Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 23:01:45 Player: nado Result: Destroyed by as-45630 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (3949) 3949 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 10008 Bonus ------- Follower Combat Kills 116 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -812 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Great Maul Makeshift Spear > --- INVENTORY (5) ---- Heavy Deuterium Engine GOLEM Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon Impact Mace > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Enhanced Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Medium Treads Improved Heat Sink Cooling System Improved Cooling System Improved Cooling System Improved Terrain Scanner Transmission Jammer Medium Armor Plating Improved Light Armor Plating Reactive Plating Improved Shield Generator High-powered Tractor Beam Gauss Rifle Flak Gun Missile Launcher Missile Launcher Great Maul [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Impact Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 4 | . . . 1 . 1 1 . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 104 | . 9 . 26 . 25 24 11 1 1 . 2 4 1 Power 13 | . 2 . 4 . 1 4 1 1 . . . . . Engine 12 | . 2 . 4 . 1 3 1 1 . . . . . Core 1 | . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | . 2 . 7 . 11 9 1 . . . 1 2 . Treads 31 | . 2 . 7 . 11 9 1 . . . 1 . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 . Utility 30 | . 3 . 6 . 6 7 5 . 1 . 1 1 . Device 10 | . 2 . 4 . 1 3 . . . . . . . Storage 3 | . 1 . 1 . 1 . . . . . . . . Processor 7 | . . . . . 3 1 1 . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . 1 . 1 3 4 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 28 | . 2 . 9 . 7 4 4 . . . . 1 1 Energy Gun 6 | . . . 4 . 1 . 1 . . . . . . Energy Cannon 4 | . 1 . 1 . . 2 . . . . . . . Ballistic Gun 10 | . 1 . 4 . 3 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 3 . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . 1 . . . . Parts Lost 53 | . 1 . 7 . 1 18 10 7 3 . . 1 5 Power 6 | . . . 1 . . 3 1 1 . . . . . Propulsion 17 | . . . 2 . . 7 3 2 . . . 1 2 Utility 17 | . . . 1 . . 5 3 3 2 . . . 3 Weapon 13 | . 1 . 3 . 1 3 3 1 1 . . . . Highest Loss Streak 16 | . 1 . 4 . 1 14 16 4 3 . . 1 3 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Backups 16 | 6 7 8 22 25 24 24 11 8 7 4 4 4 3 Power 1 | 1 1 2 2 2 2 2 1 1 1 1 1 1 1 Propulsion 4 | 4 1 1 6 9 8 6 . . . . . . . Utility 5 | . . 1 2 4 7 9 9 6 6 3 3 3 2 Weapon 5 | 1 3 4 9 9 6 5 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 44 | . 8 . 14 7 5 3 . . 2 . 1 . 4 Power 6 | . 1 . 3 . 1 . . . . . . . 1 Propulsion 8 | . 4 . 3 1 . . . . . . . . . Utility 16 | . 1 . 3 3 1 2 . . 2 . 1 . 3 Weapon 14 | . 2 . 5 3 3 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 97 100 99 98 72 48 23 13 18 28 43 Engine 7 | . 14 14 10 11 9 6 5 1 . . . . . Treads 18 | . 20 28 21 22 27 29 14 3 . . 4 6 4 Device 8 | . 13 14 11 11 9 6 5 5 . 6 6 6 6 Storage 8 | . 14 14 11 11 9 7 7 7 5 . . . . Processor 5 | . . . . . 8 14 7 7 5 6 7 13 12 Protection 6 | . . . 8 11 9 6 9 14 5 . . . 5 Energy Gun 6 | . 4 . 15 11 4 . 1 1 . . . . . Energy Cannon 5 | . 9 14 5 11 6 5 5 . . . . . . Ballistic Gun 9 | . 14 14 12 11 15 16 5 . . . . . . Peak Build Rating 41 | 6 8 8 22 22 33 41 38 35 17 6 12 26 22 Average Rating 21 | 6 7 8 18 22 29 36 32 26 15 6 8 13 20 On Entrance 15 | 6 6 8 8 22 22 32 22 32 17 6 6 12 22 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 12 21 21 103 103 111 115 120 119 91 1 1 8 8 Greatest Support 91 | 20 40 40 40 40 60 91 91 51 3 3 3 20 8 Greatest Overweight (x) 39 | . . . 2 2 1 1 5 39 30 . . . 2 Average Overweight (x) 1 | . . . 1 2 1 . 2 17 5 . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 19 | 8 8 10 23 25 25 25 25 25 22 5 5 5 5 Most Carried 25 | 6 8 9 25 25 25 25 14 10 8 4 5 5 4 Average Carried 16 | 6 7 8 22 24 24 24 11 8 7 4 4 4 3 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 8 9 25 25 25 15 10 8 4 4 5 4 3 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Tank 17% | Gunner 7% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Matter Collected 2478 | 200 239 51 604 3 546 279 377 69 21 . 30 50 9 Remotely . | . . . . . . . . . . . . . . Salvage Created 5196 | . 557 101 1849 160 1369 453 236 320 26 . . 33 92 Parts 284 | . 37 11 104 6 82 19 7 12 . . . 6 . Haulers Intercepted 11 | . . . 6 . 4 1 . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 10 12 . . 3 . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 109 | . 19 6 32 1 27 9 5 8 . . . . 2 Melee 3 | . . . . . . . . 2 . . . . 1 Guns 76 | . 14 3 29 1 19 3 2 5 . . . . . Cannons 15 | . 4 3 3 . 5 . . . . . . . . AOE 10 | . . . . . 3 5 2 . . . . . . Classes Destroyed 21 | . 4 . 7 . 2 4 2 . . . . . 2 Worker 5 | . . . 1 . 3 . . . 1 . . . . Builder 6 | . . . 4 . 2 . . . . . . . . Tunneler 2 | . 1 . . . 1 . . . . . . . . Hauler 11 | . . . 6 . 4 1 . . . . . . . Recycler 9 | . . . 5 2 . 2 . . . . . . . Watcher 4 | . . . 2 . 2 . . . . . . . . Swarmer 37 | . 8 6 11 . 9 . . 3 . . . . . Cutter 2 | . . . . . . 2 . . . . . . . Grunt 38 | . 10 . 12 . 10 1 2 3 . . . . . Brawler 3 | . . . . . 1 . 1 1 . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . Sentry 16 | . . . 8 1 6 1 . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . Programmer 2 | . . . . . . 2 . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . 1 . . . . . . Assembled 1 | . . . . . . . . . . . . . 1 Golem 1 | . . . . . . . . . . . . . 1 Thug 1 | . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 6 3 5 1 6 6 2 4 1 . . . 1 Combat Bots Only 6 | . 6 3 4 1 5 6 2 4 . . . . 1 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 2 1 1 . . 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . Exploded 2 | . . . . . 1 2 2 . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Hostile Shots Fired 923 | . 94 28 156 . 107 198 62 137 63 . 1 41 36 Missed 279 | . 17 8 58 . 28 62 12 40 24 . 1 18 11 Hits 644 | . 77 20 98 . 79 136 50 97 39 . . 23 25 Melee 26 | . . . . . . 3 14 . 7 . . . 2 Projectile 618 | . 77 20 98 . 79 133 36 97 32 . . 23 23 AOE 5 | . . . . . . 3 . . 2 . . . . Critical Strikes 26 | . . . 1 . 5 11 3 . 3 . . 2 1 Damage Taken 10312 | . 786 165 1231 30 1047 2966 1122 1078 835 . . 298 754 Core 1807 | . 155 37 119 . 82 176 206 176 311 . . 62 483 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 335 | . . . . . . . . 335 . . . . . Regen/Repaired (Parts) 148 | . . . 110 . 38 . . . . . . . . Core Remaining (%) 59 | 100 . 23 . 70 85 . . 20 . . . . . Volleys Fired 280 | . 53 17 98 1 61 30 6 14 . . . . . Largest 3 | . 2 2 3 3 3 3 3 1 . . . . . Hottest 169 | . 80 80 147 147 166 169 132 80 . . . . . Shots Fired 700 | . 106 34 290 3 159 81 13 14 . . . . . Gun 564 | . 88 17 275 2 118 43 7 14 . . . . . Cannon 124 | . 18 17 15 1 38 31 4 . . . . . . Launcher 12 | . . . . . 3 7 2 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 353 | . 53 17 143 1 91 43 5 . . . . . . Thermal 335 | . 53 17 147 2 65 31 6 14 . . . . . Explosive 12 | . . . . . 3 7 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 38 | . 9 4 22 13 27 38 10 5 . . . . . Robot Miss Streak 5 | . 4 5 5 . 3 1 2 5 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 5 . 3 . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . Shots Hit Robots 503 | . 67 13 193 3 113 71 10 19 4 . . 1 9 Core Hits 236 | . 27 6 79 2 66 21 16 16 1 . . 1 1 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 2 . 2 1 . . . 2 Critical Strikes 30 | . 5 . 14 1 3 2 . 2 1 . . . 2 Burn 22 | . 4 . 14 1 3 . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . Smash 5 | . . . . . . . . 2 1 . . . 2 Melee Attacks 50 | . . . . . 7 . 1 11 5 . . 1 25 Impact 31 | . . . . . 7 . 1 11 5 . . . 7 Slashing . | . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . 1 18 Sneak Attacks 5 | . . . . . 3 . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 10538 | . 957 250 2839 115 2710 1861 494 628 248 . . 61 375 Guns 5887 | . 749 66 2517 31 1497 591 133 303 . . . . . Cannons 1875 | . 178 166 277 22 516 675 41 . . . . . . Explosions 1228 | . . . . . 365 590 273 . . . . . . Melee 1326 | . . . . . 274 . 43 325 248 . . 61 375 Ramming 222 | . 30 18 45 62 58 5 4 . . . . . . Kinetic 3494 | . 434 66 1206 16 1095 591 86 . . . . . . Thermal 4335 | . 493 166 1588 37 918 742 88 303 . . . . . Explosive 1161 | . . . . . 365 523 273 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 1214 | . . . . . 274 . 43 325 248 . . . 324 Slashing . | . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . . . . 61 51 Highest Corruption 7 | . . . . . . 3 7 7 1 1 1 2 2 Average Corruption 3 | . . . . . . 1 3 7 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 79 | . . . . . . 6 32 31 . 1 1 . 8 Message Errors 23 | . . . . . . 4 8 9 . . . . 2 Matter Fused 20 | . . . . . . 1 7 10 . . . . 2 Heat Flow Errors 5 | . . . . . . . 2 2 . . . . 1 Energy Discharges 13 | . . . . . . . 5 3 . 1 1 . 3 Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . 1 5 4 . . . . . Data Loss (major) 5 | . . . . . . . 3 2 . . . . . Misfires 1 | . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 377 | . . . 5 13 34 18 5 95 119 . . . 88 Projectiles 36 | . . . 5 13 . 18 . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 341 | . . . . . 34 . 5 95 119 . . . 88 Knockbacks 3 | . . . . 1 1 . . . . . . . 1 Impact 3 | . . . . 1 1 . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . 103 98 . . . . . . Shots 6 | . . . . . . 4 2 . . . . . . Rammed 26 | . 1 4 7 5 6 1 2 . . . . . . Targets Rammed 36 | . 6 4 10 6 7 1 2 . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . Crushed 6 | . 1 . 3 1 1 . . . . . . . . Highest Temperature 442 | . 45 . 165 24 442 245 109 328 . . . 34 125 Average Temperature 64 | . 11 . 37 16 115 82 46 134 . . . 22 52 Received Heat Transfer 2551 | . 291 . 312 . 450 471 288 144 243 . . 120 232 Effects 2 | . . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 2 1 . . . . 1 Combat Hostiles 3 | . . . . . . . 1 1 . . . . 1 Parts Fried 3 | . . . . . . . 2 1 . . . . . Impact Corruptions 12 | . . . . . 2 . 2 4 2 . . . 2 Robots Melted 2 | . 1 . . . . 1 . . . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . . . Parts Melted 19 | . 4 . 10 1 4 . . . . . . . . Heat Transferred 10852 | . 1591 333 4884 148 1924 1123 174 675 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . Low Security (%) 95 | 100 100 100 87 100 98 100 . . 100 . . . . Level 1 4 | . . . 12 . 1 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 236 | . 167 70 236 39 202 133 . . 30 . . . . Initial 71 | . . 6 . 39 . 71 . . 6 . . . . Average 59 | . 68 17 106 1 53 8 . . . . . . . Influence Increases 3436 | . 579 140 1042 54 844 362 124 196 35 . 60 . . Destroy 0b10 Robot/C 2160 | . 360 120 640 40 540 180 120 160 . . . . . Destroy 0b10 Robot/NC 185 | . 5 . 90 10 60 15 . . 5 . . . . Destroy Leader 490 | . 70 20 156 . 142 72 . 30 . . . . . Allied During Kill 14 | . . . . 4 . . 4 6 . . . . . Successful Hack 124 | . 36 . 73 . 7 8 . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . Disable Machine 90 | . 15 . 30 . 30 15 . . . . . . . Destroy Structure 88 | . 3 . 8 . 35 42 . . . . . . . Lose Combat Pursuer 225 | . 30 . 45 . 30 30 . . 30 . 60 . . Influence Decreases 3436 | . 561 158 940 156 687 442 185 202 15 30 60 . . Entered New Map 211 | . . 12 . 63 . 86 30 4 4 12 . . . Time Decay 2454 | . 551 146 720 73 463 198 78 136 11 18 60 . . Lost Part 355 | . 10 . 70 . 10 158 77 30 . . . . . Lost Ally 52 | . . . . 20 . . . 32 . . . . . Purge Threat 364 | . . . 150 . 214 . . . . . . . . Squads Dispatched 20 | . 4 . . . 6 8 . . 2 . . . . Investigation 7 | . 3 . . . 2 1 . . 1 . . . . Extermination 4 | . . . . . . 3 . . 1 . . . . Reinforcement 9 | . 1 . . . 4 4 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Distress Signals 15 | . 4 . 5 . 5 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 245 | . 31 6 65 1 49 24 10 9 13 . 4 13 20 Peak Tracking Total 37 | . 5 3 6 1 5 12 7 4 9 . 4 14 37 Tactical Retreats 10 | . 2 . 2 . 1 2 . . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Traps Triggered 6 | . 1 . . 1 3 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Machines Disabled 9 | . 1 . 2 . 2 1 1 . . . . . 2 Max in Single Turn 1 | . 1 . 1 . 1 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Machines Accessed 38 | . 9 . 13 1 9 4 1 . 1 . . . . Terminals 30 | . 7 . 12 . 7 3 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 112 | . 19 . 52 1 27 8 1 . 4 . . . . Successful 60 | . 13 . 27 1 17 1 1 . . . . . . Failed 52 | . 6 . 25 . 10 7 . . 4 . . . . Catastrophic 4 | . . . 1 . 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 103 | . 19 . 51 . 18 7 . . 4 . . 4 . Terminals 98 | . 17 . 50 . 20 7 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . 2 . 6 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 9 | . 2 . 2 1 2 1 1 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . 5 . . . . . . . . Scan Component 4 | . . . 1 . 3 . . . . . . . . Repair 3 | . . . 1 . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 10 . 23 . 10 . . . . . . . . Terminals 41 | . 8 . 23 . 10 . . . . . . . . Track 3 | . . . 3 . . . . . . . . . . Botnet 10 | . 1 . 6 . 3 . . . . . . . . Operators 4 | . . . 3 . 1 . . . . . . . . Skim 24 | . 7 . 11 . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 12 . 9 4 . . 1 . . . . Full Trace Events 4 | . 1 . . . 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . 2 . . . . . . . . Time 114 | . . . 26 . 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Total Allies 6 | . . . . 3 . . 2 1 . . . . . Largest Group 3 | . . . . 3 1 . 2 2 . . . . . Highest-Rated Group 167 | . . . . 40 16 . 48 167 . . . . . Highest-Rated Ally 167 | . . . . 16 16 . 32 167 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 18 1 . 4 4 . . . . . Total Damage 565 | . . . . 219 . . 221 125 . . . . . Kills 3 | . . . . 1 . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Active Infowar (turns) 1893 | . . . . . 140 1751 . . 2 . . . . Optics 140 | . . . . . 140 . . . . . . . . Sensors 1740 | . . . . . . 1740 . . . . . . . Jamming 13 | . . . . . . 11 . . 2 . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . 1 . . 3 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Turns Passed 21848 | 2 1766 619 5555 1714 3545 1860 1696 1188 735 148 243 2257 520 Spaces Moved 8942 | 2 977 350 1540 527 1199 670 493 109 207 296 474 1562 536 Core 1172 | . . . . . . . . 51 207 296 474 99 45 Treads 6694 | . 689 350 1540 527 1199 670 493 58 . . . 1168 . Legs 290 | 2 288 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 786 | . . . . . . . . . . . . 295 491 Fastest Speed 50 | 120 120 160 160 320 240 160 240 320 50 50 50 50 55 Average Speed 216 | 120 148 160 300 320 240 239 332 1037 347 50 50 144 80 Slowest Speed 2000 | 120 160 160 320 320 240 240 560 2000 1550 50 50 170 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 97 42 96 85 68 18 56 13 10 54 74 87 68 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 10 | . 2 1 . 1 3 . . 1 . . 1 1 . Known Exits Taken 5 | . 1 . 1 1 . 1 1 . . . . . . Unknown Exits Taken 8 | 1 . 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 3 . . 1 . . . 2 2 . Spaces Dug 5 | . . . . . 3 . . . . . . . 2 Terrain Destroyed 115 | . . . . . 36 54 23 . . . . . 2 Melee 5 | . . . . . 3 . . . . . . . 2 Projectile 1 | . . . . . 1 . . . . . . . . AOE 109 | . . . . . 32 54 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Dee Total 10781 | 1 1190 373 2250 549 1729 863 534 143 213 295 478 1566 597 Wait 1169 | . 129 2 502 . 392 107 . 5 . . . . 32 Move 8929 | 1 976 349 1539 526 1198 669 492 108 206 295 473 1561 536 Hop . | . . . . . . . . . . . . . . Pick Up 88 | . 8 1 39 8 12 11 4 1 . . 2 . 2 Fast Attach 31 | . 1 . 9 . 5 7 3 . 1 . 2 3 . Attach 43 | . 3 . 6 . 3 16 9 3 1 . . 1 1 Detach 5 | . . . 2 . 1 2 . . . . . . . Swap 47 | . 5 . 12 . 20 8 1 1 . . . . . Drop 89 | . 9 . 33 8 23 12 . . . . 1 . 3 Fire 280 | . 53 17 98 1 61 30 6 14 . . . . . Melee 48 | . . . . . 7 . 1 11 5 . . 1 23 Ram . | . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . Crush 32 | . 2 4 10 6 7 1 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 16 | . . . . . . . 16 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 8) 324 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Derelicts attacked the area 604 | -10/Materials | Core integrity fell below 50% 653 | -10/Materials | Learned Storage trap positions 680 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Identified exit to Mines 1100 | -10/Materials | Discovered new exit (range 16) 1208 | -10/Materials | Discovered new exit (range 10) 1769 | -10/Materials | Entered Mines 2222 | -10/Mines | Discovered new exit (range 14) 2236 | -10/Mines | Learned location of Storage (-9) 2322 | -10/Mines | Assembled infested the area 2327 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2388 | -10/Mines | Entered Materials 2388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2389 | -9/Materials | Identified exit to Mines 2431 | -9/Materials | Repaired Lgt. Treads 2625 | -9/Materials | Lost 4 parts (1n1u2w) 2916 | -9/Materials | Build established: Scavenger-Gunner 3840 | -9/Materials | Build established: Scavenger-Tank 4026 | -9/Materials | Discovered new exit (range 16) 4151 | -9/Materials | Discovered new exit (range 14) 4227 | -9/Materials | Loaded intel: 2 recycling unit locations 4332 | -9/Materials | Learned Storage emergency access door positions 4370 | -9/Materials | Learned Storage emergency access door positions 4397 | -9/Materials | Identified exit to Materials 4415 | -9/Materials | Learned Storage emergency access door positions 4444 | -9/Materials | Identified exit to Storage 4484 | -9/Materials | Loaded intel: 15 trap records 6744 | -9/Materials | Learned Materials emergency access door positions 6762 | -9/Materials | Learned Storage stockpile data 6791 | -9/Materials | Learned Storage emergency access door positions 7943 | -9/Materials | Entered Mines 8424 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8571 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8700 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9092 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9095 | -9/Mines | Discovered new exit (range 5) 9657 | -9/Mines | Entered Materials 9657 | -8/Materials | Accompanied by 1 ally 9657 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10007 | -8/Materials | Repaired Transmission Jammer 10052 | -8/Materials | Repaired Imp. Cooling System 10166 | -8/Materials | Build established: Scavenger-Gunner 10883 | -8/Materials | Build established: Gunner 11145 | -8/Materials | Discovered new exit (range 11) 12815 | -8/Materials | Discovered new exit (range 12) 12945 | -8/Materials | Learned Factory emergency access door positions 13115 | -8/Materials | Learned Storage security intel 13133 | -8/Materials | Learned location of 1 exit from Lower Caves 13160 | -8/Materials | Learned Storage stockpile data 13195 | -8/Materials | Learned Storage emergency access door positions 13202 | -8/Materials | Entered Factory 13202 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13203 | -7/Factory | Identified exit to Lower Caves 13603 | -7/Factory | Build established: Scavenger-Skirmisher 14162 | -7/Factory | Build established: Skirmisher 14342 | -7/Factory | Lost 4 parts (1p1n1u1w) 14622 | -7/Factory | Discovered new exit (range 15) 14698 | -7/Factory | Cargo convoy interrupted 15062 | -7/Factory | Entered Lower Caves 15063 | -7/Lower Caves | Identified exit to Lower Caves 15109 | -7/Lower Caves | Lost 16 parts (2p8n4u2w) 15498 | -7/Lower Caves | Build established: Gunner 16460 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16483 | -7/Lower Caves | Core integrity fell below 50% 16516 | -7/Lower Caves | Lost 8 parts (1p1n3u3w) 16758 | -7/Lower Caves | Entered another Lower Caves area 16758 | -7/Lower Caves | Accompanied by 2 allies 16773 | -7/Lower Caves | Build established: Mutant 16890 | -7/Lower Caves | Learned location of Zion (-6) 17043 | -7/Lower Caves | Lost 4 parts (1p2n1w) 17868 | -7/Lower Caves | P1-3CE showed up to help 17870 | -7/Lower Caves | P1-3CE revealed a hidden path 17946 | -7/Lower Caves | Entered Factory 17946 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18596 | -6/Factory | Released all parts (1) 18625 | -6/Factory | Lost 3 parts (2u1w) 18664 | -6/Factory | Discovered new exit (range 8) 18681 | -6/Factory | Entered Lower Caves 18682 | -6/Lower Caves | Encountered a Warlord checkpoint 18734 | -6/Lower Caves | Spotted B-75 Beast 18826 | -6/Lower Caves | Discovered new exit (range 10) 18829 | -6/Lower Caves | Entered another Lower Caves area 18864 | -6/Lower Caves | Discovered new exit (range 15) 18961 | -6/Lower Caves | Learned 4 Factory zone layouts 18967 | -6/Lower Caves | Learned Factory emergency access door positions 19067 | -6/Lower Caves | Discovered new exit (range 10) 19072 | -6/Lower Caves | Entered Zion 19149 | -6/Zion | Discovered new exit (range 16) 19224 | -6/Zion | System corruption cleaned by Quarantine Array 19314 | -6/Zion | Learned Factory terminal intel 19936 | -6/Zion | Visited the Megawrench Repair Shop 20113 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20162 | -6/Zion | Met Imprinter 20256 | -6/Zion | Learned 4 Factory zone layouts 20829 | -6/Zion | Opened final containment barrier to the Deep Caves 21272 | -6/Zion | Murdered Imprinter 21273 | -6/Zion | Attacked by Zionites 21274 | -6/Zion | Extracted access codes from Imprinter's data core 21326 | -6/Zion | Discovered new exit (range 5) 21327 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21329 | -6/Zion | Entered Deep Caves 21410 | -6/Deep Caves | Build established: Derelict-Mutant 21423 | -6/Deep Caves | Z-Facility disabled 21678 | -6/Deep Caves | Discovered new exit (range 7) 21718 | -6/Deep Caves | Spotted AG-07881 21725 | -6/Deep Caves | Core integrity fell below 50% 21778 | -6/Deep Caves | Core integrity fell below 20% 21779 | -6/Deep Caves | Destroyed AG-07881 21808 | -6/Deep Caves | Lost 3 parts (1n2u) 21831 | -6/Deep Caves | Triggered Deep Caves wall 21836 | -6/Deep Caves | Exposed GOLEM chamber 21840 | -6/Deep Caves | Found GOLEM Unit 21849 | -6/Deep Caves | Destroyed by as-45630 with Assembled Heavy Rifle Last Messages --------------- 21759_ AG-07881 system corrupted by crushing effect. 21760_ AG-07881 GOLEM Unit beginning Prototype Energy Cannon integration. 21762_ AG-07881 knocked back. 21763_ Hrd. Light Armor Plating destroyed. 21771_ Targeting Computer destroyed. 21774_ AG-07881 misfires. 21775_ Mak. Spear follow-up attack on AG-07881. 21777_ Mak. Flight Unit destroyed. 21778_ AG-07881 suffers critical hit (Smash). 21778_ Destroyed Prototype Device. 21778_ AG-07881 system corrupted by crushing effect. 21779_ AG-07881 system terminally corrupted. 21790_ Dropped Imp. Terrain Scanner. 21791_ Dropped Hpw. Tractor Beam. 21825_ DULZS ZDEQNAP41K2TLH42WP2FZNR,|G