Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 00:05:28 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (292) 1460 Value Destroyed (11458) 11458 Prototype IDs (85) 1700 Alien Tech Used (2) 400 Bonus (7591) 7591 TOTAL SCORE: 33709 Bonus ------- High Alert Combat Kills 732 Follower Combat Kills 2081 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 154 Win 3000 Friendly Fire -76 Cogmind --------- Core Integrity 1399/1600 Matter 84/300 Energy 182/190 System Corruption 7% Temperature Cool (6) Movement Walking (130) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Heavy Armored Exoskeleton Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Graphene Brace Ghost Barrier > --- WEAPON (4) ------- Z-bomb Delivery System Vibroblade (fused) Vortex Lance Vortex Lance > --- INVENTORY (20) --- Quantum Reactor Vortex Chain Reactor Biometal Leg Biometal Leg Experimental Myomer Leg Centrium Leg Advanced Sensor Array Experimental Sensor Array Nanoactuators Advanced Force Field Phasing AFG Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Vibroblade Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Centrium Heavy Armor Plating Advanced Force Field Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Z-bomb Delivery System Vibroblade Vibroblade > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Biometal Leg Biometal Leg Heavy Armored Exoskeleton Experimental Myomer Leg Centrium Leg Advanced Sensor Array Experimental Sensor Array Graphene Brace Drone Bay Phasing AFG Compact HERF Cannon Enhanced Nova Cannon Vortex Lance Vortex Lance [Rating: 206] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility Advanced Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Makeshift Spear Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . 1 . . . 2 . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 216 | 7 6 3 17 2 1 . 19 11 12 5 4 . 1 10 . 8 1 4 3 2 24 4 . 5 3 6 . 8 . 7 16 11 16 Power 25 | 1 1 1 1 . . . 1 2 . 2 . . . 1 . 2 1 1 . . 7 . . . . 1 . . . . 2 . 1 Engine 10 | 1 1 . 1 . . . 1 2 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Core 10 | . . 1 . . . . . . . 1 . . . . . 1 1 1 . . 5 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 Propulsion 60 | 2 . 1 6 . . . 6 3 . 2 . . 1 7 . 1 . . . . 6 2 . 3 1 . . 1 . 4 . 4 10 Treads 10 | 2 . 1 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 50 | . . . . . . . 5 3 . 2 . . 1 7 . 1 . . . . 6 2 . 3 1 . . 1 . 4 . 4 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 3 1 1 . 1 . 4 1 8 1 2 . . 2 . 2 . 2 1 . 10 . . 2 2 4 . 3 . 3 5 4 4 Device 26 | . . . 1 . . . 2 . 4 . 1 . . . . 1 . 1 . . 5 . . . 2 1 . 1 . 1 3 1 2 Storage 6 | 1 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Processor 16 | . 1 . . . . . . . 2 . 1 . . . . 1 . . 1 . 2 . . 1 . 2 . . . 2 . 2 1 Hackware 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Protection 14 | . 1 1 . . . . 1 1 1 1 . . . . . . . 1 . . 2 . . 1 . 1 . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 3 2 . 9 2 . . 8 5 4 . 2 . . . . 3 . 1 2 2 1 2 . . . 1 . 4 . . 9 3 1 Energy Gun 22 | 3 . . 5 . . . 3 2 2 . 2 . . . . 1 . . . . . 1 . . . . . 1 . . 2 . . Energy Cannon 9 | . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . 1 2 1 Ballistic Gun 12 | . 2 . 2 1 . . 3 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . 4 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 4 . . . 2 4 3 . 1 . . . . . . . 1 . 4 . . 3 . . . 4 . . 6 1 . Parts Lost 41 | . 1 2 5 1 . . 1 . 1 . . . . . 3 3 . . . 2 6 1 . . . . . . 1 . 1 6 7 Power 5 | . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . 1 Propulsion 15 | . . 1 2 . . . . . . . . . . . . 3 . . . 1 2 1 . . . . . . 1 . . 2 2 Utility 14 | . . 1 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 4 4 Weapon 7 | . 1 . 2 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 6 | . 1 2 4 1 . . 1 . 1 . . . . . 3 2 . . . 1 3 1 . . . . . . 1 . 1 2 6 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 8 12 14 14 14 14 16 15 14 16 18 19 19 19 20 17 17 19 19 19 18 19 19 19 20 19 20 19 18 18 15 14 15 Power 1 | . 1 2 2 1 1 1 1 1 1 1 2 2 2 1 1 . 1 1 1 . 1 1 1 2 2 2 2 1 1 1 1 2 2 Propulsion 3 | . 4 4 3 5 5 5 3 3 3 3 4 4 4 4 5 2 1 1 1 1 3 4 5 4 5 4 4 4 3 4 3 3 4 Utility 7 | . 1 2 3 3 3 3 7 8 7 8 9 10 10 10 11 11 12 13 14 14 10 10 9 8 8 9 10 9 8 7 5 4 5 Weapon 3 | . 1 2 4 5 5 5 4 3 3 4 3 3 3 3 3 3 3 3 2 3 3 3 2 2 3 3 3 3 5 4 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 2 . 7 . . . 7 1 2 . . . . . . . . 3 1 . 6 . . . . 2 . 3 . 1 2 2 6 Power 10 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . 1 2 Propulsion 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 19 | . . . 4 . . . 3 . 1 . . . . . . . . 1 . . 4 . . . . . . 1 . 1 1 1 2 Weapon 11 | . . . 1 . . . 2 1 1 . . . . . . . . 2 1 . . . . . . . . . . . 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 97 99 97 100 100 100 98 99 99 99 99 100 100 99 78 91 100 100 98 99 99 98 100 97 100 99 100 99 100 99 95 87 87 Engine 4 | . 14 10 10 11 11 11 8 9 7 2 . . . 6 6 8 3 . . 1 4 . . . . . . . . . . . . Core 4 | . . 3 . . . . . . . 4 7 7 7 6 2 3 8 13 13 10 5 11 11 11 11 6 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 4 4 4 7 Treads 6 | . 28 28 32 33 33 33 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 23 | . . . . . . . 23 36 30 30 30 30 30 32 25 32 33 33 33 33 28 29 29 29 29 31 31 31 31 28 28 22 20 Device 8 | . . . 7 11 11 11 8 9 14 15 15 7 7 1 . 1 5 6 6 6 11 11 11 10 9 10 10 8 9 13 13 10 7 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . 6 . . . . . . . 6 7 7 15 15 13 13 13 13 13 13 13 16 17 17 17 17 22 26 26 26 23 23 23 23 Protection 5 | . 6 13 1 . . . 8 9 6 7 7 7 7 1 . 3 6 5 6 6 5 4 5 5 6 2 . 1 . 4 2 4 3 Energy Gun 6 | . 20 . 20 11 11 11 7 17 14 15 19 23 22 20 9 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 6 6 . . 1 2 5 . . 2 5 4 1 4 2 3 . Ballistic Gun 4 | . 6 28 10 20 11 15 17 4 4 3 1 . . . . . . . 4 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . 11 6 . 4 2 3 1 . . . . 8 13 12 13 13 8 5 5 5 5 2 . . . . 5 8 7 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 4 5 5 7 10 9 9 9 4 . 7 Peak Build Rating 206 | 6 8 11 20 21 21 21 43 43 48 54 62 55 57 72 65 66 66 69 72 71 88 88 91 97 102 114 111 122 121 138 166 185 206 Average Rating 76 | 4 7 8 17 19 21 20 34 41 46 50 54 55 56 64 50 58 63 66 68 69 83 85 89 89 98 111 111 114 117 130 154 177 202 On Entrance 66 | . 6 8 11 19 21 21 19 43 41 46 54 55 55 56 65 38 62 65 68 70 68 86 88 89 97 101 111 111 114 118 135 159 172 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 12 30 31 39 38 58 58 70 47 49 75 75 74 78 83 75 77 78 80 80 76 93 93 97 91 95 105 93 106 99 108 120 124 164 Greatest Support 176 | 40 40 40 60 60 60 60 80 68 68 74 74 74 74 91 88 90 81 81 81 84 88 96 95 124 100 124 124 138 139 167 167 173 176 Greatest Overweight (x) 1 | . 1 . . . . . 1 . . 1 1 . 1 . . 1 . . . . 1 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 16 20 17 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 12 14 15 15 15 16 20 15 15 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 8 12 14 14 14 14 16 14 14 16 18 19 19 19 20 17 18 19 19 19 18 19 19 19 19 19 20 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 12 14 15 14 14 16 15 15 15 19 19 19 20 20 20 19 20 20 20 20 19 19 20 20 20 20 20 20 19 20 20 19 16 Class Distribution -------------------- 16% | Gladiator 15% | Mutant 13% | Derelict-Gladiator 13% | Gunner 12% | Hacker-Gladiator 10% | Messiah-Gladiator 6% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Storage Commander-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Derelict-Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Messiah-Gladiator | -5/Zhirov Messiah-Gladiator | -4/Proximity Caves Messiah-Gladiator | -4/Factory Messiah-Gladiator | -4/Upper Caves Commander-Gladiator | -4/Warlord Messiah-Gladiator | -3/Proximity Caves Messiah-Gladiator | -3/Research Gladiator | -3/Testing Hacker-Gladiator | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Matter Collected 7164 | 175 181 140 399 164 . 97 539 239 221 266 166 . 119 . . 395 134 121 99 135 404 258 133 238 128 154 . 186 249 . 643 484 697 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12657 | . 616 367 989 252 . 145 452 289 384 260 350 . 239 . . 537 238 385 . 72 976 169 173 389 154 154 . 77 190 134 1008 2183 1475 Parts 682 | . 29 25 59 21 . 16 31 17 27 14 13 . 12 . . 32 19 4 . 7 38 5 17 8 12 12 . 4 18 9 43 123 67 Haulers Intercepted 13 | . . . 3 . . . 3 3 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . 10 8 . 9 . . . 14 1 . 12 . 10 2 6 13 . . . 18 . . . . Prevented 11 | . . . . . . . . . . . . . . . . . 4 1 . 4 . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 221 | . 17 9 15 9 . 7 10 4 6 9 10 . 6 . . 8 6 5 . 4 12 4 9 . 4 2 . 1 3 2 15 25 19 Melee 84 | . . . . . . . . . . . . . . . . 7 2 . . 2 12 . . . 2 2 . . 3 1 10 25 18 Guns 68 | . 17 9 14 2 . . 8 4 6 4 2 . 2 . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . AOE 61 | . . . . 7 . 7 . . . 5 8 . 4 . . . 3 4 . 2 . 4 9 . 2 . . . . . 5 . 1 Classes Destroyed 19 | . 4 1 5 1 . 1 . 1 . . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . 1 Worker 22 | . 1 2 2 1 . 2 2 . . . . . . . . 1 . . . . . . . . . . . . . . 3 5 3 Builder 6 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 3 . . . 3 3 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recycler 8 | . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 8 | . . . 2 . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Drone 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Watcher 11 | . 2 . 4 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . Swarmer 56 | . 6 3 1 . . 7 5 2 3 4 . . . . . 3 4 . . 4 . . 9 . . . . . . . . 4 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 78 | . 11 6 9 7 . . 2 1 1 4 3 . 4 . . . . 4 . . 4 2 . . 2 . . . . . 11 . 7 Brawler 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Duelist 7 | . . . 1 . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . 4 . . . 3 . 2 1 1 . 1 . . 1 1 . . . 4 . . . . 2 . . . . . 1 1 Hunter 14 | . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 4 5 Programmer 37 | . . . . . . . . . . . . . . . . 3 1 . . . 2 2 . . . . . . 3 2 4 16 4 Packrat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 3 5 4 . 6 4 2 5 3 9 . 4 . . 3 4 4 . 4 5 2 5 . 1 1 . 1 1 2 6 15 6 Combat Bots Only 9 | . 5 3 4 4 . 4 4 2 5 3 9 . 4 . . 3 4 4 . 4 5 2 5 . 1 1 . 1 1 2 6 8 6 Max Kills in Single Turn 6 | . 2 1 2 3 . 4 2 1 2 3 6 . 4 . . 1 3 3 . 2 1 2 4 . 1 1 . 1 1 1 2 1 2 Gunslinging 1 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 . 4 . . . 3 6 . 3 . . . 3 3 . 2 . 2 4 . 1 . . . . . 2 . 1 Melee 2 | . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . 1 1 . . 1 1 1 1 2 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Hostile Shots Fired 1436 | . 61 35 83 19 . 9 36 19 92 46 23 . 25 . 2 112 43 8 . 18 98 28 5 . 15 11 . 2 54 17 71 143 361 Missed 497 | . 15 10 18 6 . 5 11 10 38 23 13 . 11 . . 28 14 2 . 3 20 10 . . 2 5 . 1 11 9 38 51 143 Hits 939 | . 46 25 65 13 . 4 25 9 54 23 10 . 14 . 2 84 29 6 . 15 78 18 5 . 13 6 . 1 43 8 33 92 218 Melee 23 | . . . 3 . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . 14 Projectile 916 | . 46 25 62 13 . 4 25 9 54 23 6 . 14 . . 84 29 6 . 15 78 18 5 . 13 6 . 1 43 8 33 92 204 AOE 12 | . . . . 7 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Critical Strikes 49 | . . . 3 . . . . 1 . . . . . . 2 2 . . . . 4 . . . 2 . . . 8 2 1 4 20 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Damage Taken 14821 | . 494 299 874 328 . 29 407 204 509 226 376 . 110 . 92 923 325 87 . 362 1399 164 70 . 254 108 . 19 1005 185 688 2195 3089 Core 1589 | . 71 63 167 20 . . 59 40 50 20 35 . 6 . 39 66 53 . . 64 124 38 14 . 16 25 . . 279 23 46 70 201 Absorbed by Shields 2002 | . . . . . . . . . . . . . . . . . . . . . 168 . . . 21 31 . 7 . . . . 1775 Regen/Repaired (Parts) 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 46 . . . 53 . 82 . . . . 84 . . . . . . 73 . . . . 80 . . . 73 . 85 95 87 Volleys Fired 326 | . 53 26 53 9 . 3 30 15 13 6 11 . 6 1 . 4 5 4 . 1 . 4 3 . 7 5 . 7 3 15 16 7 19 Largest 3 | . 2 2 3 3 . 1 3 3 3 3 3 . 3 3 . 1 1 1 . 1 . 1 1 . 1 1 . 1 1 1 3 1 1 Hottest 244 | . 100 40 195 112 . 33 150 150 147 115 160 . 160 160 . 75 75 75 . 50 . 50 50 . 98 98 . 88 98 98 244 120 120 Shots Fired 658 | . 94 52 148 23 . 3 86 44 38 14 27 . 14 3 . 4 7 6 . 1 1 6 4 . 7 5 . 7 3 15 19 8 19 Gun 532 | . 94 52 148 20 . . 82 44 38 12 25 . 12 3 . . . . . . . . . . . . . . . . 2 . . Cannon 91 | . . . . . . . 4 . . . . . . . . 4 6 4 . . 1 2 1 . 5 5 . 7 3 15 13 6 15 Launcher 28 | . . . . 3 . 3 . . . 2 2 . 2 . . . 1 2 . 1 . 2 3 . 1 . . . . . . 2 4 Special 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 4 . . Kinetic 252 | . 20 52 66 13 . . 65 14 14 4 4 . . . . . . . . . . . . . . . . . . . . . . Thermal 336 | . 74 . 72 7 . . 21 30 24 8 21 . 12 3 . . . . . . 1 2 1 . 5 5 . . 3 15 11 6 15 Explosive 33 | . . . . 3 . 3 . . . 2 2 . 2 . . . 1 2 . 1 . 2 3 . 2 . . . . . 4 2 4 Electromagnetic 35 | . . . 10 . . . . . . . . . . . . 4 6 4 . . . . . . . . . 7 . . 4 . . Robot Hit Streak 21 | . 21 12 18 12 . 1 9 6 20 6 6 . 5 7 . 2 3 2 . . 1 4 1 . . . . 1 . 1 2 4 5 Robot Miss Streak 13 | . 4 2 2 1 . 1 11 4 2 9 8 . 7 1 . 1 5 . . 10 . 10 13 . 7 . . 4 . . 5 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 2 . . . 2 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 778 | . 66 37 108 19 . 2 58 27 29 9 20 . 9 2 . 43 7 7 . 4 59 4 2 13 11 6 . 3 25 15 34 93 66 Core Hits 510 | . 34 20 40 19 . 10 44 15 17 16 45 . 19 . . 12 12 18 . 6 28 18 21 7 7 5 . . 5 4 28 33 27 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 73 | . 8 . 1 . . . 4 2 2 . 1 . . . . 6 . 1 . 1 7 . . 1 1 . . 1 3 3 10 7 14 Burn 17 | . 8 . . . . . 4 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 31 | . . . . . . . . . . . . . . . . 6 . 1 . . 2 . . . . . . . . . 7 7 8 Impale 17 | . . . . . . . . . . . . . . . . . . . . 1 5 . . 1 1 . . 1 3 3 2 . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Melee Attacks 595 | . . . 3 8 . 1 . 3 7 11 2 . . . . 63 9 6 1 8 82 2 3 13 16 12 . 1 36 22 52 121 113 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 354 | . . . 3 8 . 1 . 3 7 11 2 . . . . 63 9 6 1 3 14 . . 4 1 1 . . . . 25 109 83 Piercing 196 | . . . . . . . . . . . . . . . . . . . . 5 68 2 3 9 15 11 . 1 36 22 24 . . Entropic 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 12 30 Sneak Attacks 42 | . . . 1 . . 1 . . . . 2 . . . . 4 1 3 . . 5 1 1 . . . . 1 1 . 4 9 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 64 | . . . . . . . . . . . . . . . . 2 1 . . 1 9 . . 4 1 2 . . 3 1 3 17 20 Damage Inflicted 34338 | . 831 397 1856 663 . 491 997 470 529 502 1631 . 715 39 . 1768 444 823 . 244 2207 492 571 913 487 187 . 192 850 557 3167 6643 5672 Guns 5818 | . 827 384 1722 243 . . 973 467 529 158 325 . 151 39 . . . . . . . . . . . . . . . . . . . Cannons 612 | . . . . . . . 24 . . . . . . . . 98 109 67 . . 34 . . . . . . 116 . 77 43 44 . Explosions 7073 | . . . . 420 . 391 . . . 344 1174 . 564 . . . 180 468 . 105 . 423 499 . 136 . . . . . 1172 397 800 Melee 20533 | . . . 104 . . 80 . . . . 132 . . . . 1670 155 288 . 139 2105 69 72 913 351 187 . 76 850 480 1793 6197 4872 Ramming 143 | . 4 13 30 . . 20 . 3 . . . . . . . . . . . . 68 . . . . . . . . . . 5 . Kinetic 2433 | . 152 384 708 141 . . 711 121 168 15 33 . . . . . . . . . . . . . . . . . . . . . . Thermal 3356 | . 675 . 806 102 . . 286 346 361 143 292 . 151 39 . . . . . . 34 . . . . . . . . 77 . 44 . Explosive 7073 | . . . . 420 . 391 . . . 344 1174 . 564 . . . 180 468 . 105 . 423 499 . 136 . . . . . 1172 397 800 Electromagnetic 641 | . . . 208 . . . . . . . . . . . . 98 109 67 . . . . . . . . . 116 . . 43 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13112 | . . . 104 . . 80 . . . . 132 . . . . 1670 155 288 . 81 325 . . 341 42 37 . . . . 1019 5397 3441 Piercing 5186 | . . . . . . . . . . . . . . . . . . . . 58 1780 69 72 572 309 150 . 76 850 480 770 . . Entropic 2394 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 800 1431 Highest Corruption 11 | . . . . . . . . . . . . . . . 8 9 9 9 9 . 5 5 5 5 5 . . . 11 . 6 9 7 Average Corruption 6 | . . . . . . . . . . . . . . . 8 8 9 9 9 . 4 5 5 5 5 . . . 9 . 4 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 173 | . . . . . . . . . . . . . . . 4 22 20 24 4 . 10 17 18 6 10 . . . 7 . 18 12 1 Message Errors 43 | . . . . . . . . . . . . . . . . 1 4 7 1 . 3 5 3 1 5 . . . 3 . 6 4 . Matter Fused 34 | . . . . . . . . . . . . . . . . 8 6 3 1 . 1 1 3 1 1 . . . 3 . 3 3 . Heat Flow Errors 29 | . . . . . . . . . . . . . . . 3 4 1 5 1 . 1 4 3 1 . . . . . . 3 2 1 Energy Discharges 18 | . . . . . . . . . . . . . . . . 3 2 1 1 . 3 2 3 2 . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . . . . 1 . . Data Loss (minor) 25 | . . . . . . . . . . . . . . . 1 6 3 2 . . . 3 3 . 2 . . . 1 . 3 1 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . 2 . . . . . . 1 . Misfires 10 | . . . . . . . . . . . . . . . . . 2 2 . . 1 2 1 . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2663 | . . . . . . 29 . . . . 65 . 9 . . 148 41 54 . 26 271 . 13 104 41 . . 1 86 29 208 930 608 Projectiles 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 29 . Explosions 210 | . . . . . . 29 . . . . 12 . 9 . . . . . . . . . 13 . . . . . . . 20 77 50 Melee 2421 | . . . . . . . . . . . 53 . . . . 148 41 54 . 26 271 . . 104 41 . . 1 86 29 185 824 558 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . . . . . . . . . . . 156 . . . . . 39 . . 51 . . . . 16 . . . . . . . . Shots 10 | . . . . . . . . . . . 5 . . . . . 2 . . 2 . . . . 1 . . . . . . . . Rammed 15 | . 1 5 7 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 1 8 7 . . 1 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Kicked 5 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Crushed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 489 33 503 76 . . 138 108 311 53 153 . 180 96 239 269 188 277 176 . 207 151 269 90 138 100 . 217 92 226 192 249 210 Average Temperature 93 | . 151 10 122 26 . . 45 41 102 28 62 . 69 47 112 110 69 83 92 . 81 62 98 54 60 50 . 97 41 90 73 79 88 Received Heat Transfer 1880 | . 231 144 342 51 . . 90 45 96 63 36 . 24 . . 24 36 9 . . 254 24 . . 61 21 . 6 9 . 99 45 170 Effects 15 | . 5 . 8 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . 3 . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Parts Fried 8 | . . . . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . . 1 . . . . . Impact Corruptions 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 7 . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 8808 | . 2590 . 1887 222 . . 925 888 925 259 592 . 259 74 . . . . . . 50 . . . . . . . . 100 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Maximum Alert Level 3 | . . . 1 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 2 3 Low Security (%) 77 | 100 100 100 92 92 . 100 100 100 100 . . . . . 100 100 . . . . 99 . . . . 100 . . . 100 49 18 . Level 1 14 | . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 50 67 42 Level 2 4 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . 13 25 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1004 | . 139 94 239 215 . 165 124 89 121 . . . . 451 140 100 . . . . 203 . . . . 150 . . . 50 273 616 1004 Initial 450 | . . 51 33 90 . . 31 35 . . . . . 450 140 28 . . . . . . . . . 150 . . . . . 111 369 Average 120 | . 60 28 48 120 . 47 25 21 15 . . . . 429 89 54 . . . . 40 . . . . 84 . . . 8 138 282 539 Influence Increases 9666 | . 513 295 587 299 . 207 337 308 288 200 260 . 126 451 . 304 150 125 . 377 575 328 200 15 50 228 . 316 90 97 564 1069 1307 Destroy 0b10 Robot/C 5340 | . 340 180 300 200 . 140 200 100 180 180 240 . 100 . . 160 120 100 . 220 340 220 180 . 40 40 . 220 60 40 300 600 540 Destroy 0b10 Robot/NC 415 | . 15 15 65 10 . 25 35 30 15 . . . 10 . . 15 10 . . . 25 . . 15 10 . . . . . 20 65 35 Destroy Leader 1082 | . 74 40 84 20 . 20 56 38 64 20 10 . 10 . . 62 20 10 . 40 96 30 20 . . 20 . . 30 10 40 158 110 Allied During Kill 463 | . . . . 18 . . . 43 21 . 10 . 6 . . . . . . 72 30 63 . . . . . 96 . . . 42 62 Successful Hack 143 | . 8 . 16 . . . 28 36 . . . . . . . 7 . . . . . . . . . . . . . . 24 . 24 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 270 | . . . . 30 . . . 30 . . . . . . . . . . . . 30 . . . . . . . . 15 75 . 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 493 | . 1 . 2 21 . 22 3 1 8 . . . . 1 . . . . . . 24 . . . . 18 . . . 32 90 129 141 Advance Influence 600 | . . . . . . . . . . . . . . 450 . . . . . . . . . . . 150 . . . . . . . Partial Spotted 30 | . . . . . . . 15 15 . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 540 | . 15 60 90 . . . . 15 . . . . . . . 60 . 15 . 45 30 15 . . . . . . . . 15 75 105 Influence Decreases 8682 | . 380 343 439 447 85 125 335 392 236 252 244 16 126 50 361 270 224 125 . 377 384 472 79 183 50 206 22 208 198 97 366 651 939 Entered New Map 1501 | . . 82 52 143 85 . 51 49 . 20 . 16 . . 261 12 29 . . . . 72 10 168 . . 9 . 108 . . 87 247 Time Decay 6139 | . 370 261 357 214 . 125 282 334 126 232 244 . 126 50 50 238 195 125 . 276 264 310 69 15 50 206 13 88 90 97 356 474 502 Lost Part 332 | . 10 . 30 10 . . 2 . 10 . . . . . 30 20 . . . 10 60 10 . . . . . . . . 10 60 70 Lost Ally 710 | . . . . 80 . . . 9 100 . . . . . 20 . . . . 91 60 80 . . . . . 120 . . . 30 120 Squads Dispatched 51 | . 6 . 3 2 . . 4 3 2 . 1 . . 1 . 3 . . . . 4 . . . . . . . . 2 4 6 10 Investigation 10 | . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Extermination 14 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 2 5 3 Reinforcement 21 | . 3 . 2 . . . 3 1 1 . . . . 1 . 2 . . . . 3 . . . . . . . . 1 1 . 3 Assault 5 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Distress Signals 14 | . 1 . . 1 . . 2 2 . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Times Spotted 388 | . 24 13 25 10 . 7 17 21 13 8 14 . 8 1 4 16 6 5 . 12 25 9 5 . 3 5 . 17 4 5 25 40 46 Peak Tracking Total 11 | . 6 2 7 5 . 4 4 6 7 3 9 . 4 1 5 5 4 4 . 4 6 4 5 . 1 2 . 7 2 3 6 6 11 Tactical Retreats 26 | . 1 4 2 . . . . 1 . . . . . . . 3 . 1 . 2 2 1 . . . . . . . . 1 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Traps Triggered 10 | . 1 . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Machines Disabled 19 | . . . . 2 . . . 2 . . . . . . . . . . . . 2 . . . . . . . . 1 6 . 6 Max in Single Turn 2 | . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Machines Accessed 70 | . 6 . 7 . 1 . 9 10 2 . . 4 . 1 . 3 . . . . 2 . . 4 . 2 . 10 . 1 3 2 3 Terminals 31 | . 4 . 6 . . . 7 9 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 10 | . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 2 Total Hacks 169 | . 17 . 17 . 1 . 26 24 3 . . 26 . 1 . 3 . . . . 2 . . 17 . 4 . 13 . 1 5 4 5 Successful 109 | . 7 . 9 . 1 . 14 12 1 . . 26 . . . 1 . . . . . . . 17 . 3 . 13 . . 2 . 3 Failed 59 | . 10 . 7 . . . 12 12 2 . . . . 1 . 2 . . . . 2 . . . . 1 . . . 1 3 4 2 Catastrophic 8 | . 1 . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . 1 . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 17 . 16 . . . 19 17 . . . . . 1 . 2 . . 1 . 17 . . . . 3 . 1 . 12 16 22 22 Terminals 79 | . 14 . 16 . . . 22 22 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 Repair Stations 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Garrison Access 17 | . . . . . . . 1 2 2 . . . . . . . . . . . 1 . . . . 2 . . . 1 2 3 3 Terminal Hacks 67 | . 1 . 2 . 1 . 2 4 . . . 26 . . . 1 . . . . . . . 17 . . . 13 . . . . . Record 28 | . . . . . 1 . . . . . . 11 . . . . . . . . . . . 5 . . . 11 . . . . . Part Schematic 14 | . . . 1 . . . . . . . . 9 . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . 2 . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Seal Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 33 | . 6 . 7 . . . 9 8 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Terminals 27 | . 4 . 6 . . . 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 4 . 5 . . . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 5 . . . 7 5 1 . . . . 1 . 3 . . . . 2 . . . . 1 . . . 1 2 2 2 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . 1 . . . . . . . . 9 . . . . . . 11 . 9 . . 4 . . . . . . 11 . 9 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Total Allies 44 | . . . . 4 . . . 11 . . 2 . . . . . . . 6 . 7 . . . . 2 . 5 . . . 2 5 Largest Group 10 | . . . . 4 . . . 10 10 . 2 2 1 1 1 . . . 6 6 4 4 . . . 2 2 7 . . . 1 3 Highest-Rated Group 432 | . . . . 71 . . . 173 173 . 50 47 20 20 20 . . . 206 206 240 240 . . . 162 162 432 . . . 269 244 Highest-Rated Ally 269 | . . . . 31 . . . 29 29 . 30 27 20 20 20 . . . 39 39 85 85 . . . 81 81 81 . . . 269 122 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 2 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 1 STAY 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 263 | . . . . 20 . . . 20 30 . 13 . 4 . . . . . . 30 27 19 . . . . . 48 . . . 18 34 Total Damage 9111 | . . . . 272 . . . 263 392 . 257 . 165 . . . . . . 1249 720 1169 . . . . . 1131 . . . 1932 1561 Kills 58 | . . . . 4 . . . 3 3 . 2 . 1 . . . . . . 8 5 7 . . . . . 11 . . . 6 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Active Infowar (turns) 13981 | . . . . . . . . . 652 1093 862 114 335 23 . . 673 754 1389 996 536 698 657 269 261 360 43 820 777 482 898 781 508 Optics 85 | . . . . . . . . . 85 . . . . . . . . . . . . . . . . . . . . . . . . Sensors 6788 | . . . . . . . . . . . 39 . . . . . . . . . 523 698 657 250 239 358 43 820 664 445 768 776 508 Terrain 4151 | . . . . . . . . . 406 . . . . . . . . . . . 336 . 588 269 99 302 . 549 369 269 565 399 . Seismic 6462 | . . . . . . . . . 209 1093 823 114 335 23 . . 673 754 1389 996 53 . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jamming 1460 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 43 27 413 482 417 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . 1 . . 1 . . . 2 2 1 3 . 1 1 . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 4 2 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Turns Passed 24570 | 112 888 1114 1079 456 439 704 1215 1147 894 1093 864 114 335 105 101 594 694 754 1389 996 1015 698 657 269 447 426 43 1062 779 482 1035 1217 1353 Spaces Moved 15107 | 65 408 631 490 253 274 430 685 510 544 690 474 76 217 65 80 328 491 581 1093 706 617 528 522 193 295 311 38 746 365 277 570 697 857 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2773 | 61 408 631 490 253 274 430 226 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12330 | . . . . . . . 459 510 544 690 474 76 217 65 80 328 491 581 1093 706 617 528 522 193 295 311 38 746 365 277 570 697 857 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 130 127 130 130 132 132 130 120 126 124 122 122 122 122 120 116 116 116 116 115 115 110 111 111 121 113 111 Average Speed 131 | 153 164 160 160 160 160 160 140 129 130 149 166 132 131 128 126 129 122 122 122 122 124 122 121 116 116 115 115 114 114 115 121 122 121 Slowest Speed 240 | 160 240 160 160 160 160 160 240 130 130 202 202 132 200 130 128 192 122 122 122 122 192 190 198 116 116 115 115 115 115 121 121 125 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 4 85 98 51 65 63 92 60 92 14 83 55 68 40 2 78 10 63 73 89 82 15 75 65 60 45 6 7 83 41 16 65 23 29 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 19 | . 2 1 1 1 1 . 4 3 . . . 1 . . . . . . . 1 . . . 3 . . . 1 . . . . . Known Exits Taken 16 | . . . 1 . . 1 1 1 1 . . . 1 . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 34 | . . 3 . 1 . 1 . . . 10 3 . . . . . 1 3 2 2 . 1 3 . 1 . . . 3 . . . . Spaces Dug 122 | . . . 1 . . . 1 . 7 10 . . . . . . 1 . . 1 5 1 2 . 2 7 . . 4 10 12 26 32 Terrain Destroyed 857 | . . . 1 23 . 33 3 . 7 59 67 . 95 . . . 57 41 . 56 5 55 111 . 63 9 . . 5 17 72 31 47 Melee 90 | . . . 1 . . . . . 7 10 . . . . . . 1 . . 1 5 1 2 . 1 4 . . 2 8 7 17 23 Projectile 57 | . . . . . . . 3 . . . . . 1 . . . . . . . . 2 1 . 6 5 . . 3 9 8 5 14 AOE 710 | . . . . 23 . 33 . . . 49 67 . 94 . . . 56 41 . 55 . 52 108 . 56 . . . . . 57 9 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Acc Total 18679 | 75 531 683 681 278 275 440 876 963 697 727 522 90 250 84 79 440 569 614 1147 829 803 570 536 225 373 364 37 941 693 403 839 970 1075 Wait 1835 | . 50 13 67 1 . . 85 400 98 1 7 15 21 . . 25 56 4 44 101 36 15 . . 36 9 . 117 278 59 138 123 36 Move 15073 | 64 407 630 489 252 273 429 684 509 543 689 473 75 216 65 79 327 490 580 1092 705 616 527 521 192 294 310 37 745 364 276 568 696 856 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 156 | 3 9 3 16 . . 2 24 2 5 3 1 . . 2 . 6 4 3 1 4 13 3 3 4 1 6 . 4 . 6 10 11 7 Fast Attach 103 | 7 4 . 9 . . . 18 8 8 3 . . . . . 2 . 4 3 2 8 . . 4 . 1 . 6 . 1 8 2 5 Attach 70 | . . 2 7 1 . . 2 . 2 . 1 . . 2 . 7 2 . . 2 11 3 . 2 . 2 . 1 1 3 5 7 7 Detach 34 | 1 2 . 5 . . . . 1 3 1 . . . . . 1 1 . 2 1 5 2 . 1 . . . 1 . 1 1 . 5 Swap 302 | . 2 1 6 7 1 4 5 8 10 9 6 . 7 10 . 6 3 4 1 2 27 11 4 7 18 14 . 7 14 13 32 21 42 Drop 197 | . 3 . 19 . 1 . 27 14 8 4 . . . 4 . 2 2 9 3 4 16 3 2 6 2 7 . 11 . 8 20 9 13 Fire 326 | . 53 26 53 9 . 3 30 15 13 6 11 . 6 1 . 4 5 4 . 1 . 4 3 . 7 5 . 7 3 15 16 7 19 Melee 482 | . . . 3 8 . 1 . 3 7 11 2 . . . . 60 6 6 1 7 69 2 3 9 15 10 . 1 33 21 40 92 72 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Crush 18 | . 1 8 7 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 77 | . . . . . . . . 2 . . 21 . . . . . . . . . . . . . . . . 41 . . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 11) 568 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Discovered new exit (range 15) 1001 | -10/Materials | Entered Mines 1066 | -10/Mines | Learned location of 1 exit from Materials 1067 | -10/Mines | Assembled infested the area 1111 | -10/Mines | Discovered new exit (range 9) 1470 | -10/Mines | Learned location of Storage (-8) 1573 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1576 | -10/Mines | Found Prototype Device 1617 | -10/Mines | Discovered new exit (range 5) 1664 | -10/Mines | Discovered new exit (range 10) 1777 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2032 | -10/Mines | Core integrity fell below 50% 2115 | -10/Mines | Entered Materials 2115 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2116 | -9/Materials | Identified exit to Mines 2337 | -9/Materials | Lost 4 parts (1n1u2w) 2564 | -9/Materials | Central database locked down 2589 | -9/Materials | Build established: Gunner 2647 | -9/Materials | Discovered new exit (range 16) 2734 | -9/Materials | Discovered exit to Mines (range 15) 3132 | -9/Materials | Identified exit to Materials 3194 | -9/Materials | Entered Mines 3237 | -9/Mines | Met a Derelict testing a Signal Generator 3476 | -9/Mines | Destroyed YI-UF0 3548 | -9/Mines | Discovered exit to Materials (range 5) 3568 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3570 | -9/Mines | Learned location of Zion (-6) 3602 | -9/Mines | Excavation squad dispatched 3602 | -9/Mines | A large section of the Mines collapsed 3644 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3644 | -9/Mines | Discovered new exit (range 5) 3650 | -9/Mines | Entered Exiles 3652 | -9/Exiles | Lost 4 allies 3690 | -9/Exiles | Met 8R-AWN 3716 | -9/Exiles | Met EX-HEX 3762 | -9/Exiles | Met EX-BIN 3786 | -9/Exiles | Met EX-DEC 3892 | -9/Exiles | Build established: Mutant 4073 | -9/Exiles | Discovered new exit (range 12) 4089 | -9/Exiles | Entered Mines 4454 | -8/Mines | Discovered exit to Materials (range 4) 4766 | -8/Mines | Discovered exit to Materials (range 12) 4793 | -8/Mines | Entered Materials 4793 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4830 | -8/Materials | Garrison activated, responded to threat 5172 | -8/Materials | Met 7R-MNS 5223 | -8/Materials | Discovered new exit (range 6) 5446 | -8/Materials | Discovered new exit (range 6) 5509 | -8/Materials | Build established: Tank 5783 | -8/Materials | Learned location of 1 exit from Recycling 5789 | -8/Materials | Identified exit to Storage 5814 | -8/Materials | Learned location of Recycling (-8) 5833 | -8/Materials | Identified exit to Factory 5842 | -8/Materials | Learned Storage security intel 5843 | -8/Materials | Learned 8 Factory zone layouts 5845 | -8/Materials | Learned location of Lower Caves (-7) 5935 | -8/Materials | Repaired Lgt. Angular Momentum Engine 6008 | -8/Materials | Entered Storage 6108 | -8/Storage | Met 01-MTF 6532 | -8/Storage | Found Prototype Launcher 6532 | -8/Storage | Identified Scatter Rocket Array 6549 | -8/Storage | Discovered exit to Factory (range 9) 6685 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6796 | -8/Storage | Identified exit to Recycling 6862 | -8/Storage | Learned location of 1 exit from Recycling 6985 | -8/Storage | Build established: Commander-Mutant 6991 | -8/Storage | Learned location of Lower Caves (-7) 7013 | -8/Storage | Loaded intel: 6 trap records 7083 | -8/Storage | Learned 8 Factory zone layouts 7127 | -8/Storage | Learned location of 1 exit from Storage 7155 | -8/Storage | Entered Factory 7155 | -7/Factory | Accompanied by 11 allies (01-MTF) 7155 | -7/Factory | Evolved 2 slots: Utility x2 7156 | -7/Factory | Identified exit to Factory 7156 | -7/Factory | Identified exit to Lower Caves 7158 | -7/Factory | 01-MTF left 8032 | -7/Factory | Found Prototype Launcher 8032 | -7/Factory | Identified Rocket Array 8049 | -7/Factory | Entered Lower Caves 8050 | -7/Lower Caves | Encountered a Warlord checkpoint 8084 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8164 | -7/Lower Caves | Learned Factory non-interactive machine intel 8697 | -7/Lower Caves | Build established: Gunner 9053 | -7/Lower Caves | Discovered new exit (range 7) 9142 | -7/Lower Caves | Entered another Lower Caves area 9142 | -7/Lower Caves | Discovered exit to Factory (range 10) 9247 | -7/Lower Caves | Build established: Derelict-Mutant 9338 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9388 | -7/Lower Caves | Destroyed 9 combat bots 9628 | -7/Lower Caves | Build established: Gunner 9808 | -7/Lower Caves | Discovered new exit (range 15) 9964 | -7/Lower Caves | Identified Exp. Sensor Array 10006 | -7/Lower Caves | Entered Data Miner 10006 | -7/Data Miner | Accompanied by 2 allies 10006 | -7/Data Miner | Discovered new exit (range 6) 10032 | -7/Data Miner | Met Data Miner 10054 | -7/Data Miner | Learned location of Section 7 (-2) 10054 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10076 | -7/Data Miner | Received God Mode back door access code from Data Miner 10120 | -7/Data Miner | Entered Proximity Caves 10120 | -6/Proximity Caves | Accompanied by 2 allies 10173 | -6/Proximity Caves | Spotter reported a threat 10234 | -6/Proximity Caves | Spotter reported a threat 10255 | -6/Proximity Caves | Spotter reported a threat 10264 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10304 | -6/Proximity Caves | Learned Factory terminal intel 10327 | -6/Proximity Caves | Discovered exit to Factory (range 11) 10455 | -6/Proximity Caves | Entered Factory 10455 | -6/Factory | Accompanied by 1 ally 10455 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10456 | -6/Factory | Identified exit to Extension 10457 | -6/Factory | Loaded intel: 185 non-interactive machine locations 10458 | -6/Factory | Loaded intel: 28 terminal locations 10560 | -6/Factory | Sucked down chute 10560 | -6/Factory | Entered Waste 10571 | -6/Waste | Spotted C-40 Crusher 10572 | -6/Waste | Spotted C-40 Crusher 10573 | -6/Waste | Spotted C-40 Crusher 10575 | -6/Waste | 1 allies followed down the chute 10575 | -6/Waste | EMP discharged 10599 | -6/Waste | Spotted C-40 Crusher 10600 | -6/Waste | Spotted C-40 Crusher 10607 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10608 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10613 | -6/Waste | Spotted C-40 Crusher 10639 | -6/Waste | Lost 3 parts (1p2w) 10649 | -6/Waste | Discovered new exit (range 10) 10661 | -6/Waste | Entered Factory 10994 | -6/Factory | Discovered new exit (range 7) 11040 | -6/Factory | Identified exit to Lower Caves 11255 | -6/Factory | Entered Lower Caves 11264 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11297 | -6/Lower Caves | Build established: Gladiator 11405 | -6/Lower Caves | Learned 8 Factory zone layouts 11706 | -6/Lower Caves | Learned 4 Factory zone layouts 11868 | -6/Lower Caves | Discovered new exit (range 9) 11949 | -6/Lower Caves | Entered another Lower Caves area 12005 | -6/Lower Caves | Learned Factory stockpile data 12399 | -6/Lower Caves | Discovered new exit (range 9) 12417 | -6/Lower Caves | Learned location of 1 exit from Factory 12703 | -6/Lower Caves | Entered Zion 12817 | -6/Zion | System corruption cleaned by Quarantine Array 12841 | -6/Zion | Received a visual enhancement algorithm 12841 | -6/Zion | Ran a visual enhancement algorithm 12869 | -6/Zion | Discovered new exit (range 15) 13156 | -6/Zion | Found Prototype Device 13231 | -6/Zion | Found Prototype Special Weapon 13231 | -6/Zion | Identified RU-N14's Throwing Claymores 13265 | -6/Zion | Given A8's code to call for help 13523 | -6/Zion | Gained Derelict followers 13680 | -6/Zion | Met Imprinter 13701 | -6/Zion | Imprinted 13704 | -6/Zion | Declared Zion's savior 13989 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14092 | -6/Zion | Entered Proximity Caves 14092 | -5/Proximity Caves | Accompanied by 6 allies 14279 | -5/Proximity Caves | Learned 4 Factory zone layouts 14299 | -5/Proximity Caves | Learned location of Armory (-3) 14541 | -5/Proximity Caves | Spotted B-75 Beast 14593 | -5/Proximity Caves | Lost 3 allies 14656 | -5/Proximity Caves | Build established: Derelict-Gladiator 14768 | -5/Proximity Caves | Learned Factory terminal intel 15031 | -5/Proximity Caves | Discovered new exit (range 12) 15088 | -5/Proximity Caves | Entered Factory 15088 | -5/Factory | Evolved 2 slots: Utility x2 15089 | -5/Factory | Identified exit to Factory 15091 | -5/Factory | Identified Phasing AFG 15092 | -5/Factory | Loaded intel: 26 terminal locations 15376 | -5/Factory | Discovered exit to Factory (range 13) 15767 | -5/Factory | Lost 3 parts (1p1u1w) 15789 | -5/Factory | Retrieved Zion intel report: Branch Access 15789 | -5/Factory | Identified exit to Upper Caves 15790 | -5/Factory | Zion Light squad teleported in 15904 | -5/Factory | Lost 3 allies 16035 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16036 | -5/Factory | Zion Heavy squad teleported in 16048 | -5/Factory | Zion Demo squad teleported in 16103 | -5/Factory | Entered Upper Caves 16103 | -5/Upper Caves | Accompanied by 4 allies 16267 | -5/Upper Caves | Learned Factory terminal intel 16385 | -5/Upper Caves | Spotted B-75 Beast 16627 | -5/Upper Caves | Encountered a Warlord checkpoint 16653 | -5/Upper Caves | Discovered new exit (range 8) 16801 | -5/Upper Caves | Entered another Upper Caves area 16923 | -5/Upper Caves | Discovered exit to Factory (range 15) 17029 | -5/Upper Caves | Learned Factory terminal intel 17137 | -5/Upper Caves | Encountered a Warlord checkpoint 17418 | -5/Upper Caves | Discovered new exit (range 16) 17458 | -5/Upper Caves | Entered Zhirov 17458 | -5/Zhirov | Discovered new exit (range 3) 17480 | -5/Zhirov | Met Zhirov 17501 | -5/Zhirov | Learned location of Testing (-3) 17501 | -5/Zhirov | Learned location of Command (-1) 17511 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17541 | -5/Zhirov | Found Alien Artifact 17541 | -5/Zhirov | Identified Integrated Reactor 17541 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17558 | -5/Zhirov | Found Alien Artifact 17727 | -5/Zhirov | Entered Proximity Caves 17768 | -4/Proximity Caves | Build established: Messiah-Gladiator 17920 | -4/Proximity Caves | Spotter reported a threat 18087 | -4/Proximity Caves | Learned Research non-interactive machine intel 18090 | -4/Proximity Caves | Discovered exit to Factory (range 12) 18105 | -4/Proximity Caves | Learned Research emergency access door positions 18174 | -4/Proximity Caves | Entered Factory 18174 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18175 | -4/Factory | Loaded intel: 26 terminal locations 18217 | -4/Factory | Found Prototype Hackware 18251 | -4/Factory | Discovered new exit (range 15) 18442 | -4/Factory | Identified exit to Research 18513 | -4/Factory | Discovered new exit (range 2) 18514 | -4/Factory | Identified exit to Upper Caves 18566 | -4/Factory | Zion Hacker squad teleported in 18600 | -4/Factory | Entered Upper Caves 18600 | -4/Upper Caves | Accompanied by 2 allies 18637 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18642 | -4/Upper Caves | Identified exit to Warlord 18643 | -4/Upper Caves | Entered Warlord 18643 | -4/Warlord | Accompanied by 2 allies 19002 | -4/Warlord | Learned 4 Armory zone layouts 19003 | -4/Warlord | Learned Factory fabricator intel 19003 | -4/Warlord | Learned Factory scanalyzer intel 19003 | -4/Warlord | Learned Armory scanalyzer intel 19144 | -4/Warlord | Build established: Commander-Gladiator 19203 | -4/Warlord | Opened Warlord's prototype stash 19209 | -4/Warlord | Found Prototype Reactor 19214 | -4/Warlord | Warlord's base attacked by MAIN.C 19215 | -4/Warlord | Found Prototype Device 19215 | -4/Warlord | Identified Thermal Barrier 19223 | -4/Warlord | Identified Exp. System Shield 19226 | -4/Warlord | Found Prototype Hackware 19337 | -4/Warlord | Found Prototype Energy Gun 19337 | -4/Warlord | Identified Vortex Rail 19344 | -4/Warlord | Found Prototype Piercing Weapon 19347 | -4/Warlord | Found Prototype Piercing Weapon 19520 | -4/Warlord | Lost 6 allies 19564 | -4/Warlord | Warlord forces counterattacked 19594 | -4/Warlord | Spotted Striker 19647 | -4/Warlord | Lost 6 allies 19674 | -4/Warlord | Opened side exit 19697 | -4/Warlord | Discovered new exit (range 9) 19704 | -4/Warlord | Identified exit to Proximity Caves 19705 | -4/Warlord | Entered Proximity Caves 19769 | -3/Proximity Caves | Build established: Messiah-Gladiator 20328 | -3/Proximity Caves | System corruption reached 10% 20473 | -3/Proximity Caves | Attracted the attention of an 0b10 base 20484 | -3/Proximity Caves | Entered Research 20484 | -3/Research | Evolved 2 slots: Utility x2 20486 | -3/Research | Loaded intel: 73 non-interactive machine locations 20515 | -3/Research | Found Prototype Device 20624 | -3/Research | Retrieved Zion intel report: Branch Access 20624 | -3/Research | Identified exit to Armory 20624 | -3/Research | Identified exit to Testing 20642 | -3/Research | Retrieved Zion intel report: Emergency Access 20966 | -3/Research | Entered Testing 21202 | -3/Testing | Found Prototype Reactor 21202 | -3/Testing | Identified Vortex Chain Reactor (x2) 21245 | -3/Testing | Build established: Gladiator 21258 | -3/Testing | Retrieved Zion intel report: Main Access 21258 | -3/Testing | Identified exit to Research 21297 | -3/Testing | Found Prototype Protection 21384 | -3/Testing | Identified Centrium Heavy Armor Plating 21517 | -3/Testing | Identified Ghost Barrier 21518 | -3/Testing | Identified Vortex Lance (x2) 21553 | -3/Testing | Found Prototype Launcher 21571 | -3/Testing | Spotted PH-JM95D79L0F 21573 | -3/Testing | Identified Transdimensional Reconstructor 21573 | -3/Testing | Warped through subspace 21633 | -3/Testing | Found Centrium Heavy Armor Plating 21661 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 21721 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 21818 | -3/Testing | Build established: Hacker-Gladiator 21860 | -3/Testing | Retrieved Zion intel report: Emergency Access 22001 | -3/Testing | Entered Research 22001 | -2/Research | Evolved 2 slots: Utility x2 22181 | -2/Research | Retrieved Zion intel report: Active Garrisons 22182 | -2/Research | Zion Experimental squad teleported in 22230 | -2/Research | Identified Z-bomb Delivery System 22333 | -2/Research | Spotted B-90 Cyclops 22334 | -2/Research | Allies destroyed B-90 Cyclops 22375 | -2/Research | Found Quantum Capacitor 22648 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 22649 | -2/Research | Zion Infowar Resupply teleported in 23129 | -2/Research | Destroyed 8 combat bots 23191 | -2/Research | Discovered new exit (range 13) 23205 | -2/Research | Identified exit to Access 23218 | -2/Research | Entered Access 23218 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 23685 | -1/Access | Retrieved Zion intel report: Active Garrisons 23755 | -1/Access | Retrieved Zion intel report: Branch Access 23755 | -1/Access | Identified exit to Command 23756 | -1/Access | Zion Fire squad teleported in 24125 | -1/Access | Retrieved Zion intel report: Prototype Schematics 24126 | -1/Access | Zion Heavy squad teleported in 24218 | -1/Access | First assault squad dispatched 24483 | -1/Access | Incoming assault squad redirected 24548 | -1/Access | Discovered new exit (range 8) 24562 | -1/Access | Identified exit to Surface 24571 | *** | Escaped! Last Messages --------------- 24563_ Penetrated by Slug. 24564_ U-05 Engineer lays Concrete. 24564_ Penetrated by Slug. 24564_ Dropped Biometal Leg. 24565_ Dropped Myomer Leg. 24565_ U-05 Engineer lays Concrete. 24566_ Imp. Thunder Leg destroyed. 24566_ U-05 Engineer lays Concrete. 24566_ Vortex Lance follow-up attack on C-57 Dissector. 24566_ C-57 Dissector destroyed. 24567_ Slug penetrates Main Access Shell. 24567_ Penetrated by Slug. 24567_ Adv. Melee Analysis Suite destroyed. 24567_ Drone Bay destroyed. 24567_ U-05 Engineer lays Concrete. 24568_ K-01 Serf collects debris. 24569_ Vortex Lance follow-up attack on C-57 Dissector. 24569_ Destroyed Unknown Flight Unit. 24570_ Penetrated by Slug. 24570_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#"" | | ??????????????????????????????????????????#"" | | ?????????????????????????????????????? ??#"" | | ?????????????????????????????????????? ??#"" | | ?????????????????????????????????????? ??#"T | | ?????????????????????????????????????# ??#"" | | ????????????????????????????????????## #??"" = | | ????????????????????????????????????? A ??"" | | ????????????????????????????????????? ??"" | | ????????????????????????????????????? ??? | | ????????????????????????????????????? H ??? | | ?????????????????????????????????????# ##?? | | ????????????????????????????????????## #?? | | ????????????????????????????????????# #? | | ????????????????????????????????????# [* #??? | | ????????????????????????????????????# %% ######### | | ????????????????????????????????????# ! % =%=%* | | ?????????????????????????????????????# ######### | | ?????????????????????????????????????# ##???????? | | ????????????????????##########"####### #????????? | | ????????????????????" " #????????? | | ?????????????????????? " #????????? | | ??????????????????????"""" " p / #????????? | | ??????????????????????" ! k *%=#????????? | | ??????????????????????" "@=%] u k #????????? | | ??????????????????????" ""=c u#????????? | | ??????????????????????" " h #????????? | | ??????????????????????"""""" " h #????????? | | ?????????????????????????? """" """ #????????? | | ????????????????????????? """"T""" #????????? | | ????????????????????????######"####### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 85 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Utility Shielding 90 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 5 Melee Accuracy 32 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Thunder Hammer | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Tesla Rifle | -3/Testing | Z-intel Exp. Thermal Generator | -3/Testing | Z-intel Adv. Energy Well | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Adv. Gravity Neutralizer | -3/Testing | Z-intel Exp. Myomer Leg | -3/Testing | Z-intel Cld. Impulse Thruster | -3/Testing | Z-intel Exp. Power Amplifier | -3/Testing | Z-intel Exp. System Shield | -3/Testing | Z-intel Exp. Focal Shield | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Cld. Q-thruster | -1/Access | Z-intel Particle Accelerator | -1/Access | Z-intel Com. Tesla Bomb Launcher | -1/Access | Z-intel Adv. Dynamic Insulation System | -1/Access | Z-intel Hvy. Dispersion Rifle | -1/Access | Z-intel Graviton Cannon | -1/Access | Z-intel Cld. Antimatter Reactor | -1/Access | Z-intel Adv. Quantum Shading Machine | -1/Access | Z-intel Enh. Armored Medium Treads | -1/Access | Z-intel Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive M-28 Smith | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 15% | -8/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed MobileMultireflexDetector Manual? 0 Play Time 04:37:52 Cumulative 188.4 hours Start 2025.08.26 @ 21:31:27 End 2025.08.30 @ 00:05:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 6/2/4/1/1/0/0/1/1/2 Lore% 72 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58a4f9b1-94d7-4800-933a-c480074e7250