Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 20:33:52 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (283) 1415 Value Destroyed (9582) 9582 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (5523) 5523 TOTAL SCORE: 19480 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5023 Cogmind --------- Core Integrity 0/600 Matter 286/300 Energy 206/220 System Corruption 2% Temperature Warm (171) Movement Flying (48) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Flying Titanium-VTOL Exoskeleton Improved VTOL Module > --- UTILITY (6) ------ Armored Scrap Engine Core Analyzer Weapon Cycler Medium Reactive Plating > --- WEAPON (4) ------- Shotgun Directed Construct/C > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flying Titanium-VTOL Exoskeleton Improved VTOL Module > --- UTILITY ---------- Armored Scrap Engine Core Analyzer Heavy Armor Plating > --- WEAPON ----------- Precision Assault Rifle Shotgun Directed Construct/C Laser Particle Construct/C > --- INVENTORY -------- Gatling Laser Flak Gun [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Light Armor Plating Device Armored Scrap Engine Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 13 | 4 4 1 . 2 . 2 Power 1 | 1 . . . . . . Propulsion 4 | 1 2 . . 1 . . Utility 5 | 1 . 1 . 1 . 2 Weapon 3 | 1 2 . . . . . Parts Attached 50 | 8 11 2 3 11 4 11 Power 5 | 2 . . 1 . . 2 Engine 3 | 2 . . 1 . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 9 | 2 4 . 1 . 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 1 | . . . . . 1 . Flight 6 | . 4 . 1 . . 1 Utility 17 | 1 3 2 . 4 2 5 Device 3 | 1 . . . . 1 1 Storage . | . . . . . . . Processor 6 | . 3 . . . 1 2 Hackware . | . . . . . . . Protection 8 | . . 2 . 4 . 2 Artifact . | . . . . . . . Weapon 19 | 3 4 . 1 7 1 3 Energy Gun . | . . . . . . . Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 13 | 3 4 . 1 4 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 3 2 1 3 Parts Lost 2 | . . . . 1 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | . . . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 90 100 100 94 70 54 Engine 13 | . 22 15 15 13 13 2 Core 1 | . . . . . . 9 Wheel 2 | . 12 . . . . . Flight 21 | . 15 32 30 26 18 11 Device 3 | . 7 . . . 5 6 Processor 3 | . 5 14 7 1 . 4 Protection 12 | . . 2 15 23 14 7 Energy Cannon 2 | . . . . . 3 7 Ballistic Gun 19 | . 26 32 30 26 10 2 Peak Build Rating 69 | 7 22 23 25 28 43 69 Average Rating 30 | 5 11 22 22 24 38 56 On Entrance 20 | . 7 22 22 24 25 43 Avg Prop Armor Cover (%) 2 | . 5 . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 43 | 13 20 26 26 32 32 43 Greatest Support 90 | 26 31 26 27 32 85 90 Greatest Overweight (x) 1 | 1 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 2 2 2 Average Capacity 1 | 1 1 1 1 1 2 2 Most Carried 2 | 1 1 1 1 2 1 2 Average Carried . | . . 1 . . . . Final Capacity 2 | 1 1 1 1 2 2 2 Final Carried 1 | 1 1 1 . 1 . . Scrap Engine Consumption 33 | . . . . . 26 7 Constructs Created 3 | . . . . . 3 . Constructs Modified 11 | . . . . . 8 3 Class Distribution -------------------- 64% | Sprinter 14% | Hacker-Construct 12% | Mutant 8% | Construct Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Hacker-Construct | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 5180 | 276 660 168 1400 2003 333 340 Remotely . | . . . . . . . Salvage Created 10332 | 22 1082 302 2737 3736 1229 1224 Parts 622 | 4 70 26 187 244 34 57 Haulers Intercepted 10 | . 1 . 3 6 . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 240 | . 33 10 68 92 6 31 Guns 210 | . 33 10 68 92 6 1 Cannons 27 | . . . . . . 27 AOE 1 | . . . . . . 1 Classes Destroyed 17 | 1 5 2 3 1 3 2 Worker 7 | . 2 . 4 1 . . Builder 3 | . . . 1 2 . . Tunneler 1 | 1 . . . . . . Hauler 10 | . 1 . 3 6 . . Recycler 13 | . . . . . 12 1 Operator 3 | . 1 . 1 1 . . Watcher 6 | . 3 . 1 2 . . Swarmer 23 | . . 2 12 3 . 6 Grunt 154 | . 33 6 42 58 . 15 Brawler 7 | . . . 2 4 . 1 Duelist 12 | . . . 2 8 . 2 Protector 9 | . . . . 9 . . Sentry 27 | . . 2 10 10 3 2 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Scientist 1 | . . . . . 1 . Scrapper 3 | . . . . . 3 . Best Kill Streak 29 | 1 7 2 17 29 6 12 Combat Bots Only 29 | . 7 2 15 29 2 12 Max Kills in Single Turn 3 | 1 2 1 2 3 1 2 Gunslinging 2 | . . . 1 2 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 581 | . 69 21 151 151 19 170 Missed 215 | . 17 11 53 61 4 69 Hits 366 | . 52 10 98 90 15 101 Melee 3 | . . . . 3 . . Projectile 363 | . 52 10 98 87 15 101 Critical Strikes 13 | . 2 . 3 2 2 4 Damage Taken 4889 | . 616 129 1237 1171 372 1364 Core 3314 | . 487 103 846 740 273 865 Absorbed by Shields . | . . . . . . . Redirected to Core 2825 | . 409 91 723 659 173 770 Ignored by Resistances 71 | . . . . . . 71 Regen/Repaired (Parts) 3 | . . . . . . 3 Core Remaining (%) 98 | 100 . 100 . . 94 . Volleys Fired 434 | 1 79 17 107 136 36 58 Largest 4 | 2 4 4 4 4 4 2 Hottest 121 | 40 92 92 92 92 92 121 Shots Fired 1399 | 2 180 68 428 542 94 85 Gun 1312 | 2 180 68 428 542 86 6 Cannon 87 | . . . . . 8 79 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 1270 | 2 180 68 428 542 50 . Thermal 129 | . . . . . 44 85 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 71 | 1 19 22 45 71 43 42 Robot Miss Streak 5 | . 4 5 2 2 2 1 Penetration Max . | . . . . . . . Secondary Targets 39 | . 3 1 9 26 . . Max Gunslinging Chain 2 | . 1 1 1 2 . . Shots Hit Robots 994 | 1 107 45 282 409 74 76 Core Hits 498 | 1 58 17 109 223 44 46 Critical Kills 4 | . 2 . . 1 . 1 Critical Parts Destroyed 7 | . 1 . . 5 1 . Critical Strikes 11 | . 3 . . 6 1 1 Meltdown 1 | . . . . . . 1 Destroy 10 | . 3 . . 6 1 . Melee Attacks 2 | . . . . 2 . . Impact 1 | . . . . 1 . . Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18797 | 13 1609 681 4539 7159 1243 3553 Guns 15322 | 13 1609 681 4539 7159 1198 123 Cannons 3302 | . . . . . 45 3257 Explosions 173 | . . . . . . 173 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 14670 | 13 1609 681 4539 7159 669 . Thermal 3954 | . . . . . 574 3380 Explosive 173 | . . . . . . 173 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 185 | . . . . . . 185 Projectiles 164 | . . . . . . 164 Explosions 21 | . . . . . . 21 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 308 | . . . 28 13 22 308 Average Temperature 49 | . . . 7 3 4 82 Received Heat Transfer 2365 | . 384 48 558 534 196 645 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 17 | . . . . . 6 11 Heat Transferred 6933 | . . . . . 3234 3699 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Maximum Alert Level 5 | . 2 2 5 5 4 4 Low Security (%) 5 | 100 27 . . . . . Level 1 9 | . 34 51 10 . . . Level 2 20 | . 38 48 35 . . 35 Level 3 34 | . . . 22 10 79 62 Level 4 18 | . . . 21 46 20 1 Level 5 4 | . . . 9 12 . . High Security 6 | . . . . 30 . . Max Security . | . . . . . . . Sterilizations 2 | . . . 1 1 . . Peak Influence 2806 | 5 699 475 1817 2806 1144 1242 Initial 1100 | . . 270 173 762 1100 734 Average 951 | . 327 385 899 1644 1026 796 Influence Increases 7637 | 5 1093 315 2052 2452 331 1389 Destroy 0b10 Robot/C 4560 | . 660 200 1360 1660 60 620 Destroy 0b10 Robot/NC 260 | 5 35 . 50 105 60 5 Destroy Leader 962 | . 158 40 298 366 . 100 Successful Hack 39 | . 15 . . 20 . 4 Select Force Hacks 680 | . 160 . 200 110 210 . Disable Machine 165 | . . 15 30 15 . 105 Destroy Structure 66 | . 5 . 9 11 1 40 Advance Influence 350 | . . . . . . 350 Partial Spotted 105 | . . 45 15 30 . 15 Lose Combat Pursuer 450 | . 60 15 90 135 . 150 Influence Decreases 6381 | 5 400 563 692 1451 2229 1041 Entered New Map 3982 | . . 423 272 1043 1713 531 Time Decay 2269 | 5 400 140 410 398 506 410 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 20 | . . . . 10 10 . Lost Ally 10 | . . . 10 . . . Squads Dispatched 54 | . 12 . 14 22 . 6 Investigation 29 | . 10 . 11 8 . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 2 . . 2 . 2 Assault 15 | . . . 3 11 . 1 Garrison 2 | . . . . 1 . 1 Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 14 | . 4 . 1 5 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 319 | . 37 11 89 116 4 62 Peak Tracking Total 26 | . 9 3 11 14 3 26 Tactical Retreats 11 | . 2 1 2 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 8 | . 1 . 3 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 11 | . . 1 2 1 . 7 Max in Single Turn 4 | . . 1 1 1 . 4 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 7 | . 2 . 4 1 . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 48 | . 9 . 11 11 12 5 Terminals 29 | . 6 . 9 7 4 3 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . 1 . 1 1 . . Recycling Units 11 | . 2 . . 2 7 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 95 | . 19 . 21 21 29 5 Successful 56 | . 13 . 11 12 17 3 Failed 39 | . 6 . 10 9 12 2 Catastrophic 8 | . . . . 1 5 2 Database Lockouts . | . . . . . . . Manual 60 | . 13 . 17 10 16 4 Terminals 59 | . 16 . 17 16 7 3 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . 1 . 1 2 . . Recycling Units 24 | . 2 . . 2 20 . Scanalyzers 3 | . . . 3 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 13 | . 5 . 1 4 2 1 Robot Analysis 7 | . 5 . 1 1 . . Open Door 3 | . . . . 3 . . Hauler Manifests 1 | . . . . . . 1 Release Object 2 | . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . . . . . 8 . Retrieve Components 8 | . . . . . 8 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 33 | . 8 . 10 7 7 1 Terminals 18 | . 5 . 9 4 . . Assimilate 1 | . . . 1 . . . Sabotage 15 | . 4 . 7 4 . . Search 2 | . 1 . 1 . . . Fabricators 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations 3 | . 1 . 1 1 . . Patch 3 | . 1 . 1 1 . . Recycling Units 11 | . 2 . . 2 7 . Tunnel 11 | . 2 . . 2 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 18 | . 3 . 4 2 5 4 Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . . . . . 18 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Active Infowar (turns) 707 | 4 703 . . . . . Optics 69 | . 69 . . . . . Seismic 638 | 4 634 . . . . . Robot Analysis Total 7 | . 5 . 1 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 6039 | 66 994 281 986 1361 1364 987 Spaces Moved 7272 | 58 1026 642 1067 1592 1382 1505 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 326 | 57 269 . . . . . Hover 154 | . . . . . 154 . Flight 6791 | . 757 642 1067 1592 1228 1505 Fastest Speed 26 | 50 26 26 26 27 27 48 Average Speed 36 | 87 44 26 26 27 38 48 Slowest Speed 95 | 95 90 26 27 27 67 67 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 129 | . 16 16 17 36 12 32 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 72 | 3 98 96 76 94 98 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 12 | . 2 1 . 2 7 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . . . . 45 Melee . | . . . . . . . Projectile 12 | . . . . . . 12 AOE 33 | . . . . . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 9571 | 66 1384 698 1487 2144 2137 1655 Wait 1677 | . 240 40 273 363 692 69 Move 7024 | 57 996 611 1033 1522 1357 1448 Hop 113 | . 13 14 16 33 12 25 Pick Up 12 | . 4 1 . 2 . 5 Fast Attach 30 | 7 5 1 . 3 4 10 Attach 1 | . 1 . . . . . Detach 3 | . 1 . . 1 1 . Swap 31 | 1 5 2 5 14 1 3 Drop 42 | . 6 2 2 7 12 13 Fire 434 | 1 79 17 107 136 36 58 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 202 | . 34 10 51 61 22 24 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Reached level 2 389 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Upgraded with Propulsion slot (x1) 686 | -10/Materials | Reached level 3 699 | -10/Materials | Upgraded with Weapon slot (x1) 707 | -10/Materials | Destroyed 7 combat bots 735 | -10/Materials | Discovered new exit (range 8) 750 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Discovered new exit (range 18) 871 | -10/Materials | Build established: Sprinter 938 | -10/Materials | Reached level 4 969 | -10/Materials | Upgraded with Propulsion slot (x1) 969 | -10/Materials | Upgraded with Weapon slot (x1) 1061 | -10/Materials | Entered Mines 1118 | -10/Mines | Learned location of 1 exit from Materials 1153 | -10/Mines | Reached level 5 1233 | -10/Mines | Discovered new exit (range 15) 1243 | -10/Mines | Discovered new exit (range 4) 1300 | -10/Mines | Upgraded with Utility slot (x1) 1342 | -10/Mines | Entered Materials 1343 | -9/Materials | Identified exit to Storage 1344 | -9/Materials | Reached level 6 1415 | -9/Materials | Discovered new exit (range 7) 1440 | -9/Materials | Reached level 7 1497 | -9/Materials | Discovered new exit (range 10) 1501 | -9/Materials | Destroyed 8 combat bots 1516 | -9/Materials | Discovered new exit (range 10) 1572 | -9/Materials | Destroyed 7 combat bots 1596 | -9/Materials | Reached level 8 1924 | -9/Materials | Reached level 9 1999 | -9/Materials | Destroyed 9 combat bots 2136 | -9/Materials | Reached level 10 2142 | -9/Materials | First assault squad dispatched 2167 | -9/Materials | Sterilization system engaged 2167 | -9/Materials | Non-combat units ordered to evacuate 2217 | -9/Materials | Core integrity fell below 50% 2226 | -9/Materials | Destroyed 15 combat bots 2267 | -9/Materials | Combat units ordered to evacuate 2314 | -9/Materials | Destroyed 9 combat bots 2328 | -9/Materials | Entered Storage 2404 | -9/Storage | Garrison activated, responded to threat 2419 | -9/Storage | Destroyed 8 combat bots 2434 | -9/Storage | Reached level 11 2559 | -9/Storage | Upgraded with Propulsion slot (x1) 2559 | -9/Storage | Upgraded with Utility slot (x1) 2593 | -9/Storage | Discovered new exit (range 15) 2627 | -9/Storage | Used back door to open Recycling access 2627 | -9/Storage | Discovered new exit (range 5) 2728 | -9/Storage | First assault squad dispatched 2855 | -9/Storage | Destroyed 9 combat bots 3277 | -9/Storage | High security lockdown imminent 3298 | -9/Storage | Destroyed 10 combat bots 3357 | -9/Storage | High security lockdown engaged 3442 | -9/Storage | Reached level 12 3588 | -9/Storage | Sterilization system engaged 3588 | -9/Storage | Non-combat units ordered to evacuate 3606 | -9/Storage | Destroyed 29 combat bots 3688 | -9/Storage | Combat units ordered to evacuate 3689 | -9/Storage | Entered Recycling 3699 | -9/Recycling | Destroyed 11 combat bots 3770 | -9/Recycling | Discovered new exit (range 16) 3828 | -9/Recycling | Scanned before Scraplab entrance 3832 | -9/Recycling | Entered Scraplab 3834 | -9/Recycling | Angered Scraplab inhabitants 3834 | -9/Recycling | Found Prototype Device 3834 | -9/Recycling | Identified Scrap Engine 4933 | -9/Recycling | Build established: Construct 5053 | -9/Recycling | Entered Factory 5055 | -7/Factory | Reached level 13 5125 | -7/Factory | Upgraded with Utility slot (x1) 5327 | -7/Factory | Discovered new exit (range 10) 5447 | -7/Factory | Reached level 14 5453 | -7/Factory | Search patrols dispatched 5458 | -7/Factory | Build established: Hacker-Construct 5651 | -7/Factory | Reached level 15 5821 | -7/Factory | Upgraded with Utility slot (x1) 5853 | -7/Factory | First assault squad dispatched 6003 | -7/Factory | Core integrity fell below 50% 6006 | -7/Factory | Cargo convoy interrupted 6011 | -7/Factory | Garrison activated, responded to threat 6022 | -7/Factory | Core integrity fell below 20% 6040 | -7/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 06018_ Critical hit (Burn: +37). 06019_ Destroyed Mic. Nuclear Core. 06019_ Destroyed Imp. Heat Sink. 06020_ P-60 Hacker destroyed. 06022_ G-47 Trooper destroyed. 06024_ K-01 Serf collects debris. 06025_ G-47 Trooper destroyed. 06027_ K-01 Serf collects debris. 06028_ Acquired 45 matter. 06029_ Protomatter-40 decays. 06030_ Slug penetrates Wall. 06033_ T-07 Excavator destroyed. 06033_ Slug penetrates Wall. 06034_ Acquired 3 matter. 06035_ W-25 Informer sends out distress signal. 06037_ S-27 Virus destroyed. 06038_ System corrupted: Matter fused (-5). 06038_ S-27 Virus destroyed. 06038_ Destroyed VTOL Module. 06040_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#????????????????????????????????? ? | | ????????"?# ???????????????????????????????# # | | ????????" # ????###########????????????????# # | | ????????? # ???# #????????????????# # | | ??????????/ ???# #????????????????# # | | ??????????# ??# #????????????????# # | | ??????????# ??# #????????????????# # | | ??????????# ?# #????????????????# # | | ??????????# ?# #????????????????# # | | ??????????# # #????????????????# # | | ??????????# # * #?????????#+###### # | | ??????????# %/% % ##?????##?# | | ??????????# # = %*"######"### | | ??????????# # / "%%== ? | | ??????????# ?# [%####%%##= | | ??????????# ?# ]## =*%!= | | ??????????# ??# ## ==!#* ######+### | | ??????????# ??# ## # #???? ?? | | ??????????/ ???# ## # #???? ?? | | ????????? # ???############ [ # #??? ? | | ???????? # ???????????# ###=! # #??? ? | | ???????##?# ???????????#A###%! # + ? " | | ?????????? ????????????#%@=%|% # # " | | ?????????? ????????????###;%= # # " | | ????????? ????????????????## # +? ! " | | ???????????????????????????# # ### " | | ???????????????????????????# # #?? " " " | | ???????????????????????????####### #?# ""G"" | | ?????????????????????????????????# #?# ? ? | | ?????????????????????????????????? #????????### | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Spot Them First Suspicious Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Levels Raised 14 | . 3 1 5 2 . 3 XP Earned 24839 | 3000 4936 1570 7692 2910 382 4349 XP Spent 24000 | 2850 4300 1400 5600 4100 400 5350 Upgrades 45 | 11 6 2 7 4 2 13 Power Slot 1 | 1 . . . . . . Propulsion Slot 4 | 1 2 . . 1 . . Utility Slot 5 | 1 . 1 . 1 . 2 Weapon Slot 3 | 1 2 . . . . . Heat Dissipation 6 | 6 . . . . . . Mass Support 3 | . 1 1 . 1 . . Inventory Capacity 2 | 1 . . . 1 . . Sensor Range 9 | . . . . . . 9 Ranged Accuracy 8 | . 1 . 7 . . . Hack Attack % 2 | . . . . . 1 1 Hack Defense % 2 | . . . . . 1 1 Protomatter Created 3188 | . 594 209 791 1082 170 342 Integrity Restored 3776 | . 621 154 950 1153 454 444 Core 2713 | . 487 103 786 800 241 296 Parts 1063 | . 134 51 164 353 213 148 Protomatter Decayed 1163 | . 267 63 358 356 14 105 Game ------ Seed WeightRagnarokGreatsword Manual? 0 Play Time 01:04:30 Cumulative 424.7 hours Start 2025.10.22 @ 19:17:03 End 2025.10.22 @ 20:33:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 158 Rogue 4 Adventurer 154 Explorer 0 Win Type - Total 17 Types 3/3/3/3/1/1/0/1/1/1 Lore% 92 Gallery% 82 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24ad2d7e-6165-43e8-89e6-3b89309f6477