Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 12:55:03 Player: DZKane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (187) 935 Value Destroyed (4588) 4588 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 14613 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 132 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 246/300 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Compact HERF Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Q-thruster Improved Q-thruster > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Cloaking Device Improved Utility Shielding Improved Focal Shield Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Nuclear Pulse Array Advanced Melee Analysis Suite Hacking Suite Authchip [Processor] Drone Bay Compact HERF Cannon Precision Grenade Launcher [Rating: 160] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . 2 . 1 1 . . Utility 11 | . . . 1 . . . 1 2 . 1 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 153 | 3 9 . 25 . . 3 25 24 22 11 10 5 3 13 Power 16 | . 1 . 3 . . . . 1 . 5 . 3 1 2 Engine 6 | . 1 . 3 . . . . . . 2 . . . . Core 4 | . . . . . . . . 1 . 3 . . . . Reactor 6 | . . . . . . . . . . . . 3 1 2 Propulsion 50 | 2 . . 7 . . 1 13 5 10 3 3 1 . 5 Treads 12 | 2 . . 4 . . . 6 . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . Wheel 7 | . . . . . . 1 6 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 28 | . . . . . . . 1 5 10 3 3 1 . 5 Utility 53 | . 4 . 7 . . . 5 13 9 3 5 1 2 4 Device 17 | . 3 . 1 . . . . 4 3 . 1 1 1 3 Storage 4 | . 1 . 2 . . . . 1 . . . . . . Processor 9 | . . . 2 . . . 1 3 1 . 1 . 1 . Hackware 16 | . . . 1 . . . . 5 3 3 3 . . 1 Protection 7 | . . . 1 . . . 4 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 1 4 . 8 . . 2 7 5 3 . 2 . . 2 Energy Gun 6 | . 2 . 3 . . . . . . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . 1 . . 2 Ballistic Gun 9 | 1 1 . 2 . . . 3 . 2 . . . . . Ballistic Cannon 6 | . . . 2 . . 2 2 . . . . . . . Launcher 5 | . . . 1 . . . 2 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 11 | . . . 4 . . . 1 2 1 1 . 1 . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . . . . Parts Lost 53 | . 3 . 2 1 . . 7 2 5 11 . . . 22 Power 4 | . 1 . . . . . . . . 2 . . . 1 Propulsion 23 | . . . 1 1 . . 5 . 2 6 . . . 8 Utility 22 | . . . 1 . . . 2 2 3 2 . . . 12 Weapon 4 | . 2 . . . . . . . . 1 . . . 1 Highest Loss Streak 13 | . 2 . 1 1 . . 2 1 4 9 . . . 13 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 16 | 6 11 15 20 23 22 22 21 7 6 6 5 6 6 5 Power . | 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 3 | 4 3 2 3 5 5 5 5 1 . . 1 2 1 . Utility 5 | . 3 7 5 8 8 8 7 2 3 3 1 1 1 3 Weapon 5 | 1 2 4 8 7 6 5 4 2 3 3 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 56 | . 4 . 21 3 . . 6 13 1 1 . 1 1 5 Power 3 | . 1 . 2 . . . . . . . . . . . Propulsion 12 | . 2 . 4 . . . 1 4 . . . . 1 . Utility 17 | . 1 . 4 . . . 1 6 1 . . 1 . 3 Weapon 22 | . . . 11 3 . . 2 3 . 1 . . . 2 Tool/Special 2 | . . . . . . . 2 . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 90 66 91 91 98 93 83 76 77 79 64 Engine 9 | . 13 14 10 11 11 11 9 7 5 6 . . . . Treads 17 | . 28 28 28 24 22 22 16 . . . . . . . Leg 1 | . . . 4 . . . . . . . . . . . Wheel 2 | . . . . . . 7 14 . . . . . . . Flight 8 | . . . . . . . . 29 36 29 22 20 21 15 Device 4 | . 13 14 7 . . . . 5 5 6 4 8 12 12 Storage 9 | . 14 14 11 11 11 11 8 6 6 5 5 4 4 2 Processor 11 | . . . 10 11 11 11 15 18 13 11 10 9 10 10 Hackware 6 | . . . 2 11 11 11 . 12 4 6 13 14 13 10 Protection 2 | . . . 1 . . . 7 . 6 4 4 4 4 2 Energy Gun 2 | . 8 28 6 . . . . . . . 3 4 4 1 Ballistic Gun 3 | . 16 . 1 . . . 5 8 5 1 . . . . Ballistic Cannon 8 | . . . 13 22 . 16 9 . . . . . . . Peak Build Rating 160 | 6 10 10 22 22 18 23 32 45 60 67 109 135 147 160 Average Rating 32 | 6 8 10 19 21 15 21 24 40 54 57 95 127 142 117 On Entrance 45 | 6 6 10 10 22 21 16 23 32 45 60 43 108 135 146 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 14 34 30 101 100 88 100 107 102 28 35 28 39 53 56 Greatest Support 70 | 40 40 40 60 60 40 40 63 26 35 35 48 56 56 70 Greatest Overweight (x) 6 | . 1 . 2 2 2 6 6 3 1 1 . . . 2 Average Overweight (x) . | . . . . 1 2 5 3 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 8 8 8 8 8 8 Average Capacity 18 | 8 14 15 21 25 25 25 24 8 8 8 8 8 8 7 Most Carried 25 | 6 15 15 25 25 25 25 25 25 8 8 8 8 8 8 Average Carried 17 | 6 11 15 20 24 24 24 23 8 7 7 7 7 7 6 Final Capacity 25 | 8 15 15 25 25 25 25 25 8 8 8 8 8 8 5 Final Carried 25 | 6 15 15 25 25 25 25 25 8 8 7 8 8 7 3 Class Distribution -------------------- 57% | Scavenger-Mutant 14% | Mutant 10% | Hacker-Scout 7% | Ninja 4% | Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4746 | 230 311 . 1097 301 . 201 1186 548 338 185 86 173 40 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6003 | . 493 . 1794 355 . 84 1148 713 540 565 86 106 79 40 Parts 351 | . 27 . 111 25 . 8 85 31 26 24 1 5 4 4 Haulers Intercepted 20 | . 1 . 6 . . . 6 5 2 . . . . . Recyclers Shooed 4 | . . . 1 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 115 | . 10 . 39 14 . . 32 11 3 4 1 . . 1 Melee 1 | . . . . . . . . 1 . . . . . . Guns 34 | . 10 . 16 . . . 7 . . . . . . 1 Cannons 54 | . . . 23 14 . . 17 . . . . . . . AOE 25 | . . . . . . . 8 10 3 4 . . . . Classes Destroyed 12 | . 3 . 7 1 . . 1 . . . . . . . Worker 9 | . . . 4 . . . 1 1 1 1 . 1 . . Builder 7 | . . . 2 . . . 3 . . 1 . 1 . . Tunneler 3 | . . . . 1 . 1 1 . . . . . . . Hauler 20 | . 1 . 6 . . . 6 5 2 . . . . . Recycler 13 | . . . 3 2 . 1 1 1 2 3 . . . . Operator 8 | . 1 . 1 . . . 3 1 2 . . . . . Watcher 12 | . . . 4 . . . 2 . 1 1 . 2 2 . Swarmer 43 | . . . 8 6 . . 11 10 3 4 . . . 1 Grunt 53 | . 10 . 22 6 . . 14 1 . . . . . . Brawler 3 | . . . 1 2 . . . . . . . . . . Sentry 15 | . . . 8 . . . 6 . . . 1 . . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 4 . 5 4 . 1 10 5 3 4 1 1 2 1 Combat Bots Only 5 | . 4 . 5 3 . . 5 4 3 4 1 . . 1 Max Kills in Single Turn 4 | . 1 . 2 2 . 1 3 4 2 3 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . . 2 3 2 3 . . . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 852 | . 52 . 134 59 . . 145 46 55 58 13 19 1 270 Missed 346 | . 13 . 44 16 . . 43 21 29 27 8 15 1 129 Hits 506 | . 39 . 90 43 . . 102 25 26 31 5 4 . 141 Projectile 506 | . 39 . 90 43 . . 102 25 26 31 5 4 . 141 AOE 6 | . . . . . . . . . . 3 . . . 3 Critical Strikes 20 | . . . 1 . . . 3 . 2 2 1 . . 11 Part Disruptions 1 | . . . . . . . . . 1 . . . . . Damage Taken 8887 | . 488 . 1073 364 . . 1485 309 431 1020 127 59 74 3457 Core 2439 | . 93 . 151 61 . . 126 111 31 244 . . . 1622 Absorbed by Shields 66 | . . . . . . . . . . . . . . 66 Redirected to Shielding 105 | . . . . . . . . . 12 . 25 . . 68 Ignored by Resistances 6 | . . . . . . . . . . . . . . 6 Regen/Repaired (Parts) 232 | . . . 77 . . . . 7 100 . 48 . . . Core Remaining (%) 84 | 100 . 62 . . . 47 77 84 96 75 100 100 100 . Volleys Fired 335 | . 56 . 112 31 . 2 103 22 2 2 1 . . 4 Largest 2 | . 2 . 2 2 . 2 2 2 1 1 1 . . 1 Hottest 120 | . 80 . 90 74 . 74 74 50 36 36 120 . . 120 Shots Fired 680 | . 96 . 223 63 . 4 206 23 2 2 16 27 8 10 Gun 317 | . 96 . 102 . . . 48 15 . . 15 27 8 6 Cannon 340 | . . . 120 63 . 4 148 . . . 1 . . 4 Launcher 23 | . . . 1 . . . 10 8 2 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 502 | . 72 . 152 63 . 4 196 15 . . . . . . Thermal 60 | . . . . . . . . . . . 16 27 8 9 Explosive 23 | . . . 1 . . . 10 8 2 2 . . . . Electromagnetic 95 | . 24 . 70 . . . . . . . . . . 1 Robot Hit Streak 20 | . 15 . 14 9 . 8 10 9 1 . 16 20 7 6 Robot Miss Streak 15 | . 5 . 8 9 . 1 15 4 . . . 2 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 4 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . 1 Autonomous 57 | . . . . . . . . . . . 15 27 8 7 Shots Hit Robots 538 | . 70 . 168 50 . 2 145 25 19 9 15 22 7 6 Core Hits 412 | . 25 . 141 48 . 6 143 19 6 6 3 8 4 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . Critical Strikes 6 | . . . . . . . 1 2 3 . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . Sever 4 | . . . . . . . . 1 3 . . . . . Melee Attacks 113 | . . . . . . . . 38 41 34 . . . . Impact 6 | . . . . . . . . 6 . . . . . . Slashing 104 | . . . . . . . . 29 41 34 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 6 8 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13970 | . 901 . 2857 866 . 73 3663 1998 1375 1044 442 427 192 132 Guns 3668 | . 901 . 1002 . . . 475 106 . . 442 427 192 123 Cannons 4833 | . . . 1686 848 . 73 2217 . . . . . . 9 Explosions 2591 | . . . 103 . . . 963 980 164 381 . . . . Melee 2702 | . . . . . . . . 912 1127 663 . . . . Ramming 176 | . . . 66 18 . . 8 . 84 . . . . . Kinetic 6437 | . 691 . 2027 848 . 73 2692 106 . . . . . . Thermal 1746 | . . . 47 . . . . 515 . . 442 427 192 123 Explosive 2029 | . . . 56 . . . 963 465 164 381 . . . . Electromagnetic 880 | . 210 . 661 . . . . . . . . . . 9 Impact 93 | . . . . . . . . 93 . . . . . . Slashing 2609 | . . . . . . . . 819 1127 663 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 2 2 2 . 5 12 7 . . . 8 Average Corruption 2 | . . . 2 2 2 2 . 5 6 1 . . . 2 Corruption Purged 7 | . . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . 9 21 11 17 . 1 23 8 . . . 3 Message Errors 17 | . . . 2 6 3 1 . . 4 1 . . . . Matter Fused 21 | . . . . 3 2 6 . . 6 3 . . . 1 Heat Flow Errors 14 | . . . 3 1 2 4 . . 2 1 . . . 1 Energy Discharges 13 | . . . . 5 1 1 . 1 4 1 . . . . Parts Rejected 3 | . . . . . . . . . 1 1 . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 20 | . . . 3 4 3 3 . . 6 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 2 | . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 925 | . . . . . . . 75 320 282 248 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 337 | . . . . . . . 75 161 . 101 . . . . Melee 588 | . . . . . . . . 159 282 147 . . . . Knockbacks 98 | . . . 28 23 . 1 46 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 86 | . . . 25 20 . 1 40 . . . . . . . Secondary 12 | . . . 3 3 . . 6 . . . . . . . Self-Inflicted Damage 298 | . . . 26 . . . 113 . 84 75 . . . . Shots 4 | . . . 2 . . . 1 . . 1 . . . . Rammed 10 | . . . 6 2 . . 2 . . . . . . . Targets Rammed 11 | . . . 7 2 . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 294 | . . . 294 126 271 205 72 9 212 183 80 20 7 104 Average Temperature 43 | . . . 86 21 130 88 24 6 35 50 31 7 1 24 Received Heat Transfer 1634 | . 276 . 390 48 . . 432 140 102 57 9 9 . 171 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 8 | . 1 . 5 . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . . . . . . 3 . . . Heat Transferred 1917 | . . . 50 . . . . 350 . . 555 555 259 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 . . . 2 1 . 1 . . . . Low Security (%) 82 | 100 100 100 61 100 . 100 69 71 100 98 100 100 100 100 Level 1 10 | . . . 19 . . . 16 28 . 1 . . . . Level 2 6 | . . . 18 . . . 13 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 483 | . 86 . 483 191 . 67 467 350 168 202 105 33 20 116 Initial 210 | . . . . 181 . . . 210 168 7 81 . 12 3 Average 110 | . 24 . 171 105 . 6 191 172 22 20 58 9 8 13 Influence Increases 5093 | . 302 . 1201 408 . 87 1120 774 369 383 59 67 48 275 Destroy 0b10 Robot/C 2380 | . 200 . 780 300 . 60 640 220 60 80 20 . . 20 Destroy 0b10 Robot/NC 360 | . 10 . 100 15 . 10 85 40 40 30 . 20 10 . Destroy Leader 552 | . 42 . 210 60 . 10 156 40 14 2 10 4 4 . Allied During Kill 10 | . . . . 3 . 7 . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . Successful Hack 334 | . 5 . 23 . . . 28 36 88 33 27 24 34 36 Select Force Hacks 170 | . 30 . 60 . . . . 80 . . . . . . Disable Machine 285 | . 15 . . . . . 105 120 . 45 . . . . Destroy Structure 317 | . . . 13 . . . 91 48 32 118 2 4 . 9 Partial Spotted 135 | . . . . . . . . 60 15 60 . . . . Lose Combat Pursuer 540 | . . . 15 30 . . 15 120 120 15 . 15 . 210 Influence Decreases 4994 | . 302 . 734 861 14 87 657 893 696 232 227 44 65 182 Entered New Map 840 | . . . . 286 14 . . 253 176 10 87 . 11 3 Time Decay 3450 | . 272 . 617 565 . 87 587 470 324 186 140 44 54 104 Lost Part 296 | . 30 . 15 10 . . 70 20 40 36 . . . 75 Lost Ally 6 | . . . . . . . . . 6 . . . . . Purge Threat 402 | . . . 102 . . . . 150 150 . . . . . Squads Dispatched 50 | . 2 . 5 . . . 5 10 11 6 5 . . 6 Investigation 23 | . 1 . 4 . . . 1 5 4 3 2 . . 3 Extermination 10 | . . . . . . . . 3 3 2 . . . 2 Reinforcement 17 | . 1 . 1 . . . 4 2 4 1 3 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 23 | . 2 1 4 . . . 4 4 5 2 1 . . . Communications Jammed 25 | . . . . . . . . 10 . . . . . 15 Distress Signals 25 | . . . . . . . . 10 . . . . . 15 Times Spotted 289 | . 17 1 50 16 . 2 51 26 43 33 5 7 3 35 Peak Tracking Total 18 | . 4 2 4 3 . 2 5 9 10 7 5 5 2 18 Tactical Retreats 37 | . . . 1 2 . . 1 4 10 12 . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 1 . 1 . . . . 1 2 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Most Traps Carried 3 | . . . . 3 3 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 19 | . 1 . . . . . 7 8 . 3 . . . . Max in Single Turn 6 | . 1 . . . . . 3 6 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 94 | . 5 . 15 . 2 . 9 18 17 9 6 2 4 7 Terminals 63 | . 3 . 11 . . . 7 9 12 5 4 2 3 7 Fabricators 10 | . . . . . . . . 4 3 2 1 . . . Repair Stations 8 | . 1 . 2 . . . . 1 2 1 1 . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 2 . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Total Hacks 287 | . 14 . 40 . 2 . 32 63 50 32 22 4 12 16 Successful 174 | . 5 . 26 . 2 . 21 41 30 17 15 3 9 5 Failed 113 | . 9 . 14 . . . 11 22 20 15 7 1 3 11 Catastrophic 20 | . 2 . 2 . . . 1 4 4 . 2 . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 123 | . 3 . 13 . 1 . 13 23 27 19 8 4 . 12 Terminals 192 | . 8 . 29 . . . 27 38 33 19 12 4 6 16 Fabricators 39 | . . . . . . . . 12 13 9 5 . . . Repair Stations 20 | . 3 . 5 . . . . 1 4 2 5 . . . Recycling Units 11 | . 3 . 2 . . . 3 3 . . . . . . Scanalyzers 19 | . . . 4 . . . 2 7 . . . . 6 . Garrison Access 4 | . . . . . . . . 2 . 2 . . . . Terminal Hacks 62 | . 3 . 10 . 2 . 8 13 8 6 5 1 3 3 Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 3 | . . . . . . . . 2 . 1 . . . . Prototype ID Bank 15 | . 1 . 3 . . . 4 2 3 . 1 . 1 . Level Access Points 6 | . 1 . . . . . . . 1 1 1 . 1 1 Branch Access Points 6 | . . . 1 . . . . 1 1 1 . 1 . 1 Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . Terminal Index 6 | . . . 1 . . . . 1 . 1 1 . 1 1 Fabricator Index 2 | . . . . . . . . 1 . 1 . . . . Unreport Threat 4 | . . . 1 . . . . 1 2 . . . . . Locate Traps 5 | . . . 1 . . . 1 2 . 1 . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . Zone Layout 5 | . . . 1 . . . 1 1 1 . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . 7 7 4 4 . . . Network Status 3 | . . . . . . . . 1 1 . 1 . . . Load Schematic 11 | . . . . . . . . 3 4 2 2 . . . Build 8 | . . . . . . . . 3 2 2 1 . . . Repair Station Hacks 8 | . 1 . 3 . . . . . 2 . 2 . . . Scan Component 5 | . 1 . 2 . . . . . 1 . 1 . . . Repair 3 | . . . 1 . . . . . 1 . 1 . . . Recycling Unit Hacks 7 | . . . 1 . . . 3 3 . . . . . . Process 2 | . . . . . . . 1 1 . . . . . . Report Inventory 3 | . . . 1 . . . 1 1 . . . . . . Retrieve Matter 2 | . . . . . . . 1 1 . . . . . . Scanalyzer 16 | . . . 3 . . . 2 5 . . . . 6 . Insert Component 8 | . . . 1 . . . 1 3 . . . . 3 . Analyze 8 | . . . 2 . . . 1 2 . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 59 | . 1 . 9 . . . 8 13 13 7 4 2 . 2 Terminals 43 | . . . 7 . . . 8 8 8 5 3 2 . 2 Assimilate 3 | . . . . . . . . . 3 . . . . . Botnet 16 | . . . 2 . . . 2 4 1 2 1 2 . 2 Disrupt 1 | . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . . . . . Skim 22 | . . . 5 . . . 5 4 4 3 1 . . . Fabricators 10 | . . . . . . . . 3 4 2 1 . . . Prioritize 3 | . . . . . . . . . 2 1 . . . . Overload 1 | . . . . . . . . 1 . . . . . . Recompile 6 | . . . . . . . . 2 2 1 1 . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . Patch 2 | . . . . . . . . 1 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . Extract 2 | . . . 1 . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 77 | . 4 . 15 . . . 7 13 14 8 4 2 3 7 Full Trace Events 8 | . . . 1 . . . 1 . . 2 1 . . 3 Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . 1 10 . 1 . . 3 . Parts Built 11 | . . . . . . . . 5 2 3 1 . . . Authchips 5 | . . . . . . . . 1 2 1 1 . . . Time 658 | . . . . . . . . 247 131 245 35 . . . Total Part Build Rating 65 | . . . . . . . . 29 6 24 6 . . . Parts Repaired 3 | . . . 1 . . . . . 1 . 1 . . . Time 121 | . . . 51 . . . . . 51 . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 303 | . . . . . . . 286 17 . . . . . . Retrieved Matter 431 | . . . . . . . 414 17 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 1 2 . . . . 3 . Part Schematics Acquired 7 | . . . 1 . . . 1 2 . . . . 3 . Parts Damaged 2 | . . . . . . . . . . . . . 2 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 3 . . . . 1 . . . . . Largest Group 3 | . . . . 3 3 3 2 . 1 . . . . . Highest-Rated Group 40 | . . . . 40 40 40 21 . 10 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 13 . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 1 . 20 3 . . . . . . . Total Damage 278 | . . . . 16 . 247 15 . . . . . . . Kills 5 | . . . . 1 . 3 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 11795 | . 324 . 2061 1693 701 1020 2136 1181 956 761 288 165 126 383 Optics 2744 | . . . . . . . . 65 956 761 288 165 126 383 Sensors 324 | . 324 . . . . . . . . . . . . . Traps 9 | . . . . . . . . . 9 . . . . . T.N.C. 8727 | . . . 2061 1693 701 1020 2136 1116 . . . . . . Machine Analysis 3597 | . . . . . . . . 1135 844 761 288 165 126 278 Cloaking 247 | . . . . . . . . . . . . . . 247 Jamming 788 | . . . . . . . . 234 . . . 152 126 276 ECM 940 | . . . . . . . . 8 307 625 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13688 | 11 1036 28 3203 1693 701 1020 2136 1181 956 761 288 165 126 383 Spaces Moved 9802 | 5 508 18 1279 528 219 455 746 1317 1482 1377 341 371 403 753 Core 60 | . . . . . . . . . . . . . . 60 Treads 2572 | 5 508 18 1131 528 219 86 77 . . . . . . . Legs 148 | . . . 148 . . . . . . . . . . . Wheels 1063 | . . . . . . 369 669 25 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5959 | . . . . . . . . 1292 1482 1377 341 371 403 693 Fastest Speed 22 | 160 160 160 120 240 320 190 116 28 22 23 26 28 28 28 Average Speed 100 | 160 160 160 205 299 320 214 178 30 26 30 29 30 28 32 Slowest Speed 560 | 160 240 160 260 320 320 320 560 135 100 112 31 31 28 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . 2 5 6 8 5 3 18 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 1 53 15 86 100 60 83 74 43 53 41 11 15 15 25 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 7 | . 1 . 3 . 1 . 2 . . . . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . . . . 1 . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . Spaces Dug 114 | . . . 9 . . . 17 31 30 23 1 . . 3 Terrain Destroyed 311 | . . . 11 . . . 109 66 38 81 1 2 . 3 Melee 54 | . . . . . . . . 12 19 23 . . . . Projectile 9 | . . . . . . . 3 . . . 1 2 . 3 AOE 247 | . . . 11 . . . 106 54 18 58 . . . . Terrain Rammed 1 | . . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12812 | 7 633 17 1638 579 223 495 1359 2023 1970 1646 520 418 412 872 Wait 2090 | . 41 . 121 11 . 34 423 562 400 206 157 40 7 88 Move 9699 | 4 507 17 1278 527 218 454 745 1312 1472 1364 324 362 396 719 Hop 42 | . . . . . . . . 2 4 6 8 3 3 16 Pick Up 142 | . 13 . 44 4 1 2 32 19 7 5 5 3 1 6 Fast Attach 100 | . 7 . 17 . . 1 11 16 11 13 9 2 2 11 Attach 43 | . 2 . 5 . . 2 4 7 5 5 7 1 . 5 Detach 10 | . . . . . . . . 2 . 1 3 . . 4 Swap 63 | 3 2 . 6 . . . 18 13 13 3 . 3 1 1 Drop 158 | . 5 . 48 4 4 . 21 30 14 7 6 4 2 13 Fire 335 | . 56 . 112 31 . 2 103 22 2 2 1 . . 4 Melee 113 | . . . . . . . . 38 41 34 . . . . Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush 11 | . . . 7 2 . . 2 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 9) 861 | -10/Materials | Discovered new exit (range 10) 1048 | -10/Materials | Entered Mines 1056 | -10/Mines | Discovered exit to Materials (range 10) 1069 | -10/Mines | Assembled infested the area 1076 | -10/Mines | Entered Materials 1076 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -9/Materials | Build established: Scavenger-Mutant 2040 | -9/Materials | Discovered new exit (range 3) 2318 | -9/Materials | Identified exit to Mines 2426 | -9/Materials | Learned Storage terminal intel 2496 | -9/Materials | Identified exit to Materials 2517 | -9/Materials | Learned location of 2 exits from Materials 2526 | -9/Materials | Learned 4 Recycling zone layouts 2527 | -9/Materials | Learned location of Zion (-6) 2582 | -9/Materials | Learned location of 3 exits from Materials 3867 | -9/Materials | Repaired Cld. Ion Engine 4279 | -9/Materials | Entered Mines 4892 | -9/Mines | Core integrity fell below 50% 4958 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5018 | -9/Mines | Learned Materials garrison access intel 5031 | -9/Mines | Discovered exit to Materials (range 10) 5266 | -9/Mines | Found a hidden stash of uninstalled traps 5530 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5857 | -9/Mines | Discovered new exit (range 5) 5972 | -9/Mines | Entered Exiles 5972 | -9/Exiles | Accompanied by 3 allies 6053 | -9/Exiles | Met 8R-AWN 6105 | -9/Exiles | Met EX-HEX 6204 | -9/Exiles | Met EX-BIN 6239 | -9/Exiles | Aligned with FarCom system 6242 | -9/Exiles | Given EX-Vault access code 6319 | -9/Exiles | Opened EX-Vault 6346 | -9/Exiles | Found AWS/Thermal 6414 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6450 | -9/Exiles | Exiles lab attacked by MAIN.C 6647 | -9/Exiles | Discovered new exit (range 10) 6673 | -9/Exiles | Left Exiles lab with AWS/Thermal 6673 | -9/Exiles | Entered Mines 6673 | -8/Mines | Accompanied by 3 allies 7059 | -8/Mines | Discovered exit to Materials (range 8) 7129 | -8/Mines | Discovered exit to Materials (range 9) 7693 | -8/Mines | Entered Materials 7693 | -8/Materials | Accompanied by 2 allies 7693 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7694 | -8/Materials | Identified exit to Factory 7694 | -8/Materials | Identified exit to Storage 7695 | -8/Materials | Loaded intel: 1 garrison access location 8828 | -8/Materials | Learned 8 Factory zone layouts 8901 | -8/Materials | Learned Storage stockpile data 8902 | -8/Materials | Learned 2 Lower Caves zone layouts 8903 | -8/Materials | Learned 4 Recycling zone layouts 8910 | -8/Materials | Learned location of 2 exits from Lower Caves 8927 | -8/Materials | Learned Factory fabricator intel 9829 | -8/Materials | Entered Factory 9829 | -7/Factory | Evolved 2 slots: Utility x2 9830 | -7/Factory | Identified exit to Factory 9832 | -7/Factory | Loaded intel: 6 fabricator locations 10089 | -7/Factory | Assembled infested ambush trap array 10129 | -7/Factory | Identified exit to Lower Caves 10367 | -7/Factory | Build established: Scout 10472 | -7/Factory | Fabricated Adv. Reaction Control System (x2) 10484 | -7/Factory | Discovered exit to Factory (range 7) 10622 | -7/Factory | Fabricated Hacking Suite (x1) 10776 | -7/Factory | Fabricated Adv. Plasma Cannon? 11010 | -7/Factory | Entered another Factory area 11010 | -6/Factory | Evolved 2 slots: Propulsion x2 11075 | -6/Factory | Identified exit to Lower Caves 11188 | -6/Factory | Build established: Hacker-Scout 11193 | -6/Factory | System corruption reached 10% 11223 | -6/Factory | Lost 4 parts (1n3u) 11562 | -6/Factory | Build established: Ninja 11571 | -6/Factory | Fabricated Imp. VTOL Module? 11714 | -6/Factory | Fabricated Hacking Suite (x1) 11863 | -6/Factory | Repaired Cld. Ion Engine 11882 | -6/Factory | Identified exit to Factory 11966 | -6/Factory | Entered another Factory area 11966 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12145 | -5/Factory | Identified exit to Upper Caves 12145 | -5/Factory | Identified exit to Extension 12145 | -5/Factory | Identified exit to Factory 12463 | -5/Factory | Fabricated Enh. Nova Cannon? 12533 | -5/Factory | Fabricated Adv. Hacking Suite? 12638 | -5/Factory | Spotted B-75 Beast 12697 | -5/Factory | Lost 9 parts (2p4n2u1w) 12727 | -5/Factory | Entered another Factory area 12727 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12731 | -4/Factory | Identified exit to Research 12816 | -4/Factory | Repaired Lgt. Nuclear Core 12952 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 12998 | -4/Factory | Spotted B-86 Titan 13015 | -4/Factory | Entered Research 13015 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13051 | -3/Research | Discovered new exit (range 8) 13068 | -3/Research | Build established: Hacker-Scout 13071 | -3/Research | Spotted B-86 Titan 13122 | -3/Research | Identified exit to Quarantine 13180 | -3/Research | Entered another Research area 13180 | -2/Research | Evolved 2 slots: Utility x2 13211 | -2/Research | Identified exit to Access 13266 | -2/Research | Discovered new exit (range 6) 13278 | -2/Research | Spotted B-90 Cyclops 13306 | -2/Research | Entered Access 13306 | -1/Access | Evolved 2 slots: Utility x2 13432 | -1/Access | AWS/Thermal suddenly broke down 13441 | -1/Access | Found Quantum Capacitor 13452 | -1/Access | Found Gamma Bomb Array 13612 | -1/Access | Identified exit to Command 13620 | -1/Access | Lost 13 parts (1p4n8u) 13626 | -1/Access | Core integrity fell below 50% 13648 | -1/Access | Identified exit to Surface 13677 | -1/Access | Core integrity fell below 20% 13689 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13661_ Dropped Lgt. Quantum Reactor. 13667_ Field Propulsion Array destroyed. 13668_ Dropped Drone Bay. 13670_ Dropped Quantum Capacitor. 13671_ Acquired Com. HERF Cannon. 13672_ P-80 Master resets P-80 Master, system corruption cleaned. 13672_ Field Propulsion Array destroyed. 13674_ Dropped Mic. Antimatter Reactor. 13675_ R-10 Processor collects Lgt. Quantum Reactor. 13675_ Critical hit (Burn: +37). 13676_ Adv. Hacking Suite destroyed. 13677_ P-80 Master resets P-80 Master, system corruption cleaned. 13679_ Enh. Nova Cannon destroyed. 13685_ Drone sends a signal. 13686_ System corrupted: Matter fused (-9). 13687_ R-10 Processor collects Quantum Capacitor. 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