Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.18 @ 01:39:38 Player: puncake Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (568) 568 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1638 Bonus ------- None Cogmind --------- Core Integrity 29/400 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Treads Signal Interpreter Propulsion Shielding Propulsion Shielding Light Armor Plating Tractor Beam Beam Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Improved Aluminum Leg Wheel Signal Interpreter Propulsion Shielding Propulsion Shielding Light Armor Plating Tractor Beam Small Laser Beam Rifle Advanced Beam Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 6 6 19 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads 4 | . 2 2 Leg 7 | 2 . 5 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 3 | . . 3 Energy Cannon 3 | . . 3 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 16 | . . 16 Power 3 | . . 3 Propulsion 8 | . . 8 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 96 | . 98 95 Engine 11 | . 14 10 Treads 18 | . 18 18 Leg 10 | . 9 11 Storage 11 | . 14 11 Processor 18 | . 9 22 Energy Gun 2 | . . 3 Energy Cannon 9 | . . 13 Ballistic Gun 10 | . 28 3 Naked Turns . | . . . Heaviest Build 44 | 11 39 44 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 4 | 2 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 11 | 5 10 12 Most Carried 12 | 6 12 12 Average Carried 10 | 3 9 11 Final Capacity 12 | 6 12 12 Final Carried 12 | 6 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 549 | 210 . 339 Remotely . | . . . Salvage Created 1018 | . 116 902 Parts 60 | . 7 53 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 2 16 Melee 2 | . . 2 Guns 7 | . 2 5 Cannons 8 | . . 8 AOE 1 | . . 1 Classes Destroyed 8 | . 2 6 Worker 2 | . . 2 Hauler 4 | . 1 3 Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . . 6 Grunt 6 | . 2 4 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1792 | . 90 1702 Core 371 | . . 371 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 59 | . 8 51 Largest 2 | . 2 2 Hottest 136 | . 40 136 Shots Fired 111 | . 16 95 Gun 62 | . 16 46 Cannon 49 | . . 49 Launcher . | . . . Special . | . . . Kinetic 36 | . 16 20 Thermal 53 | . . 53 Explosive . | . . . Electromagnetic 22 | . . 22 Robot Hit Streak 25 | . 6 25 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 88 | . 10 78 Core Hits 36 | . 6 30 Critical Hits 4 | . . 4 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . . 3 Melee Attacks 16 | . . 16 Impact . | . . . Slashing 16 | . . 16 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1821 | . 126 1695 Guns 592 | . 126 466 Cannons 766 | . . 766 Explosions 185 | . . 185 Melee 274 | . . 274 Ramming 4 | . . 4 Kinetic 329 | . 126 203 Thermal 951 | . . 951 Explosive . | . . . Electromagnetic 263 | . . 263 Impact . | . . . Slashing 274 | . . 274 Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Effects 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 82 | . . 82 Projectiles . | . . . Explosions 15 | . . 15 Melee 67 | . . 67 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 80 | . . 80 Shots 3 | . . 3 Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 323 | . . 323 Average Temperature 103 | . . 103 Received Heat Transfer 243 | . 48 195 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1619 | . . 1619 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 186 | . 85 186 Initial . | . . . Average 58 | . 33 72 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 6 28 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 1 | . 1 . Failed 5 | . 4 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1607 | 84 421 1102 Spaces Moved 758 | 54 262 442 Core 28 | 28 . . Treads 485 | . 157 328 Legs 231 | 26 105 100 Wheels 14 | . . 14 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 150 | 125 144 156 Slowest Speed 210 | 150 180 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 39 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1087 | 70 287 730 Wait 180 | . . 180 Move 756 | 53 261 442 Hop . | . . . Pick Up 33 | 11 9 13 Fast Attach 8 | 1 4 3 Attach 19 | 5 . 14 Detach . | . . . Swap 4 | . 2 2 Drop 9 | . 3 6 Fire 59 | . 8 51 Melee 16 | . . 16 Ram . | . . . Kick 2 | . . 2 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Discovered new exit (range 12) 1093 | -9/Materials | Discovered new exit (range 16) 1201 | -9/Materials | Lost 4 parts (1p3n) 1521 | -9/Materials | Core integrity fell below 50% 1564 | -9/Materials | Core integrity fell below 20% 1582 | -9/Materials | Lost 9 parts (1p4n4w) 1608 | -9/Materials | Self-destructed Last Messages --------------- 01573_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 01574_ Recycling unit begins recycling process. 01575_ Recycling unit begins matter transfer process. 01576_ R-06 Scavenger inserts Heat Sink into recycling unit. 01579_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01580_ Recycling unit begins recycling process. 01582_ R-06 Scavenger inserts Flight Unit into recycling unit. 01583_ Acquired Lgt. Assault Rifle. 01587_ R-06 Scavenger collects Flight Unit. 01592_ K-01 Serf collects debris. 01594_ Destroyed Lgt. Assault Rifle. 01596_ Sneak attack on R-06 Scavenger. 01596_ Destroyed Com. Wheel. 01596_ Destroyed Tractor Beam. 01607_ Lgt. Ion Engine destroyed. 01607_ Wheel destroyed. 01607_ System corrupted by crushing effect (+2). 01607_ System corrupted by crushing effect (+5). 01607_ Knocked back. 01608_ System corrupted: Katana rejected. Map ----- +----------------------------------------------------+ | ?############ ####???????#####??# #? | | ?# ! # ########???# #??# """ """ """ #? | | ?# # ##### #??# """ """ """ #? | | ?# """ + % #??# """ """ """ #? | | ?# """ # = #??? ?? | | ?# """ # ######## #??# #? | | ?# # #??????# ##################? | | ?######## #??????# # #????????? | | ????????# ######## [== # #????????? | | ?######## # # [= # #????????? | | ?? # # ""# = # #????????? | | ??""""" # =# T"# + #????????? | | ? """"" # # ""# # #????????? | | ? """"" + %/%! # [[ # #????????? | | # # [%# % # """ [ # #????????? | | #########= %######## """ % # #????????? | | ???????# % " ##??# """ ##########????????? | | ???????# "#???# #?????????????????? | | ???????# !"#???# #?????????????????? | | ???????# < ""#####+####### #?????????????????? | | ???????# |"# !! # % #?????????????????? | | ???????# "# !! #g #######+###???????? | | ???????# """# k! # ] ????? | | ???????##^^^#### %%b ????? | | ????????# #??# =# ????? | | ????????# #??# @ # """ """??????? | | ????????# #??# #"" """ "????????? | | ????????# =%#??#############"Y """???????????? | | ???????? ???????????????#"" ???????????? | | ???????? ???????????????# ?????????? | | ??????? ??????????????? ?????????? | | ???????"" ???????????????####T#########????????? | | ????????T ???????????????????##????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugStormPlating Manual? 0 Play Time 00:14:07 Cumulative 18.4 hours Start 2021.06.18 @ 01:26:46 End 2021.06.18 @ 01:39:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5a7e9bb-9d1a-4685-88c0-05dc368e52d9