Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 09:39:00 Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2389) 2389 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 6387 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 142 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (1150) Ox22 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Targeting Computer Core Analyzer Core Analyzer Hacking Suite > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Compact Matter Pod (150) Makeshift Sensor Array Improved Light Armor Plating Light Assault Rifle Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- AWS/Thermal Shock Bomb Launcher Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Matter Pod Makeshift Sensor Array Improved Light Armor Plating Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher Grenade Launcher Rocket Launcher Katana Chainsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Katana Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 2 2 2 Weapon 2 | . . . . . 2 . . Parts Attached 62 | 7 11 3 1 . 11 3 26 Power 7 | 1 1 1 . . . 1 3 Engine 3 | 1 . . . . . . 2 Core 4 | . 1 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 . . 3 . 5 Treads 12 | 2 . 2 . . 3 . 5 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 4 . . . 5 2 8 Device 5 | 1 . . . . 1 . 3 Storage 4 | 1 2 . . . 1 . . Processor 4 | . . . . . . . 4 Hackware 4 | . . . . . 1 2 1 Protection 4 | . 2 . . . 2 . . Artifact . | . . . . . . . . Weapon 22 | 2 6 . 1 . 3 . 10 Energy Gun 10 | 2 5 . 1 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 . . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . 1 . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 32 | . 3 . . . 1 . 28 Power 3 | . . . . . . . 3 Propulsion 6 | . . . . . . . 6 Utility 9 | . 1 . . . 1 . 7 Weapon 14 | . 2 . . . . . 12 Highest Loss Streak 8 | . 2 . . . 1 . 8 Average Slot Usage (%) 88 | . 99 100 92 85 88 89 77 Engine 1 | . 3 . . . . . 2 Core 7 | . 10 14 14 14 9 4 2 Treads 19 | . 28 28 28 28 18 15 10 Device 2 | . . . . . 1 . 4 Storage 14 | . 14 14 14 14 16 15 13 Processor 2 | . . . . . . . 8 Hackware 6 | . . . . . 9 23 11 Protection 7 | . 12 14 14 14 8 7 . Energy Gun 11 | . 24 14 13 14 9 7 4 Ballistic Gun 2 | . 3 14 7 . . . 1 Launcher 2 | . . . . . 5 7 3 Slashing Weapon 6 | . . . . . 11 7 10 Naked Turns . | . . . . . . . . Heaviest Build 93 | 12 50 50 52 52 93 93 93 Greatest Support 50 | 40 40 40 40 40 45 45 50 Greatest Overweight (x) 25 | . 1 1 1 1 2 2 25 Average Overweight (x) 1 | . . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 6 12 12 12 12 20 20 20 Average Capacity 15 | 5 11 12 12 12 18 20 20 Most Carried 19 | 4 10 12 12 12 19 18 18 Average Carried 11 | 2 6 11 11 12 15 17 13 Final Capacity 20 | 6 12 12 12 12 20 20 20 Final Carried 19 | 4 10 12 12 12 19 18 11 Class Distribution -------------------- 42% | Mutant 19% | Hacker-Mutant 17% | Hauler-Mutant 16% | Scavenger-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1427 | 267 192 102 30 . 168 . 668 Remotely . | . . . . . . . . Salvage Created 3043 | 56 748 136 47 213 445 72 1326 Parts 172 | 8 39 8 2 7 43 5 60 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 61 | . 15 3 1 5 17 1 19 Melee 11 | . . . . . 1 . 10 Guns 45 | . 15 3 1 5 16 1 4 AOE 5 | . . . . . . . 5 Classes Destroyed 15 | 1 6 1 . . . . 7 Worker 5 | . . . . . . . 5 Builder 1 | . . . . . . . 1 Tunneler 3 | 3 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 4 | . 2 . . . . . 2 Operator 1 | . 1 . . . . . . Watcher 5 | . 1 . . . 3 . 1 Swarmer 19 | . 3 . . . 15 . 1 Grunt 25 | . 12 2 1 5 . . 5 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . . . 1 Sentry 5 | . . 1 . . 2 1 1 Hunter 6 | . . . . . . . 6 Programmer 2 | . . . . . . . 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 8 | 2 6 1 1 5 7 1 8 Combat Bots Only 6 | . 5 1 1 5 6 1 4 Max Kills in Single Turn 5 | 1 2 1 1 1 1 1 5 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5193 | . 523 189 . 109 394 21 3957 Core 1067 | . 40 48 . 22 101 . 856 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . . . 56 81 100 . Volleys Fired 101 | 4 48 23 . . . . 26 Largest 3 | 2 2 1 . . . . 3 Hottest 112 | 100 112 23 . . . . 105 Shots Fired 259 | 8 80 23 4 19 45 3 77 Gun 223 | 8 80 23 4 19 45 3 41 Cannon . | . . . . . . . . Launcher 36 | . . . . . . . 36 Special . | . . . . . . . . Kinetic 34 | . 7 23 . . . . 4 Thermal 169 | 8 53 . 4 19 45 3 37 Explosive 29 | . . . . . . . 29 Electromagnetic 27 | . 20 . . . . . 7 Robot Hit Streak 17 | 4 16 11 4 15 16 12 17 Robot Miss Streak 3 | 3 3 1 1 1 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 104 | . . . 4 19 45 3 33 Shots Hit Robots 262 | 4 59 20 3 17 36 3 120 Core Hits 126 | 3 27 5 1 5 20 2 63 Critical Hits 1 | . . 1 . . . . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 69 | . . . . . 1 . 68 Impact . | . . . . . . . . Slashing 69 | . . . . . 1 . 68 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 Damage Inflicted 7934 | 51 888 327 85 502 1108 86 4887 Guns 4004 | 51 865 327 85 502 1075 86 1013 Cannons . | . . . . . . . . Explosions 1925 | . . . . . . . 1925 Melee 1982 | . . . . . 33 . 1949 Ramming 23 | . 23 . . . . . . Kinetic 471 | . 81 327 . . . . 63 Thermal 3515 | 51 568 . 85 502 1075 86 1148 Explosive 1510 | . . . . . . . 1510 Electromagnetic 433 | . 216 . . . . . 217 Impact . | . . . . . . . . Slashing 1982 | . . . . . 33 . 1949 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Effects 13 | . . . . . . . 13 Message Errors 5 | . . . . . . . 5 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 109 | . . . . . . . 109 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 109 | . . . . . . . 109 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . 56 Shots 3 | . . . . . . . 3 Rammed 1 | . 1 . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked . | . . . . . . . . Crushed 2 | . 2 . . . . . . Highest Temperature 506 | 78 506 24 . 2 . . 53 Average Temperature 134 | 29 165 9 . 2 . . 15 Received Heat Transfer 912 | . 234 81 . 63 18 12 504 Effects 11 | . 11 . . . . . . Shutdowns 4 | . 4 . . . . . . Energy Bleed 4 | . 4 . . . . . . Interference 1 | . 1 . . . . . . Matter Decay 1 | . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 3 . . 2 2 . . Heat Transferred 5134 | 148 1443 . 111 629 1369 111 1323 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 449 | 15 249 147 . 187 449 51 213 Initial 72 | . 9 47 . . 72 6 24 Average 129 | 4 114 122 . 121 274 11 67 Maximum Alert Level 2 | . 1 . . . 2 . 1 Low Security (%) 74 | 100 79 100 . 100 19 100 99 Level 1 21 | . 20 . . . 64 . . Level 2 3 | . . . . . 15 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . . . . 6 Investigation 4 | . 2 . . . . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 2 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 28 3 . 7 22 1 41 Peak Tracking Total 6 | . 6 2 . 3 6 1 6 Tactical Retreats 5 | . 2 . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 3 . . . 4 1 5 Terminals 7 | . 2 . . . 3 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . . 1 1 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 32 | . 5 . . . 9 2 16 Successful 15 | . 2 . . . 5 2 6 Failed 17 | . 3 . . . 4 . 10 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts . | . . . . . . . . Manual 13 | . 3 . 1 . 2 . 7 Terminals 20 | . 3 . . . 7 . 10 Fabricators 1 | . . . . . . . 1 Repair Stations 5 | . . . . . . 2 3 Recycling Units 4 | . 2 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 6 | . . . . . 4 . 2 Robot Analysis 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 4 | . . . . . 2 . 2 Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 2 1 Scan Component 2 | . . . . . . 1 1 Repair 1 | . . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . . . 2 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 3 | . 2 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . . . 3 . 4 Full Trace Events 3 | . 1 . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 4 | . . . 3 . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . . 3 . . . 1 Largest Group 3 | . . . 3 2 2 . 1 Highest-Rated Group 41 | . . . 37 29 29 . 41 Highest-Rated Ally 41 | . . . 21 21 21 . 41 Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . 12 3 . 12 Total Damage 791 | . . . . 233 . . 558 Kills 5 | . . . . 2 . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 4244 | 130 921 170 500 94 926 135 1368 Spaces Moved 1858 | 69 389 68 258 49 451 49 525 Core 10 | 5 . . . . . . 5 Treads 1848 | 64 389 68 258 49 451 49 520 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 172 192 180 Average Speed 186 | 152 176 180 180 180 186 192 202 Slowest Speed 1300 | 160 180 180 180 180 192 192 1300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 68 14 68 24 45 2 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 76 | . . . . 2 6 . 68 Melee . | . . . . . . . . Projectile 9 | . . . . 2 6 . 1 AOE 67 | . . . . . . . 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 2403 | 83 548 100 295 55 529 90 703 Wait 249 | . 79 . . 7 62 38 63 Move 1851 | 68 388 67 257 48 450 48 525 Hop . | . . . . . . . . Pick Up 22 | 4 9 3 1 . 4 1 . Fast Attach 34 | 7 4 . 1 . 4 1 17 Attach 15 | . 3 . . . 2 2 8 Detach 4 | . 2 . . . 1 . 1 Swap 13 | . 4 3 . . 5 . 1 Drop 16 | . 8 4 3 . . . 1 Fire 101 | 4 48 23 . . . . 26 Melee 59 | . . . . . 1 . 58 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 3 . . . . . . Escape Stasis . | . . . . . . . . Rewire 36 | . . . 33 . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Entered Mines 1139 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1213 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1215 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Entered Exiles 1222 | -10/Exiles | Found Exiles lab destroyed 1480 | -10/Exiles | Opened EX-Vault 1491 | -10/Exiles | Found Prototype Energy Gun 1491 | -10/Exiles | Identified AWS/Thermal 1706 | -10/Exiles | Discovered new exit (range 10) 1722 | -10/Exiles | Entered Mines 1722 | -9/Mines | Accompanied by 3 allies 1726 | -9/Mines | Learned 2 Materials zone layouts 1788 | -9/Mines | Discovered new exit (range 9) 1816 | -9/Mines | Entered Materials 1816 | -8/Materials | Accompanied by 2 allies 1816 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2519 | -8/Materials | Discovered new exit (range 16) 2577 | -8/Materials | Build established: Hauler-Mutant 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Utility x2 2817 | -7/Factory | Repaired Lgt. Nuclear Core 2857 | -7/Factory | Discovered new exit (range 4) 2877 | -7/Factory | Entered another Factory area 2877 | -6/Factory | Evolved 2 slots: Utility x2 3021 | -6/Factory | Spotted B-75 Beast 3102 | -6/Factory | Lost 7 parts (1p2n2u2w) 3161 | -6/Factory | Destroyed B-75 Beast 3186 | -6/Factory | Lost 4 parts (1u3w) 3263 | -6/Factory | Found Prototype Launcher 3263 | -6/Factory | Identified Rocket Array 3422 | -6/Factory | Build established: Hacker-Mutant 3662 | -6/Factory | Core integrity fell below 50% 3708 | -6/Factory | Lost 8 parts (1p2n2u3w) 3967 | -6/Factory | Core integrity fell below 20% 4015 | -6/Factory | Build established: Scavenger-Mutant 4041 | -6/Factory | Lost 3 parts (2u1w) 4245 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04093_ K-01 Serf cleans the Nuclear Reactor. 04119_ W-25 Informer destroyed. 04122_ Acquired 10 matter. 04128_ R-10 Processor collects Imp. Sensor Array. 04139_ L>P Z73309D3JY|GE%>K9 2B VZ 04156_ System corrupted: Component data lost. 04166_ Connecting with Terminal... 04166_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 04202_ FBJSJWTCMWV/OTIDFDBY/V>9FS&ZFL6K#B>P7 X 04212_ Acquired Core Analyzer. 04221_ K-01 Serf cleans the Subcomponent Replicator. 04232_ Lgt. Treads destroyed. 04236_ Broken Katana destroyed. 04237_ S-27 Virus destroyed. 04238_ Lgt. Treads destroyed. 04239_ System corrupted: Component data lost. 04240_ Plasma Rifle destroyed. 04240_ Katana destroyed. 04244_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????########??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????? ??# #??????####????????????????????? | | ??????? # """ #?????# ############?????????? | | ??????? # """ #?????+ *** = ?????????? | | ??????? # """ #?????#g^ *** * %s s????????? | | ??????? # #?????# *** * ????????? | | ?????? # #######@ ????????? | | ?????? # / #????????????? | | ?????? # """ ######## !! #????????????? | | ?????? # """ #??????? !! +????????????? | | ????? # """ #??????? ####### ##????????????? | | ????? ?# "" #???????+#?????????????????????? | | ????? ???# "" #??????????????????????????????? | | #####+###### #??????????????????????????????? | | # ####+#####?????????????????????????????? | | # #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | / ???????????????????????????? | | """ """ # ????????????????????????? | | """ """ #? ???????????????????????? | | """ """ #?? "??????????????????????? | | """ """ #??? "??????????????????????? | | ######## #???? ??????????????????????? | | """ """ #???????+#?????#???????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterRocketAccelerator Manual? 0 Play Time 00:32:06 Cumulative 147.5 hours Start 2020.12.17 @ 08:56:54 End 2020.12.17 @ 09:39:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 34 Adventurer 51 Explorer 38 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acb7802c-3ded-4ca3-be7a-073bc0cf1466