Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 17:40:45 Player: Infomantis Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1345 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Improved Aluminum Leg EM Pulse Gun Medium Laser Small Laser Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Hammer > --- INVENTORY -------- Light Ion Engine EM Pulse Gun Medium Laser Small Laser Datajack Heavy Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 7 7 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 7 | 2 3 2 Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 3 1 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 1 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 4 | . 1 3 Weapon 2 | . . 2 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 95 82 Engine 11 | . 14 8 Leg 18 | . 28 8 Wheel 7 | . . 14 Device 10 | . 7 12 Storage 12 | . 14 11 Protection 3 | . 2 5 Energy Gun 8 | . 14 3 Ballistic Gun 11 | . 14 8 Impact Weapon 3 | . . 7 Naked Turns . | . . . Heaviest Build 23 | 12 15 23 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 497 | 177 232 88 Remotely . | . . . Salvage Created 558 | . 337 221 Parts 17 | . 14 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 7 7 Melee 3 | . . 3 Guns 7 | . 7 . AOE 1 | . . 1 Classes Destroyed 4 | . 3 1 Recycler 3 | . 2 1 Watcher 1 | . . 1 Swarmer 7 | . 3 4 Grunt 7 | . 4 3 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1639 | . 420 1219 Core 472 | . 72 400 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 29 | . 29 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 58 | . 58 . Gun 58 | . 58 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | . 29 . Thermal 29 | . 29 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | . 35 21 Core Hits 16 | . 15 1 Critical Kills 1 | . 1 . Critical Parts Destroyed 5 | . 1 4 Critical Strikes 7 | . 3 4 Burn 1 | . 1 . Destroy 2 | . 2 . Smash 4 | . . 4 Melee Attacks 38 | . . 38 Impact 38 | . . 38 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1437 | . 486 951 Guns 486 | . 486 . Cannons . | . . . Explosions . | . . . Melee 947 | . . 947 Ramming 4 | . . 4 Kinetic 235 | . 235 . Thermal 251 | . 251 . Explosive . | . . . Electromagnetic . | . . . Impact 947 | . . 947 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 307 | . . 307 Projectiles . | . . . Explosions . | . . . Melee 307 | . . 307 Knockbacks 6 | . . 6 Impact 6 | . . 6 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 267 | . 267 19 Average Temperature 87 | . 88 10 Received Heat Transfer 555 | . 186 369 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 12 | . . 12 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 814 | . 814 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 322 | . 191 322 Initial 80 | . . 80 Average 121 | . 89 180 Maximum Alert Level 1 | . . 1 Low Security (%) 76 | 100 100 47 Level 1 23 | . . 52 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 10 20 Peak Tracking Total 11 | . 3 11 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 1 | . 1 . Failed 4 | . 2 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 702 | 73 314 315 Spaces Moved 369 | 50 168 151 Core 19 | 13 . 6 Treads . | . . . Legs 258 | 37 168 53 Wheels 92 | . . 92 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 117 | 114 120 115 Slowest Speed 260 | 150 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 32 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 509 | 62 224 223 Wait 32 | . 14 18 Move 367 | 49 167 151 Hop . | . . . Pick Up 11 | 6 2 3 Fast Attach 13 | 6 2 5 Attach 3 | . . 3 Detach 1 | . . 1 Swap 7 | 1 5 1 Drop 7 | . 5 2 Fire 29 | . 29 . Melee 38 | . . 38 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 3) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 684 | -9/Materials | Core integrity fell below 50% 701 | -9/Materials | Core integrity fell below 20% 703 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00650_ S-10 Pest destroyed. 00652_ Acquired 10 matter. 00653_ Wheel destroyed. 00664_ Lgt. Ion Engine destroyed. 00667_ Wheel destroyed. 00670_ Destroyed Heat Sink. 00670_ G-34 Mercenary system corrupted by crushing effect. 00671_ G-34 Mercenary system terminally corrupted. 00671_ Aluminum Leg fried. 00681_ G-34 Mercenary suffers critical hit (Smash). 00681_ Destroyed Heat Sink. 00681_ G-34 Mercenary system corrupted by crushing effect. 00682_ G-34 Mercenary system terminally corrupted. 00682_ Aluminum Leg fried. 00684_ Wheel destroyed. 00686_ K-01 Serf collects debris. 00700_ Hvy. Hammer destroyed. 00700_ Sensor Array destroyed. 00700_ Critical hit (Burn: +37). 00703_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #??????? ????????? | | ??????????????????????# Y """ #??? # ????????? | | ????????###???????????# |@""""" #??? # ?????????? | | ????? ######YYg""""" #??? + ??????????? | | ????? %+% """"" #?? # ??????????? | | ????? ###### u """ ## # ?????????? | | ????????# ??????????## ## ###?????????? | | ?????????????# ##########+### ##?????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# ##########+### #??????????? | | ??????????????#???????## #################? | | ??????????????????????## """ #################? | | ??????????????????????## """ + ##? | | ??????????????????????## """ ############## ##? | | ??????????????????????## ############## ##? | | ??????????????????????## ##???## # ##? | | ??????????????????????## ##???## # ##? | | ?????????????????????### "Y" ##???## ==] # ##? | | ?????????????????????## """ ##???## ==] # ##? | | ?????????????????????####/########???## == + ##? | | ?????????????????????#### ### ??? # # ### | | ???????????????????????## ??????????? ######## ### | | ??????????????????????? ??????????? ####### ## | | ????????????????????????? ?????????????????##! | | ????????????????????????? ?????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineMatterDeconstructor Manual? 0 Play Time 00:11:11 Cumulative 90.5 hours Start 2022.03.23 @ 17:30:00 End 2022.03.23 @ 17:40:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 58 Adventurer 6 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84c25af3-9bcd-4f09-a756-483258d04b2d