Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 00:21:04 Player: Killakoala Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1218) 1218 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-140) -140 TOTAL SCORE: 3373 Bonus ------- High Alert Combat Kills 47 Friendly Fire -187 Cogmind --------- Core Integrity 0/550 Matter 42/300 Energy 57/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Nuclear Core Light Assault Rifle Heavy Assault Rifle Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Grenade Launcher Remote Datajack > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Deuterium Engine Improved Carbon-fiber Leg Sensor Array Pulse Rifle Light Assault Rifle Heavy Assault Rifle Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 47 | 3 8 8 10 3 15 Power 6 | . 1 . 1 1 3 Engine 5 | . 1 . 1 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 . 2 4 1 5 Treads 1 | . . 1 . . . Leg 12 | 2 . 1 4 . 5 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 3 1 . . 4 Device 4 | . 1 1 . . 2 Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 19 | 1 4 5 5 1 3 Energy Gun 10 | 1 2 4 1 1 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | . 1 . 2 . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 2 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 24 | . . 2 7 . 15 Power 3 | . . . . . 3 Propulsion 7 | . . . 3 . 4 Utility 5 | . . . . . 5 Weapon 9 | . . 2 4 . 3 Highest Loss Streak 13 | . . 2 2 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 91 92 83 75 69 Engine 11 | . 11 14 11 11 8 Treads 1 | . . 4 . . . Leg 21 | . 28 17 28 11 14 Wheel 1 | . . . . 9 1 Device 7 | . 7 3 11 11 9 Storage 11 | . 10 14 11 11 9 Processor 3 | . 3 10 . . . Protection 1 | . . . . . 8 Energy Gun 17 | . 26 22 9 8 8 Ballistic Gun 3 | . . 2 3 13 4 Launcher 2 | . . . 9 . 4 Naked Turns . | . . . . . . Heaviest Build 37 | 2 21 24 24 28 37 Greatest Support 54 | 20 20 22 35 28 54 Greatest Overweight (x) 9 | . 1 4 1 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 8 | 5 8 10 10 10 10 Most Carried 10 | 3 10 10 9 7 10 Average Carried 6 | 1 5 8 6 5 8 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 2 10 9 5 7 6 Class Distribution -------------------- 76% | Mutant 17% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 760 | 67 250 116 215 . 112 Remotely . | . . . . . . Salvage Created 1420 | . 362 300 603 . 155 Parts 76 | . 20 9 34 . 13 Haulers Intercepted 3 | . . . 2 . 1 Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 30 | . 6 7 15 . 2 Guns 19 | . 5 5 7 . 2 Cannons 1 | . . 1 . . . AOE 10 | . 1 1 8 . . Classes Destroyed 9 | . 5 . 3 . 1 Worker 2 | . . . 2 . . Builder 3 | . . . . . 3 Hauler 3 | . . . 2 . 1 Recycler 3 | . 2 . 1 . . Operator 1 | . 1 . . . . Watcher 4 | . 3 . 1 . . Swarmer 6 | . 3 . 3 . . Grunt 18 | . 3 7 7 . 1 Sentry 6 | . . . 5 . 1 Thug 1 | . . . . . 1 Best Kill Streak 5 | . 2 3 5 . 3 Combat Bots Only 4 | . 2 3 4 . 1 Max Kills in Single Turn 3 | . 1 2 2 . 3 Gunslinging 1 | . . 1 1 . . Exploded 2 | . 1 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 340 | . 8 50 76 . 206 Missed 84 | . 4 4 22 . 54 Damage Taken 3666 | . 72 595 844 15 2140 Core 947 | . 13 160 211 . 563 Absorbed by Shields 232 | . . . . . 232 Core Remaining (%) 59 | 100 . 30 . 47 . Volleys Fired 136 | . 27 30 48 . 31 Largest 3 | . 2 2 2 . 3 Hottest 123 | . 80 123 73 . 122 Shots Fired 239 | . 54 48 87 . 50 Gun 197 | . 52 41 64 . 40 Cannon 7 | . . 7 . . . Launcher 34 | . 2 . 23 . 9 Special 1 | . . . . . 1 Kinetic 61 | . . 18 32 . 11 Thermal 44 | . . 15 . . 29 Explosive 34 | . 2 . 23 . 9 Electromagnetic 99 | . 52 15 32 . . Robot Hit Streak 10 | . 5 8 4 . 10 Robot Miss Streak 4 | . 3 2 4 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 114 | . 25 26 33 . 30 Core Hits 93 | . 16 12 40 . 25 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . 2 3 . . . Burn 1 | . . 1 . . . Destroy 1 | . . 1 . . . Corrupt 3 | . 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3296 | . 609 392 1268 . 1027 Guns 1426 | . 382 254 312 . 478 Cannons 67 | . . 67 . . . Explosions 1781 | . 215 64 956 . 546 Melee . | . . . . . . Ramming 22 | . 12 7 . . 3 Kinetic 379 | . . 104 183 . 92 Thermal 765 | . 165 214 . . 386 Explosive 1552 | . 50 . 956 . 546 Electromagnetic 578 | . 382 67 129 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 5 . . . Matter Fused 3 | . . 3 . . . Data Loss (minor) 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles . | . . . . . . Explosions 1 | . . . 1 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 304 | . 32 . 249 . 23 Shots 9 | . 3 . 5 . 1 Rammed 5 | . . 1 . . 4 Targets Rammed 6 | . 1 1 . . 4 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 519 | . 66 519 18 . 240 Average Temperature 78 | . 20 149 13 . 70 Received Heat Transfer 1590 | . 12 333 144 . 1101 Effects 3 | . . 3 . . . Shutdowns 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1497 | . 250 470 . . 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 4 1 . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 526 | . 198 141 526 204 282 Initial 204 | . . 55 27 204 79 Average 136 | . 76 97 285 204 212 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 69 | 100 100 100 28 . 33 Level 1 25 | . . . 47 100 66 Level 2 4 | . . . 24 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 2 . 1 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 14 7 17 . 21 Peak Tracking Total 11 | . 3 3 4 . 11 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 10 | . 2 . 6 . 2 Max in Single Turn 2 | . 1 . 2 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 3 1 2 1 1 Terminals 4 | . 2 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 1 5 1 2 Successful 7 | . 1 1 3 1 1 Failed 7 | . 4 . 2 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . 1 . . . 2 Terminals 9 | . 4 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 1 1 1 Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . 1 . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2873 | 455 620 647 553 234 364 Spaces Moved 1561 | 60 423 393 318 179 188 Core 16 | 12 . 2 . . 2 Treads 116 | . . 111 5 . . Legs 1212 | 48 423 280 313 12 136 Wheels 217 | . . . . 167 50 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 115 Average Speed 124 | 106 121 132 122 106 137 Slowest Speed 500 | 120 190 250 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 7 57 50 43 51 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 52 | . . . 52 . . Terrain Destroyed 301 | . 18 7 216 . 60 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 300 | . 18 6 216 . 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2265 | 451 474 476 397 222 245 Wait 476 | 384 3 33 18 38 . Move 1556 | 59 422 392 317 178 188 Hop . | . . . . . . Pick Up 30 | 5 12 6 2 2 3 Fast Attach 10 | . . 1 2 1 6 Attach 25 | 3 5 4 6 . 7 Detach 3 | . 1 . . . 2 Swap 12 | . 3 3 2 2 2 Drop 11 | . . 6 2 1 2 Fire 136 | . 27 30 48 . 31 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 1 | . 1 . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 456 | -11/Scrapyard | Entered Materials 477 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Discovered new exit (range 10) 812 | -10/Materials | Discovered new exit (range 16) 915 | -10/Materials | Discovered new exit (range 11) 969 | -10/Materials | Identified exit to Materials 1022 | -10/Materials | Identified exit to Mines 1076 | -10/Materials | Entered Mines 1128 | -10/Mines | Learned 2 Materials zone layouts 1153 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1205 | -10/Mines | Discovered exit to Materials (range 7) 1366 | -10/Mines | Discovered exit to Materials (range 10) 1479 | -10/Mines | Met a Derelict shopkeep closing up shop 1565 | -10/Mines | Core integrity fell below 50% 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -9/Materials | Identified exit to Mines 2029 | -9/Materials | Discovered exit to Mines (range 14) 2170 | -9/Materials | Build established: Scavenger-Mutant 2240 | -9/Materials | Core integrity fell below 50% 2276 | -9/Materials | Entered Mines 2281 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2380 | -9/Mines | Assembled infested the area 2454 | -9/Mines | Discovered new exit (range 15) 2462 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2510 | -9/Mines | Entered Materials 2510 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2855 | -8/Materials | Core integrity fell below 50% 2867 | -8/Materials | Core integrity fell below 20% 2874 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Nuclear Core. Critical hit (Burn: +27). Imp. Carbon-fiber Leg destroyed. W-25 Informer sends out distress signal. Imp. Deuterium Engine destroyed. K-01 Serf collects debris. Critical hit (Burn: +29). K-01 Serf collects debris. Pulse Rifle destroyed. K-01 Serf collects debris. Nuclear Core destroyed. Hardlight Generator destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. Sensor Array destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. 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