Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.02 @ 20:57:05 Player: An Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2886) 2886 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 7500 Bonus ------- High Alert Combat Kills 64 Aligned with FarCom 300 Cogmind --------- Core Integrity 482/700 Matter 181/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Flying (27) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Mini Assault Cannon > --- INVENTORY (8) ---- Trap Scanner Improved Terrain Scanner Advanced ECM Suite Gatling Laser YOLO Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Improved Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Gravmag System VTOL Module Trap Scanner Improved Signal Interpreter Advanced Targeting Computer Gatling Laser YOLO Cannon [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . . . 2 2 . Weapon . | . . . . . . . . . Parts Attached 93 | 5 4 18 . . . 11 55 . Power 13 | 1 . 2 . . . 3 7 . Engine 7 | 1 . 1 . . . 3 2 . Core 6 | . . 1 . . . . 5 . Reactor . | . . . . . . . . . Propulsion 35 | 2 . 11 . . . 1 21 . Treads 1 | . . . . . . . 1 . Leg 5 | 2 . 1 . . . . 2 . Wheel . | . . . . . . . . . Hover 4 | . . . . . . . 4 . Flight 25 | . . 10 . . . 1 14 . Utility 17 | . 2 3 . . . 2 10 . Device 7 | . . 1 . . . 1 5 . Storage 3 | . 1 1 . . . . 1 . Processor 7 | . 1 1 . . . 1 4 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 2 . . . 5 17 . Energy Gun 17 | 2 2 2 . . . 5 6 . Energy Cannon 6 | . . . . . . . 6 . Ballistic Gun 4 | . . . . . . . 4 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . 2 7 . Parts Lost 24 | . . 8 . . . 6 10 . Power 5 | . . 1 . . . 2 2 . Propulsion 12 | . . 5 . . . 2 5 . Utility 4 | . . 1 . . . . 3 . Weapon 3 | . . 1 . . . 2 . . Highest Loss Streak 5 | . . 3 . . . 5 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 87 81 100 100 100 94 86 92 Engine 4 | . 14 5 . . . 3 . . Core 4 | . . 4 11 11 11 3 4 7 Leg 7 | . 28 2 . . . . 1 . Hover 1 | . . . . . . . 3 . Flight 21 | . . 30 44 44 44 35 19 30 Device 7 | . . 4 . . . 9 15 7 Storage 7 | . 9 3 11 11 11 9 6 7 Processor 14 | . 7 11 11 11 11 16 20 23 Energy Gun 14 | . 27 19 22 22 22 16 3 . Energy Cannon 1 | . . . . . . . 3 . Ballistic Gun 1 | . . . . . . . 2 7 Naked Turns . | . . . . . . . . . Heaviest Build 25 | 7 12 18 18 18 18 19 25 19 Greatest Support 28 | 20 20 19 19 19 19 19 28 21 Greatest Overweight (x) 5 | . . 1 . . . . 5 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 5 8 8 8 8 7 8 Most Carried 8 | . 8 8 8 8 8 8 8 6 Average Carried 6 | . 5 5 7 7 8 7 7 6 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 Final Carried 8 | . 8 7 8 8 8 7 6 6 Class Distribution -------------------- 39% | Mutant 29% | Sprinter 11% | Scavenger-Scout 8% | Scavenger-Mutant 6% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Scavenger-Scout | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 1171 | 191 98 166 30 . . 95 591 . Remotely . | . . . . . . . . . Salvage Created 3457 | . 499 628 494 . 197 643 996 . Parts 185 | . 26 31 24 . 5 40 59 . Haulers Intercepted 5 | . 1 . . . . 1 3 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 72 | . 13 14 12 . 4 13 16 . Guns 59 | . 12 13 12 . 3 11 8 . Cannons 7 | . . . . . . . 7 . AOE 1 | . . . . . 1 . . . Classes Destroyed 12 | . 4 3 2 . 1 . 2 . Tunneler 5 | . . . . . . . 5 . Hauler 5 | . 1 . . . . 1 3 . Recycler 1 | . . . 1 . . . . . Operator 2 | . . 1 . . . 1 . . Watcher 9 | . 2 3 . . . 1 3 . Swarmer 20 | . 6 3 3 . . 4 4 . Grunt 31 | . 7 6 8 . 2 3 5 . Brawler 2 | . . 1 . . 1 . . . Duelist 1 | . . . 1 . . . . . Sentry 13 | . . 4 . . . 6 3 . Hunter 1 | . . . . . 1 . . . Programmer 4 | . . . . . . . 4 . Best Kill Streak 9 | . 4 3 6 . 3 9 6 . Combat Bots Only 9 | . 3 3 5 . 3 9 6 . Max Kills in Single Turn 2 | . 2 1 2 . 1 2 1 . Gunslinging 1 | . 1 . 1 . . 1 . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 2935 | . 393 628 87 . 162 712 953 . Core 888 | . 107 203 15 . 80 265 218 . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 116 | . 116 . . . . . . . Core Remaining (%) 58 | 100 57 . . . 25 51 . . Volleys Fired 240 | . 42 45 18 . 7 49 79 . Largest 2 | . 2 2 2 . 2 2 2 . Hottest 126 | . 100 126 126 . 126 126 100 . Shots Fired 419 | . 84 73 36 . 14 97 115 . Gun 373 | . 84 73 36 . 14 97 69 . Cannon 46 | . . . . . . . 46 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 43 | . . . . . . . 43 . Thermal 376 | . 84 73 36 . 14 97 72 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 43 | . 14 18 13 . 9 18 43 . Robot Miss Streak 3 | . 2 2 1 . 1 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 3 2 2 . 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . Shots Hit Robots 327 | . 67 56 25 . 10 77 92 . Core Hits 144 | . 24 26 17 . 7 28 42 . Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 25 | . 3 11 3 . . 6 2 . Burn 23 | . 3 11 3 . . 6 . . Meltdown 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5784 | . 822 806 453 . 284 1359 2060 . Guns 4642 | . 822 806 453 . 172 1359 1030 . Cannons 1030 | . . . . . . . 1030 . Explosions 112 | . . . . . 112 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 639 | . . . . . . . 639 . Thermal 5145 | . 822 806 453 . 284 1359 1421 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 Average Corruption 1 | . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . 13 1 Message Errors 5 | . . . . . . . 5 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 112 | . . . . . 112 . . . Shots 3 | . . . . . 3 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 468 | . 339 318 418 . 353 259 468 . Average Temperature 127 | . 114 129 186 . 195 74 74 . Received Heat Transfer 1191 | . 180 309 60 . 9 324 309 . Effects 10 | . 3 1 5 . 1 . . . Shutdowns 3 | . . . 3 . . . . . Energy Bleed 3 | . 1 1 1 . . . . . Interference 3 | . 2 . . . 1 . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . 1 1 . . . 2 1 . Combat Hostiles 5 | . 1 1 . . . 2 1 . Parts Melted 36 | . 7 8 1 . 3 10 7 . Heat Transferred 13311 | . 2664 2886 1184 . 520 3293 2764 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 611 | . 293 399 440 . 187 611 253 . Initial 131 | . . 7 131 . . 61 94 . Average 156 | . 126 183 329 . 158 336 83 . Maximum Alert Level 2 | . 1 1 2 . . 2 1 . Low Security (%) 68 | 100 72 55 6 . 100 26 91 . Level 1 23 | . 27 44 58 . . 31 8 . Level 2 7 | . . . 34 . . 42 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 . . . . 3 10 . Investigation 5 | . 3 . . . . . 2 . Extermination 4 | . . . . . . . 4 . Reinforcement 3 | . . . . . . 2 1 . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 1 3 . . . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 17 28 11 . 4 47 23 . Peak Tracking Total 14 | . 4 8 3 . 3 14 5 . Tactical Retreats 17 | . 2 4 . . . 9 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 3 . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 9 | . . 1 1 . 7 . . . Max in Single Turn 7 | . . 1 1 . 7 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 27 | . 5 6 1 1 . 8 6 . Terminals 21 | . 4 6 1 . . 6 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . Garrison Access 1 | . . . . . . 1 . . Total Hacks 66 | . 13 18 2 1 . 20 12 . Successful 36 | . 6 11 1 1 . 10 7 . Failed 30 | . 7 7 1 . . 10 5 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 56 | . 10 16 2 1 . 19 8 . Terminals 55 | . 9 18 2 . . 18 8 . Fabricators 2 | . . . . . . . 2 . Repair Stations 4 | . 4 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . 1 2 . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 17 | . . 8 1 1 . 4 3 . Robot Analysis 3 | . . 3 . . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 3 | . . 1 1 . . . 1 . Alert Level 3 | . . 1 . . . 1 1 . Unreport Threat 3 | . . . . . . 3 . . Assault Status 1 | . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . 1 2 . Insert Component 2 | . . . . . . 1 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 2 3 . . . 5 2 . Terminals 10 | . 2 3 . . . 4 1 . Botnet 10 | . 2 3 . . . 4 1 . Fabricators 1 | . . . . . . . 1 . Report 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Watchers 1 | . . . . . . 1 . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 4 . . . 7 4 . Full Trace Events 3 | . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total 3 | . . 3 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 4123 | 68 890 560 232 88 73 559 1631 22 Spaces Moved 5386 | 82 514 889 381 274 97 1044 2029 76 Core 58 | 54 . . . . . . 4 . Treads 7 | . . . . . . . 7 . Legs 712 | 28 514 60 . . . . 110 . Wheels . | . . . . . . . . . Hover 212 | . . . . . . . 212 . Flight 4397 | . . 829 381 274 97 1044 1696 76 Fastest Speed 26 | 50 120 31 31 31 31 31 26 27 Average Speed 47 | 73 120 39 31 31 31 31 45 27 Slowest Speed 355 | 120 120 120 31 31 31 34 355 27 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 62 | . . 8 1 . 2 33 18 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 69 61 64 62 31 64 42 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 28 | . . . . . 25 . 3 . Melee . | . . . . . . . . . Projectile 3 | . . . . . . . 3 . AOE 25 | . . . . . 25 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 6489 | 87 702 1013 457 277 123 1147 2606 77 Wait 734 | 1 131 56 57 1 22 66 399 1 Move 5263 | 81 513 873 378 273 92 983 1994 76 Hop 53 | . . 7 1 . 2 27 16 . Pick Up 36 | . 10 5 2 1 . 3 15 . Fast Attach 67 | 5 4 12 . . . 7 39 . Attach 24 | . . 6 . . . 4 14 . Detach 17 | . . 2 . . . 2 13 . Swap 2 | . . . . . . . 2 . Drop 53 | . 2 7 1 2 . 6 35 . Fire 240 | . 42 45 18 . 7 49 79 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 9) 545 | -10/Materials | Discovered new exit (range 14) 653 | -10/Materials | Discovered new exit (range 6) 802 | -10/Materials | Repaired Med. Laser 829 | -10/Materials | Repaired Med. Laser 959 | -10/Materials | Entered another Materials area 959 | -9/Materials | Evolved 2 slots: Propulsion x2 1068 | -9/Materials | Lost 3 parts (3n) 1269 | -9/Materials | Discovered new exit (range 8) 1349 | -9/Materials | Identified exit to Mines 1373 | -9/Materials | Discovered new exit (range 10) 1461 | -9/Materials | Core integrity fell below 50% 1519 | -9/Materials | Entered Mines 1545 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1585 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1585 | -9/Mines | Discovered new exit (range 5) 1666 | -9/Mines | Discovered new exit (range 9) 1738 | -9/Mines | Build established: Sprinter 1751 | -9/Mines | Entered Exiles 1761 | -9/Exiles | Met 8R-AWN 1766 | -9/Exiles | Met EX-HEX 1774 | -9/Exiles | Met EX-BIN 1791 | -9/Exiles | Aligned with FarCom system 1792 | -9/Exiles | Given EX-Vault access code 1800 | -9/Exiles | Opened EX-Vault 1807 | -9/Exiles | Found YOLO Cannon 1814 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -9/Exiles | Met EX-DEC 1836 | -9/Exiles | Discovered new exit (range 10) 1839 | -9/Exiles | Left Exiles lab with YOLO Cannon 1839 | -9/Exiles | Entered Mines 1907 | -8/Mines | Discovered new exit (range 13) 1912 | -8/Mines | Entered Materials 1912 | -8/Materials | Evolved 2 slots: Utility x2 2177 | -8/Materials | Destroyed 9 combat bots 2312 | -8/Materials | First assault squad dispatched 2466 | -8/Materials | Discovered new exit (range 16) 2471 | -8/Materials | Entered Factory 2471 | -7/Factory | Evolved 2 slots: Utility x2 2494 | -7/Factory | Lost 5 parts (1p2n2w) 2600 | -7/Factory | Identified exit to DSF 2714 | -7/Factory | Garrison activated, responded to threat 2889 | -7/Factory | Discovered new exit (range 14) 3206 | -7/Factory | Build established: Mutant 3740 | -7/Factory | Build established: Scavenger-Scout 3993 | -7/Factory | Discovered new exit (range 12) 4102 | -7/Factory | Entered Lower Caves 4124 | -7/Lower Caves | Self-destructed Last Messages --------------- 04062_ K-01 Serf collects debris. 04063_ Xenon Bombardment Thruster destroyed. 04064_ Y-54 Guardian destroyed. 04065_ K-01 Serf collects debris. 04068_ Acquired 38 matter. 04069_ K-01 Serf collects debris. 04069_ Acquired 2 matter. 04070_ Acquired 33 matter. 04071_ Acquired 8 matter. 04072_ Acquired Adv. Targeting Computer. 04075_ K-01 Serf collects debris. 04075_ R-06 Scavenger collects Target Analyzer. 04076_ System corrupted: IFF burst signal emitted. 04080_ Acquired Sml. Storage Unit. 04087_ Acquired 4 matter. 04092_ System corrupted: Matter fused (-7). 04101_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 04110_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????##?????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ?????????????##???# ???????????????????????? | | ???????? #### ### ???????????????????????? | | ???????? ???????????????????????? | | ??????????? ??????????????????????? | | ????????????# # ??????????????????????? | | ????????????# #?# #####?????????????????? | | ?####?###???# #??# @ #?????????????????? | | ## ### ##?? #??# #?????????????????? | | ##?# #??####### #?????????????????? | | #?# #??????### ##????????????????? | | # #?# ######## #????????????????? | | ## ### #????????????????? | | ## """ ##????????????????? | | ##### #### """""" #?????????????????? | | ##### #?## """ """ ##????????????????? | | ## #?# """ # ##???????????????? | | ### """ """ # #???????????????? | | ## """""" ##??????????????? | | # """ #??????????????? | | # ## ## #??????????????? | | # ### #### #### #??????????????? | | # ##?####?## #??#### #??????????????? | | ## #???????# ##???## ##??????????????? | | ?### ##???????# ##?## #???????????????? | | ???###????????## ### #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# ###### #??????????????? | | ???????????????## ##????## #??????????????? | | ????????????????####??????#####??????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricXenonAutogun Manual? 0 Play Time 01:09:13 Cumulative 45.9 hours Start 2022.05.02 @ 05:34:04 End 2022.05.02 @ 20:57:05 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3d1a4c13-f6d9-4931-aa8b-6a31f0e49490