Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 23:47:56 Player: Kaeinara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2908) 2908 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6078 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 275/275 System Corruption 12% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Micro Nuclear Core Improved Heat Sink Matter Compressor (44) Improved Melee Analysis Suite Core Analyzer Improved Light Armor Plating Improved Light Armor Plating System Shield Relay Coupler [Heavy] (11) Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Gravmag System Antigrav System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Heavy Particle Cannon Chainsword > --- INVENTORY -------- Improved Heat Sink Matter Compressor Improved Melee Analysis Suite Core Analyzer Improved Light Armor Plating Improved Light Armor Plating System Shield Relay Coupler [Heavy] Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Greatsword [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 62 | 6 4 2 5 7 7 31 Power 6 | 1 1 . 1 1 . 2 Engine 6 | 1 1 . 1 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . . 2 4 2 10 Treads . | . . . . . . . Leg 18 | 2 . . 2 4 2 8 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 21 | 1 3 1 . 1 5 10 Device 8 | . 1 1 . . 2 4 Storage 3 | 1 1 . . . . 1 Processor 6 | . 1 . . . 2 3 Hackware . | . . . . . . . Protection 4 | . . . . 1 1 2 Artifact . | . . . . . . . Weapon 15 | 2 . 1 2 1 . 9 Energy Gun 9 | 1 . 1 2 . . 5 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 41 | . 1 . . 3 . 37 Power 3 | . 1 . . . . 2 Propulsion 19 | . . . . 2 . 17 Utility 11 | . . . . 1 . 10 Weapon 8 | . . . . . . 8 Highest Loss Streak 13 | . 1 . . 3 . 13 To Critical Strikes . | . . . . . . . Average Backups 11 | 4 8 11 14 13 14 11 Power 1 | . . . 1 2 1 1 Propulsion 3 | 1 5 6 4 3 3 . Utility 3 | . 1 2 3 3 4 4 Weapon 3 | 1 1 3 4 4 4 3 Tool/Special . | . . . . . . . Unused Backups 20 | . . 1 2 2 3 12 Power 1 | . . . . . . 1 Propulsion 4 | . . . 1 2 1 . Utility 8 | . . . . . 1 7 Weapon 6 | . . 1 1 . 1 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 92 100 99 98 99 89 Engine 9 | . 13 14 11 11 9 6 Leg 28 | . 28 28 43 42 36 22 Device 11 | . 6 4 11 6 11 16 Storage 10 | . 14 14 11 11 9 7 Processor 5 | . . 9 . . 9 9 Protection 4 | . . . . 4 6 8 Energy Gun 13 | . 14 18 22 21 17 8 Ballistic Gun 4 | . 14 9 . . . . Slashing Weapon 1 | . . . . . . 3 Peak Build Rating 44 | 6 9 12 21 21 30 44 Average Rating 23 | 3 6 10 18 19 26 35 On Entrance 13 | . 6 9 12 21 19 30 Naked Turns . | . . . . . . . Heaviest Build 60 | 12 27 30 40 41 41 60 Greatest Support 50 | 20 20 20 40 40 45 50 Greatest Overweight (x) 11 | . 1 1 . 2 1 11 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 8 10 13 15 15 15 15 Average Carried 11 | 4 8 11 14 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 10 13 15 14 15 14 Class Distribution -------------------- 49% | Mutant 42% | Scavenger-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1054 | 211 115 . 70 118 70 470 Remotely . | . . . . . . . Salvage Created 2832 | . 220 . 236 208 307 1861 Parts 163 | . 17 . 15 16 19 96 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 72 | . 9 . 6 10 6 41 Melee 16 | . . . . . . 16 Guns 42 | . 9 . 6 8 6 13 Cannons 2 | . . . . . . 2 AOE 9 | . . . . 2 . 7 Classes Destroyed 11 | . 3 . 1 . 1 6 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 24 | . 6 . 1 7 . 10 Grunt 29 | . 3 . 3 3 5 15 Sentry 4 | . . . 2 . . 2 Specialist 3 | . . . . . . 3 Hunter 5 | . . . . . 1 4 Programmer 7 | . . . . . . 7 Best Kill Streak 11 | . 3 . 3 6 3 11 Combat Bots Only 7 | . 3 . 3 6 3 7 Max Kills in Single Turn 2 | . 2 . 1 2 1 2 Gunslinging 1 | . 1 . . 1 . 1 Exploded 2 | . . . . 1 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 477 | . 35 . 23 46 30 343 Missed 140 | . 7 . 4 7 10 112 Hits 337 | . 28 . 19 39 20 231 Projectile 337 | . 28 . 19 39 20 231 AOE 1 | . . . . . . 1 Critical Strikes 15 | . 1 . 1 1 1 11 Damage Taken 5225 | . 325 . 241 461 312 3886 Core 983 | . 102 . 67 51 53 710 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 75 | . . . . . 75 . Core Remaining (%) 79 | 100 . 59 . 70 90 . Volleys Fired 157 | . 31 . 12 15 22 77 Largest 2 | . 2 . 2 2 2 2 Hottest 138 | . 60 . 138 138 138 124 Shots Fired 274 | . 61 . 24 28 40 121 Gun 238 | . 61 . 24 25 40 88 Cannon 28 | . . . . . . 28 Launcher 8 | . . . . 3 . 5 Special . | . . . . . . . Kinetic 31 | . 31 . . . . . Thermal 178 | . 30 . 17 25 40 66 Explosive 8 | . . . . 3 . 5 Electromagnetic 57 | . . . 7 . . 50 Robot Hit Streak 17 | . 8 . 8 3 12 17 Robot Miss Streak 5 | . 4 . 2 3 4 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 . 2 3 . 3 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 224 | . 43 . 14 17 24 126 Core Hits 119 | . 16 . 9 12 10 72 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . . . . . 1 17 Burn 4 | . . . . . 1 3 Meltdown 2 | . . . . . . 2 Corrupt 1 | . . . . . . 1 Sever 11 | . . . . . . 11 Melee Attacks 51 | . . . . . . 51 Impact . | . . . . . . . Slashing 51 | . . . . . . 51 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5755 | . 418 . 251 414 446 4226 Guns 2514 | . 418 . 251 275 446 1124 Cannons 465 | . . . . . . 465 Explosions 1135 | . . . . 139 . 996 Melee 1640 | . . . . . . 1640 Ramming 1 | . . . . . . 1 Kinetic 192 | . 192 . . . . . Thermal 2261 | . 226 . 165 275 446 1149 Explosive 935 | . . . . 139 . 796 Electromagnetic 726 | . . . 86 . . 640 Impact . | . . . . . . . Slashing 1640 | . . . . . . 1640 Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . . 36 Message Errors 8 | . . . . . . 8 Matter Fused 15 | . . . . . . 15 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 56 | . . . . . . 56 Projectiles . | . . . . . . . Explosions 35 | . . . . . . 35 Melee 21 | . . . . . . 21 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 265 | . . . . 16 . 249 Shots 8 | . . . . 2 . 6 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 503 | . 174 . 339 503 249 215 Average Temperature 108 | . 52 . 133 243 82 62 Received Heat Transfer 1377 | . 156 . 96 210 126 789 Effects 6 | . . . 1 4 1 . Shutdowns 2 | . . . . 2 . . Energy Bleed 2 | . . . 1 1 . . Interference 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 15 | . 3 . 2 1 3 6 Heat Transferred 4314 | . 525 . 296 518 962 2013 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 84 | 100 100 100 100 100 100 64 Level 1 15 | . . . . . . 35 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 360 | . 60 . 80 176 81 360 Initial 28 | . . . . 28 19 . Average 75 | . 11 . 31 121 22 134 Influence Increases 2161 | . 260 . 165 298 205 1233 Destroy 0b10 Robot/C 1440 | . 180 . 120 200 120 820 Destroy 0b10 Robot/NC 30 | . 5 . . . . 25 Destroy Leader 334 | . 42 . 30 30 30 202 Successful Hack 52 | . 3 . . . 23 26 Disable Machine 75 | . . . 15 30 . 30 Destroy Structure 50 | . . . . 23 2 25 Lose Combat Pursuer 180 | . 30 . . 15 30 105 Influence Decreases 1817 | . 260 . 90 323 255 889 Entered New Map 78 | . . . . 47 31 . Time Decay 1330 | . 251 . 90 246 224 519 Lost Part 409 | . 9 . . 30 . 370 Squads Dispatched 22 | . 3 1 . . 2 16 Investigation 3 | . 1 1 . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 6 | . 2 . . . 2 2 Assault . | . . . . . . . Garrison 9 | . . . . . . 9 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . 2 . 1 . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 18 . 12 10 12 66 Peak Tracking Total 12 | . 3 . 7 4 4 12 Tactical Retreats 11 | . 2 . . 1 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . 1 2 . 2 Max in Single Turn 2 | . . . 1 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 11 | . 2 1 . . 4 4 Terminals 8 | . 2 . . . 3 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 2 1 . . 8 9 Successful 10 | . 1 1 . . 6 2 Failed 10 | . 1 . . . 2 7 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 2 . . . 5 6 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 3 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 1 . . 4 1 Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . . 1 . Locate Traps 3 | . . . . . 2 1 Maintenance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 Scan Component 2 | . . . . . 1 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . 2 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . 10 . Total Damage 87 | . . . . . 87 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1141 | . 66 286 . . . 789 Optics 352 | . 66 286 . . . . Sensors 458 | . . . . . . 458 Terrain 731 | . . . . . . 731 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5657 | 61 1328 435 319 535 591 2388 Spaces Moved 2185 | 42 416 206 180 350 205 786 Core 27 | 9 . . . . . 18 Treads . | . . . . . . . Legs 2088 | 33 416 206 180 350 205 698 Wheels . | . . . . . . . Hover 70 | . . . . . . 70 Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 116 Average Speed 163 | 105 166 190 120 122 132 194 Slowest Speed 600 | 120 190 190 120 260 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 60 43 21 68 19 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . . . 28 . 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . . . . 28 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3912 | 59 996 251 260 426 485 1435 Wait 1349 | . 538 37 52 47 238 437 Move 2179 | 41 415 205 179 349 204 786 Hop . | . . . . . . . Pick Up 79 | 12 7 5 8 4 7 36 Fast Attach 1 | . . . . . 1 . Attach 51 | 6 2 1 2 3 2 35 Detach 1 | . . . . . . 1 Swap 22 | . 2 1 3 6 5 5 Drop 20 | . 1 2 4 2 6 5 Fire 157 | . 31 . 12 15 22 77 Melee 51 | . . . . . . 51 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 14) 1390 | -10/Materials | Entered Mines 1416 | -10/Mines | Received a Mining Laser from a helpful Derelict 1659 | -10/Mines | Met a Derelict shopkeep closing up shop 1805 | -10/Mines | Discovered new exit (range 6) 1814 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1825 | -10/Mines | Entered Materials 1825 | -9/Materials | Evolved 2 slots: Propulsion x2 2004 | -9/Materials | Discovered new exit (range 16) 2144 | -9/Materials | Entered Mines 2215 | -9/Mines | Lost 3 parts (2n1u) 2233 | -9/Mines | Learned location of 1 exit from Lower Caves 2460 | -9/Mines | Build established: Scavenger-Mutant 2530 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2674 | -9/Mines | Discovered new exit (range 4) 2679 | -9/Mines | Entered Materials 2679 | -8/Materials | Accompanied by 3 allies 2679 | -8/Materials | Evolved 2 slots: Utility x2 2790 | -8/Materials | Lost 3 allies 3066 | -8/Materials | Repaired Field Laser 3193 | -8/Materials | Identified exit to Factory 3270 | -8/Materials | Entered Factory 3270 | -7/Factory | Evolved 2 slots: Utility x2 3271 | -7/Factory | Identified exit to Storage 3675 | -7/Factory | Garrison activated, responded to threat 4025 | -7/Factory | Garrison activated, responded to threat 4105 | -7/Factory | Lost 3 parts (1n2u) 4587 | -7/Factory | Lost 3 parts (1u2w) 4739 | -7/Factory | Cargo convoy interrupted 4794 | -7/Factory | Core integrity fell below 50% 4795 | -7/Factory | Destroyed 7 combat bots 4815 | -7/Factory | Build established: Mutant 4828 | -7/Factory | Lost 13 parts (1p3n5u4w) 5123 | -7/Factory | Lost 3 parts (3n) 5127 | -7/Factory | Garrison activated, responded to threat 5197 | -7/Factory | Build established: Assassin 5199 | -7/Factory | System corruption reached 10% 5320 | -7/Factory | Core integrity fell below 20% 5359 | -7/Factory | Lost 3 parts (1p1n1u) 5613 | -7/Factory | Lost 3 parts (2n1w) 5658 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05572_ Hvy. Particle Cannon destroyed. 05572_ G-50 Soldier Lgt. Angular Momentum Engine severed. 05575_ G-50 Soldier Carbon-fiber Leg severed. 05580_ Gravmag System destroyed. 05582_ Antigrav System destroyed. 05585_ G-50 Soldier destroyed. 05587_ ,DR5CHUBZSDEM,&BSM=RG 05591_ K-01 Serf collects debris. 05597_ K-01 Serf cleans the Nuclear Reactor. 05630_ System corrupted: Energy discharge (-66). 05631_ K-01 Serf cleans the Nuclear Reactor. 05648_ System corrupted: Imp. Heat Sink rejected. 05648_ K-01 Serf cleans the Nuclear Reactor. 05651_ Imp. Terrain Scanner destroyed. 05652_ K-01 Serf cleans the Nuclear Reactor. 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""""" """" + """""" #????"??? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Field Laser | 6% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerMiniDriver Manual? 0 Play Time 00:58:57 Cumulative 25.9 hours Start 2025.06.06 @ 18:05:21 End 2025.06.06 @ 23:47:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a2356da-29a7-4026-a2a3-d727a086337a