 5 5 4 4 4 4 Processor 8 | . . . . . . 15 7 11 15 15 13 11 11 11 10 9 12 14 14 Protection 2 | . 4 14 14 9 . . . . . . . 1 2 . 5 3 . . . Energy Gun 1 | . . . . . . . . 4 . 15 4 4 . . . . . . 1 Ballistic Gun 25 | . 28 28 28 27 35 25 15 21 30 15 21 23 29 29 25 20 22 23 21 Naked Turns 42 | . . . . . . . 38 4 . . . . . . . . . . . Heaviest Build 175 | 12 28 28 88 88 94 99 89 64 63 63 74 83 83 77 99 175 158 144 146 Greatest Support 210 | 20 40 40 40 40 86 83 83 82 82 82 110 138 120 120 125 182 210 210 210 Greatest Overweight (x) 3 | . 1 . 2 2 1 2 1 1 . . . 3 . . . 1 . . . Average Overweight (x) . | . . . 1 2 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 8 14 15 21 25 25 25 13 16 20 20 20 20 20 20 20 22 25 25 25 Most Carried 25 | 6 15 15 17 20 25 24 24 20 20 19 20 20 20 20 20 24 25 25 25 Average Carried 18 | 6 12 14 15 18 22 22 13 11 19 19 19 19 19 19 19 19 24 25 23 Final Capacity 25 | 8 15 15 25 25 25 25 5 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 6 15 15 17 20 25 24 5 20 19 19 20 20 20 20 19 23 25 25 24 Class Distribution -------------------- 46% | Scavenger-Skirmisher 17% | Mutant 9% | Scavenger-Tank 9% | Scavenger-Gunner 7% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Matter Collected 7794 | 200 108 24 21 146 667 368 . 1023 . 39 575 743 441 216 696 1590 524 . 413 Remotely 1395 | . . . . . 91 . . . . . . . . . 167 704 296 . 137 Salvage Created 12236 | . 301 108 . 342 1038 353 . 1333 . 18 677 1062 704 237 845 3905 611 . 702 Parts 606 | . 31 10 . 21 38 17 . 75 . . 32 40 38 11 31 195 29 . 38 Haulers Intercepted 18 | . 2 . . . 2 . . 4 . . 2 4 . . 1 3 . . . Recyclers Shooed 10 | . . . . 1 . . . 1 . . 2 1 . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 2 . . 37 8 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Combat Hostiles Destroyed 157 | . 10 3 . 10 17 6 . 13 . . 6 3 15 2 8 43 9 . 12 Guns 139 | . 10 3 . 5 16 6 . 13 . . 6 2 15 2 8 35 9 . 9 AOE 12 | . . . . 5 1 . . . . . . . . . . 3 . . 3 Classes Destroyed 17 | . 4 . . 1 4 1 . 2 . . 1 1 . 1 . 2 . . . Worker 18 | . . . . . 2 . . 5 . . 1 3 . . 1 6 . . . Builder 6 | . . . . . 2 . . . . . . . . . . 4 . . . Tunneler 3 | . . . . . . . . . . . 1 1 . . . 1 . . . Hauler 18 | . 2 . . . 2 . . 4 . . 2 4 . . 1 3 . . . Recycler 17 | . 1 . . 1 2 . . 5 . . 1 2 . . 2 3 . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . . 2 . . 1 1 . . . . . . . Watcher 6 | . . . . . 1 1 . 1 . . 1 . . . . 2 . . . Swarmer 42 | . 9 . . 3 . . . 3 . . 3 . 7 . . 8 2 . 7 Grunt 62 | . 1 3 . 6 13 4 . 4 . . 1 2 4 . 2 17 3 . 2 Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . 2 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . . . 3 . . . . . 1 . 2 . 2 2 1 . . Hunter 12 | . . . . . . . . . . . . . . 2 2 6 . . 2 Programmer 21 | . . . . . . 2 . 5 . . 1 . . . 2 9 2 . . Behemoth 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 15 | . 4 2 . 3 5 4 . 5 . . 7 5 9 2 5 15 3 . 5 Combat Bots Only 11 | . 3 2 . 3 3 4 . 3 . . 5 1 9 2 3 11 3 . 5 Max Kills in Single Turn 3 | . 2 1 . 2 2 1 . 2 . 1 2 1 3 1 2 3 1 . 2 Gunslinging 1 | . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 Exploded 2 | . . . . 2 1 . . . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Damage Taken 11009 | . 183 53 . 253 1331 560 49 626 . . 301 455 561 501 1325 2535 702 . 1574 Core 702 | . 23 . . 66 118 33 49 74 . . 5 28 15 38 58 59 70 . 66 Absorbed by Shields 1186 | . . . . . . . . . . . . 12 . . . 830 292 . 52 Reduced by Siege Mode 196 | . . . . . . . . . . . . . . . . 59 22 . 115 Redirected to Shielding 32 | . 9 7 . 16 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 620 | . . . . . 244 . . . . . . . . . . 376 . . . Core Remaining (%) 86 | 100 . . . 64 78 . . . . 77 99 . . 91 94 . . . . Volleys Fired 423 | 5 28 10 . 26 77 16 4 36 . 1 26 25 17 8 25 75 20 . 24 Largest 5 | 2 2 2 . 2 4 4 4 4 . 4 4 5 5 5 5 5 5 . 5 Hottest 216 | 40 40 40 . 40 93 88 80 161 . 156 129 216 147 142 149 164 167 . 207 Shots Fired 1673 | 10 56 20 . 47 293 64 15 147 . 5 95 115 85 40 121 363 98 . 99 Gun 1642 | 10 56 20 . 42 288 64 15 147 . 5 92 115 85 40 121 349 98 . 95 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . . 5 5 . . . . . 3 . . . . 14 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1583 | 10 56 20 . 42 288 64 15 129 . 3 79 94 85 40 121 349 98 . 90 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . 5 5 . . . . . 3 . . . . . . . . Electromagnetic 77 | . . . . . . . . 18 . 2 13 21 . . . 14 . . 9 Robot Hit Streak 30 | 4 9 4 . 12 17 8 6 9 . 2 16 20 9 6 8 23 30 . 27 Robot Miss Streak 8 | 3 4 1 . 2 3 5 2 4 . . 4 5 7 5 6 8 5 . 7 Penetration Max 3 | . . . . . . . . 1 . . . 3 1 . 1 1 1 . . Secondary Targets 31 | . 3 . . . 3 . . 2 . . 2 . 5 1 2 9 2 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . 1 . 1 1 1 1 1 . 1 Autonomous 90 | . . . . . . . . . . . . . . . . 90 . . . Shots Hit Robots 1093 | 5 33 13 . 28 201 43 10 89 . 1 51 79 51 29 79 251 65 . 65 Core Hits 583 | 1 18 8 . 18 78 17 . 51 . 1 29 44 37 18 68 144 21 . 30 Critical Kills 24 | . 1 . . . . . . . . . 2 3 4 1 3 5 2 . 3 Critical Parts Destroyed 37 | . 1 1 . . 1 1 . 4 . . . 4 2 1 1 12 6 . 3 Critical Strikes 68 | . 2 1 . . 1 1 . 6 . . 2 7 6 2 4 17 9 . 10 Destroy 65 | . 2 1 . . 1 1 . 4 . . 2 7 6 2 4 17 9 . 9 Corrupt 3 | . . . . . . . . 2 . . . . . . . . . . 1 Melee Attacks 40 | . . . . . 5 18 . 12 . . 1 3 . . 1 . . . . Impact 23 | . . . . . 5 18 . . . . . . . . . . . . . Slashing 17 | . . . . . . . . 12 . . 1 3 . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22328 | 48 287 111 . 571 2299 585 105 1964 . 18 922 1369 815 327 1412 8011 1680 . 1804 Guns 19328 | 48 272 108 . 234 1799 522 105 1559 . 18 905 1320 796 314 1318 6785 1680 . 1545 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2308 | . . . . 293 442 . . 142 . . 2 37 . . . 1133 . . 259 Melee 396 | . . . . . . 63 . 252 . . . . . . 81 . . . . Ramming 296 | . 15 3 . 44 58 . . 11 . . 15 12 19 13 13 93 . . . Kinetic 18570 | 48 272 108 . 234 1799 522 105 1352 . 18 724 1031 796 314 1318 6785 1680 . 1464 Thermal 355 | . . . . . . . . 142 . . . . . . . 97 . . 116 Explosive 737 | . . . . 293 442 . . . . . 2 . . . . . . . . Electromagnetic 1974 | . . . . . . . . 207 . . 181 326 . . . 1036 . . 224 Impact 63 | . . . . . . 63 . . . . . . . . . . . . . Slashing 333 | . . . . . . . . 252 . . . . . . 81 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 2 . 2 8 11 11 12 1 . . . 4 8 8 8 8 Average Corruption 6 | . 2 2 2 2 . 1 6 10 11 11 1 . . . 2 5 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 152 | . . . 6 3 . 6 3 71 8 1 . . . . 3 26 11 2 12 Message Errors 36 | . . . 1 1 . 1 1 20 2 1 . . . . . 6 . 1 2 Matter Fused 34 | . . . . . . 2 . 14 5 . . . . . 1 7 3 . 2 Heat Flow Errors 15 | . . . 3 . . . . 4 1 . . . . . 1 3 1 . 2 Energy Discharges 13 | . . . . 1 . . . 8 . . . . . . . 1 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . . 2 . 14 . . . . . . 1 2 2 . 2 Data Loss (major) 7 | . . . 2 . . 1 1 1 . . . . . . . 2 . . . Misfires 10 | . . . . . . . . 7 . . . . . . . 2 1 . . Alerts 4 | . . . . 1 . . . 1 . . . . . . . 2 . . . Weapon Failures 9 | . . . . . . . 1 2 . . . . . . . 1 3 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 44 | . . . . . 4 28 . . . . . . . . . 12 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 44 | . . . . . 4 28 . . . . . . . . . 12 . . . Knockbacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . Impact 2 | . . . . . . 1 . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . . 74 . . . . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . . . . Rammed 16 | . 2 1 . 3 5 . . 2 . . 2 . . . . 1 . . . Targets Rammed 31 | . 5 1 . 4 9 . . 2 . . 3 1 2 1 1 2 . . . Kicked 8 | . 2 . . . . . . . . . . 1 2 1 1 1 . . . Crushed 7 | . 1 . . 1 4 . . . . . 1 . . . . . . . . Highest Temperature 450 | . . 15 276 12 123 102 . 450 243 36 9 227 313 . 226 212 69 . 234 Average Temperature 68 | . . 9 107 5 35 41 . 70 131 24 9 83 141 . 38 70 39 . 125 Received Heat Transfer 2300 | . 6 48 . 75 765 261 . 90 . . 63 96 135 . 185 419 55 . 102 Siege Activations 10 | . . . . . . . . . . . . . . . . 5 3 . 2 Total Turns 187 | . . . . . . . . . . . . . . . . 100 31 . 56 Longest Duration 45 | . . . . . . . . . . . . . . . . 45 15 . 32 Robots Corrupted 6 | . . . . . . . . . . . . 1 . . . 5 . . . Combat Hostiles 6 | . . . . . . . . . . . . 1 . . . 5 . . . Parts Fried 15 | . . . . . . 1 . . . . . 3 . . . 9 . . 2 Impact Corruptions 4 | . . . . . 1 2 . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . . . . . . . . 100 . . . . . . . 100 . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 3 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Peak Influence 1214 | . 162 135 . 244 266 114 2 251 . . 215 157 . . 359 1082 1214 682 813 Initial 829 | . . 50 . . 44 30 2 1 . . 46 . . . 130 188 829 682 511 Average 187 | . 57 105 . 88 123 36 2 89 . . 55 48 . . 228 474 1065 682 611 Maximum Alert Level 4 | . . . . 1 1 . . 1 . . 1 . . . 1 3 4 2 3 Low Security (%) 73 | 100 100 100 . 81 84 100 100 82 . . 96 100 . . 54 15 . . . Level 1 14 | . . . . 18 15 . . 17 . . 3 . . . 45 43 . . . Level 2 4 | . . . . . . . . . . . . . . . . 17 . 100 70 Level 3 5 | . . . . . . . . . . . . . . . . 24 50 . 29 Level 4 1 | . . . . . . . . . . . . . . . . . 49 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . 1 2 3 . 7 . . 2 1 . . . 8 . . . Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . Extermination 11 | . . . . . . 2 . 4 . . 2 . . . . 3 . . . Reinforcement 9 | . . . . 1 2 1 . 2 . . . 1 . . . 2 . . . Assault 3 | . . . . . . . . . . . . . . . . 3 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Distress Signals 6 | . . . . . 3 . . . . . . . . . 1 2 . . . Communications Jammed 47 | . . . . . . . . 2 . . 1 6 . . 5 33 . . . Distress Signals 39 | . . . . . . . . . . . . 3 . . 4 32 . . . Times Spotted 228 | . 11 4 . 10 33 7 5 24 . . 9 8 15 2 8 65 10 . 17 Peak Tracking Total 9 | . 4 3 . 3 7 4 5 7 . . 4 2 9 2 4 6 4 . 7 Tactical Retreats 7 | . . 1 . . . . . 2 . . . . . . . 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Traps Triggered 12 | . 1 . . . . 6 . 2 . . . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Machines Disabled 15 | . . . . . 2 . . 3 . . 1 4 . . . 2 1 . 2 Max in Single Turn 4 | . . . . . 1 . . 3 . . 1 4 . . . 1 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Machines Accessed 30 | . 3 . 2 . 6 3 . 7 1 . 3 . 1 . . 3 . 1 . Terminals 15 | . 3 . . . 4 1 . 5 . . 2 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 4 | . . . . . 2 1 . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 2 . . . . . . . 1 . 1 . Total Hacks 68 | . 9 . 2 . 18 6 . 20 1 . 4 . 1 . . 6 . 1 . Successful 31 | . 5 . 2 . 11 1 . 4 1 . 1 . 1 . . 4 . 1 . Failed 36 | . 3 . . . 7 5 . 16 . . 3 . . . . 2 . . . Catastrophic 7 | . . . . . 1 . . 5 . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 32 | . 5 . 1 . 9 2 . 15 . . . . . . . . . . . Terminals 42 | . 9 . . . 12 2 . 16 . . 3 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 11 | . . . . . 6 2 . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . 4 . . . . . . . 2 . 1 . Terminal Hacks 16 | . 4 . 2 . 3 1 . 3 1 . 1 . 1 . . . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . 6 . . . . . . . . . . 2 . . . Scan Component 4 | . . . . . 3 . . . . . . . . . . 1 . . . Repair 4 | . . . . . 3 . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . Terminals 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 5 3 . 7 . . 3 . . . . 2 . 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . Parts Repaired 4 | . . . . . 3 . . . . . . . . . . 1 . . . Time 134 | . . . . . 78 . . . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Turns Passed 11616 | 13 690 173 584 481 1510 1350 67 1720 223 86 1045 607 449 162 364 1447 325 37 283 Spaces Moved 5560 | 1 343 88 242 100 471 424 76 1175 142 51 547 341 312 98 194 709 134 23 89 Core 283 | . . . . . . . 70 213 . . . . . . . . . . . Treads 3369 | . 118 88 242 100 471 424 6 491 142 51 547 93 . . . 350 134 23 89 Legs 1437 | 1 225 . . . . . . . . . . 248 312 98 194 359 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 471 | . . . . . . . . 471 . . . . . . . . . . . Fastest Speed 31 | 120 120 160 160 320 240 240 50 31 156 156 157 120 120 120 120 120 160 160 157 Average Speed 158 | 120 169 160 240 320 240 240 65 107 156 156 157 131 120 120 120 140 160 160 159 Slowest Speed 330 | 120 190 160 320 320 240 320 240 240 156 156 157 330 120 120 120 190 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 56 26 62 20 42 7 70 28 31 12 12 14 57 13 6 25 36 1 30 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . . . 1 . . 1 . . . . . . Spaces Dug 49 | . . . . 7 10 15 . 8 . . 6 3 . . . . . . . Terrain Destroyed 155 | . . . . 41 23 15 . 22 . . 20 3 1 . 3 20 3 . 4 Melee 31 | . . . . . 5 15 . 8 . . . 3 . . . . . . . Projectile 26 | . . . . . . . . . . . . . . . 3 17 3 . 3 AOE 96 | . . . . 41 18 . . 14 . . 20 . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Res Gar Res Gar Total 7386 | 5 405 106 245 213 705 685 84 1518 148 54 672 441 343 122 257 1000 189 23 171 Wait 775 | . 8 2 . 77 71 202 3 170 . . 63 4 . 10 3 113 18 . 31 Move 5544 | . 342 87 241 99 470 424 75 1174 141 50 546 340 311 97 193 709 133 23 89 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 149 | . 12 1 2 3 23 1 . 33 3 . 6 17 2 . 8 27 4 . 7 Fast Attach 69 | . 2 . . . 4 5 . 25 . . 3 10 2 1 2 10 3 . 2 Attach 54 | . . . . . 9 3 . 7 . . 2 6 2 1 2 13 2 . 7 Detach 7 | . . . . . . . . 2 . . . 1 . . . 2 1 . 1 Swap 139 | . 3 2 1 4 19 13 2 25 . 3 15 9 3 2 12 18 4 . 4 Drop 151 | . 5 3 1 . 18 1 . 30 4 . 7 25 4 2 10 31 4 . 6 Fire 423 | 5 28 10 . 26 77 16 4 36 . 1 26 25 17 8 25 75 20 . 24 Melee 40 | . . . . . 5 18 . 12 . . 1 3 . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 8 | . 2 . . . . . . . . . . 1 2 1 1 1 . . . Crush 23 | . 3 1 . 4 9 . . 2 . . 3 . . . . 1 . . . Escape Stasis 4 | . . . . . . 2 . 2 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Garrison -3/Research -3/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 0) 14 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Central database locked down 361 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Entered Mines 736 | -10/Mines | Met a Derelict bent on vengeance 861 | -10/Mines | Discovered new exit (range 11) 871 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 871 | -10/Mines | Discovered new exit (range 5) 877 | -10/Mines | Entered Exiles 916 | -10/Exiles | Met 8R-AWN 945 | -10/Exiles | Met EX-HEX 996 | -10/Exiles | Met EX-BIN 1018 | -10/Exiles | Aligned with FarCom system 1020 | -10/Exiles | Given EX-Vault access code 1063 | -10/Exiles | Opened EX-Vault 1081 | -10/Exiles | Found AWS/Gauss 1152 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1252 | -10/Exiles | Met EX-DEC 1264 | -10/Exiles | Learned location of Zion (-7) 1435 | -10/Exiles | Discovered new exit (range 10) 1461 | -10/Exiles | Left Exiles lab with AWS/Gauss 1461 | -10/Exiles | Entered Mines 1913 | -9/Mines | Discovered new exit (range 9) 1930 | -9/Mines | Assembled infested the area 1935 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1942 | -9/Mines | Entered Materials 1942 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2245 | -8/Materials | Build established: Scavenger-Skirmisher 2579 | -8/Materials | Repaired Lgt. Treads 2829 | -8/Materials | Lost 3 parts (1n2w) 2995 | -8/Materials | Build established: Skirmisher 3007 | -8/Materials | Repaired Lgt. Treads 3069 | -8/Materials | Repaired Grenade Launcher 3304 | -8/Materials | Build established: Scavenger-Skirmisher 3445 | -8/Materials | Discovered new exit (range 5) 3452 | -8/Materials | Entered Factory 3452 | -7/Factory | Evolved 2 slots: Utility x2 4550 | -7/Factory | Identified exit to Lower Caves 4802 | -7/Factory | Sucked down chute 4802 | -7/Factory | Entered Waste 4817 | -7/Waste | EMP discharged 4817 | -7/Waste | Spotted C-40 Crusher 4831 | -7/Waste | Released all parts (13) 4831 | -7/Waste | Spotted C-40 Crusher 4831 | -7/Waste | Spotted C-40 Crusher 4839 | -7/Waste | Spotted C-40 Crusher 4845 | -7/Waste | Spotted C-40 Crusher 4861 | -7/Waste | Discovered new exit (range 16) 4869 | -7/Waste | Entered Factory 5408 | -7/Factory | System corruption reached 10% 5668 | -7/Factory | Build established: Gunner 6508 | -7/Factory | Build established: Scavenger-Skirmisher 6520 | -7/Factory | Discovered exit to Lower Caves (range 3) 6589 | -7/Factory | Entered Lower Caves 6786 | -7/Lower Caves | Discovered new exit (range 15) 6812 | -7/Lower Caves | Entered another Lower Caves area 6864 | -7/Lower Caves | Learned Factory emergency access door positions 6884 | -7/Lower Caves | Discovered new exit (range 10) 6892 | -7/Lower Caves | Build established: Scavenger-Gunner 6898 | -7/Lower Caves | Entered Factory 6898 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7193 | -6/Factory | Build established: Scavenger-Skirmisher 7208 | -6/Factory | Discovered new exit (range 3) 7231 | -6/Factory | Discovered new exit (range 15) 7943 | -6/Factory | Entered another Factory area 7943 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8053 | -5/Factory | Spotted B-75 Beast 8076 | -5/Factory | Destroyed B-75 Beast 8543 | -5/Factory | Discovered new exit (range 4) 8550 | -5/Factory | Entered Upper Caves 8683 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8719 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8796 | -5/Upper Caves | Destroyed 9 combat bots 8970 | -5/Upper Caves | Discovered new exit (range 15) 8986 | -5/Upper Caves | Learned location of Armory (-4) 8999 | -5/Upper Caves | Entered another Upper Caves area 9154 | -5/Upper Caves | Discovered new exit (range 6) 9161 | -5/Upper Caves | Entered Factory 9161 | -4/Factory | Evolved 2 slots: Utility x2 9467 | -4/Factory | Discovered new exit (range 13) 9496 | -4/Factory | Found Prototype Slashing Weapon 9497 | -4/Factory | Identified Molecular Scythe 9525 | -4/Factory | Entered Research 9525 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9631 | -3/Research | Fabricated Centrium Leg (x1) 9754 | -3/Research | Build established: Scavenger-Tank 10198 | -3/Research | Repaired Lyr. Heavy Armor Plating 10410 | -3/Research | Destroyed 11 combat bots 10571 | -3/Research | First assault squad dispatched 10972 | -3/Research | Identified exit to Garrison 10972 | -3/Research | Entered Garrison 11116 | -3/Garrison | Spotted B-86 Titan 11128 | -3/Garrison | Triggered checkpoint 11165 | -3/Garrison | Destroyed B-86 Titan 11186 | -3/Garrison | Triggered checkpoint 11260 | -3/Garrison | Discovered new exit (range 13) 11291 | -3/Garrison | Installed Relay Interface Framework 11297 | -3/Garrison | Entered Research 11334 | -3/Research | Identified exit to Garrison 11334 | -3/Research | Entered Garrison 11356 | -3/Garrison | Triggered checkpoint 11410 | -3/Garrison | Build established: Scavenger-Gunner 11484 | -3/Garrison | Spotted B-86 Titan 11510 | -3/Garrison | Destroyed B-86 Titan 11525 | -3/Garrison | Triggered checkpoint 11608 | -3/Garrison | Triggered checkpoint 11615 | -3/Garrison | Triggered checkpoint 11616 | -3/Garrison | Triggered checkpoint 11617 | -3/Garrison | Self-destructed Last Messages --------------- 11597_ =GZ>X3#ZWLSIFPWTN5TH56LYUPNJBGSZP,J 11600_ Acquired Imp. Coolant Injector. 11602_ Acquired Adv. Cooling System. 11603_ Acquired 122 matter. 11608_ Beams of light sweep through the air. An alarm sounds. 11608_ Triggered Stasis Trap. 11608_ A bubble of rippling energy engulfs the area. 11608_ Field strength at 52. 11609_ Slug penetrates G-67 Veteran. 11612_ Slug penetrates Wall. 11613_ Slug penetrates G-67 Veteran. 11613_ G-67 Veteran destroyed. 11613_ Switching to secondary target: G-67 Veteran. 11613_ Slug penetrates G-67 Veteran. 11613_ G-67 Veteran destroyed. 11615_ Beams of light sweep through the air. An alarm sounds. 11615_ Penetrated by Slug. 11615_ Stasis field depleted. 11615_ Med. Treads destroyed. 11616_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##???????#?????????????????? | | ??????????????????#??? !?????? #?????????Y???????? | | ??????????????????# ??#[####?? #?????????????????? | | ??????????????????# ?#%!* #? #?????????????????? | | ????????????########;##=[%!## ##????????????????? | | ????????????? !=[ #????????????????? | | ?????????????? h #????????????????? | | ???????????????? #?????????Y??????? | | ?????????????????# ## ## #???g????????????? | | ?????????????????# ## @^## #????????????????? | | ????????????????? s = h "?g??????????????? | | ???????????????#s ! ] #??????????????? | | ???????????????#s * #??????????????? | | ???????????????#s g#??????????????? | | ???????????????### ## ; ###??????????????? | | ?????????????????# ## ## ############?????? | | ?????????????##### = #?????? | | ????????????# ; == = != #?????? | | ????????????# ###; ==%= * != #?????? | | ??????????????# ## =##%[=%## ######### = #?????? | | ??????????????##??# ## ## #??# #??# = #?????? | | ??????????????????# ######## #??# ####= #?????? | | ??????????????????# #??????# #??#[[ #?????? | | ??????????????????# #??????# #??###### #?????? | | ??????????????????# #??????# #???????# #?????? | | ??????????????????# ???????# #???????# ####### | | ??????????????????# ???????# ???????# | | ?????????????????? ???????# ???????# | | ?????????????????? ???????####???????# ####### | | ??????????????????###??????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 37 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Armor Coverage 1200 Resistance: TH 20 Propulsion Shielding 33 Evasion (%) 63 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 2 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaGravityCloak Manual? 0 Play Time 01:16:07 Cumulative 776.1 hours Start 2023.02.16 @ 22:08:21 End 2023.02.16 @ 23:22:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1201 Rogue 1201 Adventurer 0 Explorer 0 Win Type - Total 73 Types 44/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 659e22c4-2e1b-45e8-8187-28bd73dd5a13